[FL-2728] Fix Null Pointer Dereference errors in IR #1583

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Georgii Surkov 2022-08-12 16:50:04 +03:00 committed by GitHub
parent c846bca280
commit 1655366ef4
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 51 additions and 54 deletions

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@ -295,6 +295,13 @@ bool infrared_rename_current_remote(Infrared* infrared, const char* name) {
}
void infrared_tx_start_signal(Infrared* infrared, InfraredSignal* signal) {
if(infrared->app_state.is_transmitting) {
FURI_LOG_D(INFRARED_LOG_TAG, "Transmitter is already active");
return;
} else {
infrared->app_state.is_transmitting = true;
}
if(infrared_signal_is_raw(signal)) {
InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
infrared_worker_set_raw_signal(infrared->worker, raw->timings, raw->timings_size);
@ -304,8 +311,11 @@ void infrared_tx_start_signal(Infrared* infrared, InfraredSignal* signal) {
}
DOLPHIN_DEED(DolphinDeedIrSend);
infrared_worker_tx_start(infrared->worker);
infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
infrared_worker_tx_start(infrared->worker);
}
void infrared_tx_start_button_index(Infrared* infrared, size_t button_index) {
@ -324,7 +334,16 @@ void infrared_tx_start_received(Infrared* infrared) {
}
void infrared_tx_stop(Infrared* infrared) {
if(!infrared->app_state.is_transmitting) {
FURI_LOG_D(INFRARED_LOG_TAG, "Transmitter is already stopped");
return;
} else {
infrared->app_state.is_transmitting = false;
}
infrared_worker_tx_stop(infrared->worker);
infrared_worker_tx_set_get_signal_callback(infrared->worker, NULL, NULL);
infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
}

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@ -43,6 +43,7 @@
#define INFRARED_APP_EXTENSION ".ir"
#define INFRARED_DEFAULT_REMOTE_NAME "Remote"
#define INFRARED_LOG_TAG "InfraredApp"
typedef enum {
InfraredButtonIndexNone = -1,
@ -63,6 +64,7 @@ typedef enum {
typedef struct {
bool is_learning_new_remote;
bool is_debug_enabled;
bool is_transmitting;
InfraredEditTarget edit_target : 8;
InfraredEditMode edit_mode : 8;
int32_t current_button_index;

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@ -2,11 +2,6 @@
#include <dolphin/dolphin.h>
typedef enum {
InfraredSceneLearnSuccessStateIdle = 0,
InfraredSceneLearnSuccessStateSending = 1,
} InfraredSceneLearnSuccessState;
static void
infrared_scene_learn_success_dialog_result_callback(DialogExResult result, void* context) {
Infrared* infrared = context;
@ -21,9 +16,6 @@ void infrared_scene_learn_success_on_enter(void* context) {
DOLPHIN_DEED(DolphinDeedIrLearnSuccess);
infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOn);
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, context);
if(infrared_signal_is_raw(signal)) {
InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
dialog_ex_set_header(dialog_ex, "Unknown", 95, 10, AlignCenter, AlignCenter);
@ -63,57 +55,42 @@ void infrared_scene_learn_success_on_enter(void* context) {
dialog_ex_set_context(dialog_ex, context);
dialog_ex_enable_extended_events(dialog_ex);
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneLearnSuccess, InfraredSceneLearnSuccessStateIdle);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewDialogEx);
}
bool infrared_scene_learn_success_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
uint32_t scene_state = scene_manager_get_scene_state(scene_manager, InfraredSceneLearnSuccess);
const bool is_transmitter_idle = !infrared->app_state.is_transmitting;
bool consumed = false;
if(event.type == SceneManagerEventTypeTick) {
if(scene_state == InfraredSceneLearnSuccessStateIdle) {
if(is_transmitter_idle) {
infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOn);
}
consumed = true;
} else if(event.type == SceneManagerEventTypeBack) {
if(scene_state == InfraredSceneLearnSuccessStateIdle) {
if(is_transmitter_idle) {
scene_manager_next_scene(scene_manager, InfraredSceneAskBack);
}
consumed = true;
} else if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultLeft) {
if(scene_state == InfraredSceneLearnSuccessStateIdle) {
if(is_transmitter_idle) {
scene_manager_next_scene(scene_manager, InfraredSceneAskRetry);
}
consumed = true;
} else if(event.event == DialogExResultRight) {
if(scene_state == InfraredSceneLearnSuccessStateIdle) {
if(is_transmitter_idle) {
scene_manager_next_scene(scene_manager, InfraredSceneLearnEnterName);
}
consumed = true;
} else if(event.event == DialogExPressCenter) {
if(scene_state == InfraredSceneLearnSuccessStateIdle) {
scene_manager_set_scene_state(
scene_manager,
InfraredSceneLearnSuccess,
InfraredSceneLearnSuccessStateSending);
infrared_tx_start_received(infrared);
infrared_play_notification_message(
infrared, InfraredNotificationMessageBlinkStartSend);
}
consumed = true;
} else if(event.event == DialogExReleaseCenter) {
if(scene_state == InfraredSceneLearnSuccessStateSending) {
scene_manager_set_scene_state(
scene_manager, InfraredSceneLearnSuccess, InfraredSceneLearnSuccessStateIdle);
infrared_tx_stop(infrared);
infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
}
consumed = true;
}
}
@ -123,9 +100,5 @@ bool infrared_scene_learn_success_on_event(void* context, SceneManagerEvent even
void infrared_scene_learn_success_on_exit(void* context) {
Infrared* infrared = context;
InfraredWorker* worker = infrared->worker;
dialog_ex_reset(infrared->dialog_ex);
infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
infrared_worker_tx_set_get_signal_callback(worker, NULL, NULL);
}

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@ -31,9 +31,6 @@ void infrared_scene_remote_on_enter(void* context) {
ButtonMenu* button_menu = infrared->button_menu;
SceneManager* scene_manager = infrared->scene_manager;
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
size_t button_count = infrared_remote_get_button_count(remote);
for(size_t i = 0; i < button_count; ++i) {
InfraredRemoteButton* button = infrared_remote_get_button(remote, i);
@ -73,12 +70,17 @@ void infrared_scene_remote_on_enter(void* context) {
bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
Infrared* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
const bool is_transmitter_idle = !infrared->app_state.is_transmitting;
bool consumed = false;
if(event.type == SceneManagerEventTypeBack) {
if(is_transmitter_idle) {
const uint32_t possible_scenes[] = {InfraredSceneRemoteList, InfraredSceneStart};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
scene_manager, possible_scenes, COUNT_OF(possible_scenes));
} else {
consumed = true;
}
} else if(event.type == SceneManagerEventTypeCustom) {
const uint16_t custom_type = infrared_custom_event_get_type(event.event);
const int16_t button_index = infrared_custom_event_get_value(event.event);
@ -92,6 +94,7 @@ bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
consumed = true;
} else if(custom_type == InfraredCustomEventTypeMenuSelected) {
furi_assert(button_index < 0);
if(is_transmitter_idle) {
scene_manager_set_scene_state(
scene_manager, InfraredSceneRemote, (unsigned)button_index);
if(button_index == ButtonIndexPlus) {
@ -102,6 +105,10 @@ bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
scene_manager_next_scene(scene_manager, InfraredSceneEdit);
consumed = true;
}
} else {
consumed = true;
}
}
}
@ -110,7 +117,5 @@ bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
void infrared_scene_remote_on_exit(void* context) {
Infrared* infrared = context;
infrared_tx_stop(infrared);
infrared_worker_tx_set_get_signal_callback(infrared->worker, NULL, NULL);
button_menu_reset(infrared->button_menu);
}

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@ -44,8 +44,6 @@ bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
if(arg && (state == InfraredRpcStateIdle)) {
string_set_str(infrared->file_path, arg);
result = infrared_remote_load(infrared->remote, infrared->file_path);
infrared_worker_tx_set_get_signal_callback(
infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
if(result) {
scene_manager_set_scene_state(
infrared->scene_manager, InfraredSceneRpc, InfraredRpcStateLoaded);