[FL-2753] RFID app port to plain C (#1710)

* LF RFID: port to plain C
* LFRFID debug port to C, new reading screen
* LFRFID debug: fix pvs-studio warnings
* RFID read view: remove unused input callback
* RFID read view: animation update
This commit is contained in:
Nikolay Minaylov
2022-09-08 19:40:33 +03:00
committed by GitHub
parent e9ab581771
commit 0f6f9ad52e
117 changed files with 2674 additions and 2914 deletions

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@@ -0,0 +1,81 @@
#include "lfrfid_debug_i.h"
static bool lfrfid_debug_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
LfRfidDebug* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool lfrfid_debug_back_event_callback(void* context) {
furi_assert(context);
LfRfidDebug* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static LfRfidDebug* lfrfid_debug_alloc() {
LfRfidDebug* app = malloc(sizeof(LfRfidDebug));
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&lfrfid_debug_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, lfrfid_debug_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, lfrfid_debug_back_event_callback);
// Open GUI record
app->gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Submenu
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, LfRfidDebugViewSubmenu, submenu_get_view(app->submenu));
// Tune view
app->tune_view = lfrfid_debug_view_tune_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
LfRfidDebugViewTune,
lfrfid_debug_view_tune_get_view(app->tune_view));
return app;
}
static void lfrfid_debug_free(LfRfidDebug* app) {
furi_assert(app);
// Submenu
view_dispatcher_remove_view(app->view_dispatcher, LfRfidDebugViewSubmenu);
submenu_free(app->submenu);
// Tune view
view_dispatcher_remove_view(app->view_dispatcher, LfRfidDebugViewTune);
lfrfid_debug_view_tune_free(app->tune_view);
// View Dispatcher
view_dispatcher_free(app->view_dispatcher);
// Scene Manager
scene_manager_free(app->scene_manager);
// GUI
furi_record_close(RECORD_GUI);
app->gui = NULL;
free(app);
}
int32_t lfrfid_debug_app(void* p) {
UNUSED(p);
LfRfidDebug* app = lfrfid_debug_alloc();
scene_manager_next_scene(app->scene_manager, LfRfidDebugSceneStart);
view_dispatcher_run(app->view_dispatcher);
lfrfid_debug_free(app);
return 0;
}

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@@ -1,17 +0,0 @@
#include "lfrfid_debug_app.h"
#include "scene/lfrfid_debug_app_scene_start.h"
#include "scene/lfrfid_debug_app_scene_tune.h"
LfRfidDebugApp::LfRfidDebugApp()
: scene_controller{this} {
}
LfRfidDebugApp::~LfRfidDebugApp() {
}
void LfRfidDebugApp::run() {
view_controller.attach_to_gui(ViewDispatcherTypeFullscreen);
scene_controller.add_scene(SceneType::Start, new LfRfidDebugAppSceneStart());
scene_controller.add_scene(SceneType::TuneScene, new LfRfidDebugAppSceneTune());
scene_controller.process(100);
}

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@@ -1,40 +0,0 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <generic_scene.hpp>
#include <scene_controller.hpp>
#include <view_controller.hpp>
#include <view_modules/submenu_vm.h>
#include "view_modules/lfrfid_view_tune_vm.h"
class LfRfidDebugApp {
public:
enum class EventType : uint8_t {
GENERIC_EVENT_ENUM_VALUES,
MenuSelected,
};
enum class SceneType : uint8_t {
GENERIC_SCENE_ENUM_VALUES,
TuneScene,
};
class Event {
public:
union {
int32_t menu_index;
} payload;
EventType type;
};
SceneController<GenericScene<LfRfidDebugApp>, LfRfidDebugApp> scene_controller;
ViewController<LfRfidDebugApp, SubmenuVM, LfRfidViewTuneVM> view_controller;
~LfRfidDebugApp();
LfRfidDebugApp();
void run();
};

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@@ -1,11 +0,0 @@
#include "lfrfid_debug_app.h"
// app enter function
extern "C" int32_t lfrfid_debug_app(void* p) {
UNUSED(p);
LfRfidDebugApp* app = new LfRfidDebugApp();
app->run();
delete app;
return 0;
}

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@@ -0,0 +1,31 @@
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <lfrfid_debug/views/lfrfid_debug_view_tune.h>
#include <lfrfid_debug/scenes/lfrfid_debug_scene.h>
typedef struct LfRfidDebug LfRfidDebug;
struct LfRfidDebug {
Gui* gui;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
// Common Views
Submenu* submenu;
LfRfidTuneView* tune_view;
};
typedef enum {
LfRfidDebugViewSubmenu,
LfRfidDebugViewTune,
} LfRfidDebugView;

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@@ -1,47 +0,0 @@
#include "lfrfid_debug_app_scene_start.h"
typedef enum {
SubmenuTune,
} SubmenuIndex;
void LfRfidDebugAppSceneStart::on_enter(LfRfidDebugApp* app, bool need_restore) {
auto submenu = app->view_controller.get<SubmenuVM>();
auto callback = cbc::obtain_connector(this, &LfRfidDebugAppSceneStart::submenu_callback);
submenu->add_item("Tune", SubmenuTune, callback, app);
if(need_restore) {
submenu->set_selected_item(submenu_item_selected);
}
app->view_controller.switch_to<SubmenuVM>();
}
bool LfRfidDebugAppSceneStart::on_event(LfRfidDebugApp* app, LfRfidDebugApp::Event* event) {
bool consumed = false;
if(event->type == LfRfidDebugApp::EventType::MenuSelected) {
submenu_item_selected = event->payload.menu_index;
switch(event->payload.menu_index) {
case SubmenuTune:
app->scene_controller.switch_to_next_scene(LfRfidDebugApp::SceneType::TuneScene);
break;
}
consumed = true;
}
return consumed;
}
void LfRfidDebugAppSceneStart::on_exit(LfRfidDebugApp* app) {
app->view_controller.get<SubmenuVM>()->clean();
}
void LfRfidDebugAppSceneStart::submenu_callback(void* context, uint32_t index) {
LfRfidDebugApp* app = static_cast<LfRfidDebugApp*>(context);
LfRfidDebugApp::Event event;
event.type = LfRfidDebugApp::EventType::MenuSelected;
event.payload.menu_index = index;
app->view_controller.send_event(&event);
}

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@@ -1,13 +0,0 @@
#pragma once
#include "../lfrfid_debug_app.h"
class LfRfidDebugAppSceneStart : public GenericScene<LfRfidDebugApp> {
public:
void on_enter(LfRfidDebugApp* app, bool need_restore) final;
bool on_event(LfRfidDebugApp* app, LfRfidDebugApp::Event* event) final;
void on_exit(LfRfidDebugApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
uint32_t submenu_item_selected = 0;
};

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@@ -1,9 +0,0 @@
#pragma once
#include "../lfrfid_debug_app.h"
class LfRfidDebugAppSceneTune : public GenericScene<LfRfidDebugApp> {
public:
void on_enter(LfRfidDebugApp* app, bool need_restore) final;
bool on_event(LfRfidDebugApp* app, LfRfidDebugApp::Event* event) final;
void on_exit(LfRfidDebugApp* app) final;
};

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@@ -0,0 +1,44 @@
#include "../lfrfid_debug_i.h"
typedef enum {
SubmenuIndexTune,
} SubmenuIndex;
static void lfrfid_debug_scene_start_submenu_callback(void* context, uint32_t index) {
LfRfidDebug* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, index);
}
void lfrfid_debug_scene_start_on_enter(void* context) {
LfRfidDebug* app = context;
Submenu* submenu = app->submenu;
submenu_add_item(
submenu, "Tune", SubmenuIndexTune, lfrfid_debug_scene_start_submenu_callback, app);
submenu_set_selected_item(
submenu, scene_manager_get_scene_state(app->scene_manager, LfRfidDebugSceneStart));
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidDebugViewSubmenu);
}
bool lfrfid_debug_scene_start_on_event(void* context, SceneManagerEvent event) {
LfRfidDebug* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexTune) {
scene_manager_next_scene(app->scene_manager, LfRfidDebugSceneTune);
consumed = true;
}
}
return consumed;
}
void lfrfid_debug_scene_start_on_exit(void* context) {
LfRfidDebug* app = context;
submenu_reset(app->submenu);
}

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@@ -1,4 +1,4 @@
#include "lfrfid_debug_app_scene_tune.h"
#include "../lfrfid_debug_i.h"
#include <furi_hal.h>
static void comparator_trigger_callback(bool level, void* comp_ctx) {
@@ -6,32 +6,38 @@ static void comparator_trigger_callback(bool level, void* comp_ctx) {
furi_hal_gpio_write(&gpio_ext_pa7, !level);
}
void LfRfidDebugAppSceneTune::on_enter(LfRfidDebugApp* app, bool /* need_restore */) {
app->view_controller.switch_to<LfRfidViewTuneVM>();
void lfrfid_debug_scene_tune_on_enter(void* context) {
LfRfidDebug* app = context;
furi_hal_gpio_init_simple(&gpio_ext_pa7, GpioModeOutputPushPull);
furi_hal_rfid_comp_set_callback(comparator_trigger_callback, this);
furi_hal_rfid_comp_set_callback(comparator_trigger_callback, app);
furi_hal_rfid_comp_start();
furi_hal_rfid_pins_read();
furi_hal_rfid_tim_read(125000, 0.5);
furi_hal_rfid_tim_read_start();
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidDebugViewTune);
}
bool LfRfidDebugAppSceneTune::on_event(LfRfidDebugApp* app, LfRfidDebugApp::Event* /* event */) {
bool lfrfid_debug_scene_tune_on_event(void* context, SceneManagerEvent event) {
UNUSED(event);
LfRfidDebug* app = context;
bool consumed = false;
LfRfidViewTuneVM* tune = app->view_controller;
if(tune->is_dirty()) {
furi_hal_rfid_set_read_period(tune->get_ARR());
furi_hal_rfid_set_read_pulse(tune->get_CCR());
if(lfrfid_debug_view_tune_is_dirty(app->tune_view)) {
furi_hal_rfid_set_read_period(lfrfid_debug_view_tune_get_arr(app->tune_view));
furi_hal_rfid_set_read_pulse(lfrfid_debug_view_tune_get_ccr(app->tune_view));
}
return consumed;
}
void LfRfidDebugAppSceneTune::on_exit(LfRfidDebugApp* /* app */) {
void lfrfid_debug_scene_tune_on_exit(void* context) {
UNUSED(context);
furi_hal_rfid_comp_stop();
furi_hal_rfid_comp_set_callback(NULL, NULL);

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@@ -0,0 +1,30 @@
#include "lfrfid_debug_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const lfrfid_debug_on_enter_handlers[])(void*) = {
#include "lfrfid_debug_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const lfrfid_debug_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "lfrfid_debug_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const lfrfid_debug_on_exit_handlers[])(void* context) = {
#include "lfrfid_debug_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers lfrfid_debug_scene_handlers = {
.on_enter_handlers = lfrfid_debug_on_enter_handlers,
.on_event_handlers = lfrfid_debug_on_event_handlers,
.on_exit_handlers = lfrfid_debug_on_exit_handlers,
.scene_num = LfRfidDebugSceneNum,
};

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@@ -0,0 +1,29 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) LfRfidDebugScene##id,
typedef enum {
#include "lfrfid_debug_scene_config.h"
LfRfidDebugSceneNum,
} LfRfidDebugScene;
#undef ADD_SCENE
extern const SceneManagerHandlers lfrfid_debug_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "lfrfid_debug_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "lfrfid_debug_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "lfrfid_debug_scene_config.h"
#undef ADD_SCENE

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@@ -0,0 +1,2 @@
ADD_SCENE(lfrfid_debug, start, Start)
ADD_SCENE(lfrfid_debug, tune, Tune)

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@@ -1,214 +0,0 @@
#include "lfrfid_view_tune_vm.h"
#include <callback-connector.h>
#include <gui/elements.h>
struct LfRfidViewTuneVMModel {
bool dirty;
bool fine;
uint32_t ARR;
uint32_t CCR;
int pos;
};
void LfRfidViewTuneVM::view_draw_callback(Canvas* canvas, void* _model) {
LfRfidViewTuneVMModel* model = reinterpret_cast<LfRfidViewTuneVMModel*>(_model);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(model->fine) {
canvas_draw_box(
canvas,
128 - canvas_string_width(canvas, "Fine") - 4,
0,
canvas_string_width(canvas, "Fine") + 4,
canvas_current_font_height(canvas) + 1);
canvas_set_color(canvas, ColorWhite);
}
canvas_draw_str_aligned(canvas, 128 - 2, 2, AlignRight, AlignTop, "Fine");
canvas_set_color(canvas, ColorBlack);
constexpr uint8_t buffer_size = 128;
char buffer[buffer_size + 1];
double freq = ((float)SystemCoreClock / ((float)model->ARR + 1));
double duty = ((float)model->CCR + 1) / ((float)model->ARR + 1) * 100.0f;
snprintf(
buffer,
buffer_size,
"%sARR: %lu\n"
"freq = %.4f\n"
"%sCCR: %lu\n"
"duty = %.4f",
model->pos == 0 ? ">" : "",
model->ARR,
freq,
model->pos == 1 ? ">" : "",
model->CCR,
duty);
elements_multiline_text_aligned(canvas, 2, 2, AlignLeft, AlignTop, buffer);
}
bool LfRfidViewTuneVM::view_input_callback(InputEvent* event, void* context) {
LfRfidViewTuneVM* _this = reinterpret_cast<LfRfidViewTuneVM*>(context);
bool consumed = false;
// Process key presses only
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
consumed = true;
switch(event->key) {
case InputKeyLeft:
_this->button_left();
break;
case InputKeyRight:
_this->button_right();
break;
case InputKeyUp:
_this->button_up();
break;
case InputKeyDown:
_this->button_down();
break;
case InputKeyOk:
_this->button_ok();
break;
default:
consumed = false;
break;
}
}
return consumed;
}
void LfRfidViewTuneVM::button_up() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
if(model->pos > 0) model->pos--;
return true;
});
}
void LfRfidViewTuneVM::button_down() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
if(model->pos < 1) model->pos++;
return true;
});
}
void LfRfidViewTuneVM::button_left() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
if(model->pos == 0) {
if(model->fine) {
model->ARR -= 1;
} else {
model->ARR -= 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR -= 1;
} else {
model->CCR -= 10;
}
}
model->dirty = true;
return true;
});
}
void LfRfidViewTuneVM::button_right() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
if(model->pos == 0) {
if(model->fine) {
model->ARR += 1;
} else {
model->ARR += 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR += 1;
} else {
model->CCR += 10;
}
}
model->dirty = true;
return true;
});
}
void LfRfidViewTuneVM::button_ok() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
model->fine = !model->fine;
return true;
});
}
LfRfidViewTuneVM::LfRfidViewTuneVM() {
view = view_alloc();
view_set_context(view, this);
view_allocate_model(view, ViewModelTypeLocking, sizeof(LfRfidViewTuneVMModel));
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
model->dirty = true;
model->fine = false;
model->ARR = 511;
model->CCR = 255;
model->pos = 0;
return true;
});
view_set_draw_callback(
view, cbc::obtain_connector(this, &LfRfidViewTuneVM::view_draw_callback));
view_set_input_callback(
view, cbc::obtain_connector(this, &LfRfidViewTuneVM::view_input_callback));
}
LfRfidViewTuneVM::~LfRfidViewTuneVM() {
view_free(view);
}
View* LfRfidViewTuneVM::get_view() {
return view;
}
void LfRfidViewTuneVM::clean() {
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
model->dirty = true;
model->fine = false;
model->ARR = 511;
model->CCR = 255;
model->pos = 0;
return true;
});
}
bool LfRfidViewTuneVM::is_dirty() {
bool result;
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
result = model->dirty;
model->dirty = false;
return false;
});
return result;
}
uint32_t LfRfidViewTuneVM::get_ARR() {
uint32_t result;
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
result = model->ARR;
return false;
});
return result;
}
uint32_t LfRfidViewTuneVM::get_CCR() {
uint32_t result;
with_view_model_cpp(view, LfRfidViewTuneVMModel, model, {
result = model->CCR;
return false;
});
return result;
}

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@@ -1,26 +0,0 @@
#pragma once
#include <gui/view.h>
#include <view_modules/generic_view_module.h>
class LfRfidViewTuneVM : public GenericViewModule {
public:
LfRfidViewTuneVM();
~LfRfidViewTuneVM() final;
View* get_view() final;
void clean() final;
bool is_dirty();
uint32_t get_ARR();
uint32_t get_CCR();
private:
View* view;
void view_draw_callback(Canvas* canvas, void* _model);
bool view_input_callback(InputEvent* event, void* context);
void button_up();
void button_down();
void button_left();
void button_right();
void button_ok();
};

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@@ -0,0 +1,229 @@
#include "lfrfid_debug_view_tune.h"
#include <gui/elements.h>
#define TEMP_STR_LEN 128
struct LfRfidTuneView {
View* view;
};
typedef struct {
bool dirty;
bool fine;
uint32_t ARR;
uint32_t CCR;
int pos;
} LfRfidTuneViewModel;
static void lfrfid_debug_view_tune_draw_callback(Canvas* canvas, void* _model) {
LfRfidTuneViewModel* model = _model;
canvas_set_color(canvas, ColorBlack);
if(model->fine) {
canvas_draw_box(
canvas,
128 - canvas_string_width(canvas, "Fine") - 4,
0,
canvas_string_width(canvas, "Fine") + 4,
canvas_current_font_height(canvas) + 1);
canvas_set_color(canvas, ColorWhite);
}
canvas_draw_str_aligned(canvas, 128 - 2, 2, AlignRight, AlignTop, "Fine");
canvas_set_color(canvas, ColorBlack);
char buffer[TEMP_STR_LEN + 1];
double freq = ((float)SystemCoreClock / ((float)model->ARR + 1));
double duty = ((float)model->CCR + 1) / ((float)model->ARR + 1) * 100.0f;
snprintf(
buffer,
TEMP_STR_LEN,
"%sARR: %lu\n"
"freq = %.4f\n"
"%sCCR: %lu\n"
"duty = %.4f",
model->pos == 0 ? ">" : "",
model->ARR,
freq,
model->pos == 1 ? ">" : "",
model->CCR,
duty);
elements_multiline_text_aligned(canvas, 2, 2, AlignLeft, AlignTop, buffer);
}
static void lfrfid_debug_view_tune_button_up(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
if(model->pos > 0) model->pos--;
return true;
});
}
static void lfrfid_debug_view_tune_button_down(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
if(model->pos < 1) model->pos++;
return true;
});
}
static void lfrfid_debug_view_tune_button_left(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
if(model->pos == 0) {
if(model->fine) {
model->ARR -= 1;
} else {
model->ARR -= 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR -= 1;
} else {
model->CCR -= 10;
}
}
model->dirty = true;
return true;
});
}
static void lfrfid_debug_view_tune_button_right(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
if(model->pos == 0) {
if(model->fine) {
model->ARR += 1;
} else {
model->ARR += 10;
}
} else if(model->pos == 1) {
if(model->fine) {
model->CCR += 1;
} else {
model->CCR += 10;
}
}
model->dirty = true;
return true;
});
}
static void lfrfid_debug_view_tune_button_ok(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
model->fine = !model->fine;
return true;
});
}
static bool lfrfid_debug_view_tune_input_callback(InputEvent* event, void* context) {
LfRfidTuneView* tune_view = context;
bool consumed = false;
// Process key presses only
if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
consumed = true;
switch(event->key) {
case InputKeyLeft:
lfrfid_debug_view_tune_button_left(tune_view);
break;
case InputKeyRight:
lfrfid_debug_view_tune_button_right(tune_view);
break;
case InputKeyUp:
lfrfid_debug_view_tune_button_up(tune_view);
break;
case InputKeyDown:
lfrfid_debug_view_tune_button_down(tune_view);
break;
case InputKeyOk:
lfrfid_debug_view_tune_button_ok(tune_view);
break;
default:
consumed = false;
break;
}
}
return consumed;
}
LfRfidTuneView* lfrfid_debug_view_tune_alloc() {
LfRfidTuneView* tune_view = malloc(sizeof(LfRfidTuneView));
tune_view->view = view_alloc();
view_set_context(tune_view->view, tune_view);
view_allocate_model(tune_view->view, ViewModelTypeLocking, sizeof(LfRfidTuneViewModel));
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
model->dirty = true;
model->fine = false;
model->ARR = 511;
model->CCR = 255;
model->pos = 0;
return true;
});
view_set_draw_callback(tune_view->view, lfrfid_debug_view_tune_draw_callback);
view_set_input_callback(tune_view->view, lfrfid_debug_view_tune_input_callback);
return tune_view;
}
void lfrfid_debug_view_tune_free(LfRfidTuneView* tune_view) {
view_free(tune_view->view);
free(tune_view);
}
View* lfrfid_debug_view_tune_get_view(LfRfidTuneView* tune_view) {
return tune_view->view;
}
void lfrfid_debug_view_tune_clean(LfRfidTuneView* tune_view) {
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
model->dirty = true;
model->fine = false;
model->ARR = 511;
model->CCR = 255;
model->pos = 0;
return true;
});
}
bool lfrfid_debug_view_tune_is_dirty(LfRfidTuneView* tune_view) {
bool result = false;
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
result = model->dirty;
model->dirty = false;
return false;
});
return result;
}
uint32_t lfrfid_debug_view_tune_get_arr(LfRfidTuneView* tune_view) {
uint32_t result = false;
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
result = model->ARR;
return false;
});
return result;
}
uint32_t lfrfid_debug_view_tune_get_ccr(LfRfidTuneView* tune_view) {
uint32_t result = false;
with_view_model(
tune_view->view, (LfRfidTuneViewModel * model) {
result = model->CCR;
return false;
});
return result;
}

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#pragma once
#include <gui/view.h>
typedef struct LfRfidTuneView LfRfidTuneView;
LfRfidTuneView* lfrfid_debug_view_tune_alloc();
void lfrfid_debug_view_tune_free(LfRfidTuneView* tune_view);
View* lfrfid_debug_view_tune_get_view(LfRfidTuneView* tune_view);
void lfrfid_debug_view_tune_clean(LfRfidTuneView* tune_view);
bool lfrfid_debug_view_tune_is_dirty(LfRfidTuneView* tune_view);
uint32_t lfrfid_debug_view_tune_get_arr(LfRfidTuneView* tune_view);
uint32_t lfrfid_debug_view_tune_get_ccr(LfRfidTuneView* tune_view);