new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
#include "ibutton-app.h"
|
|
|
|
#include <stdarg.h>
|
2021-04-14 14:24:33 +00:00
|
|
|
#include <callback-connector.h>
|
|
|
|
#include <m-string.h>
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
|
|
|
|
void iButtonApp::run(void) {
|
|
|
|
iButtonEvent event;
|
|
|
|
bool consumed;
|
|
|
|
bool exit = false;
|
|
|
|
|
|
|
|
scenes[current_scene]->on_enter(this);
|
|
|
|
|
|
|
|
while(!exit) {
|
|
|
|
view.receive_event(&event);
|
|
|
|
|
|
|
|
consumed = scenes[current_scene]->on_event(this, &event);
|
|
|
|
|
|
|
|
if(!consumed) {
|
|
|
|
if(event.type == iButtonEvent::Type::EventTypeBack) {
|
|
|
|
exit = switch_to_previous_scene();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
|
|
}
|
|
|
|
|
2021-04-14 14:24:33 +00:00
|
|
|
void iButtonApp::print_key_data(void) {
|
|
|
|
uint8_t* key_data = key.get_data();
|
|
|
|
switch(key.get_key_type()) {
|
|
|
|
case iButtonKeyType::KeyDallas:
|
|
|
|
printf(
|
|
|
|
"Dallas %02X %02X %02X %02X %02X %02X %02X %02X\r\n",
|
|
|
|
key_data[0],
|
|
|
|
key_data[1],
|
|
|
|
key_data[2],
|
|
|
|
key_data[3],
|
|
|
|
key_data[4],
|
|
|
|
key_data[5],
|
|
|
|
key_data[6],
|
|
|
|
key_data[7]);
|
|
|
|
break;
|
|
|
|
case iButtonKeyType::KeyCyfral:
|
|
|
|
printf("Cyfral %02X %02X\r\n", key_data[0], key_data[1]);
|
|
|
|
break;
|
|
|
|
case iButtonKeyType::KeyMetakom:
|
|
|
|
printf(
|
|
|
|
"Metakom %02X %02X %02X %02X\r\n", key_data[0], key_data[1], key_data[2], key_data[3]);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool iButtonApp::read_hex_byte(string_t args, uint8_t* byte) {
|
|
|
|
char* endptr;
|
|
|
|
*byte = strtoul(string_get_cstr(args), &endptr, 16);
|
|
|
|
if(*endptr == '\0') {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
size_t ws = string_search_char(args, ' ');
|
|
|
|
if(ws != 2) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
string_right(args, ws);
|
|
|
|
string_strim(args);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::cli_cmd_callback(string_t args, void* context) {
|
|
|
|
iButtonApp::Scene scene;
|
|
|
|
string_t cmd;
|
|
|
|
string_init(cmd);
|
|
|
|
if(!string_cmp_str(args, "read")) {
|
|
|
|
scene = iButtonApp::Scene::SceneCliRead;
|
|
|
|
printf("Reading key ...\r\n");
|
|
|
|
} else {
|
|
|
|
// Parse write / emulate commands
|
|
|
|
size_t ws = string_search_char(args, ' ');
|
|
|
|
if(ws == STRING_FAILURE) {
|
|
|
|
printf("Incorrect input. Try tm <read | write | emulate> [key_type] [key_data]\r\n");
|
|
|
|
string_clear(cmd);
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
string_set_n(cmd, args, 0, ws);
|
|
|
|
string_right(args, ws);
|
|
|
|
string_strim(args);
|
|
|
|
}
|
|
|
|
if(!string_cmp_str(cmd, "write")) {
|
|
|
|
scene = iButtonApp::Scene::SceneCliWrite;
|
|
|
|
} else if(!string_cmp_str(cmd, "emulate")) {
|
|
|
|
scene = iButtonApp::Scene::SceneCliEmulate;
|
|
|
|
} else {
|
|
|
|
printf("Incorrect input. Try tm <write | emulate> <key_type> <key_data>\r\n");
|
|
|
|
string_clear(cmd);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
string_clear(cmd);
|
|
|
|
// Parse key type
|
|
|
|
string_t key_type;
|
|
|
|
string_init(key_type);
|
|
|
|
ws = string_search_char(args, ' ');
|
|
|
|
string_set_n(key_type, args, 0, ws);
|
|
|
|
uint8_t bytes_to_read = 0;
|
|
|
|
if(!string_cmp_str(key_type, "0")) {
|
|
|
|
key.set_type(iButtonKeyType::KeyDallas);
|
|
|
|
bytes_to_read = 8;
|
|
|
|
} else if(!string_cmp_str(key_type, "1")) {
|
|
|
|
key.set_type(iButtonKeyType::KeyCyfral);
|
|
|
|
bytes_to_read = 2;
|
|
|
|
} else if(!string_cmp_str(key_type, "2")) {
|
|
|
|
key.set_type(iButtonKeyType::KeyMetakom);
|
|
|
|
bytes_to_read = 4;
|
|
|
|
} else {
|
|
|
|
printf("Incorrect key type. Try 0 - KeyDallas, 1 - KeyCyfral, 2 - KeyMetakom");
|
|
|
|
string_clear(key_type);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
string_clear(key_type);
|
|
|
|
// Read key data
|
|
|
|
string_right(args, 1);
|
|
|
|
string_strim(args);
|
|
|
|
uint8_t key_data[8] = {};
|
|
|
|
uint8_t i = 0;
|
|
|
|
bool ret = true;
|
|
|
|
while((i < bytes_to_read) && ret) {
|
|
|
|
ret = read_hex_byte(args, &key_data[i++]);
|
|
|
|
}
|
|
|
|
if(i != bytes_to_read) {
|
|
|
|
printf("Incorrect key data\r\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
key.set_data(key_data, bytes_to_read);
|
|
|
|
if(scene == iButtonApp::Scene::SceneCliWrite) {
|
|
|
|
printf("Writing key ");
|
|
|
|
} else {
|
|
|
|
printf("Emulating key ");
|
|
|
|
}
|
|
|
|
print_key_data();
|
|
|
|
}
|
|
|
|
switch_to_next_scene(scene);
|
|
|
|
// Wait return event
|
|
|
|
iButtonApp::CliEvent result;
|
|
|
|
if(osMessageQueueGet(cli_event_result, &result, NULL, osWaitForever) != osOK) {
|
|
|
|
printf("Command execution error\r\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// Process return event
|
|
|
|
switch(result) {
|
|
|
|
case iButtonApp::CliEvent::CliReadSuccess:
|
|
|
|
print_key_data();
|
|
|
|
case iButtonApp::CliEvent::CliReadCRCError:
|
|
|
|
printf("Read error: invalid CRC\r\n");
|
|
|
|
break;
|
|
|
|
case iButtonApp::CliEvent::CliReadNotKeyError:
|
|
|
|
printf("Read error: not a key\r\n");
|
|
|
|
break;
|
|
|
|
case iButtonApp::CliEvent::CliTimeout:
|
|
|
|
printf("Timeout error\r\n");
|
|
|
|
break;
|
|
|
|
case iButtonApp::CliEvent::CliInterrupt:
|
|
|
|
printf("Command interrupted\r\n");
|
|
|
|
break;
|
|
|
|
case iButtonApp::CliEvent::CliWriteSuccess:
|
|
|
|
printf("Write success\r\n");
|
|
|
|
break;
|
|
|
|
case iButtonApp::CliEvent::CliWriteFail:
|
|
|
|
printf("Write fail\r\n");
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::cli_send_event(iButtonApp::CliEvent scene) {
|
|
|
|
osMessageQueuePut(cli_event_result, &scene, 0, osWaitForever);
|
|
|
|
}
|
|
|
|
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
iButtonApp::iButtonApp() {
|
|
|
|
notify_init();
|
|
|
|
api_hal_power_insomnia_enter();
|
|
|
|
|
2021-04-14 14:24:33 +00:00
|
|
|
cli_event_result = osMessageQueueNew(1, sizeof(iButtonApp::Scene), NULL);
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
key_worker = new KeyWorker(&ibutton_gpio);
|
2021-03-31 17:47:32 +00:00
|
|
|
sd_ex_api = static_cast<SdCard_Api*>(furi_record_open("sdcard-ex"));
|
|
|
|
fs_api = static_cast<FS_Api*>(furi_record_open("sdcard"));
|
2021-04-14 14:24:33 +00:00
|
|
|
cli = static_cast<Cli*>(furi_record_open("cli"));
|
|
|
|
auto callback = cbc::obtain_connector(this, &iButtonApp::cli_cmd_callback);
|
|
|
|
cli_add_command(cli, "tm", callback, cli);
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
|
|
|
|
// we need random
|
|
|
|
srand(DWT->CYCCNT);
|
|
|
|
}
|
|
|
|
|
|
|
|
iButtonApp::~iButtonApp() {
|
2021-03-31 17:47:32 +00:00
|
|
|
furi_record_close("sdcard-ex");
|
|
|
|
furi_record_close("sdcard");
|
2021-04-14 14:24:33 +00:00
|
|
|
cli_delete_command(cli, "tm");
|
|
|
|
furi_record_close("cli");
|
|
|
|
osMessageQueueDelete(cli_event_result);
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
api_hal_power_insomnia_exit();
|
|
|
|
}
|
|
|
|
|
|
|
|
iButtonAppViewManager* iButtonApp::get_view_manager() {
|
|
|
|
return &view;
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::switch_to_next_scene(Scene next_scene) {
|
|
|
|
previous_scenes_list.push_front(current_scene);
|
|
|
|
|
|
|
|
if(next_scene != Scene::SceneExit) {
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
|
|
current_scene = next_scene;
|
|
|
|
scenes[current_scene]->on_enter(this);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
|
|
|
|
Scene previous_scene = Scene::SceneStart;
|
|
|
|
bool scene_found = false;
|
|
|
|
|
|
|
|
while(!scene_found) {
|
|
|
|
previous_scene = get_previous_scene();
|
|
|
|
for(Scene element : scenes_list) {
|
|
|
|
if(previous_scene == element || previous_scene == Scene::SceneStart) {
|
|
|
|
scene_found = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
|
|
current_scene = previous_scene;
|
|
|
|
scenes[current_scene]->on_enter(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool iButtonApp::switch_to_previous_scene(uint8_t count) {
|
|
|
|
Scene previous_scene = Scene::SceneStart;
|
|
|
|
|
|
|
|
for(uint8_t i = 0; i < count; i++) {
|
|
|
|
previous_scene = get_previous_scene();
|
|
|
|
if(previous_scene == Scene::SceneExit) break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(previous_scene == Scene::SceneExit) {
|
|
|
|
return true;
|
|
|
|
} else {
|
|
|
|
scenes[current_scene]->on_exit(this);
|
|
|
|
current_scene = previous_scene;
|
|
|
|
scenes[current_scene]->on_enter(this);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
iButtonApp::Scene iButtonApp::get_previous_scene() {
|
|
|
|
Scene scene = previous_scenes_list.front();
|
|
|
|
previous_scenes_list.pop_front();
|
|
|
|
return scene;
|
|
|
|
}
|
|
|
|
|
|
|
|
const GpioPin* iButtonApp::get_ibutton_pin() {
|
|
|
|
// TODO open record
|
|
|
|
return &ibutton_gpio;
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyWorker* iButtonApp::get_key_worker() {
|
|
|
|
return key_worker;
|
|
|
|
}
|
|
|
|
|
|
|
|
iButtonKey* iButtonApp::get_key() {
|
|
|
|
return &key;
|
|
|
|
}
|
|
|
|
|
2021-03-31 17:47:32 +00:00
|
|
|
SdCard_Api* iButtonApp::get_sd_ex_api() {
|
|
|
|
return sd_ex_api;
|
|
|
|
}
|
|
|
|
|
|
|
|
FS_Api* iButtonApp::get_fs_api() {
|
|
|
|
return fs_api;
|
|
|
|
}
|
|
|
|
|
|
|
|
char* iButtonApp::get_file_name() {
|
|
|
|
return file_name;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t iButtonApp::get_file_name_size() {
|
|
|
|
return file_name_size;
|
|
|
|
}
|
|
|
|
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
void iButtonApp::notify_init() {
|
|
|
|
// TODO open record
|
|
|
|
const GpioPin* vibro_record = &vibro_gpio;
|
|
|
|
gpio_init(vibro_record, GpioModeOutputPushPull);
|
|
|
|
gpio_write(vibro_record, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_green_blink() {
|
|
|
|
notify_green_on();
|
|
|
|
delay(10);
|
|
|
|
notify_green_off();
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_yellow_blink() {
|
|
|
|
notify_red_on();
|
|
|
|
notify_green_on();
|
|
|
|
delay(10);
|
|
|
|
notify_green_off();
|
|
|
|
notify_red_off();
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_red_blink() {
|
|
|
|
notify_red_on();
|
|
|
|
delay(10);
|
|
|
|
notify_red_off();
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_green_on() {
|
|
|
|
api_hal_light_set(LightGreen, 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_green_off() {
|
|
|
|
api_hal_light_set(LightGreen, 0x00);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_red_on() {
|
|
|
|
api_hal_light_set(LightRed, 0xFF);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_red_off() {
|
|
|
|
api_hal_light_set(LightRed, 0x00);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_error() {
|
|
|
|
notify_vibro_on();
|
|
|
|
delay(50);
|
|
|
|
notify_vibro_off();
|
|
|
|
delay(100);
|
|
|
|
notify_vibro_on();
|
|
|
|
delay(50);
|
|
|
|
notify_vibro_off();
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_success() {
|
|
|
|
notify_vibro_on();
|
|
|
|
hal_pwm_set(0.5, 1760, &SPEAKER_TIM, SPEAKER_CH);
|
|
|
|
delay(50);
|
|
|
|
hal_pwm_stop(&SPEAKER_TIM, SPEAKER_CH);
|
|
|
|
notify_vibro_off();
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_vibro_on() {
|
|
|
|
gpio_write(&vibro_gpio, true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::notify_vibro_off() {
|
|
|
|
gpio_write(&vibro_gpio, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::set_text_store(const char* text...) {
|
|
|
|
va_list args;
|
|
|
|
va_start(args, text);
|
|
|
|
|
|
|
|
vsnprintf(text_store, text_store_size, text, args);
|
|
|
|
|
|
|
|
va_end(args);
|
|
|
|
}
|
|
|
|
|
|
|
|
char* iButtonApp::get_text_store() {
|
|
|
|
return text_store;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t iButtonApp::get_text_store_size() {
|
|
|
|
return text_store_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
|
|
|
|
const uint8_t prefix_size = 9;
|
|
|
|
const char* prefix[prefix_size] = {
|
|
|
|
"ancient",
|
|
|
|
"hollow",
|
|
|
|
"strange",
|
|
|
|
"disappeared",
|
|
|
|
"unknown",
|
|
|
|
"unthinkable",
|
|
|
|
"unnamable",
|
|
|
|
"nameless",
|
|
|
|
"my",
|
|
|
|
};
|
|
|
|
|
|
|
|
const uint8_t suffix_size = 8;
|
|
|
|
const char* suffix[suffix_size] = {
|
|
|
|
"door",
|
|
|
|
"entrance",
|
|
|
|
"doorway",
|
|
|
|
"entry",
|
|
|
|
"portal",
|
|
|
|
"entree",
|
|
|
|
"opening",
|
|
|
|
"crack",
|
|
|
|
};
|
|
|
|
|
|
|
|
sniprintf(
|
|
|
|
name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]);
|
|
|
|
// to upper
|
|
|
|
name[0] = name[0] - 0x20;
|
|
|
|
}
|