flipperzero-firmware/applications/gui/elements.h

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#pragma once
#include <stdint.h>
#include "canvas.h"
/*
* Draw scrollbar on canvas.
* width 3px, height equal to canvas height
* @param pos - current element of total elements
* @param total - total elements
*/
void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total);
/*
* Draw rounded frame
* @param x, y - top left corner coordinates
* @param width, height - frame width and height
*/
void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);