[FL-1497] GUI textbox element and widget (#792)

* canvas: add font parameters
* elements: add text box element
* widget: add text box element
* nfc: rework delete and info scene with text box widget
* gui: update documentation
* gui: fix canvas_get_font_params return

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich 2021-10-27 21:55:03 +03:00 committed by GitHub
parent 26c53f3dfd
commit 146cd51894
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 470 additions and 40 deletions

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@ -6,6 +6,13 @@
#include <furi-hal.h>
#include <u8g2_glue.h>
const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
[FontPrimary] = {.leading_default = 12, .leading_min = 11, .height = 8, .descender = 2},
[FontSecondary] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
[FontKeyboard] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
[FontBigNumbers] = {.leading_default = 18, .leading_min = 16, .height = 15, .descender = 0},
};
Canvas* canvas_init() {
Canvas* canvas = furi_alloc(sizeof(Canvas));
@ -92,6 +99,12 @@ uint8_t canvas_current_font_height(Canvas* canvas) {
return font_height;
}
CanvasFontParameters* canvas_get_font_params(Canvas* canvas, Font font) {
furi_assert(canvas);
furi_assert(font < FontTotalNumber);
return (CanvasFontParameters*)&canvas_font_params[font];
}
void canvas_clear(Canvas* canvas) {
furi_assert(canvas);
u8g2_ClearBuffer(&canvas->fb);

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@ -20,7 +20,15 @@ typedef enum {
} Color;
/** Fonts enumeration */
typedef enum { FontPrimary, FontSecondary, FontKeyboard, FontBigNumbers } Font;
typedef enum {
FontPrimary,
FontSecondary,
FontKeyboard,
FontBigNumbers,
// Keep last for fonts number calculation
FontTotalNumber,
} Font;
/** Alignment enumeration */
typedef enum {
@ -45,6 +53,14 @@ typedef enum {
CanvasFontDirectionDownToTop,
} CanvasFontDirection;
/** Font parameters */
typedef struct {
uint8_t leading_default;
uint8_t leading_min;
uint8_t height;
uint8_t descender;
} CanvasFontParameters;
/** Canvas anonymouse structure */
typedef struct Canvas Canvas;
@ -72,6 +88,15 @@ uint8_t canvas_height(Canvas* canvas);
*/
uint8_t canvas_current_font_height(Canvas* canvas);
/** Get font parameters
*
* @param canvas Canvas instance
* @param font Font
*
* @return pointer to CanvasFontParameters structure
*/
CanvasFontParameters* canvas_get_font_params(Canvas* canvas, Font font);
/** Clear canvas
*
* @param canvas Canvas instance

215
applications/gui/elements.c Normal file → Executable file
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@ -10,6 +10,18 @@
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
typedef struct {
uint8_t x;
uint8_t y;
uint8_t leading_min;
uint8_t leading_default;
uint8_t height;
uint8_t descender;
uint8_t len;
const char* text;
} ElementTextBoxLine;
void elements_progress_bar(
Canvas* canvas,
@ -352,3 +364,206 @@ void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width) {
string_cat(string, "...");
}
}
void elements_text_box(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text) {
furi_assert(canvas);
ElementTextBoxLine line[ELEMENTS_MAX_LINES_NUM];
bool bold = false;
bool mono = false;
bool inversed = false;
bool inversed_present = false;
Font current_font = FontSecondary;
Font prev_font = FontSecondary;
CanvasFontParameters* font_params = canvas_get_font_params(canvas, current_font);
// Fill line parameters
uint8_t line_leading_min = font_params->leading_min;
uint8_t line_leading_default = font_params->leading_default;
uint8_t line_height = font_params->height;
uint8_t line_descender = font_params->descender;
uint8_t line_num = 0;
uint8_t line_width = 0;
uint8_t line_len = 0;
uint8_t total_height_min = 0;
uint8_t total_height_default = 0;
uint16_t i = 0;
bool full_text_processed = false;
canvas_set_font(canvas, FontSecondary);
// Fill all lines
line[0].text = text;
for(i = 0; !full_text_processed; i++) {
line_len++;
// Identify line height
if(prev_font != current_font) {
font_params = canvas_get_font_params(canvas, current_font);
line_leading_min = MAX(line_leading_min, font_params->leading_min);
line_leading_default = MAX(line_leading_default, font_params->leading_default);
line_height = MAX(line_height, font_params->height);
line_descender = MAX(line_descender, font_params->descender);
prev_font = current_font;
}
// Set the font
if(text[i] == '\e' && text[i + 1]) {
i++;
line_len++;
if(text[i] == ELEMENTS_BOLD_MARKER) {
if(bold) {
current_font = FontSecondary;
} else {
current_font = FontPrimary;
}
canvas_set_font(canvas, current_font);
bold = !bold;
}
if(text[i] == ELEMENTS_MONO_MARKER) {
if(mono) {
current_font = FontSecondary;
} else {
current_font = FontKeyboard;
}
canvas_set_font(canvas, FontKeyboard);
mono = !mono;
}
if(text[i] == ELEMENTS_INVERSED_MARKER) {
inversed_present = true;
}
continue;
}
if(text[i] != '\n') {
line_width += canvas_glyph_width(canvas, text[i]);
}
// Process new line
if(text[i] == '\n' || text[i] == '\0' || line_width > width) {
if(line_width > width) {
line_width -= canvas_glyph_width(canvas, text[i--]);
line_len--;
}
if(text[i] == '\0') {
full_text_processed = true;
}
if(inversed_present) {
line_leading_min += 1;
line_leading_default += 1;
inversed_present = false;
}
line[line_num].leading_min = line_leading_min;
line[line_num].leading_default = line_leading_default;
line[line_num].height = line_height;
line[line_num].descender = line_descender;
if(total_height_min + line_leading_min > height) {
line_num--;
break;
}
total_height_min += line_leading_min;
total_height_default += line_leading_default;
line[line_num].len = line_len;
if(horizontal == AlignCenter) {
line[line_num].x = x + (width - line_width) / 2;
} else if(horizontal == AlignRight) {
line[line_num].x = x + (width - line_width);
} else {
line[line_num].x = x;
}
line[line_num].y = total_height_min;
line_num++;
if(text[i + 1]) {
line[line_num].text = &text[i + 1];
}
line_leading_min = font_params->leading_min;
line_height = font_params->height;
line_descender = font_params->descender;
line_width = 0;
line_len = 0;
}
}
// Set vertical alignment for all lines
if(full_text_processed) {
if(total_height_default < height) {
if(vertical == AlignTop) {
line[0].y = y + line[0].height;
} else if(vertical == AlignCenter) {
line[0].y = y + line[0].height + (height - total_height_default) / 2;
} else if(vertical == AlignBottom) {
line[0].y = y + line[0].height + (height - total_height_default);
}
if(line_num > 1) {
for(uint8_t i = 1; i < line_num; i++) {
line[i].y = line[i - 1].y + line[i - 1].leading_default;
}
}
} else if(line_num > 1) {
uint8_t free_pixel_num = height - total_height_min;
uint8_t fill_pixel = 0;
uint8_t j = 1;
line[0].y = line[0].height;
while(fill_pixel < free_pixel_num) {
line[j].y = line[j - 1].y + line[j - 1].leading_min + 1;
fill_pixel++;
j = j % (line_num - 1) + 1;
}
}
}
// Draw line by line
canvas_set_font(canvas, FontSecondary);
bold = false;
mono = false;
inversed = false;
for(uint8_t i = 0; i < line_num; i++) {
for(uint8_t j = 0; j < line[i].len; j++) {
// Process format symbols
if(line[i].text[j] == ELEMENTS_BOLD_MARKER) {
if(bold) {
current_font = FontSecondary;
} else {
current_font = FontPrimary;
}
canvas_set_font(canvas, current_font);
bold = !bold;
continue;
}
if(line[i].text[j] == ELEMENTS_MONO_MARKER) {
if(mono) {
current_font = FontSecondary;
} else {
current_font = FontKeyboard;
}
canvas_set_font(canvas, current_font);
mono = !mono;
continue;
}
if(line[i].text[j] == ELEMENTS_INVERSED_MARKER) {
inversed = !inversed;
continue;
}
if(inversed) {
canvas_draw_box(
canvas,
line[i].x - 1,
line[i].y - line[i].height - 1,
canvas_glyph_width(canvas, line[i].text[j]) + 1,
line[i].height + line[i].descender + 2);
canvas_invert_color(canvas);
canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
canvas_invert_color(canvas);
} else {
canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
}
line[i].x += canvas_glyph_width(canvas, line[i].text[j]);
}
}
canvas_set_font(canvas, FontSecondary);
}

127
applications/gui/elements.h Normal file → Executable file
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@ -16,12 +16,19 @@
extern "C" {
#endif
#define ELEMENTS_MAX_LINES_NUM (7)
#define ELEMENTS_BOLD_MARKER '#'
#define ELEMENTS_MONO_MARKER '*'
#define ELEMENTS_INVERSED_MARKER '!'
/** Draw progress bar.
* @param x - progress bar position on X axis
* @param y - progress bar position on Y axis
* @param width - progress bar width
* @param progress - progress in unnamed metric
* @param total - total amount in unnamed metric
*
* @param canvas Canvas instance
* @param x progress bar position on X axis
* @param y progress bar position on Y axis
* @param width progress bar width
* @param progress progress in unnamed metric
* @param total total amount in unnamed metric
*/
void elements_progress_bar(
Canvas* canvas,
@ -32,11 +39,13 @@ void elements_progress_bar(
uint8_t total);
/** Draw scrollbar on canvas at specific position.
* @param x - scrollbar position on X axis
* @param y - scrollbar position on Y axis
* @param height - scrollbar height
* @param pos - current element
* @param total - total elements
*
* @param canvas Canvas instance
* @param x scrollbar position on X axis
* @param y scrollbar position on Y axis
* @param height scrollbar height
* @param pos current element
* @param total total elements
*/
void elements_scrollbar_pos(
Canvas* canvas,
@ -47,37 +56,49 @@ void elements_scrollbar_pos(
uint16_t total);
/** Draw scrollbar on canvas.
* width 3px, height equal to canvas height
* @param pos - current element of total elements
* @param total - total elements
* @note width 3px, height equal to canvas height
*
* @param canvas Canvas instance
* @param pos current element of total elements
* @param total total elements
*/
void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total);
/** Draw rounded frame
* @param x, y - top left corner coordinates
* @param width, height - frame width and height
*
* @param canvas Canvas instance
* @param x, y top left corner coordinates
* @param width, height frame width and height
*/
void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/** Draw button in left corner
* @param str - button text
*
* @param canvas Canvas instance
* @param str button text
*/
void elements_button_left(Canvas* canvas, const char* str);
/** Draw button in right corner
* @param str - button text
*
* @param canvas Canvas instance
* @param str button text
*/
void elements_button_right(Canvas* canvas, const char* str);
/** Draw button in center
* @param str - button text
*
* @param canvas Canvas instance
* @param str button text
*/
void elements_button_center(Canvas* canvas, const char* str);
/** Draw aligned multiline text
* @param x, y - coordinates based on align param
* @param horizontal, vertical - aligment of multiline text
* @param text - string (possible multiline)
*
* @param canvas Canvas instance
* @param x, y coordinates based on align param
* @param horizontal, vertical aligment of multiline text
* @param text string (possible multiline)
*/
void elements_multiline_text_aligned(
Canvas* canvas,
@ -88,20 +109,26 @@ void elements_multiline_text_aligned(
const char* text);
/** Draw multiline text
* @param x, y - top left corner coordinates
* @param text - string (possible multiline)
*
* @param canvas Canvas instance
* @param x, y top left corner coordinates
* @param text string (possible multiline)
*/
void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
/** Draw framed multiline text
* @param x, y - top left corner coordinates
* @param text - string (possible multiline)
*
* @param canvas Canvas instance
* @param x, y top left corner coordinates
* @param text string (possible multiline)
*/
void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text);
/** Draw slightly rounded frame
* @param x, y - top left corner coordinates
* @param width, height - size of frame
*
* @param canvas Canvas instance
* @param x, y top left corner coordinates
* @param width, height size of frame
*/
void elements_slightly_rounded_frame(
Canvas* canvas,
@ -111,8 +138,10 @@ void elements_slightly_rounded_frame(
uint8_t height);
/** Draw slightly rounded box
* @param x, y - top left corner coordinates
* @param width, height - size of box
*
* @param canvas Canvas instance
* @param x, y top left corner coordinates
* @param width, height size of box
*/
void elements_slightly_rounded_box(
Canvas* canvas,
@ -122,19 +151,47 @@ void elements_slightly_rounded_box(
uint8_t height);
/** Draw bubble frame for text
* @param x - left x coordinates
* @param y - top y coordinate
* @param width - bubble width
* @param height - bubble height
*
* @param canvas Canvas instance
* @param x left x coordinates
* @param y top y coordinate
* @param width bubble width
* @param height bubble height
*/
void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/** Trim string buffer to fit width in pixels
* @param string - string to trim
* @param width - max width
*
* @param canvas Canvas instance
* @param string string to trim
* @param width max width
*/
void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width);
/** Draw text box element
*
* @param canvas Canvas instance
* @param x x coordinate
* @param y y coordinate
* @param width width to fit text
* @param height height to fit text
* @param horizontal Align instance
* @param vertical Align instance
* @param[in] text Formatted text. The following formats are available:
* "\e#Bold text\e#" - bold font is used
* "\e*Monospaced text\e*" - monospaced font is used
* "\e#Inversed text\e#" - white text on black background
*/
void elements_text_box(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text);
#ifdef __cplusplus
}
#endif

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@ -146,6 +146,21 @@ void widget_add_string_element(
widget_add_element(widget, string_element);
}
void widget_add_text_box_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text) {
furi_assert(widget);
WidgetElement* text_box_element =
widget_element_text_box_create(x, y, width, height, horizontal, vertical, text);
widget_add_element(widget, text_box_element);
}
void widget_add_button_element(
Widget* widget,
GuiButtonType button_type,

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@ -75,6 +75,30 @@ void widget_add_string_element(
Font font,
const char* text);
/** Add Text Box Element
*
* @param widget Widget instance
* @param x x coordinate
* @param y y coordinate
* @param width width to fit text
* @param height height to fit text
* @param horizontal Align instance
* @param vertical Align instance
* @param[in] text Formatted text. The following formats are available:
* "\e#Bold text\e#" - bold font is used
* "\e*Monospaced text\e*" - monospaced font is used
* "\e#Inversed text\e#" - white text on black background
*/
void widget_add_text_box_element(
Widget* widget,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text);
/** Add Button Element
*
* @param widget Widget instance

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@ -52,6 +52,16 @@ WidgetElement* widget_element_string_create(
Font font,
const char* text);
/** Create text box element */
WidgetElement* widget_element_text_box_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text);
/** Create button element */
WidgetElement* widget_element_button_create(
GuiButtonType button_type,

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@ -0,0 +1,71 @@
#include "widget_element_i.h"
#include <m-string.h>
#include <gui/elements.h>
typedef struct {
uint8_t x;
uint8_t y;
uint8_t width;
uint8_t height;
Align horizontal;
Align vertical;
string_t text;
} GuiTextBoxModel;
static void gui_text_box_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiTextBoxModel* model = element->model;
if(string_size(model->text)) {
elements_text_box(
canvas,
model->x,
model->y,
model->width,
model->height,
model->horizontal,
model->vertical,
string_get_cstr(model->text));
}
}
static void gui_text_box_free(WidgetElement* gui_string) {
furi_assert(gui_string);
GuiTextBoxModel* model = gui_string->model;
string_clear(model->text);
free(gui_string->model);
free(gui_string);
}
WidgetElement* widget_element_text_box_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
Align horizontal,
Align vertical,
const char* text) {
furi_assert(text);
// Allocate and init model
GuiTextBoxModel* model = furi_alloc(sizeof(GuiTextBoxModel));
model->x = x;
model->y = y;
model->width = width;
model->height = height;
model->horizontal = horizontal;
model->vertical = vertical;
string_init_set_str(model->text, text);
// Allocate and init Element
WidgetElement* gui_string = furi_alloc(sizeof(WidgetElement));
gui_string->parent = NULL;
gui_string->input = NULL;
gui_string->draw = gui_text_box_draw;
gui_string->free = gui_text_box_free;
gui_string->model = model;
return gui_string;
}

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@ -12,8 +12,8 @@ void nfc_scene_delete_on_enter(void* context) {
// Setup Custom Widget view
char delete_str[64];
snprintf(delete_str, sizeof(delete_str), "Delete %s", nfc->dev.dev_name);
widget_add_string_element(nfc->widget, 64, 6, AlignCenter, AlignTop, FontPrimary, delete_str);
snprintf(delete_str, sizeof(delete_str), "\e#Delete %s\e#", nfc->dev.dev_name);
widget_add_text_box_element(nfc->widget, 0, 0, 128, 24, AlignCenter, AlignCenter, delete_str);
widget_add_button_element(
nfc->widget, GuiButtonTypeLeft, "Back", nfc_scene_delete_widget_callback, nfc);
widget_add_button_element(

View File

@ -35,8 +35,8 @@ void nfc_scene_device_info_on_enter(void* context) {
Nfc* nfc = context;
// Setup Custom Widget view
widget_add_string_element(
nfc->widget, 64, 6, AlignCenter, AlignTop, FontSecondary, nfc->dev.dev_name);
widget_add_text_box_element(
nfc->widget, 0, 0, 128, 24, AlignCenter, AlignCenter, nfc->dev.dev_name);
widget_add_button_element(
nfc->widget, GuiButtonTypeLeft, "Back", nfc_scene_device_info_widget_callback, nfc);
widget_add_button_element(