GUI: hide canvas inside

This commit is contained in:
Aleksandr Kutuzov 2020-10-16 16:34:36 +03:00
parent 23478fd175
commit 1a36dfc5d3
3 changed files with 60 additions and 60 deletions

View File

@ -4,6 +4,16 @@
#include <assert.h> #include <assert.h>
#include <flipper.h> #include <flipper.h>
typedef struct {
CanvasApi api;
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
} Canvas;
uint8_t canvas_width(CanvasApi* api); uint8_t canvas_width(CanvasApi* api);
uint8_t canvas_height(CanvasApi* api); uint8_t canvas_height(CanvasApi* api);
void canvas_clear(CanvasApi* api); void canvas_clear(CanvasApi* api);
@ -15,30 +25,26 @@ uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, vo
uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr); uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
CanvasApi* canvas_api_init() { CanvasApi* canvas_api_init() {
CanvasApi* api = furi_alloc(sizeof(CanvasApi)); Canvas* canvas = furi_alloc(sizeof(Canvas));
u8g2_Setup_st7565_erc12864_alt_f( u8g2_Setup_st7565_erc12864_alt_f(
&api->canvas.fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32); &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
// send init sequence to the display, display is in sleep mode after this // send init sequence to the display, display is in sleep mode after this
u8g2_InitDisplay(&api->canvas.fb); u8g2_InitDisplay(&canvas->fb);
u8g2_SetContrast(&api->canvas.fb, 36); u8g2_SetContrast(&canvas->fb, 36);
u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
u8g2_SendBuffer(&api->canvas.fb); u8g2_SendBuffer(&canvas->fb);
api->width = canvas_width; canvas->api.width = canvas_width;
api->height = canvas_height; canvas->api.height = canvas_height;
api->clear = canvas_clear; canvas->api.clear = canvas_clear;
api->set_color = canvas_color_set; canvas->api.set_color = canvas_color_set;
api->set_font = canvas_font_set; canvas->api.set_font = canvas_font_set;
api->draw_str = canvas_str_draw; canvas->api.draw_str = canvas_str_draw;
api->fonts = furi_alloc(sizeof(Fonts)); return (CanvasApi*)canvas;
api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
return api;
} }
void canvas_api_free(CanvasApi* api) { void canvas_api_free(CanvasApi* api) {
@ -48,9 +54,9 @@ void canvas_api_free(CanvasApi* api) {
void canvas_commit(CanvasApi* api) { void canvas_commit(CanvasApi* api) {
assert(api); assert(api);
Canvas* canvas = (Canvas *)api;
u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
u8g2_SendBuffer(&api->canvas.fb); u8g2_SendBuffer(&canvas->fb);
} }
void canvas_frame_set( void canvas_frame_set(
@ -60,43 +66,54 @@ void canvas_frame_set(
uint8_t width, uint8_t width,
uint8_t height) { uint8_t height) {
assert(api); assert(api);
api->canvas.offset_x = offset_x; Canvas* canvas = (Canvas*)api;
api->canvas.offset_y = offset_y; canvas->offset_x = offset_x;
api->canvas.width = width; canvas->offset_y = offset_y;
api->canvas.height = height; canvas->width = width;
canvas->height = height;
} }
uint8_t canvas_width(CanvasApi* api) { uint8_t canvas_width(CanvasApi* api) {
assert(api); assert(api);
Canvas* canvas = (Canvas *)api;
return api->canvas.width; return canvas->width;
} }
uint8_t canvas_height(CanvasApi* api) { uint8_t canvas_height(CanvasApi* api) {
assert(api); assert(api);
Canvas* canvas = (Canvas *)api;
return api->canvas.height; return canvas->height;
} }
void canvas_clear(CanvasApi* api) { void canvas_clear(CanvasApi* api) {
assert(api); assert(api);
u8g2_ClearBuffer(&api->canvas.fb); Canvas* canvas = (Canvas *)api;
u8g2_ClearBuffer(&canvas->fb);
} }
void canvas_color_set(CanvasApi* api, Color color) { void canvas_color_set(CanvasApi* api, Color color) {
assert(api); assert(api);
u8g2_SetDrawColor(&api->canvas.fb, color); Canvas* canvas = (Canvas *)api;
u8g2_SetDrawColor(&canvas->fb, color);
} }
void canvas_font_set(CanvasApi* api, Font font) { void canvas_font_set(CanvasApi* api, Font font) {
assert(api); assert(api);
u8g2_SetFontMode(&api->canvas.fb, 1); Canvas* canvas = (Canvas *)api;
u8g2_SetFont(&api->canvas.fb, font); u8g2_SetFontMode(&canvas->fb, 1);
if (font == FontPrimary) {
u8g2_SetFont(&canvas->fb, u8g2_font_Born2bSportyV2_tr);
} else if (font == FontSecondary) {
u8g2_SetFont(&canvas->fb, u8g2_font_HelvetiPixel_tr);
} else {
assert(0);
}
} }
void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) { void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
assert(api); assert(api);
x += api->canvas.offset_x; Canvas* canvas = (Canvas *)api;
y += api->canvas.offset_y; x += canvas->offset_x;
u8g2_DrawStr(&api->canvas.fb, x, y, str); y += canvas->offset_y;
u8g2_DrawStr(&canvas->fb, x, y, str);
} }

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@ -8,30 +8,13 @@ typedef enum {
ColorBlack = 0x01, ColorBlack = 0x01,
} Color; } Color;
typedef const uint8_t* Font; typedef enum {
FontPrimary = 0x00,
typedef struct { FontSecondary = 0x01,
Font primary; } Font;
Font secondary;
} Fonts;
struct _CanvasApi;
typedef struct _CanvasApi CanvasApi;
// Canvas is private but we need its declaration here
typedef struct {
u8g2_t fb;
uint8_t offset_x;
uint8_t offset_y;
uint8_t width;
uint8_t height;
} Canvas;
struct _CanvasApi {
Canvas canvas;
Fonts* fonts;
typedef struct CanvasApi CanvasApi;
struct CanvasApi {
uint8_t (*width)(CanvasApi* canvas); uint8_t (*width)(CanvasApi* canvas);
uint8_t (*height)(CanvasApi* canvas); uint8_t (*height)(CanvasApi* canvas);

View File

@ -87,13 +87,13 @@ void menu_widget_callback(CanvasApi* canvas, void* context) {
if(!menu->current) { if(!menu->current) {
canvas->clear(canvas); canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack); canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, canvas->fonts->primary); canvas->set_font(canvas, FontPrimary);
canvas->draw_str(canvas, 2, 32, "Idle Screen"); canvas->draw_str(canvas, 2, 32, "Idle Screen");
} else { } else {
MenuItemArray_t* items = menu_item_get_subitems(menu->current); MenuItemArray_t* items = menu_item_get_subitems(menu->current);
canvas->clear(canvas); canvas->clear(canvas);
canvas->set_color(canvas, ColorBlack); canvas->set_color(canvas, ColorBlack);
canvas->set_font(canvas, canvas->fonts->secondary); canvas->set_font(canvas, FontSecondary);
for(size_t i = 0; i < 5; i++) { for(size_t i = 0; i < 5; i++) {
size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2; size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2;
shift_position = shift_position % (MenuItemArray_size(*items)); shift_position = shift_position % (MenuItemArray_size(*items));