[FL-1497] GUI textbox element and widget (#792)

* canvas: add font parameters
* elements: add text box element
* widget: add text box element
* nfc: rework delete and info scene with text box widget
* gui: update documentation
* gui: fix canvas_get_font_params return

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-10-27 21:55:03 +03:00
committed by GitHub
parent 26c53f3dfd
commit 146cd51894
10 changed files with 470 additions and 40 deletions

View File

@@ -146,6 +146,21 @@ void widget_add_string_element(
widget_add_element(widget, string_element);
}
void widget_add_text_box_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text) {
furi_assert(widget);
WidgetElement* text_box_element =
widget_element_text_box_create(x, y, width, height, horizontal, vertical, text);
widget_add_element(widget, text_box_element);
}
void widget_add_button_element(
Widget* widget,
GuiButtonType button_type,

View File

@@ -75,6 +75,30 @@ void widget_add_string_element(
Font font,
const char* text);
/** Add Text Box Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param width width to fit text
* @param height height to fit text
* @param horizontal Align instance
* @param vertical Align instance
* @param[in] text Formatted text. The following formats are available:
* "\e#Bold text\e#" - bold font is used
* "\e*Monospaced text\e*" - monospaced font is used
* "\e#Inversed text\e#" - white text on black background
*/
void widget_add_text_box_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text);
/** Add Button Element
*
* @param widget Widget instance

View File

@@ -52,6 +52,16 @@ WidgetElement* widget_element_string_create(
Font font,
const char* text);
/** Create text box element */
WidgetElement* widget_element_text_box_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text);
/** Create button element */
WidgetElement* widget_element_button_create(
GuiButtonType button_type,

View File

@@ -0,0 +1,71 @@
#include "widget_element_i.h"
#include <m-string.h>
#include <gui/elements.h>
typedef struct {
uint8_t x;
uint8_t y;
uint8_t width;
uint8_t height;
Align horizontal;
Align vertical;
string_t text;
} GuiTextBoxModel;
static void gui_text_box_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiTextBoxModel* model = element->model;
if(string_size(model->text)) {
elements_text_box(
canvas,
model->x,
model->y,
model->width,
model->height,
model->horizontal,
model->vertical,
string_get_cstr(model->text));
}
}
static void gui_text_box_free(WidgetElement* gui_string) {
furi_assert(gui_string);
GuiTextBoxModel* model = gui_string->model;
string_clear(model->text);
free(gui_string->model);
free(gui_string);
}
WidgetElement* widget_element_text_box_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text) {
furi_assert(text);
// Allocate and init model
GuiTextBoxModel* model = furi_alloc(sizeof(GuiTextBoxModel));
model->x = x;
model->y = y;
model->width = width;
model->height = height;
model->horizontal = horizontal;
model->vertical = vertical;
string_init_set_str(model->text, text);
// Allocate and init Element
WidgetElement* gui_string = furi_alloc(sizeof(WidgetElement));
gui_string->parent = NULL;
gui_string->input = NULL;
gui_string->draw = gui_text_box_draw;
gui_string->free = gui_text_box_free;
gui_string->model = model;
return gui_string;
}