C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
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@@ -46,7 +46,7 @@ void byte_input_free(ByteInput* byte_input);
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View* byte_input_get_view(ByteInput* byte_input);
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/**
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* @brief Deinitialize and free byte input
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* @brief Set byte input result callback
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*
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* @param byte_input byte input instance
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* @param input_callback input callback fn
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