C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
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lib/app-scened-template/view-modules/popup-vm.h
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68
lib/app-scened-template/view-modules/popup-vm.h
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#pragma once
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#include "generic-view-module.h"
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#include <gui/modules/popup.h>
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class PopupVM : public GenericViewModule {
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public:
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PopupVM();
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~PopupVM() final;
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View* get_view() final;
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void clean() final;
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/**
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* Set popup header text
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* @param text - text to be shown
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*/
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void set_callback(PopupCallback callback);
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/**
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* Set popup context
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* @param context - context pointer, will be passed to result callback
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*/
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void set_context(void* context);
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/**
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* Set popup header text
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* If text is null, popup header will not be rendered
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* @param text - text to be shown, can be multiline
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* @param x, y - text position
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* @param horizontal, vertical - text aligment
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*/
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void set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
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/**
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* Set popup text
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* If text is null, popup text will not be rendered
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* @param text - text to be shown, can be multiline
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* @param x, y - text position
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* @param horizontal, vertical - text aligment
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*/
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void set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
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/**
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* Set popup icon
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* If icon position is negative, popup icon will not be rendered
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* @param x, y - icon position
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* @param name - icon to be shown
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*/
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void set_icon(int8_t x, int8_t y, IconName name);
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/**
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* Set popup timeout
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* @param timeout_in_ms - popup timeout value in milliseconds
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*/
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void set_timeout(uint32_t timeout_in_ms);
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/**
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* Enable popup timeout
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*/
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void enable_timeout();
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/**
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* Disable popup timeout
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*/
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void disable_timeout();
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private:
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Popup* popup;
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};
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