2022-06-26 12:00:03 +00:00
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Import("env")
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env.Append(
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CPPPATH=[
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"#/lib/flipper_format",
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],
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2022-09-14 16:11:38 +00:00
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SDK_HEADERS=[
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File("#/lib/flipper_format/flipper_format.h"),
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File("#/lib/flipper_format/flipper_format_i.h"),
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],
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2022-06-26 12:00:03 +00:00
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)
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libenv = env.Clone(FW_LIB_NAME="flipperformat")
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libenv.ApplyLibFlags()
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if libenv["RAM_EXEC"]:
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libenv.Append(
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CPPDEFINES=[
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"FLIPPER_STREAM_LITE",
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],
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)
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sources = libenv.GlobRecursive("*.c")
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lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
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libenv.Install("${LIB_DIST_DIR}", lib)
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Return("lib")
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