C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
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@@ -94,4 +94,9 @@ C_SOURCES += $(wildcard $(LIB_DIR)/irda/*/*.c)
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#args lib
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CFLAGS += -I$(LIB_DIR)/args
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C_SOURCES += $(wildcard $(LIB_DIR)/args/*.c)
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C_SOURCES += $(wildcard $(LIB_DIR)/args/*.c)
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#scened app template lib
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CFLAGS += -I$(LIB_DIR)/app-scened-template
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CPP_SOURCES += $(wildcard $(LIB_DIR)/app-scened-template/*.cpp)
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CPP_SOURCES += $(wildcard $(LIB_DIR)/app-scened-template/*/*.cpp)
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