2020-12-18 20:15:29 +00:00
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#pragma once
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#include "dolphin.h"
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#include "dolphin_state.h"
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2021-01-08 04:42:48 +00:00
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#include "dolphin_views.h"
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2020-12-18 20:15:29 +00:00
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[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 16:09:26 +00:00
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#include <furi.h>
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#include <furi-hal.h>
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2020-12-18 20:15:29 +00:00
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/canvas.h>
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#include <menu/menu.h>
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#include <assets_icons.h>
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#include <stdint.h>
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2021-05-18 18:54:56 +00:00
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#define UNLOCK_RST_TIMEOUT 500 // keypress counter reset timeout (ms)
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#define HINT_TIMEOUT_L 3 // low refresh rate timeout (app ticks)
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#define HINT_TIMEOUT_H 40 // high refresh rate timeout (app ticks)
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2020-12-18 20:15:29 +00:00
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typedef enum {
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DolphinEventTypeDeed,
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DolphinEventTypeSave,
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DolphinEventTypeTick,
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2020-12-18 20:15:29 +00:00
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} DolphinEventType;
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typedef struct {
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DolphinEventType type;
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union {
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DolphinDeed deed;
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};
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} DolphinEvent;
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struct Dolphin {
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// Internal message queue
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osMessageQueueId_t event_queue;
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// State
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DolphinState* state;
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// Menu
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ValueMutex* menu_vm;
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// Scene
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FuriThread* scene_thread;
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// GUI
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Gui* gui;
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ViewDispatcher* idle_view_dispatcher;
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View* idle_view_first_start;
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View* idle_view_main;
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View* idle_view_dolphin_stats;
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View* idle_view_down;
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View* idle_view_meta;
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View* view_hw_mismatch;
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View* view_lockmenu;
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ViewPort* lock_viewport;
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IconAnimation* lock_icon;
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bool locked;
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uint8_t lock_count;
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uint32_t lock_lastpress;
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osTimerId_t timeout_timer;
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};
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Dolphin* dolphin_alloc();
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void dolphin_free(Dolphin* dolphin);
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/* Save Dolphin state (write to permanent memory)
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* Thread safe
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*/
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void dolphin_save(Dolphin* dolphin);
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