[FL-1610] SubGhz: scene based application, PT save and replay (#630)
* SubGhz: scene based application * SubGhz: encoder/decoder separation, DMA streaming, update app and cli. * SubGhz: 2 stage async tx complete, minor cleanup * SubGhz: 2 stage async tx complete, FIX state pin end transmit * SubGhz: Pricenton, receive TE signal * SubGhz: Pricenton, add save data, add load data * SubGhz: Add Read scene, Fix pricenton save, load funtion * SubGhz: Add Read, Receiver, SaveName scene * SubGhz: Read and Save (pricenton) * SubGhz: add Load scence * SubGhz: Fix select file scene, add load scene, add transmitter view, add send tx pricenton * SubGhz: Fix pricenton encoder, fix transmitter send * SubGhz: modified Pricenton Encoder (added guard time at the beginning), modified CC1101 config, code refactoring * SubGhz: Fix pricenton encoder defalut TE * Archive: Fix path and name SubGhz * Archive: Fix name app SubGhz * GubGhz: Came: add Save, Load key * GubGhz: GateTX: add Save, Load key * GubGhz: NeroSketch: add Save, Load key * Github: better linters triggers * SubGhz: adding fast loading keys Archive -> Run in app * GubGhz: KeeLog: add Save, Load key, key generation from the serial number of the meter and the button * SubGhz: format sources and fix compilation * FuriHal: add subghz configuration description for AGC section * SubGhz: save only protocols that can be saved. Cleanup. * Github: lint on pull requests Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
146
applications/subghz/views/subghz_receiver.c
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146
applications/subghz/views/subghz_receiver.c
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#include "subghz_receiver.h"
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#include "../subghz_i.h"
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#include <math.h>
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#include <furi.h>
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#include <furi-hal.h>
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#include <input/input.h>
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#include <gui/elements.h>
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#include <notification/notification-messages.h>
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#include <assets_icons.h>
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struct SubghzReceiver {
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View* view;
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SubghzReceiverCallback callback;
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void* context;
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};
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typedef struct {
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string_t text;
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uint16_t scene;
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SubGhzProtocolCommon* protocol;
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} SubghzReceiverModel;
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void subghz_receiver_set_callback(
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SubghzReceiver* subghz_receiver,
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SubghzReceiverCallback callback,
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void* context) {
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furi_assert(subghz_receiver);
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furi_assert(callback);
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subghz_receiver->callback = callback;
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subghz_receiver->context = context;
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}
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void subghz_receiver_set_protocol(SubghzReceiver* subghz_receiver, SubGhzProtocolCommon* protocol) {
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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model->protocol = protocol;
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return true;
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});
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}
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void subghz_receiver_draw(Canvas* canvas, SubghzReceiverModel* model) {
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text(canvas, 0, 10, string_get_cstr(model->text));
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elements_button_left(canvas, "Back");
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if(model->protocol && model->protocol->to_save_string) {
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elements_button_right(canvas, "Save");
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}
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}
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bool subghz_receiver_input(InputEvent* event, void* context) {
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furi_assert(context);
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SubghzReceiver* subghz_receiver = context;
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if(event->type != InputTypeShort) return false;
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bool can_be_saved = false;
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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can_be_saved = (model->protocol && model->protocol->to_save_string);
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return false;
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});
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if(event->key == InputKeyBack) {
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return false;
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} else if(event->key == InputKeyLeft) {
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subghz_receiver->callback(SubghzReceverEventBack, subghz_receiver->context);
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} else if(can_be_saved && event->key == InputKeyRight) {
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subghz_receiver->callback(SubghzReceverEventSave, subghz_receiver->context);
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}
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return true;
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}
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void subghz_receiver_text_callback(string_t text, void* context) {
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furi_assert(context);
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SubghzReceiver* subghz_receiver = context;
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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string_set(model->text, text);
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model->scene = 0;
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return true;
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});
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}
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void subghz_receiver_enter(void* context) {
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furi_assert(context);
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SubghzReceiver* subghz_receiver = context;
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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model->protocol->to_string(model->protocol, model->text);
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return true;
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});
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}
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void subghz_receiver_exit(void* context) {
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furi_assert(context);
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SubghzReceiver* subghz_receiver = context;
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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string_clean(model->text);
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return true;
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});
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}
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SubghzReceiver* subghz_receiver_alloc() {
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SubghzReceiver* subghz_receiver = furi_alloc(sizeof(SubghzReceiver));
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// View allocation and configuration
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subghz_receiver->view = view_alloc();
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view_allocate_model(subghz_receiver->view, ViewModelTypeLocking, sizeof(SubghzReceiverModel));
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view_set_context(subghz_receiver->view, subghz_receiver);
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view_set_draw_callback(subghz_receiver->view, (ViewDrawCallback)subghz_receiver_draw);
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view_set_input_callback(subghz_receiver->view, subghz_receiver_input);
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view_set_enter_callback(subghz_receiver->view, subghz_receiver_enter);
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view_set_exit_callback(subghz_receiver->view, subghz_receiver_exit);
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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string_init(model->text);
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return true;
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});
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return subghz_receiver;
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}
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void subghz_receiver_free(SubghzReceiver* subghz_receiver) {
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furi_assert(subghz_receiver);
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with_view_model(
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subghz_receiver->view, (SubghzReceiverModel * model) {
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string_clear(model->text);
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return true;
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});
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view_free(subghz_receiver->view);
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free(subghz_receiver);
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}
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View* subghz_receiver_get_view(SubghzReceiver* subghz_receiver) {
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furi_assert(subghz_receiver);
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return subghz_receiver->view;
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}
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