C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
This commit is contained in:
		@@ -39,6 +39,7 @@ int32_t app_accessor(void* p);
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int32_t internal_storage_task(void* p);
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int32_t app_archive(void* p);
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int32_t notification_app(void* p);
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int32_t scened_app(void* p);
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// On system start hooks declaration
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void irda_cli_init();
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@@ -293,6 +294,10 @@ const FlipperApplication FLIPPER_DEBUG_APPS[] = {
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     .stack_size = 1024,
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     .icon = A_Plugins_14},
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#endif
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#ifdef APP_SCENED
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    {.app = scened_app, .name = "Templated Scene", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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};
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const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
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@@ -46,7 +46,7 @@ void byte_input_free(ByteInput* byte_input);
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View* byte_input_get_view(ByteInput* byte_input);
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/** 
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 * @brief Deinitialize and free byte input
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 * @brief Set byte input result callback
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 * 
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 * @param byte_input byte input instance
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 * @param input_callback input callback fn
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@@ -9,23 +9,31 @@ extern "C" {
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typedef struct TextInput TextInput;
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typedef void (*TextInputCallback)(void* context, char* text);
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/* Allocate and initialize text input
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/** 
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 * @brief Allocate and initialize text input
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 *        This text input is used to enter string
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 * 
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 */
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TextInput* text_input_alloc();
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/* Deinitialize and free text input
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/** 
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 * @brief Deinitialize and free text input
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 * 
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 * @param text_input - Text input instance
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 */
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void text_input_free(TextInput* text_input);
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/* Get text input view
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/**
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 * @brief Get text input view
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 * 
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 * @param text_input - Text input instance
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 * @return View instance that can be used for embedding
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 */
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View* text_input_get_view(TextInput* text_input);
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/* Deinitialize and free text input
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/**
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 * @brief Set text input result callback
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 * 
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 * @param text_input - Text input instance
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 * @param callback - callback fn
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 * @param callback_context - callback context
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@@ -39,7 +47,9 @@ void text_input_set_result_callback(
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    char* text,
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    uint8_t max_text_length);
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/* Set text input header text
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/** 
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 * @brief Set text input header text
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 * 
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 * @param text input - Text input instance
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 * @param text - text to be shown
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 */
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@@ -0,0 +1,35 @@
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#include "scened-app-scene-byte-input.h"
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void ScenedAppSceneByteInput::on_enter(ScenedApp* app, bool need_restore) {
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    ByteInputVM* byte_input = app->view_controller;
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    auto callback = cbc::obtain_connector(this, &ScenedAppSceneByteInput::result_callback);
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    byte_input->set_result_callback(callback, NULL, app, data, 4);
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    byte_input->set_header_text("Enter the key");
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    app->view_controller.switch_to<ByteInputVM>();
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}
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bool ScenedAppSceneByteInput::on_event(ScenedApp* app, ScenedApp::Event* event) {
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    bool consumed = false;
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    if(event->type == ScenedApp::EventType::ByteEditResult) {
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        app->scene_controller.switch_to_previous_scene();
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        consumed = true;
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    }
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    return consumed;
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}
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void ScenedAppSceneByteInput::on_exit(ScenedApp* app) {
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    app->view_controller.get<ByteInputVM>()->clean();
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}
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void ScenedAppSceneByteInput::result_callback(void* context, uint8_t* bytes, uint8_t bytes_count) {
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    ScenedApp* app = static_cast<ScenedApp*>(context);
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    ScenedApp::Event event;
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    event.type = ScenedApp::EventType::ByteEditResult;
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    app->view_controller.send_event(&event);
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}
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@@ -0,0 +1,19 @@
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#pragma once
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#include "../scened-app.h"
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class ScenedAppSceneByteInput : public GenericScene<ScenedApp> {
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public:
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    void on_enter(ScenedApp* app, bool need_restore) final;
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    bool on_event(ScenedApp* app, ScenedApp::Event* event) final;
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    void on_exit(ScenedApp* app) final;
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private:
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    void result_callback(void* context, uint8_t* bytes, uint8_t bytes_count);
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    uint8_t data[4] = {
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        0x01,
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        0xA2,
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        0xF4,
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        0xD3,
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    };
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};
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@@ -0,0 +1,47 @@
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#include "scened-app-scene-start.h"
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typedef enum {
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    SubmenuByteInput,
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} SubmenuIndex;
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void ScenedAppSceneStart::on_enter(ScenedApp* app, bool need_restore) {
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    auto submenu = app->view_controller.get<SubmenuVM>();
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    auto callback = cbc::obtain_connector(this, &ScenedAppSceneStart::submenu_callback);
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    submenu->add_item("Byte Input", SubmenuByteInput, callback, app);
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    if(need_restore) {
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        submenu->set_selected_item(submenu_item_selected);
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    }
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    app->view_controller.switch_to<SubmenuVM>();
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}
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bool ScenedAppSceneStart::on_event(ScenedApp* app, ScenedApp::Event* event) {
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    bool consumed = false;
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    if(event->type == ScenedApp::EventType::MenuSelected) {
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        submenu_item_selected = event->payload.menu_index;
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        switch(event->payload.menu_index) {
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        case SubmenuByteInput:
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            app->scene_controller.switch_to_next_scene(ScenedApp::SceneType::ByteInputScene);
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            break;
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        }
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        consumed = true;
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    }
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    return consumed;
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}
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void ScenedAppSceneStart::on_exit(ScenedApp* app) {
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    app->view_controller.get<SubmenuVM>()->clean();
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}
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void ScenedAppSceneStart::submenu_callback(void* context, uint32_t index) {
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    ScenedApp* app = static_cast<ScenedApp*>(context);
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    ScenedApp::Event event;
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    event.type = ScenedApp::EventType::MenuSelected;
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    event.payload.menu_index = index;
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    app->view_controller.send_event(&event);
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}
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@@ -0,0 +1,13 @@
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#pragma once
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#include "../scened-app.h"
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class ScenedAppSceneStart : public GenericScene<ScenedApp> {
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public:
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    void on_enter(ScenedApp* app, bool need_restore) final;
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    bool on_event(ScenedApp* app, ScenedApp::Event* event) final;
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    void on_exit(ScenedApp* app) final;
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private:
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    void submenu_callback(void* context, uint32_t index);
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    uint32_t submenu_item_selected = 0;
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};
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										10
									
								
								applications/scened-app-example/scened-app-launcher.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								applications/scened-app-example/scened-app-launcher.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
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#include "scened-app.h"
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// app enter function
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extern "C" int32_t scened_app(void* p) {
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    ScenedApp* app = new ScenedApp();
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    app->run();
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    delete app;
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    return 0;
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}
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										20
									
								
								applications/scened-app-example/scened-app.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								applications/scened-app-example/scened-app.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,20 @@
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#include "scened-app.h"
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#include "scene/scened-app-scene-start.h"
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#include "scene/scened-app-scene-byte-input.h"
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ScenedApp::ScenedApp()
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    : scene_controller{this}
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    , text_store{128}
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    , notification{"notification"} {
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}
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ScenedApp::~ScenedApp() {
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}
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void ScenedApp::run() {
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    scene_controller.add_scene(SceneType::Start, new ScenedAppSceneStart());
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    scene_controller.add_scene(SceneType::ByteInputScene, new ScenedAppSceneByteInput());
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    notification_message(notification, &sequence_blink_green_10);
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    scene_controller.process(100);
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}
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										47
									
								
								applications/scened-app-example/scened-app.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										47
									
								
								applications/scened-app-example/scened-app.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,47 @@
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#pragma once
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#include <furi.h>
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#include <api-hal.h>
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#include <generic-scene.hpp>
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#include <scene-controller.hpp>
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#include <view-controller.hpp>
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#include <record-controller.hpp>
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#include <text-store.h>
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#include <view-modules/submenu-vm.h>
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#include <view-modules/byte-input-vm.h>
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#include <notification/notification-messages.h>
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class ScenedApp {
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public:
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    enum class EventType : uint8_t {
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        GENERIC_EVENT_ENUM_VALUES,
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        MenuSelected,
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        ByteEditResult,
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    };
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    enum class SceneType : uint8_t {
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        GENERIC_SCENE_ENUM_VALUES,
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        ByteInputScene,
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    };
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    class Event {
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    public:
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        union {
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            int32_t menu_index;
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        } payload;
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        EventType type;
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    };
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    SceneController<GenericScene<ScenedApp>, ScenedApp> scene_controller;
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    TextStore text_store;
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    ViewController<ScenedApp, SubmenuVM, ByteInputVM> view_controller;
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    RecordController<NotificationApp> notification;
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    ~ScenedApp();
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    ScenedApp();
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    void run();
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};
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@@ -11,7 +11,6 @@
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#include <furi/thread.h>
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#include <furi/valuemutex.h>
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#include <furi/log.h>
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#include <furi/common_defines.h>
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#include <api-hal-gpio.h>
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#include <api-hal/api-interrupt-mgr.h>
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										9
									
								
								lib/app-scened-template/generic-scene.hpp
									
									
									
									
									
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										9
									
								
								lib/app-scened-template/generic-scene.hpp
									
									
									
									
									
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							@@ -0,0 +1,9 @@
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template <typename TApp> class GenericScene {
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public:
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    virtual void on_enter(TApp* app, bool need_restore) = 0;
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    virtual bool on_event(TApp* app, typename TApp::Event* event) = 0;
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    virtual void on_exit(TApp* app) = 0;
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    virtual ~GenericScene(){};
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private:
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};
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										46
									
								
								lib/app-scened-template/record-controller.hpp
									
									
									
									
									
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										46
									
								
								lib/app-scened-template/record-controller.hpp
									
									
									
									
									
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							@@ -0,0 +1,46 @@
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#pragma once
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#include <furi/record.h>
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/**
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 * @brief Class for opening, casting, holding and closing records
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 * 
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 * @tparam TRecordClass record class
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 */
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template <typename TRecordClass> class RecordController {
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public:
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    /**
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     * @brief Construct a new Record Controller object for record with record name
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     * 
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     * @param record_name record name
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     */
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    RecordController(const char* record_name) {
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        name = record_name;
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        value = static_cast<TRecordClass*>(furi_record_open(name));
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    };
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    ~RecordController() {
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        furi_record_close(name);
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    }
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    /**
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     * @brief Record getter
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     * 
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     * @return TRecordClass* record value
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     */
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    TRecordClass* get() {
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        return value;
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    }
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    /**
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     * @brief Record getter (by cast)
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     * 
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     * @return TRecordClass* record value
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     */
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    operator TRecordClass*() const {
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        return value;
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    }
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private:
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    const char* name;
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    TRecordClass* value;
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};
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										178
									
								
								lib/app-scened-template/scene-controller.hpp
									
									
									
									
									
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										178
									
								
								lib/app-scened-template/scene-controller.hpp
									
									
									
									
									
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							@@ -0,0 +1,178 @@
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#include <map>
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#include <forward_list>
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#include <initializer_list>
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#define GENERIC_SCENE_ENUM_VALUES Uninitalized, Exit, Start
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#define GENERIC_EVENT_ENUM_VALUES Tick, Back
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/**
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 * @brief Controller for scene navigation in application
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 * 
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 * @tparam TScene generic scene class
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 * @tparam TApp application class
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 */
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template <typename TScene, typename TApp> class SceneController {
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public:
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    /**
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     * @brief Add scene to scene container
 | 
			
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     * 
 | 
			
		||||
     * @param scene_index scene index
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		||||
     * @param scene_pointer scene object pointer
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		||||
     */
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    void add_scene(typename TApp::SceneType scene_index, TScene* scene_pointer) {
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        furi_check(scenes.count(scene_index) == 0);
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		||||
        scenes[scene_index] = scene_pointer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Switch to next scene and store current scene in previous scenes list
 | 
			
		||||
     * 
 | 
			
		||||
     * @param scene_index next scene index
 | 
			
		||||
     * @param need_restore true, if we want the scene to restore its parameters
 | 
			
		||||
     */
 | 
			
		||||
    void switch_to_next_scene(typename TApp::SceneType scene_index, bool need_restore = false) {
 | 
			
		||||
        previous_scenes_list.push_front(current_scene_index);
 | 
			
		||||
        switch_to_scene(scene_index, need_restore);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Switch to next scene without ability to return to current scene
 | 
			
		||||
     * 
 | 
			
		||||
     * @param scene_index next scene index
 | 
			
		||||
     * @param need_restore true, if we want the scene to restore its parameters
 | 
			
		||||
     */
 | 
			
		||||
    void switch_to_scene(typename TApp::SceneType scene_index, bool need_restore = false) {
 | 
			
		||||
        if(scene_index != TApp::SceneType::Exit) {
 | 
			
		||||
            scenes[current_scene_index]->on_exit(app);
 | 
			
		||||
            current_scene_index = scene_index;
 | 
			
		||||
            scenes[current_scene_index]->on_enter(app, need_restore);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Search the scene in the list of previous scenes and switch to it
 | 
			
		||||
     * 
 | 
			
		||||
     * @param scene_index_list list of scene indexes to which you want to switch
 | 
			
		||||
     */
 | 
			
		||||
    void search_and_switch_to_previous_scene(
 | 
			
		||||
        const std::initializer_list<typename TApp::SceneType>& scene_index_list) {
 | 
			
		||||
        auto previous_scene_index = TApp::SceneType::Start;
 | 
			
		||||
        bool scene_found = false;
 | 
			
		||||
 | 
			
		||||
        while(!scene_found) {
 | 
			
		||||
            previous_scene_index = get_previous_scene_index();
 | 
			
		||||
            for(const auto& element : scene_index_list) {
 | 
			
		||||
                if(previous_scene_index == element) {
 | 
			
		||||
                    scene_found = true;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch_to_scene(previous_scene_index, true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Start application main cycle
 | 
			
		||||
     * 
 | 
			
		||||
     * @param tick_length_ms tick event length in milliseconds
 | 
			
		||||
     */
 | 
			
		||||
    void process(uint32_t tick_length_ms = 100) {
 | 
			
		||||
        typename TApp::Event event;
 | 
			
		||||
        bool consumed;
 | 
			
		||||
        bool exit = false;
 | 
			
		||||
 | 
			
		||||
        current_scene_index = TApp::SceneType::Start;
 | 
			
		||||
        scenes[current_scene_index]->on_enter(app, false);
 | 
			
		||||
 | 
			
		||||
        while(!exit) {
 | 
			
		||||
            app->view_controller.receive_event(&event);
 | 
			
		||||
 | 
			
		||||
            consumed = scenes[current_scene_index]->on_event(app, &event);
 | 
			
		||||
 | 
			
		||||
            if(!consumed) {
 | 
			
		||||
                if(event.type == TApp::EventType::Back) {
 | 
			
		||||
                    exit = switch_to_previous_scene();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        scenes[current_scene_index]->on_exit(app);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Switch to previous scene
 | 
			
		||||
     * 
 | 
			
		||||
     * @param count how many steps back
 | 
			
		||||
     * @return true if app need to exit
 | 
			
		||||
     */
 | 
			
		||||
    bool switch_to_previous_scene(uint8_t count = 1) {
 | 
			
		||||
        auto previous_scene_index = TApp::SceneType::Start;
 | 
			
		||||
 | 
			
		||||
        for(uint8_t i = 0; i < count; i++) previous_scene_index = get_previous_scene_index();
 | 
			
		||||
 | 
			
		||||
        if(previous_scene_index == TApp::SceneType::Exit) return true;
 | 
			
		||||
 | 
			
		||||
        switch_to_scene(previous_scene_index, true);
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Construct a new Scene Controller object
 | 
			
		||||
     * 
 | 
			
		||||
     * @param app_pointer pointer to application class
 | 
			
		||||
     */
 | 
			
		||||
    SceneController(TApp* app_pointer) {
 | 
			
		||||
        app = app_pointer;
 | 
			
		||||
        current_scene_index = TApp::SceneType::Uninitalized;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Destroy the Scene Controller object
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    ~SceneController() {
 | 
			
		||||
        for(auto& it : scenes) delete it.second;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Scenes pointers container
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    std::map<typename TApp::SceneType, TScene*> scenes;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief List of indexes of previous scenes
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    std::forward_list<typename TApp::SceneType> previous_scenes_list;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Current scene index holder
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    typename TApp::SceneType current_scene_index;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Application pointer holder
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    TApp* app;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Get the previous scene index
 | 
			
		||||
     * 
 | 
			
		||||
     * @return previous scene index
 | 
			
		||||
     */
 | 
			
		||||
    typename TApp::SceneType get_previous_scene_index() {
 | 
			
		||||
        auto scene_index = TApp::SceneType::Exit;
 | 
			
		||||
 | 
			
		||||
        if(!previous_scenes_list.empty()) {
 | 
			
		||||
            scene_index = previous_scenes_list.front();
 | 
			
		||||
            previous_scenes_list.pop_front();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return scene_index;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										18
									
								
								lib/app-scened-template/text-store.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								lib/app-scened-template/text-store.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,18 @@
 | 
			
		||||
#include "text-store.h"
 | 
			
		||||
#include <furi.h>
 | 
			
		||||
 | 
			
		||||
TextStore::TextStore(uint8_t _text_size)
 | 
			
		||||
    : text_size(_text_size) {
 | 
			
		||||
    text = static_cast<char*>(malloc(text_size + 1));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TextStore::~TextStore() {
 | 
			
		||||
    free(text);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void TextStore::set_text_store(const char* _text...) {
 | 
			
		||||
    va_list args;
 | 
			
		||||
    va_start(args, _text);
 | 
			
		||||
    vsnprintf(text, text_size, _text, args);
 | 
			
		||||
    va_end(args);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										12
									
								
								lib/app-scened-template/text-store.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								lib/app-scened-template/text-store.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,12 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include <stdint.h>
 | 
			
		||||
 | 
			
		||||
class TextStore {
 | 
			
		||||
public:
 | 
			
		||||
    TextStore(uint8_t text_size);
 | 
			
		||||
    ~TextStore();
 | 
			
		||||
 | 
			
		||||
    void set_text_store(const char* text...);
 | 
			
		||||
    const uint8_t text_size;
 | 
			
		||||
    char* text;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										121
									
								
								lib/app-scened-template/typeindex_no_rtti.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										121
									
								
								lib/app-scened-template/typeindex_no_rtti.hpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,121 @@
 | 
			
		||||
/*
 | 
			
		||||
 * type_index without RTTI
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright frickiericker 2016.
 | 
			
		||||
 * Distributed under the Boost Software License, Version 1.0.
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person or organization
 | 
			
		||||
 * obtaining a copy of the software and accompanying documentation covered by
 | 
			
		||||
 * this license (the "Software") to use, reproduce, display, distribute,
 | 
			
		||||
 * execute, and transmit the Software, and to prepare derivative works of the
 | 
			
		||||
 * Software, and to permit third-parties to whom the Software is furnished to
 | 
			
		||||
 * do so, all subject to the following:
 | 
			
		||||
 *
 | 
			
		||||
 * The copyright notices in the Software and this entire statement, including
 | 
			
		||||
 * the above license grant, this restriction and the following disclaimer,
 | 
			
		||||
 * must be included in all copies of the Software, in whole or in part, and
 | 
			
		||||
 * all derivative works of the Software, unless such copies or derivative
 | 
			
		||||
 * works are solely in the form of machine-executable object code generated by
 | 
			
		||||
 * a source language processor.
 | 
			
		||||
 *
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
 | 
			
		||||
 * SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
 | 
			
		||||
 * FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
 | 
			
		||||
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include <functional>
 | 
			
		||||
 | 
			
		||||
namespace ext {
 | 
			
		||||
/**
 | 
			
		||||
 * Dummy type for tag-dispatching.
 | 
			
		||||
 */
 | 
			
		||||
template <typename T> struct tag_type {};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A value of tag_type<T>.
 | 
			
		||||
 */
 | 
			
		||||
template <typename T> constexpr tag_type<T> tag{};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A type_index implementation without RTTI.
 | 
			
		||||
 */
 | 
			
		||||
struct type_index {
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a type_index object for the specified type.
 | 
			
		||||
     */
 | 
			
		||||
    template <typename T> type_index(tag_type<T>) noexcept : hash_code_{index<T>} {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns the hash code.
 | 
			
		||||
     */
 | 
			
		||||
    std::size_t hash_code() const noexcept {
 | 
			
		||||
        return hash_code_;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /**
 | 
			
		||||
     * Unique integral index associated to template type argument.
 | 
			
		||||
     */
 | 
			
		||||
    template <typename T> static std::size_t const index;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Global counter for generating index values.
 | 
			
		||||
     */
 | 
			
		||||
    static std::size_t& counter() noexcept {
 | 
			
		||||
        static std::size_t counter_;
 | 
			
		||||
        return counter_;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::size_t hash_code_;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
template <typename> std::size_t const type_index::index = type_index::counter()++;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Creates a type_index object for the specified type.
 | 
			
		||||
 *
 | 
			
		||||
 * Equivalent to `ext::type_index{ext::tag<T>}`.
 | 
			
		||||
 */
 | 
			
		||||
template <typename T> type_index make_type_index() noexcept {
 | 
			
		||||
    return tag<T>;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator==(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return a.hash_code() == b.hash_code();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator!=(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return !(a == b);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator<(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return a.hash_code() < b.hash_code();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator<=(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return a.hash_code() <= b.hash_code();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator>(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return !(a <= b);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
inline bool operator>=(type_index const& a, type_index const& b) noexcept {
 | 
			
		||||
    return !(a < b);
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <> struct std::hash<ext::type_index> {
 | 
			
		||||
    using argument_type = ext::type_index;
 | 
			
		||||
    using result_type = std::size_t;
 | 
			
		||||
 | 
			
		||||
    result_type operator()(argument_type const& t) const noexcept {
 | 
			
		||||
        return t.hash_code();
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										163
									
								
								lib/app-scened-template/view-controller.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										163
									
								
								lib/app-scened-template/view-controller.hpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,163 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "view-modules/generic-view-module.h"
 | 
			
		||||
#include <map>
 | 
			
		||||
#include <furi/check.h>
 | 
			
		||||
#include <gui/view_dispatcher.h>
 | 
			
		||||
#include <callback-connector.h>
 | 
			
		||||
#include "typeindex_no_rtti.hpp"
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * @brief Controller for switching application views and handling inputs and events
 | 
			
		||||
 * 
 | 
			
		||||
 * @tparam TApp application class
 | 
			
		||||
 * @tparam TViewModules variadic list of ViewModules
 | 
			
		||||
 */
 | 
			
		||||
template <typename TApp, typename... TViewModules> class ViewController {
 | 
			
		||||
public:
 | 
			
		||||
    ViewController() {
 | 
			
		||||
        event_queue = osMessageQueueNew(10, sizeof(typename TApp::Event), NULL);
 | 
			
		||||
 | 
			
		||||
        view_dispatcher = view_dispatcher_alloc();
 | 
			
		||||
        previous_view_callback_pointer = cbc::obtain_connector(
 | 
			
		||||
            this, &ViewController<TApp, TViewModules...>::previous_view_callback);
 | 
			
		||||
 | 
			
		||||
        [](...) {
 | 
			
		||||
        }((this->add_view(ext::make_type_index<TViewModules>().hash_code(), new TViewModules()),
 | 
			
		||||
           0)...);
 | 
			
		||||
 | 
			
		||||
        gui = static_cast<Gui*>(furi_record_open("gui"));
 | 
			
		||||
        view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    ~ViewController() {
 | 
			
		||||
        for(auto& it : holder) {
 | 
			
		||||
            view_dispatcher_remove_view(view_dispatcher, static_cast<uint32_t>(it.first));
 | 
			
		||||
            delete it.second;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        view_dispatcher_free(view_dispatcher);
 | 
			
		||||
        osMessageQueueDelete(event_queue);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Get ViewModule pointer
 | 
			
		||||
     * 
 | 
			
		||||
     * @tparam T Concrete ViewModule class
 | 
			
		||||
     * @return T* ViewModule pointer
 | 
			
		||||
     */
 | 
			
		||||
    template <typename T> T* get() {
 | 
			
		||||
        uint32_t view_index = ext::make_type_index<T>().hash_code();
 | 
			
		||||
        furi_check(holder.count(view_index) != 0);
 | 
			
		||||
        return static_cast<T*>(holder[view_index]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Get ViewModule pointer by cast
 | 
			
		||||
     * 
 | 
			
		||||
     * @tparam T Concrete ViewModule class
 | 
			
		||||
     * @return T* ViewModule pointer
 | 
			
		||||
     */
 | 
			
		||||
    template <typename T> operator T*() {
 | 
			
		||||
        uint32_t view_index = ext::make_type_index<T>().hash_code();
 | 
			
		||||
        furi_check(holder.count(view_index) != 0);
 | 
			
		||||
        return static_cast<T*>(holder[view_index]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Switch view to ViewModule
 | 
			
		||||
     * 
 | 
			
		||||
     * @tparam T Concrete ViewModule class
 | 
			
		||||
     * @return T* ViewModule pointer
 | 
			
		||||
     */
 | 
			
		||||
    template <typename T> void switch_to() {
 | 
			
		||||
        uint32_t view_index = ext::make_type_index<T>().hash_code();
 | 
			
		||||
        furi_check(holder.count(view_index) != 0);
 | 
			
		||||
        view_dispatcher_switch_to_view(view_dispatcher, view_index);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Receive event from app event queue
 | 
			
		||||
     * 
 | 
			
		||||
     * @param event event pointer
 | 
			
		||||
     */
 | 
			
		||||
    void receive_event(typename TApp::Event* event) {
 | 
			
		||||
        if(osMessageQueueGet(event_queue, event, NULL, 100) != osOK) {
 | 
			
		||||
            event->type = TApp::EventType::Tick;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Send event to app event queue
 | 
			
		||||
     * 
 | 
			
		||||
     * @param event event pointer
 | 
			
		||||
     */
 | 
			
		||||
    void send_event(typename TApp::Event* event) {
 | 
			
		||||
        osStatus_t result = osMessageQueuePut(event_queue, event, 0, osWaitForever);
 | 
			
		||||
        furi_check(result == osOK);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief ViewModulesHolder
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    std::map<size_t, GenericViewModule*> holder;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief App event queue
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    osMessageQueueId_t event_queue;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Main ViewDispatcher pointer
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    ViewDispatcher* view_dispatcher;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Gui record pointer
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    Gui* gui;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Previous view callback fn pointer
 | 
			
		||||
     * 
 | 
			
		||||
     */
 | 
			
		||||
    ViewNavigationCallback previous_view_callback_pointer;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Previous view callback fn
 | 
			
		||||
     * 
 | 
			
		||||
     * @param context not used
 | 
			
		||||
     * @return uint32_t VIEW_IGNORE
 | 
			
		||||
     */
 | 
			
		||||
    uint32_t previous_view_callback(void* context) {
 | 
			
		||||
        (void)context;
 | 
			
		||||
 | 
			
		||||
        typename TApp::Event event;
 | 
			
		||||
        event.type = TApp::EventType::Back;
 | 
			
		||||
 | 
			
		||||
        if(event_queue != NULL) {
 | 
			
		||||
            send_event(&event);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return VIEW_IGNORE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Add ViewModule to holder
 | 
			
		||||
     * 
 | 
			
		||||
     * @param view_index view index in holder
 | 
			
		||||
     * @param view_module view module pointer
 | 
			
		||||
     */
 | 
			
		||||
    void add_view(size_t view_index, GenericViewModule* view_module) {
 | 
			
		||||
        furi_check(holder.count(view_index) == 0);
 | 
			
		||||
        holder[view_index] = view_module;
 | 
			
		||||
 | 
			
		||||
        View* view = view_module->get_view();
 | 
			
		||||
        view_dispatcher_add_view(view_dispatcher, static_cast<uint32_t>(view_index), view);
 | 
			
		||||
        view_set_previous_callback(view, previous_view_callback_pointer);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										32
									
								
								lib/app-scened-template/view-modules/byte-input-vm.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								lib/app-scened-template/view-modules/byte-input-vm.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,32 @@
 | 
			
		||||
#include "byte-input-vm.h"
 | 
			
		||||
 | 
			
		||||
ByteInputVM::ByteInputVM() {
 | 
			
		||||
    byte_input = byte_input_alloc();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ByteInputVM::~ByteInputVM() {
 | 
			
		||||
    byte_input_free(byte_input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
View* ByteInputVM::get_view() {
 | 
			
		||||
    return byte_input_get_view(byte_input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ByteInputVM::clean() {
 | 
			
		||||
    byte_input_set_header_text(byte_input, "");
 | 
			
		||||
    byte_input_set_result_callback(byte_input, NULL, NULL, NULL, NULL, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ByteInputVM::set_result_callback(
 | 
			
		||||
    ByteInputCallback input_callback,
 | 
			
		||||
    ByteChangedCallback changed_callback,
 | 
			
		||||
    void* callback_context,
 | 
			
		||||
    uint8_t* bytes,
 | 
			
		||||
    uint8_t bytes_count) {
 | 
			
		||||
    byte_input_set_result_callback(
 | 
			
		||||
        byte_input, input_callback, changed_callback, callback_context, bytes, bytes_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ByteInputVM::set_header_text(const char* text) {
 | 
			
		||||
    byte_input_set_header_text(byte_input, text);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										37
									
								
								lib/app-scened-template/view-modules/byte-input-vm.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								lib/app-scened-template/view-modules/byte-input-vm.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,37 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "generic-view-module.h"
 | 
			
		||||
#include <gui/modules/byte_input.h>
 | 
			
		||||
 | 
			
		||||
class ByteInputVM : public GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    ByteInputVM();
 | 
			
		||||
    ~ByteInputVM() final;
 | 
			
		||||
    View* get_view() final;
 | 
			
		||||
    void clean() final;
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * @brief Set byte input result callback
 | 
			
		||||
     * 
 | 
			
		||||
     * @param input_callback input callback fn
 | 
			
		||||
     * @param changed_callback changed callback fn
 | 
			
		||||
     * @param callback_context callback context
 | 
			
		||||
     * @param bytes buffer to use
 | 
			
		||||
     * @param bytes_count buffer length
 | 
			
		||||
     */
 | 
			
		||||
    void set_result_callback(
 | 
			
		||||
        ByteInputCallback input_callback,
 | 
			
		||||
        ByteChangedCallback changed_callback,
 | 
			
		||||
        void* callback_context,
 | 
			
		||||
        uint8_t* bytes,
 | 
			
		||||
        uint8_t bytes_count);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Set byte input header text
 | 
			
		||||
     * 
 | 
			
		||||
     * @param text text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_header_text(const char* text);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    ByteInput* byte_input;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										61
									
								
								lib/app-scened-template/view-modules/dialog-ex-vm.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								lib/app-scened-template/view-modules/dialog-ex-vm.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,61 @@
 | 
			
		||||
#include "dialog-ex-vm.h"
 | 
			
		||||
 | 
			
		||||
DialogExVM::DialogExVM() {
 | 
			
		||||
    dialog_ex = dialog_ex_alloc();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
DialogExVM::~DialogExVM() {
 | 
			
		||||
    dialog_ex_free(dialog_ex);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
View* DialogExVM::get_view() {
 | 
			
		||||
    return dialog_ex_get_view(dialog_ex);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::clean() {
 | 
			
		||||
    set_result_callback(NULL);
 | 
			
		||||
    set_context(NULL);
 | 
			
		||||
    set_header(NULL, 0, 0, AlignLeft, AlignBottom);
 | 
			
		||||
    set_text(NULL, 0, 0, AlignLeft, AlignBottom);
 | 
			
		||||
    set_icon(-1, -1, I_ButtonCenter_7x7);
 | 
			
		||||
    set_left_button_text(NULL);
 | 
			
		||||
    set_center_button_text(NULL);
 | 
			
		||||
    set_right_button_text(NULL);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_result_callback(DialogExResultCallback callback) {
 | 
			
		||||
    dialog_ex_set_result_callback(dialog_ex, callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_context(void* context) {
 | 
			
		||||
    dialog_ex_set_context(dialog_ex, context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_header(
 | 
			
		||||
    const char* text,
 | 
			
		||||
    uint8_t x,
 | 
			
		||||
    uint8_t y,
 | 
			
		||||
    Align horizontal,
 | 
			
		||||
    Align vertical) {
 | 
			
		||||
    dialog_ex_set_header(dialog_ex, text, x, y, horizontal, vertical);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
 | 
			
		||||
    dialog_ex_set_text(dialog_ex, text, x, y, horizontal, vertical);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_icon(int8_t x, int8_t y, IconName name) {
 | 
			
		||||
    dialog_ex_set_icon(dialog_ex, x, y, name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_left_button_text(const char* text) {
 | 
			
		||||
    dialog_ex_set_left_button_text(dialog_ex, text);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_center_button_text(const char* text) {
 | 
			
		||||
    dialog_ex_set_center_button_text(dialog_ex, text);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void DialogExVM::set_right_button_text(const char* text) {
 | 
			
		||||
    dialog_ex_set_right_button_text(dialog_ex, text);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										73
									
								
								lib/app-scened-template/view-modules/dialog-ex-vm.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										73
									
								
								lib/app-scened-template/view-modules/dialog-ex-vm.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,73 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "generic-view-module.h"
 | 
			
		||||
#include <gui/modules/dialog_ex.h>
 | 
			
		||||
 | 
			
		||||
class DialogExVM : public GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    DialogExVM();
 | 
			
		||||
    ~DialogExVM() final;
 | 
			
		||||
    View* get_view() final;
 | 
			
		||||
    void clean() final;
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set dialog result callback
 | 
			
		||||
     * @param callback - result callback function
 | 
			
		||||
     */
 | 
			
		||||
    void set_result_callback(DialogExResultCallback callback);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set dialog context
 | 
			
		||||
     * @param context - context pointer, will be passed to result callback
 | 
			
		||||
     */
 | 
			
		||||
    void set_context(void* context);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set dialog header text
 | 
			
		||||
     * If text is null, dialog header will not be rendered
 | 
			
		||||
     * @param text - text to be shown, can be multiline
 | 
			
		||||
     * @param x, y - text position
 | 
			
		||||
     * @param horizontal, vertical - text aligment
 | 
			
		||||
     */
 | 
			
		||||
    void set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set dialog text
 | 
			
		||||
     * If text is null, dialog text will not be rendered
 | 
			
		||||
     * @param text - text to be shown, can be multiline
 | 
			
		||||
     * @param x, y - text position
 | 
			
		||||
     * @param horizontal, vertical - text aligment
 | 
			
		||||
     */
 | 
			
		||||
    void set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set dialog icon
 | 
			
		||||
     * If x or y is negative, dialog icon will not be rendered
 | 
			
		||||
     * @param x, y - icon position
 | 
			
		||||
     * @param name - icon to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_icon(int8_t x, int8_t y, IconName name);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set left button text
 | 
			
		||||
     * If text is null, left button will not be rendered and processed
 | 
			
		||||
     * @param text - text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_left_button_text(const char* text);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set center button text
 | 
			
		||||
     * If text is null, center button will not be rendered and processed
 | 
			
		||||
     * @param text - text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_center_button_text(const char* text);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Set right button text
 | 
			
		||||
     * If text is null, right button will not be rendered and processed
 | 
			
		||||
     * @param text - text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_right_button_text(const char* text);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    DialogEx* dialog_ex;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										10
									
								
								lib/app-scened-template/view-modules/generic-view-module.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								lib/app-scened-template/view-modules/generic-view-module.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include <gui/view.h>
 | 
			
		||||
 | 
			
		||||
class GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    GenericViewModule(){};
 | 
			
		||||
    virtual ~GenericViewModule(){};
 | 
			
		||||
    virtual View* get_view() = 0;
 | 
			
		||||
    virtual void clean() = 0;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										54
									
								
								lib/app-scened-template/view-modules/popup-vm.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										54
									
								
								lib/app-scened-template/view-modules/popup-vm.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,54 @@
 | 
			
		||||
#include "popup-vm.h"
 | 
			
		||||
PopupVM::PopupVM() {
 | 
			
		||||
    popup = popup_alloc();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PopupVM::~PopupVM() {
 | 
			
		||||
    popup_free(popup);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
View* PopupVM::get_view() {
 | 
			
		||||
    return popup_get_view(popup);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::clean() {
 | 
			
		||||
    set_callback(NULL);
 | 
			
		||||
    set_context(NULL);
 | 
			
		||||
    set_header(NULL, 0, 0, AlignLeft, AlignBottom);
 | 
			
		||||
    set_text(NULL, 0, 0, AlignLeft, AlignBottom);
 | 
			
		||||
    set_icon(-1, -1, I_ButtonCenter_7x7);
 | 
			
		||||
    disable_timeout();
 | 
			
		||||
    set_timeout(1000);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_callback(PopupCallback callback) {
 | 
			
		||||
    popup_set_callback(popup, callback);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_context(void* context) {
 | 
			
		||||
    popup_set_context(popup, context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
 | 
			
		||||
    popup_set_header(popup, text, x, y, horizontal, vertical);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical) {
 | 
			
		||||
    popup_set_text(popup, text, x, y, horizontal, vertical);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_icon(int8_t x, int8_t y, IconName name) {
 | 
			
		||||
    popup_set_icon(popup, x, y, name);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::set_timeout(uint32_t timeout_in_ms) {
 | 
			
		||||
    popup_set_timeout(popup, timeout_in_ms);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::enable_timeout() {
 | 
			
		||||
    popup_enable_timeout(popup);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PopupVM::disable_timeout() {
 | 
			
		||||
    popup_enable_timeout(popup);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										68
									
								
								lib/app-scened-template/view-modules/popup-vm.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								lib/app-scened-template/view-modules/popup-vm.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,68 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "generic-view-module.h"
 | 
			
		||||
#include <gui/modules/popup.h>
 | 
			
		||||
 | 
			
		||||
class PopupVM : public GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    PopupVM();
 | 
			
		||||
    ~PopupVM() final;
 | 
			
		||||
    View* get_view() final;
 | 
			
		||||
    void clean() final;
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup header text
 | 
			
		||||
     * @param text - text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_callback(PopupCallback callback);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup context
 | 
			
		||||
     * @param context - context pointer, will be passed to result callback
 | 
			
		||||
     */
 | 
			
		||||
    void set_context(void* context);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup header text
 | 
			
		||||
     * If text is null, popup header will not be rendered
 | 
			
		||||
     * @param text - text to be shown, can be multiline
 | 
			
		||||
     * @param x, y - text position
 | 
			
		||||
     * @param horizontal, vertical - text aligment
 | 
			
		||||
     */
 | 
			
		||||
    void set_header(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup text
 | 
			
		||||
     * If text is null, popup text will not be rendered
 | 
			
		||||
     * @param text - text to be shown, can be multiline
 | 
			
		||||
     * @param x, y - text position
 | 
			
		||||
     * @param horizontal, vertical - text aligment
 | 
			
		||||
     */
 | 
			
		||||
    void set_text(const char* text, uint8_t x, uint8_t y, Align horizontal, Align vertical);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup icon
 | 
			
		||||
     * If icon position is negative, popup icon will not be rendered
 | 
			
		||||
     * @param x, y - icon position
 | 
			
		||||
     * @param name - icon to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_icon(int8_t x, int8_t y, IconName name);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Set popup timeout
 | 
			
		||||
     * @param timeout_in_ms - popup timeout value in milliseconds
 | 
			
		||||
     */
 | 
			
		||||
    void set_timeout(uint32_t timeout_in_ms);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Enable popup timeout
 | 
			
		||||
     */
 | 
			
		||||
    void enable_timeout();
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * Disable popup timeout
 | 
			
		||||
     */
 | 
			
		||||
    void disable_timeout();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    Popup* popup;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										33
									
								
								lib/app-scened-template/view-modules/submenu-vm.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								lib/app-scened-template/view-modules/submenu-vm.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,33 @@
 | 
			
		||||
#include "submenu-vm.h"
 | 
			
		||||
 | 
			
		||||
SubmenuVM::SubmenuVM() {
 | 
			
		||||
    submenu = submenu_alloc();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SubmenuVM::~SubmenuVM() {
 | 
			
		||||
    submenu_free(submenu);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
View* SubmenuVM::get_view() {
 | 
			
		||||
    return submenu_get_view(submenu);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SubmenuVM::clean() {
 | 
			
		||||
    submenu_clean(submenu);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SubmenuItem* SubmenuVM::add_item(
 | 
			
		||||
    const char* label,
 | 
			
		||||
    uint32_t index,
 | 
			
		||||
    SubmenuItemCallback callback,
 | 
			
		||||
    void* callback_context) {
 | 
			
		||||
    return submenu_add_item(submenu, label, index, callback, callback_context);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SubmenuVM::set_selected_item(uint32_t index) {
 | 
			
		||||
    submenu_set_selected_item(submenu, index);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SubmenuVM::set_header(const char* header) {
 | 
			
		||||
    submenu_set_header(submenu, header);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										43
									
								
								lib/app-scened-template/view-modules/submenu-vm.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										43
									
								
								lib/app-scened-template/view-modules/submenu-vm.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,43 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "generic-view-module.h"
 | 
			
		||||
#include <gui/modules/submenu.h>
 | 
			
		||||
 | 
			
		||||
class SubmenuVM : public GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    SubmenuVM();
 | 
			
		||||
    ~SubmenuVM() final;
 | 
			
		||||
    View* get_view() final;
 | 
			
		||||
    void clean() final;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Add item to submenu
 | 
			
		||||
     * 
 | 
			
		||||
     * @param label - menu item label
 | 
			
		||||
     * @param index - menu item index, used for callback, may be the same with other items
 | 
			
		||||
     * @param callback - menu item callback
 | 
			
		||||
     * @param callback_context - menu item callback context
 | 
			
		||||
     * @return SubmenuItem instance that can be used to modify or delete that item
 | 
			
		||||
     */
 | 
			
		||||
    SubmenuItem* add_item(
 | 
			
		||||
        const char* label,
 | 
			
		||||
        uint32_t index,
 | 
			
		||||
        SubmenuItemCallback callback,
 | 
			
		||||
        void* callback_context);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Set submenu item selector
 | 
			
		||||
     * 
 | 
			
		||||
     * @param index index of the item to be selected
 | 
			
		||||
     */
 | 
			
		||||
    void set_selected_item(uint32_t index);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Set optional header for submenu
 | 
			
		||||
     * 
 | 
			
		||||
     * @param header header to set
 | 
			
		||||
     */
 | 
			
		||||
    void set_header(const char* header);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    Submenu* submenu;
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										30
									
								
								lib/app-scened-template/view-modules/text-input-vm.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								lib/app-scened-template/view-modules/text-input-vm.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,30 @@
 | 
			
		||||
#include "text-input-vm.h"
 | 
			
		||||
 | 
			
		||||
TextInputVM::TextInputVM() {
 | 
			
		||||
    text_input = text_input_alloc();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
TextInputVM::~TextInputVM() {
 | 
			
		||||
    text_input_free(text_input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
View* TextInputVM::get_view() {
 | 
			
		||||
    return text_input_get_view(text_input);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void TextInputVM::clean() {
 | 
			
		||||
    set_result_callback(NULL, NULL, NULL, 0);
 | 
			
		||||
    set_header_text("");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void TextInputVM::set_result_callback(
 | 
			
		||||
    TextInputCallback callback,
 | 
			
		||||
    void* callback_context,
 | 
			
		||||
    char* text,
 | 
			
		||||
    uint8_t max_text_length) {
 | 
			
		||||
    text_input_set_result_callback(text_input, callback, callback_context, text, max_text_length);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void TextInputVM::set_header_text(const char* text) {
 | 
			
		||||
    text_input_set_header_text(text_input, text);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										35
									
								
								lib/app-scened-template/view-modules/text-input-vm.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								lib/app-scened-template/view-modules/text-input-vm.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,35 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
#include "generic-view-module.h"
 | 
			
		||||
#include <gui/modules/text_input.h>
 | 
			
		||||
 | 
			
		||||
class TextInputVM : public GenericViewModule {
 | 
			
		||||
public:
 | 
			
		||||
    TextInputVM();
 | 
			
		||||
    ~TextInputVM() final;
 | 
			
		||||
    View* get_view() final;
 | 
			
		||||
    void clean() final;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @brief Set text input result callback
 | 
			
		||||
     * 
 | 
			
		||||
     * @param callback - callback fn
 | 
			
		||||
     * @param callback_context - callback context
 | 
			
		||||
     * @param text - text buffer to use
 | 
			
		||||
     * @param max_text_length - text buffer length
 | 
			
		||||
     */
 | 
			
		||||
    void set_result_callback(
 | 
			
		||||
        TextInputCallback callback,
 | 
			
		||||
        void* callback_context,
 | 
			
		||||
        char* text,
 | 
			
		||||
        uint8_t max_text_length);
 | 
			
		||||
 | 
			
		||||
    /** 
 | 
			
		||||
     * @brief Set text input header text
 | 
			
		||||
     * 
 | 
			
		||||
     * @param text - text to be shown
 | 
			
		||||
     */
 | 
			
		||||
    void set_header_text(const char* text);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    TextInput* text_input;
 | 
			
		||||
};
 | 
			
		||||
@@ -95,3 +95,8 @@ C_SOURCES		+= $(wildcard $(LIB_DIR)/irda/*/*.c)
 | 
			
		||||
#args lib
 | 
			
		||||
CFLAGS			+= -I$(LIB_DIR)/args
 | 
			
		||||
C_SOURCES		+= $(wildcard $(LIB_DIR)/args/*.c)
 | 
			
		||||
 | 
			
		||||
#scened app template lib
 | 
			
		||||
CFLAGS			+= -I$(LIB_DIR)/app-scened-template
 | 
			
		||||
CPP_SOURCES		+= $(wildcard $(LIB_DIR)/app-scened-template/*.cpp)
 | 
			
		||||
CPP_SOURCES		+= $(wildcard $(LIB_DIR)/app-scened-template/*/*.cpp)
 | 
			
		||||
		Reference in New Issue
	
	Block a user