C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
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54
lib/app-scened-template/view-modules/popup-vm.cpp
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54
lib/app-scened-template/view-modules/popup-vm.cpp
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#include "popup-vm.h"
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PopupVM::PopupVM() {
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popup = popup_alloc();
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}
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PopupVM::~PopupVM() {
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popup_free(popup);
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}
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View* PopupVM::get_view() {
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return popup_get_view(popup);
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}
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void PopupVM::clean() {
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set_callback(NULL);
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set_context(NULL);
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set_header(NULL, 0, 0, AlignLeft, AlignBottom);
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set_text(NULL, 0, 0, AlignLeft, AlignBottom);
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set_icon(-1, -1, I_ButtonCenter_7x7);
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disable_timeout();
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set_timeout(1000);
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}
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void PopupVM::set_callback(PopupCallback callback) {
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popup_set_callback(popup, callback);
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}
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void PopupVM::set_context(void* context) {
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popup_set_context(popup, context);
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}
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void PopupVM::set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
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popup_set_header(popup, text, x, y, horizontal, vertical);
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}
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void PopupVM::set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
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popup_set_text(popup, text, x, y, horizontal, vertical);
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}
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void PopupVM::set_icon(int8_t x, int8_t y, IconName name) {
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popup_set_icon(popup, x, y, name);
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}
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void PopupVM::set_timeout(uint32_t timeout_in_ms) {
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popup_set_timeout(popup, timeout_in_ms);
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}
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void PopupVM::enable_timeout() {
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popup_enable_timeout(popup);
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}
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void PopupVM::disable_timeout() {
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popup_enable_timeout(popup);
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}
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