new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
#include "key-emulator.h"
|
|
|
|
#include <callback-connector.h>
|
|
|
|
|
|
|
|
KeyEmulator::~KeyEmulator() {
|
2021-06-17 11:13:37 +00:00
|
|
|
stop();
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
KeyEmulator::KeyEmulator(OneWireSlave* _onewire_slave)
|
|
|
|
: dallas_key{0, 0, 0, 0, 0, 0, 0} {
|
|
|
|
onewire_slave = _onewire_slave;
|
|
|
|
|
|
|
|
auto cb = cbc::obtain_connector(this, &KeyEmulator::result_callback);
|
|
|
|
onewire_slave->set_result_callback(cb, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::start(iButtonKey* key) {
|
|
|
|
anything_emulated = false;
|
|
|
|
stop();
|
|
|
|
|
2021-12-12 11:03:39 +00:00
|
|
|
// pulldown pull pin, to prevent low-pass filtering by the RFID part of the schematic
|
|
|
|
furi_hal_rfid_pin_pull_pulldown();
|
|
|
|
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
switch(key->get_key_type()) {
|
|
|
|
case iButtonKeyType::KeyDallas:
|
|
|
|
start_dallas_emulate(key);
|
|
|
|
break;
|
|
|
|
case iButtonKeyType::KeyCyfral:
|
|
|
|
start_cyfral_emulate(key);
|
|
|
|
break;
|
|
|
|
case iButtonKeyType::KeyMetakom:
|
|
|
|
start_metakom_emulate(key);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool KeyEmulator::emulated() {
|
|
|
|
bool result = false;
|
|
|
|
|
|
|
|
if(anything_emulated) {
|
|
|
|
anything_emulated = false;
|
|
|
|
result = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::stop() {
|
|
|
|
onewire_slave->stop();
|
|
|
|
pulser.stop();
|
2021-12-12 11:03:39 +00:00
|
|
|
furi_hal_rfid_pins_reset();
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::start_cyfral_emulate(iButtonKey* key) {
|
|
|
|
furi_assert(key->get_key_type() == iButtonKeyType::KeyCyfral);
|
|
|
|
furi_assert(key->get_type_data_size() == 2);
|
|
|
|
|
|
|
|
const uint32_t cyfral_period_full = 8000;
|
|
|
|
const uint32_t cyfral_period_one[2] = {
|
|
|
|
uint32_t(cyfral_period_full * 0.33f), uint32_t(cyfral_period_full * 0.66f)};
|
|
|
|
const uint32_t cyfral_period_zero[2] = {
|
|
|
|
uint32_t(cyfral_period_full * 0.66f), uint32_t(cyfral_period_full * 0.33f)};
|
|
|
|
uint8_t pd_index = 0;
|
|
|
|
uint8_t* key_data = key->get_data();
|
|
|
|
|
|
|
|
// start nibble
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
|
|
|
|
// data nibbles x 8
|
|
|
|
for(int8_t i = key->get_type_data_size() - 1; i >= 0; i--) {
|
|
|
|
for(int8_t j = 3; j >= 0; j--) {
|
|
|
|
switch((key_data[i] >> (j * 2)) & 0b00000011) {
|
|
|
|
case 0b11:
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
break;
|
|
|
|
case 0b10:
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
break;
|
|
|
|
case 0b01:
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
break;
|
|
|
|
case 0b00:
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_cyfral(pd_index, cyfral_period_one);
|
|
|
|
pd_index++;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
// cannot be anyway
|
|
|
|
furi_check(false);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 4 (nibbles) x (8 data + 1 start) = 4 x 9 = 36
|
|
|
|
if(pd_index != 36) {
|
|
|
|
// something is very wrong
|
|
|
|
furi_check(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
pulser.set_periods(pulse_data, 72, false);
|
|
|
|
pulser.start();
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::start_metakom_emulate(iButtonKey* key) {
|
|
|
|
furi_assert(key->get_key_type() == iButtonKeyType::KeyMetakom);
|
|
|
|
furi_assert(key->get_type_data_size() == 4);
|
|
|
|
|
|
|
|
const uint32_t metakom_period_full = 8000;
|
|
|
|
const uint32_t metakom_period_zero[2] = {
|
|
|
|
uint32_t(metakom_period_full * 0.33f), uint32_t(metakom_period_full * 0.66f)};
|
|
|
|
const uint32_t metakom_period_one[2] = {
|
|
|
|
uint32_t(metakom_period_full * 0.66f), uint32_t(metakom_period_full * 0.33f)};
|
|
|
|
uint8_t pd_index = 0;
|
|
|
|
|
|
|
|
uint8_t* key_data = key->get_data();
|
|
|
|
|
|
|
|
// start pulse
|
2021-09-24 12:16:59 +00:00
|
|
|
pulse_data[0] = metakom_period_full;
|
new iButton app (#328)
* rename old ibutton app to ibutton-test
* more renames
* updated onewire library compilation condition
* add submenu_clean subroutine
* add index for submenu callback
* c++ guard for gui modules
* add released ibutton app
* fix the position of the submenu window if there are too few items
* iButton app basis
* negative icon position info
* fix submenu_clean subroutine
* add ibutton app to applications makefile
* add onewire key read routine to read mode
* rename mode to scene
* rename files and folder (mode to scene)
* rename ibutton view to view manager
* rename get_view to get_view_manager
* cpp guards
* key read, store and notify features
* syntax fix
* make iButtonScene functions pure virtual
* fix syntax
* add text store, add new scene (crc error)
* not a key scene
* syntax fix
* read success scene
* app, switching to the previous scene with the number of scenes to be skipped
* scene whith menu when key is readed
* fix font height calculation, fix offsets
* add key write scene
* view_dispatcher_remove_view subroutine
* generic pause/resume os methods
* fix furi_assert usage
* key store, worker
* fix pointer comparsion
* saved keys, saved key action scenes
* key delete/confirm delete scenes and routines
* use last input subsystem changes
* fix syntax
* fix new model usage in submenu
* fix includes
* use vibro pin
* use stored key name if valid
* emulate scene
* random name generator
* name and save readed key scenes, new icon
* fix icon position
* fix text scene exit
* fix naming, fix text placement, new info scene
* state-driven cyfral decoder
* better cyfral decoder
* better cyfral decoder
* one wire: search command set
* metakom decoder
* more key types
* add next scene to error scenes
* universal key reader
* use new key reader
* syntax fix
* warning fix
* byte input module template
* new thread and insomnia api usage
* New element: slightly rounded frame
* Use elements_slightly_rounded_frame in text input
* Gui test app: byte input usage
* Byte input module: data drawing and selection
* Byte input: comment currently unused fns
* remove volatile qualifier
* base byte input realisation
* App gui test: remove internal fns visibility
* Byne input, final version
* test install gcc-arm-none-eabi-10-2020-q4-major
* test install gcc-arm-none-eabi-10-2020-q4-major
* App iButton: byte input view managment
* App iButton: add key manually scenes
* App iButton: rename scenes, add popup timeout
* App iButton: use new scenes, new fn for rollback to specific prevous scene.
* App iButton: remove byte input view on app exit
* App iButton: edit key scene
* Module byte input: reduce swintch value to uint8_t
* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch
* Icons: new small arrows
* Module byte input: new arrangement of elements
* OneWire slave lib: fix deattach sequence
* App iButton: pulse sequencer
* App iButton: add more keys to store
* App iButton: split key worker to separate read/write/emulate entitys
* App iButton: use new read/emulate entities
* fix callback pointer saving
* App iButton: use KeyReader error enum instead of KeyWorker error list handling
* App iButton: do not use insomnia fns in pulse sequencer
* App iButton: use KeyReader error enum in read scene
* OneWire slave lib: more READ ROM command variants, call callback only if positive result
* GPIO resources: add external gpio
* App SD/NFC: removed application
* App iButton-test: update to new light api
* App iButton: update to new light-api
* Outdated apps: add api-light-usage
* Gpio: update SD card CS pin settings
* API-power: added fns to disable/enable external 3v3 dc-dc
* API-gpio: separated SD card detect routines
* Resources: removed sd cs pin
* SD card: low level init now resets card power supply
* App SD-filesystem: use new card detect fns
* SD card: fix low level init headers
* SD card: more realilable low level init, power reset, exit from command read cycle conditionally
* App SD-filesystem: led notifiers, init cycling
* SD card: backport to F4
* Api PWM: add c++ guards
* App iButton: yellow blink in emulate scene, vibro on
* App iButton: one wire keys command set
* App iButton: successful write scene
* App iButton: key writer
* App iButton: syntax fix
* App iButton: notify write success
* App iButton: fix double scene change
* SD card: handle eject in init sequence
* SD card: api to set level on detect gpio
* SPI: api to set state on bus pins
* SD card: set low state on bus pins while power reset
* File select: init
* File select: fix input consuming
* SD Card: fixed dir open api error
* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.
* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.
* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)
* GUI: File select module.
* App iButton-test: remove obsolete app
Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-03-12 12:45:18 +00:00
|
|
|
|
|
|
|
// start triplet
|
|
|
|
set_pulse_data_metakom(pd_index, metakom_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_metakom(pd_index, metakom_period_one);
|
|
|
|
pd_index++;
|
|
|
|
set_pulse_data_metakom(pd_index, metakom_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
|
|
|
|
for(int8_t i = key->get_type_data_size() - 1; i >= 0; i--) {
|
|
|
|
for(int8_t j = 7; j >= 0; j--) {
|
|
|
|
if(((key_data[i] >> j) & 0b00000001) == 1) {
|
|
|
|
set_pulse_data_metakom(pd_index, metakom_period_one);
|
|
|
|
pd_index++;
|
|
|
|
} else {
|
|
|
|
set_pulse_data_metakom(pd_index, metakom_period_zero);
|
|
|
|
pd_index++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 4 byte x 8 bits + 3 start bits = 35
|
|
|
|
if(pd_index != 35) {
|
|
|
|
// something is very wrong
|
|
|
|
furi_check(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
pulser.set_periods(pulse_data, 71, false);
|
|
|
|
pulser.start();
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::start_dallas_emulate(iButtonKey* key) {
|
|
|
|
furi_assert(key->get_key_type() == iButtonKeyType::KeyDallas);
|
|
|
|
furi_assert(key->get_type_data_size() == 8);
|
|
|
|
|
|
|
|
onewire_slave->deattach();
|
|
|
|
memcpy(dallas_key.id_storage, key->get_data(), key->get_type_data_size());
|
|
|
|
onewire_slave->attach(&dallas_key);
|
|
|
|
onewire_slave->start();
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::set_pulse_data_cyfral(uint8_t index, const uint32_t* data) {
|
|
|
|
pulse_data[index * 2] = data[0];
|
|
|
|
pulse_data[index * 2 + 1] = data[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::set_pulse_data_metakom(uint8_t index, const uint32_t* data) {
|
|
|
|
// damn start pulse
|
|
|
|
pulse_data[(index * 2) + 1] = data[0];
|
|
|
|
pulse_data[(index * 2) + 2] = data[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
void KeyEmulator::result_callback(bool success, void* ctx) {
|
|
|
|
KeyEmulator* _this = static_cast<KeyEmulator*>(ctx);
|
|
|
|
|
|
|
|
_this->anything_emulated = true;
|
|
|
|
}
|