2022-11-04 07:01:44 +00:00
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#include "../nfc_magic_i.h"
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enum SubmenuIndex {
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SubmenuIndexCheck,
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SubmenuIndexWriteGen1A,
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SubmenuIndexWipe,
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};
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void nfc_magic_scene_start_submenu_callback(void* context, uint32_t index) {
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NfcMagic* nfc_magic = context;
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view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, index);
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}
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void nfc_magic_scene_start_on_enter(void* context) {
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NfcMagic* nfc_magic = context;
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Submenu* submenu = nfc_magic->submenu;
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submenu_add_item(
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submenu,
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"Check Magic Tag",
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SubmenuIndexCheck,
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nfc_magic_scene_start_submenu_callback,
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nfc_magic);
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submenu_add_item(
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submenu,
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"Write Gen1A",
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SubmenuIndexWriteGen1A,
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nfc_magic_scene_start_submenu_callback,
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nfc_magic);
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submenu_add_item(
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submenu, "Wipe", SubmenuIndexWipe, nfc_magic_scene_start_submenu_callback, nfc_magic);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc_magic->scene_manager, NfcMagicSceneStart));
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view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewMenu);
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}
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bool nfc_magic_scene_start_on_event(void* context, SceneManagerEvent event) {
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NfcMagic* nfc_magic = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexCheck) {
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2023-02-08 08:08:50 +00:00
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneStart, SubmenuIndexCheck);
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2022-11-04 07:01:44 +00:00
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneCheck);
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consumed = true;
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} else if(event.event == SubmenuIndexWriteGen1A) {
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2023-02-08 08:08:50 +00:00
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// Explicitly save state in each branch so that the
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// correct option is reselected if the user cancels
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// loading a file.
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneStart, SubmenuIndexWriteGen1A);
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2022-11-04 07:01:44 +00:00
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneFileSelect);
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consumed = true;
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} else if(event.event == SubmenuIndexWipe) {
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2023-02-08 08:08:50 +00:00
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneStart, SubmenuIndexWipe);
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2022-11-04 07:01:44 +00:00
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneWipe);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_magic_scene_start_on_exit(void* context) {
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NfcMagic* nfc_magic = context;
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submenu_reset(nfc_magic->submenu);
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}
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