flipperzero-firmware/applications/ibutton/scene/ibutton-scene-cli-emulate.h

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#pragma once
#include "ibutton-scene-generic.h"
#include "../helpers/key-emulator.h"
class iButtonSceneCliEmulate : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
uint16_t timeout;
};