C++ apps: templated scene controller (#517)

* C++ apps: templated scene controller
* templated app: fix type names
* templated app: text store component
* Applications: add "Templated Scene" application
* templated app: refractoring
* Gui module byte input: fix docs
* templated app: new byte input scene
* templated app: dialog ex view module
* templated app: popup view module
* templated app: dialog-ex view module, fix docs
* templated app: text input view module
* Gui module text input: fix docs
* Furi: duplicated include
* templated app: record holder (controller) class
* templated app: view modules can now be accessed via cast
* templated app: remove unused includes
* templated app: fix return code
This commit is contained in:
SG
2021-06-15 21:01:56 +10:00
committed by GitHub
parent 3a2121bbb8
commit 0b14db4fb3
30 changed files with 1242 additions and 9 deletions

View File

@@ -0,0 +1,18 @@
#include "text-store.h"
#include <furi.h>
TextStore::TextStore(uint8_t _text_size)
: text_size(_text_size) {
text = static_cast<char*>(malloc(text_size + 1));
}
TextStore::~TextStore() {
free(text);
}
void TextStore::set_text_store(const char* _text...) {
va_list args;
va_start(args, _text);
vsnprintf(text, text_size, _text, args);
va_end(args);
}