FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)

* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
This commit is contained in:
あく
2021-01-08 07:42:48 +03:00
committed by GitHub
parent d65e9b04ce
commit 1b78418f9f
33 changed files with 995 additions and 212 deletions

View File

@@ -2,20 +2,21 @@
#include "dolphin.h"
#include "dolphin_state.h"
#include "dolphin_views.h"
#include <flipper_v2.h>
#include <gui/gui.h>
#include <gui/widget.h>
#include <gui/view_dispatcher.h>
#include <gui/canvas.h>
#include <menu/menu.h>
#include <assets_icons.h>
#include <stdint.h>
typedef enum {
DolphinEventTypeDeed,
DolphinEventTypeSave,
} DolphinEventType;
typedef struct {
@@ -25,27 +26,24 @@ typedef struct {
};
} DolphinEvent;
typedef enum {
DolphinScreenDebug,
DolphinScreenIdle,
DolphinScreenStats,
} DolphinScreen;
struct Dolphin {
Icon* icon;
Widget* widget;
ValueMutex* menu_vm;
// State
DolphinState* state;
DolphinScreen screen;
// Internal message queue
osMessageQueueId_t event_queue;
// State
DolphinState* state;
// Menu
ValueMutex* menu_vm;
// GUI
ViewDispatcher* idle_view_dispatcher;
View* idle_view_first_start;
View* idle_view_main;
View* idle_view_stats;
View* idle_view_debug;
};
void dolphin_draw_callback(Canvas* canvas, void* context);
void dolphin_draw_idle(Canvas* canvas, Dolphin* dolphin);
void dolphin_draw_debug(Canvas* canvas, Dolphin* dolphin);
void dolphin_draw_stats(Canvas* canvas, Dolphin* dolphin);
void dolphin_input_callback(InputEvent* event, void* context);
Dolphin* dolphin_alloc();
/* Save Dolphin state (write to permanent memory)
* Thread safe
*/
void dolphin_save(Dolphin* dolphin);