flipperzero-firmware/applications/main/subghz/scenes/subghz_scene_more_raw.c

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2.7 KiB
C
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#include "../subghz_i.h"
enum SubmenuIndex {
SubmenuIndexEdit,
SubmenuIndexDelete,
};
void subghz_scene_more_raw_submenu_callback(void* context, uint32_t index) {
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
}
void subghz_scene_more_raw_on_enter(void* context) {
SubGhz* subghz = context;
submenu_add_item(
subghz->submenu,
"Rename",
SubmenuIndexEdit,
subghz_scene_more_raw_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Delete",
SubmenuIndexDelete,
subghz_scene_more_raw_submenu_callback,
subghz);
submenu_set_selected_item(
subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneMoreRAW));
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdMenu);
}
bool subghz_scene_more_raw_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexDelete) {
if(subghz_file_available(subghz)) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneMoreRAW, SubmenuIndexDelete);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDeleteRAW);
return true;
} else {
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart)) {
scene_manager_stop(subghz->scene_manager);
view_dispatcher_stop(subghz->view_dispatcher);
}
}
} else if(event.event == SubmenuIndexEdit) {
if(subghz_file_available(subghz)) {
furi_string_reset(subghz->file_path_tmp);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneMoreRAW, SubmenuIndexEdit);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
return true;
} else {
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart)) {
scene_manager_stop(subghz->scene_manager);
view_dispatcher_stop(subghz->view_dispatcher);
}
}
}
}
return false;
}
void subghz_scene_more_raw_on_exit(void* context) {
SubGhz* subghz = context;
submenu_reset(subghz->submenu);
}