diff --git a/applications/applications.c b/applications/applications.c index a36ac486..786b8f35 100644 --- a/applications/applications.c +++ b/applications/applications.c @@ -28,9 +28,6 @@ extern int32_t keypad_test_app(void* p); extern int32_t lfrfid_app(void* p); extern int32_t lfrfid_debug_app(void* p); extern int32_t nfc_app(void* p); -extern int32_t passport_app(void* p); -extern int32_t food_minigame_app(void* p); -extern int32_t scene_app(void* p); extern int32_t scened_app(void* p); extern int32_t storage_test_app(void* p); extern int32_t subghz_app(void* p); @@ -248,19 +245,6 @@ const FlipperApplication FLIPPER_ARCHIVE = {.app = archive_app, .name = "Archive", .stack_size = 4096, .icon = &A_FileManager_14}; #endif -#ifdef SRV_DOLPHIN -const FlipperApplication FLIPPER_SCENE = - {.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = &A_Games_14}; - -const FlipperApplication FLIPPER_SCENE_APPS[] = { - {.app = passport_app, .name = "Passport", .stack_size = 1024, .icon = &A_Games_14}, - {.app = food_minigame_app, .name = "Food minigame", .stack_size = 1024, .icon = &A_Games_14}, -}; - -const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication); - -#endif - // Settings menu const FlipperApplication FLIPPER_SETTINGS_APPS[] = { #ifdef SRV_NOTIFICATION diff --git a/applications/dolphin/dolphin.c b/applications/dolphin/dolphin.c index b7133b9a..245746a5 100644 --- a/applications/dolphin/dolphin.c +++ b/applications/dolphin/dolphin.c @@ -119,12 +119,6 @@ bool dolphin_view_idle_main_input(InputEvent* event, void* context) { } else if(event->key == InputKeyUp && event->type == InputTypeShort) { osTimerStart(dolphin->timeout_timer, 40); view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu); - } else if(event->key == InputKeyLeft && event->type == InputTypeShort) { -#if 0 - dolphin_switch_to_app(dolphin, &FAV_APP); -#endif - } else if(event->key == InputKeyRight && event->type == InputTypeShort) { - dolphin_switch_to_app(dolphin, &FLIPPER_SCENE); } else if(event->key == InputKeyDown && event->type == InputTypeShort) { dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE); } else if(event->key == InputKeyDown && event->type == InputTypeLong) { diff --git a/applications/dolphin/games/food.c b/applications/dolphin/games/food.c deleted file mode 100644 index ea35b6d8..00000000 --- a/applications/dolphin/games/food.c +++ /dev/null @@ -1,321 +0,0 @@ -#include -#include -#include "dolphin/dolphin_state.h" - -#define MAX_TRIES 3 -#define DISHES_TOTAL 3 -#define LID_POS_MAX 20 -#define TRY_TIMEOUT 10 - -typedef enum { - EventTypeTick, - EventTypeKey, - EventTypeDeed, -} EventType; - -typedef struct { - union { - InputEvent input; - } value; - EventType type; -} AppEvent; - -typedef enum { - PlayerChoiceEvent, - OpenLootEvent, - WinEvent, - LooseEvent, - FinishedEvent, - ExitGameEvent, - GameEventTotal, -} GameEventType; - -typedef enum { - LootSkeleton, - LootFish, - LootShit, - LootTotalNum, -} LootIdEnum; - -typedef struct { - GameEventType current_event; - osMessageQueueId_t event_queue; - LootIdEnum loot_list[DISHES_TOTAL]; - - uint8_t cursor_pos; - uint8_t lid_pos; - uint8_t timeout; - uint8_t try; - - bool selected; - bool deed; - -} GameState; - -typedef struct { - const Icon* f; - const Icon* b; -} LootGfx; - -static const Icon* letters[DISHES_TOTAL] = {&I_letterA_10x10, &I_letterB_10x10, &I_letterC_10x10}; - -static const LootGfx loot[LootTotalNum] = { - [LootSkeleton] = - { - .f = &I_skeleton_25x17, - .b = &I_blackskeleton_25x17, - }, - [LootFish] = - { - .f = &I_fish_25x17, - .b = &I_blackfish_25x17, - }, - [LootShit] = - { - .f = &I_shit_25x17, - .b = &I_blackshit_25x17, - }, -}; - -static void input_callback(InputEvent* input_event, void* ctx) { - osMessageQueueId_t event_queue = ctx; - AppEvent event; - event.type = EventTypeKey; - event.value.input = *input_event; - osMessageQueuePut(event_queue, &event, 0, osWaitForever); -} - -static void draw_dish(Canvas* canvas, GameState* state, uint8_t x, uint8_t y, uint8_t id) { - bool active = state->cursor_pos == id; - bool opened = state->current_event == OpenLootEvent && active; - - canvas_set_bitmap_mode(canvas, true); - canvas_set_color(canvas, ColorBlack); - - if(active) { - canvas_draw_icon(canvas, x, y, &I_active_plate_48x18); - } - - if(opened) { - state->lid_pos = CLAMP(state->lid_pos + 1, LID_POS_MAX, 0); - } - - uint8_t lid_pos = (y - 17) - (opened ? state->lid_pos : 0); - - canvas_draw_icon(canvas, x + 3, y - 6, &I_plate_42x19); - - canvas_set_color(canvas, ColorWhite); - canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].b); - canvas_set_color(canvas, ColorBlack); - canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].f); - - canvas_set_color(canvas, ColorWhite); - canvas_draw_icon(canvas, x + 6, lid_pos, &I_blacklid_36x27); - canvas_set_color(canvas, ColorBlack); - canvas_draw_icon(canvas, x + 6, lid_pos, &I_lid_36x27); - canvas_set_bitmap_mode(canvas, false); - - canvas_draw_icon(canvas, x + 19, y + 8, letters[id]); -} - -static void draw_dishes_scene(Canvas* canvas, GameState* state) { - uint8_t tries_left = MAX_TRIES - state->try; - for(size_t i = 0; i < MAX_TRIES; i++) { - if(i < tries_left) { - canvas_draw_disc(canvas, 5 + i * 8, 5, 2); - } else { - canvas_draw_circle(canvas, 5 + i * 8, 5, 2); - } - } - - for(size_t i = 0; i < DISHES_TOTAL; i++) { - draw_dish(canvas, state, i * 40, i % 2 ? 26 : 44, i); - } -} - -static void render_callback(Canvas* canvas, void* ctx) { - GameState* state = (GameState*)acquire_mutex((ValueMutex*)ctx, 25); - canvas_clear(canvas); - - switch(state->current_event) { - case WinEvent: - canvas_draw_str(canvas, 30, 30, "Dolphin_happy.png"); - break; - case LooseEvent: - canvas_draw_str_aligned(canvas, 64, 30, AlignCenter, AlignCenter, "Try again!"); - break; - case ExitGameEvent: - break; - case FinishedEvent: - break; - default: - draw_dishes_scene(canvas, state); - break; - } - - release_mutex((ValueMutex*)ctx, state); -} -static void reset_lid_pos(GameState* state) { - state->selected = false; - state->lid_pos = 0; -} - -void dolphin_food_deed(GameState* state) { - furi_assert(state); - AppEvent event; - event.type = EventTypeDeed; - furi_check(osMessageQueuePut(state->event_queue, &event, 0, osWaitForever) == osOK); -} - -static void reset_loot_array(GameState* state) { - for(size_t i = 0; i < LootTotalNum; i++) { - state->loot_list[i] = i; - } - - for(size_t i = 0; i < LootTotalNum; i++) { - int temp = state->loot_list[i]; - int r_idx = rand() % LootTotalNum; - - state->loot_list[i] = state->loot_list[r_idx]; - state->loot_list[r_idx] = temp; - } -} - -static bool selected_is_food(GameState* state) { - return state->loot_list[state->cursor_pos] == LootFish; -} - -static bool tries_exceed(GameState* state) { - return state->try == MAX_TRIES; -} - -static bool timeout_exceed(GameState* state) { - return state->timeout == TRY_TIMEOUT; -} - -static void gamestate_update(GameState* state, DolphinState* dolphin_state) { - switch(state->current_event) { - case PlayerChoiceEvent: - if(state->selected) { - state->current_event = OpenLootEvent; - } - break; - case OpenLootEvent: - state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0); - if(timeout_exceed(state)) { - state->timeout = 0; - state->current_event = selected_is_food(state) ? WinEvent : LooseEvent; - state->deed = selected_is_food(state); - } - break; - case LooseEvent: - state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0); - if(timeout_exceed(state)) { - state->timeout = 0; - state->current_event = FinishedEvent; - } - break; - case WinEvent: - if(state->deed) { - dolphin_food_deed(state); - } - break; - case FinishedEvent: - reset_lid_pos(state); - reset_loot_array(state); - - state->try++; - state->current_event = tries_exceed(state) ? ExitGameEvent : PlayerChoiceEvent; - break; - - default: - break; - } -} - -static void food_minigame_controls(GameState* state, AppEvent* event) { - furi_assert(state); - furi_assert(event); - - if(event->value.input.key == InputKeyRight) { - if(state->current_event == PlayerChoiceEvent) { - state->cursor_pos = CLAMP(state->cursor_pos + 1, DISHES_TOTAL - 1, 0); - } - } else if(event->value.input.key == InputKeyLeft) { - if(state->current_event == PlayerChoiceEvent) { - state->cursor_pos = CLAMP(state->cursor_pos - 1, DISHES_TOTAL - 1, 0); - } - } else if(event->value.input.key == InputKeyOk) { - switch(state->current_event) { - case PlayerChoiceEvent: - state->selected = true; - break; - case WinEvent: - state->current_event = FinishedEvent; - break; - default: - break; - } - } -} - -int32_t food_minigame_app(void* p) { - GameState* state = furi_alloc(sizeof(GameState)); - DolphinState* dolphin_state = dolphin_state_alloc(); - dolphin_state_load(dolphin_state); - - ValueMutex state_mutex; - - state->event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL); - - furi_check(state->event_queue); - - if(!init_mutex(&state_mutex, state, sizeof(GameState*))) { - printf("[Food minigame] cannot create mutex\r\n"); - return 0; - } - - ViewPort* view_port = view_port_alloc(); - - view_port_draw_callback_set(view_port, render_callback, &state_mutex); - view_port_input_callback_set(view_port, input_callback, state->event_queue); - - Gui* gui = furi_record_open("gui"); - gui_add_view_port(gui, view_port, GuiLayerFullscreen); - - reset_loot_array(state); - - AppEvent event; - while(1) { - osStatus_t event_status = osMessageQueueGet(state->event_queue, &event, NULL, 100); - if(event_status == osOK) { - if(event.type == EventTypeKey && event.value.input.type == InputTypeShort) { - food_minigame_controls(state, &event); - - if(event.value.input.key == InputKeyBack) { - break; - } - } else if(event.type == EventTypeDeed) { - dolphin_state_on_deed(dolphin_state, DolphinDeedIButtonRead); - dolphin_state_save(dolphin_state); - state->deed = false; - } - } - - if(state->current_event == ExitGameEvent) { - break; - } - gamestate_update(state, dolphin_state); - view_port_update(view_port); - } - - gui_remove_view_port(gui, view_port); - view_port_free(view_port); - furi_record_close("gui"); - delete_mutex(&state_mutex); - osMessageQueueDelete(state->event_queue); - dolphin_state_free(dolphin_state); - free(state); - - return 0; -} diff --git a/applications/dolphin/passport/passport.c b/applications/dolphin/passport/passport.c deleted file mode 100644 index de4b1966..00000000 --- a/applications/dolphin/passport/passport.c +++ /dev/null @@ -1,147 +0,0 @@ -#include -#include -#include -#include "dolphin/dolphin.h" -#include "dolphin/dolphin_state.h" -#include "math.h" - -#define MOODS_TOTAL 3 -#define BUTTHURT_MAX 3 - -typedef enum { - EventTypeTick, - EventTypeKey, -} EventType; - -typedef struct { - union { - InputEvent input; - } value; - EventType type; -} AppEvent; - -// Moods, corresponding to butthurt level. (temp, unclear about max level) -static const char* mood_strings[MOODS_TOTAL] = {[0] = "Happy", [1] = "Ok", [2] = "Bad"}; - -static const Icon* portrait_happy[BUTTHURT_MAX] = { - &I_passport_happy1_43x45, - &I_passport_happy2_43x45, - &I_passport_happy3_43x45}; -static const Icon* portrait_ok[BUTTHURT_MAX] = { - &I_passport_okay1_43x45, - &I_passport_okay2_43x45, - &I_passport_okay3_43x45}; -static const Icon* portrait_bad[BUTTHURT_MAX] = { - &I_passport_bad1_43x45, - &I_passport_bad2_43x45, - &I_passport_bad3_43x45}; -static const Icon** portraits[MOODS_TOTAL] = {portrait_happy, portrait_ok, portrait_bad}; - -static void input_callback(InputEvent* input_event, void* ctx) { - osMessageQueueId_t event_queue = ctx; - AppEvent event; - event.type = EventTypeKey; - event.value.input = *input_event; - osMessageQueuePut(event_queue, &event, 0, osWaitForever); -} - -static void render_callback(Canvas* canvas, void* ctx) { - DolphinState* state = (DolphinState*)acquire_mutex((ValueMutex*)ctx, 25); - - char level[20]; - char mood[32]; - - uint32_t butthurt = CLAMP(dolphin_state_get_butthurt(state), BUTTHURT_MAX - 1, 0); - uint32_t current_level = dolphin_state_get_level(state); - uint32_t prev_cap = dolphin_state_xp_to_levelup(state, current_level - 1, false); - uint32_t exp = (dolphin_state_xp_to_levelup(state, current_level, true) * 63) / - (dolphin_state_xp_to_levelup(state, current_level, false) - prev_cap); - uint8_t portrait_level = CLAMP(floor(current_level / 14), MOODS_TOTAL - 1, 0); - - canvas_clear(canvas); - - // multipass - canvas_draw_icon(canvas, 0, 0, &I_PassportLeft_6x47); - canvas_draw_icon(canvas, 0, 47, &I_PassportBottom_128x17); - canvas_draw_line(canvas, 6, 0, 125, 0); - canvas_draw_line(canvas, 127, 2, 127, 47); - canvas_draw_dot(canvas, 126, 1); - - //portrait frame - canvas_draw_line(canvas, 9, 6, 9, 53); - canvas_draw_line(canvas, 10, 5, 52, 5); - canvas_draw_line(canvas, 55, 8, 55, 53); - canvas_draw_line(canvas, 10, 54, 54, 54); - canvas_draw_line(canvas, 53, 5, 55, 7); - - // portrait - canvas_draw_icon(canvas, 10, 9, portraits[butthurt][portrait_level]); - canvas_draw_line(canvas, 59, 18, 124, 18); - canvas_draw_line(canvas, 59, 31, 124, 31); - canvas_draw_line(canvas, 59, 44, 124, 44); - - const char* my_name = furi_hal_version_get_name_ptr(); - canvas_draw_str(canvas, 59, 15, my_name ? my_name : "Unknown"); - - snprintf(level, 20, "Level: %ld", current_level); - snprintf(mood, 20, "Mood: %s", mood_strings[butthurt]); - - canvas_draw_str(canvas, 59, 28, mood); - - canvas_draw_str(canvas, 59, 41, level); - canvas_set_color(canvas, ColorWhite); - canvas_draw_box(canvas, 123 - exp, 48, exp + 1, 6); - canvas_set_color(canvas, ColorBlack); - canvas_draw_line(canvas, 123 - exp, 48, 123 - exp, 54); - - release_mutex((ValueMutex*)ctx, state); -} - -int32_t passport_app(void* p) { - DolphinState* dolphin_state = dolphin_state_alloc(); - ValueMutex state_mutex; - dolphin_state_load(dolphin_state); - - osMessageQueueId_t event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL); - furi_check(event_queue); - - if(!init_mutex(&state_mutex, dolphin_state, sizeof(DolphinState*))) { - printf("[Passport] cannot create mutex\r\n"); - return 0; - } - - ViewPort* view_port = view_port_alloc(); - - view_port_draw_callback_set(view_port, render_callback, &state_mutex); - view_port_input_callback_set(view_port, input_callback, event_queue); - - Gui* gui = furi_record_open("gui"); - gui_add_view_port(gui, view_port, GuiLayerFullscreen); - - AppEvent event; - while(1) { - osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 25); - if(event_status == osOK) { - if(event.type == EventTypeKey && event.value.input.type == InputTypeShort && - event.value.input.key == InputKeyBack) { - break; - } - } - - view_port_update(view_port); - } - - gui_remove_view_port(gui, view_port); - - view_port_free(view_port); - - furi_record_close("gui"); - - delete_mutex(&state_mutex); - - osMessageQueueDelete(event_queue); - - dolphin_state_free(dolphin_state); - - return 0; -} diff --git a/applications/dolphin/scenes/assets/emotes.h b/applications/dolphin/scenes/assets/emotes.h deleted file mode 100644 index 6c3f0dba..00000000 --- a/applications/dolphin/scenes/assets/emotes.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -// temp -const char* console_emotes[] = { - "Run it, m8", - "Lets GOOOO", - "Click it, buddy", - "I wanna play", - "Wtf is this?", - "Just do it", - "JUST DO IT!", -}; diff --git a/applications/dolphin/scenes/assets/items.c b/applications/dolphin/scenes/assets/items.c deleted file mode 100644 index 539c01e1..00000000 --- a/applications/dolphin/scenes/assets/items.c +++ /dev/null @@ -1,233 +0,0 @@ -#include -#include "applications.h" -#include "items_i.h" -#include "emotes.h" -#include - -const Item Food = { - .layer = 4, - .timeout = 100, - .pos = - { - .x = 0, - .y = 90, - }, - .width = 60, - .height = 50, - .draw = food_redraw, - .callback = food_callback}; - -const Item Console = { - .layer = 4, - .timeout = 100, - .pos = - { - .x = 357, - .y = 190, - }, - .width = 40, - .height = 20, - .draw = console_redraw, - .callback = console_callback}; - -const Item* Home[] = {&Food, &Console}; - -const Item** Scenes[] = {Home}; - -const Item** get_scene(SceneState* state) { - return Scenes[state->scene_id]; -} - -static void dolphin_scene_start_app(SceneState* state, const FlipperApplication* flipper_app) { - furi_assert(state); - furi_assert(flipper_app); - - state->scene_app_thread = furi_thread_alloc(); - - furi_assert(flipper_app->app); - furi_assert(flipper_app->name); - - furi_thread_set_name(state->scene_app_thread, flipper_app->name); - furi_thread_set_stack_size(state->scene_app_thread, flipper_app->stack_size); - furi_thread_set_callback(state->scene_app_thread, flipper_app->app); - furi_thread_start(state->scene_app_thread); -} - -uint16_t roll_new(uint16_t prev, uint16_t max) { - uint16_t val = 999; - while(val != prev) { - val = random() % max; - break; - } - return val; -} - -static void dolphin_scene_type_text( - Canvas* canvas, - SceneState* state, - uint8_t x, - uint8_t y, - const char* text) { - char dialog_str[64]; - char buf[64]; - - strcpy(dialog_str, (char*)text); - - if(state->dialog_progress <= strlen(dialog_str)) { - if(HAL_GetTick() / 10 % 2 == 0) state->dialog_progress++; - dialog_str[state->dialog_progress] = '\0'; - snprintf(buf, state->dialog_progress, dialog_str); - } else { - snprintf(buf, 64, dialog_str); - } - - canvas_draw_str_aligned(canvas, x, y, AlignCenter, AlignCenter, buf); -} - -const void scene_activate_item_callback(SceneState* state, Canvas* canvas) { - furi_assert(state); - furi_assert(canvas); - - const Item* near = is_nearby(state); - if(near && state->use_pending == true) { - state->action_timeout = near->timeout; - near->callback(canvas, state); - state->use_pending = false; - } else if(near) { - near->callback(canvas, state); - } -} - -const Vec2 item_get_pos(SceneState* state, ItemsEnum item) { - const Item** current = get_scene(state); - Vec2 rel_pos = {0, 0}; - - rel_pos.x = DOLPHIN_WIDTH / 2 + (current[item]->pos.x * PARALLAX(current[item]->layer)); - rel_pos.y = DOLPHIN_WIDTH / 4 + (current[item]->pos.y * PARALLAX(current[item]->layer)); - - return rel_pos; -} - -const Item* is_nearby(SceneState* state) { - furi_assert(state); - uint8_t item = 0; - bool found = false; - const Item** current = get_scene(state); - while(item < ItemsEnumTotal) { - int32_t rel_x = - (DOLPHIN_CENTER + DOLPHIN_WIDTH / 2 - - (current[item]->pos.x - state->player_global.x) * PARALLAX(current[item]->layer)); - - uint8_t item_height = current[item]->height; - uint8_t item_width = current[item]->width; - - int32_t rel_y = current[item]->pos.y - state->player_global.y; - - if(abs(rel_x) <= item_width && abs(rel_y) <= item_height) { - found = !found; - break; - } - ++item; - } - return found ? current[item] : NULL; -} - -void food_redraw(Canvas* canvas, void* s) { - furi_assert(s); - SceneState* state = s; - - const Icon* food_frames[] = { - &I_food1_61x98, - &I_food2_61x98, - &I_food3_61x98, - &I_food4_61x98, - &I_food5_61x98, - &I_food6_61x98, - &I_food7_61x98, - &I_food8_61x98, - &I_food9_61x98, - &I_food10_61x98, - &I_food11_61x98, - &I_food12_61x98, - }; - - uint8_t frame = ((HAL_GetTick() / 200) % SIZEOF_ARRAY(food_frames)); - - if(is_nearby(state) && (state->player_global.y > Food.pos.y)) { - dolphin_scene_type_text( - canvas, - state, - (Food.pos.x - state->player_global.x) * PARALLAX(Food.layer) + 90, - state->screen.y + 8, - console_emotes[state->emote_id]); - - } else { - state->dialog_progress = 0; - state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes)); - } - - canvas_draw_icon( - canvas, - (Food.pos.x - state->player_global.x) * PARALLAX(Food.layer), - Food.pos.y - state->player_global.y, - food_frames[frame]); - - canvas_set_bitmap_mode(canvas, true); -} - -void food_callback(Canvas* canvas, void* s) { - furi_assert(s); - SceneState* state = s; - if(state->use_pending) { - dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[1]); - } -} - -void console_redraw(Canvas* canvas, void* s) { - furi_assert(s); - SceneState* state = s; - - const Icon* console[] = { - &I_Console_74x67_0, - &I_Console_74x67_1, - &I_Console_74x67_2, - &I_Console_74x67_3, - &I_Console_74x67_4, - &I_Console_74x67_5, - &I_Console_74x67_6, - &I_Console_74x67_7, - &I_Console_74x67_8, - - }; - - uint8_t frame = ((HAL_GetTick() / 100) % SIZEOF_ARRAY(console)); - - canvas_draw_icon( - canvas, - (Console.pos.x - state->player_global.x) * PARALLAX(Console.layer), - Console.pos.y - state->player_global.y, - console[frame]); - - canvas_set_bitmap_mode(canvas, true); - - if(is_nearby(state)) { - dolphin_scene_type_text( - canvas, - state, - (Console.pos.x - state->player_global.x) * PARALLAX(Console.layer) - 25, - Console.pos.y - state->player_global.y + 14, - console_emotes[state->emote_id]); - - } else { - state->dialog_progress = 0; - state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes)); - } -} - -void console_callback(Canvas* canvas, void* s) { - furi_assert(s); - SceneState* state = s; - if(state->use_pending) { - dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[0]); - } -} \ No newline at end of file diff --git a/applications/dolphin/scenes/assets/items.h b/applications/dolphin/scenes/assets/items.h deleted file mode 100644 index 9da4d17c..00000000 --- a/applications/dolphin/scenes/assets/items.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once -#include "dolphin/scenes/scene.h" - -typedef enum { - ItemsFood, - ItemsConsole, - ItemsEnumTotal, -} ItemsEnum; - -uint16_t roll_new(uint16_t prev, uint16_t max); -const Vec2 item_get_pos(SceneState* state, ItemsEnum item); -const Item* is_nearby(SceneState* state); -const Item** get_scene(SceneState* state); -const void scene_activate_item_callback(SceneState* state, Canvas* canvas); diff --git a/applications/dolphin/scenes/assets/items_i.h b/applications/dolphin/scenes/assets/items_i.h deleted file mode 100644 index 872dee35..00000000 --- a/applications/dolphin/scenes/assets/items_i.h +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once -#include "items.h" - -void food_redraw(Canvas* canvas, void* state); -void food_callback(Canvas* canvas, void* state); - -void console_redraw(Canvas* canvas, void* state); -void console_callback(Canvas* canvas, void* state); diff --git a/applications/dolphin/scenes/assets/meta.h b/applications/dolphin/scenes/assets/meta.h deleted file mode 100644 index 467e9ea0..00000000 --- a/applications/dolphin/scenes/assets/meta.h +++ /dev/null @@ -1,276 +0,0 @@ -#pragma once -#include "dolphin/scenes/scene.h" - -const DolphinFrame up = { - .frames = - { - { - .f = &I_up1_73x61, - .b = &I_black_up1_73x61, - }, - { - .f = &I_up2_73x61, - .b = &I_black_up2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame up_down = { - .frames = - { - { - .f = &I_updown1_73x61, - .b = &I_black_updown1_73x61, - }, - { - .f = &I_updown2_73x61, - .b = &I_black_updown2_73x61, - }, - { - .f = &I_updown3_73x61, - .b = &I_black_updown3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame up_right = { - .frames = - { - { - .f = &I_upright1_73x61, - .b = &I_black_upright1_73x61, - }, - { - .f = &I_upright2_73x61, - .b = &I_black_upright2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame up_left = { - .frames = - { - { - .f = &I_upleft1_73x61, - .b = &I_black_upleft1_73x61, - }, - { - .f = &I_upleft2_73x61, - .b = &I_black_upleft2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame right = { - .frames = - { - { - .f = &I_right1_73x61, - .b = &I_black_right1_73x61, - }, - { - .f = &I_right2_73x61, - .b = &I_black_right2_73x61, - }, - { - .f = &I_right3_73x61, - .b = &I_black_right3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame right_up = { - .frames = - { - { - .f = &I_rightup1_73x61, - .b = &I_black_rightup1_73x61, - }, - { - .f = &I_rightup2_73x61, - .b = &I_black_rightup2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame right_down = { - .frames = - { - { - .f = &I_rightdown1_73x61, - .b = &I_black_rightdown1_73x61, - }, - { - .f = &I_rightdown2_73x61, - .b = &I_black_rightdown2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame right_left = { - .frames = - { - { - .f = &I_rightleft1_73x61, - .b = &I_black_rightleft1_73x61, - }, - { - .f = &I_rightleft2_73x61, - .b = &I_black_rightleft2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame down = { - .frames = - { - { - .f = &I_down1_73x61, - .b = &I_black_down1_73x61, - }, - { - .f = &I_down2_73x61, - .b = &I_black_down2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame down_up = { - .frames = - { - { - .f = &I_downup1_73x61, - .b = &I_black_downup1_73x61, - }, - { - .f = &I_downup2_73x61, - .b = &I_black_downup2_73x61, - }, - { - .f = &I_downup3_73x61, - .b = &I_black_downup3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame down_left = { - .frames = - { - { - .f = &I_downleft1_73x61, - .b = &I_black_downleft1_73x61, - }, - { - .f = &I_downleft2_73x61, - .b = &I_black_downleft2_73x61, - }, - { - .f = &I_downleft3_73x61, - .b = &I_black_downleft3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame down_right = { - .frames = - { - { - .f = &I_downright1_73x61, - .b = &I_black_downright1_73x61, - }, - { - .f = &I_downright2_73x61, - .b = &I_black_downright2_73x61, - }, - { - .f = &I_downright3_73x61, - .b = &I_black_downright3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame left = { - .frames = - { - { - .f = &I_left1_73x61, - .b = &I_black_left1_73x61, - }, - { - .f = &I_left2_73x61, - .b = &I_black_left2_73x61, - }, - { - .f = &I_left3_73x61, - .b = &I_black_left3_73x61, - }, - }, - .total = 3, -}; - -const DolphinFrame left_up = { - .frames = - { - { - .f = &I_leftup1_73x61, - .b = &I_black_leftup1_73x61, - }, - { - .f = &I_leftup2_73x61, - .b = &I_black_leftup2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame left_down = { - .frames = - { - { - .f = &I_leftdown1_73x61, - .b = &I_black_leftdown1_73x61, - }, - { - .f = &I_leftdown2_73x61, - .b = &I_black_leftdown2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame left_right = { - .frames = - { - { - .f = &I_rightleft1_73x61, - .b = &I_black_rightleft1_73x61, - }, - { - .f = &I_rightleft2_73x61, - .b = &I_black_rightleft2_73x61, - }, - }, - .total = 2, -}; - -const DolphinFrame* frames[4][4] = { - [DirUp] = {[DirUp] = &up, [DirRight] = &up_right, [DirDown] = &up_down, [DirLeft] = &up_left}, - [DirRight] = - {[DirUp] = &right_up, [DirRight] = &right, [DirDown] = &right_down, [DirLeft] = &right_left}, - [DirDown] = - {[DirUp] = &down_up, [DirRight] = &down_right, [DirDown] = &down, [DirLeft] = &down_left}, - [DirLeft] = - {[DirUp] = &left_up, [DirRight] = &left_right, [DirDown] = &left_down, [DirLeft] = &left}, -}; diff --git a/applications/dolphin/scenes/scene.c b/applications/dolphin/scenes/scene.c deleted file mode 100644 index 13c0cff0..00000000 --- a/applications/dolphin/scenes/scene.c +++ /dev/null @@ -1,151 +0,0 @@ -#include -#include -#include "scene.h" - -static SceneAppGui* scene_app_gui = NULL; -static ValueMutex* scene_state_mutex = NULL; - -void dolphin_scene_redraw(Canvas* canvas, void* ctx) { - furi_assert(canvas); - furi_assert(ctx); - - SceneState* state = (SceneState*)acquire_mutex((ValueMutex*)ctx, 25); - if(state == NULL) return; // redraw fail - uint32_t t = xTaskGetTickCount(); - - canvas_clear(canvas); - dolphin_scene_render(state, canvas, t); - dolphin_scene_render_state(state, canvas); - release_mutex((ValueMutex*)ctx, state); -} - -void dolphin_scene_handle_input(SceneState* state, InputEvent* input) { - // printf("[kb] event: %02x %s\n", input->key, input->state ? "pressed" : "released"); - dolphin_scene_handle_user_input(state, input); -} - -void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt) { - // printf("t: %d, dt: %d\n", t, dt); - dolphin_scene_coordinates(state, dt); - dolphin_scene_update_state(state, t, dt); -} - -static void scene_engine_tick_callback(void* p) { - osMessageQueueId_t event_queue = p; - AppEvent event; - event.type = EventTypeTick; - osMessageQueuePut(event_queue, (void*)&event, 0, 0); -} - -static void scene_engine_input_callback(InputEvent* input_event, void* ctx) { - osMessageQueueId_t event_queue = ctx; - AppEvent event; - event.type = EventTypeKey; - event.value.input = *input_event; - osMessageQueuePut(event_queue, (void*)&event, 0, osWaitForever); -} - -void scene_alloc() { - printf("scene_alloc: start\r\n"); - furi_assert(scene_app_gui == NULL); - furi_assert(scene_state_mutex == NULL); - - // SceneAppGui - scene_app_gui = furi_alloc(sizeof(SceneAppGui)); - scene_app_gui->mqueue = osMessageQueueNew(8, sizeof(AppEvent), NULL); - scene_app_gui->gui = furi_record_open("gui"); - scene_app_gui->view_port = view_port_alloc(); - scene_app_gui->timer = - osTimerNew(scene_engine_tick_callback, osTimerPeriodic, scene_app_gui->mqueue, NULL); - printf("scene_alloc: timer %p\r\n", scene_app_gui->timer); - // Scene State - SceneState* scene_state = furi_alloc(sizeof(SceneState)); - scene_state->player.y = DOLPHIN_DEFAULT_Y; - scene_state->player.x = DOLPHIN_CENTER; - - scene_state->player_global.x = 160; - scene_state->player_global.y = WORLD_HEIGHT; - - scene_state->frame_group = DirRight; - scene_state->frame_type = DirRight; - scene_state->frame_pending = DirRight; - scene_state->last_group = DirRight; - - scene_state->screen.x = scene_state->player.x; - scene_state->screen.y = scene_state->player.y; - // scene_state->debug = true; - scene_state_mutex = furi_alloc(sizeof(ValueMutex)); - furi_check(init_mutex(scene_state_mutex, scene_state, sizeof(SceneState))); - - // Open GUI and register fullscreen view_port - view_port_draw_callback_set(scene_app_gui->view_port, dolphin_scene_redraw, scene_state_mutex); - view_port_input_callback_set( - scene_app_gui->view_port, scene_engine_input_callback, scene_app_gui->mqueue); - gui_add_view_port(scene_app_gui->gui, scene_app_gui->view_port, GuiLayerFullscreen); - view_port_enabled_set(scene_app_gui->view_port, true); - printf("scene_alloc: complete\r\n"); -} - -void scene_free() { - printf("scene_free: start\r\n"); - view_port_enabled_set(scene_app_gui->view_port, false); - gui_remove_view_port(scene_app_gui->gui, scene_app_gui->view_port); - - SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex); - furi_assert(scene_state); - free(scene_state); - release_mutex(scene_state_mutex, scene_state); - delete_mutex(scene_state_mutex); - free(scene_state_mutex); - scene_state_mutex = NULL; - - furi_check(osTimerDelete(scene_app_gui->timer) == osOK); - furi_record_close("gui"); - view_port_free(scene_app_gui->view_port); - furi_check(osMessageQueueDelete(scene_app_gui->mqueue) == osOK); - free(scene_app_gui); - scene_app_gui = NULL; - printf("scene_free: complete\r\n"); -} - -int32_t scene_app(void* p) { - furi_hal_power_insomnia_enter(); - scene_alloc(); - - osTimerStart(scene_app_gui->timer, 40); - - uint32_t t = xTaskGetTickCount(); - uint32_t prev_t = 0; - - while(1) { - AppEvent event; - if(osMessageQueueGet(scene_app_gui->mqueue, &event, 0, osWaitForever) == osOK) { - SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex); - if(event.type == EventTypeTick) { - t = xTaskGetTickCount(); - dolphin_scene_tick_handler(scene_state, t, (t - prev_t) % 1024); - prev_t = t; - } else if(event.type == EventTypeKey) { - if(event.value.input.key == InputKeyBack && - event.value.input.type == InputTypeShort) { - release_mutex(scene_state_mutex, scene_state); - break; - - } else { - dolphin_scene_handle_input(scene_state, &event.value.input); - } - } - release_mutex(scene_state_mutex, scene_state); - view_port_update(scene_app_gui->view_port); - } - } - - osTimerStop(scene_app_gui->timer); - - // CMSIS + FreeRTOS = Enterprise - osDelay(15); - - scene_free(); - furi_hal_power_insomnia_exit(); - return 0; -} \ No newline at end of file diff --git a/applications/dolphin/scenes/scene.h b/applications/dolphin/scenes/scene.h deleted file mode 100644 index 78783769..00000000 --- a/applications/dolphin/scenes/scene.h +++ /dev/null @@ -1,138 +0,0 @@ -#pragma once - -#include -#include -#include - -// global -#define SCALE 32 -// screen - -#define SCREEN_WIDTH GUI_DISPLAY_WIDTH -#define SCREEN_HEIGHT GUI_DISPLAY_HEIGHT -#define BONDARIES_X_LEFT 40 -#define BONDARIES_X_RIGHT 88 - -// player -#define DOLPHIN_WIDTH 32 -#define DOLPHIN_HEIGHT 32 -#define DOLPHIN_CENTER (SCREEN_WIDTH / 2 - DOLPHIN_WIDTH) -#define SPEED_X 4 -#define SPEED_Y 4 -#define ACTIONS_NUM 4 -#define DOLPHIN_DEFAULT_Y 2 -#define MAX_FRAMES 3 - -// world -#define WORLD_WIDTH 256 -#define WORLD_HEIGHT 192 - -#define LAYERS 8 -#define DOLPHIN_LAYER 6 -#define PARALLAX_MOD 7 -#define PARALLAX(layer) layer / PARALLAX_MOD - layer - -#define DIALOG_PROGRESS 250 - -enum Actions { IDLE = 0, EMOTE, INTERACT, MINDCONTROL }; - -static const uint16_t default_timeout[] = - {[IDLE] = 100, [EMOTE] = 50, [INTERACT] = 10, [MINDCONTROL] = 50}; - -typedef enum { - EventTypeTick, - EventTypeKey, -} EventType; - -typedef struct { - union { - InputEvent input; - } value; - EventType type; -} AppEvent; - -typedef struct { - int32_t x; - int32_t y; -} Vec2; - -typedef struct { - osMessageQueueId_t mqueue; - Gui* gui; - ViewPort* view_port; - osTimerId_t* timer; -} SceneAppGui; - -typedef struct { - uint8_t layer; - uint16_t timeout; - Vec2 pos; - - uint8_t width; - uint8_t height; - - void (*draw)(Canvas* canvas, void* model); - void (*callback)(Canvas* canvas, void* model); -} Item; - -typedef enum { - DirUp = 0, - DirRight, - DirDown, - DirLeft, -} FrameDirectionEnum; - -typedef struct { - const Icon* f; - const Icon* b; -} DolphinGfxAsset; - -typedef struct { - const DolphinGfxAsset frames[MAX_FRAMES]; - const uint8_t total; -} DolphinFrame; - -typedef struct { - Vec2 player; - Vec2 player_global; - Vec2 player_v; - Vec2 screen; - - FrameDirectionEnum frame_group; - FrameDirectionEnum last_group; - FrameDirectionEnum frame_pending; - FrameDirectionEnum frame_type; - - const DolphinFrame* current_frame; - - bool transition; - bool transition_pending; - bool use_pending; - bool debug; - - uint8_t player_anim; - uint8_t frame_idx; - - uint8_t scene_id; - uint8_t emote_id; - uint8_t previous_emote; - - uint8_t action; - uint8_t prev_action; - uint8_t action_timeout; - uint8_t dialog_progress; - - FuriThread* scene_app_thread; -} SceneState; - -void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t); -void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas); -void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input); -void dolphin_scene_coordinates(SceneState* state, uint32_t dt); - -void dolphin_scene_render_state(SceneState* state, Canvas* canvas); -void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt); - -void dolphin_scene_redraw(Canvas* canvas, void* ctx); -void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt); -void dolphin_scene_handle_input(SceneState* state, InputEvent* input); diff --git a/applications/dolphin/scenes/scene_controls.c b/applications/dolphin/scenes/scene_controls.c deleted file mode 100644 index 0d54f91b..00000000 --- a/applications/dolphin/scenes/scene_controls.c +++ /dev/null @@ -1,60 +0,0 @@ -#include -#include -#include "scene.h" - -void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input) { - furi_assert(state); - furi_assert(input); - - state->last_group = state->frame_group; - if(input->type == InputTypePress) { - state->action = MINDCONTROL; - } - - if(state->action == MINDCONTROL) { - if(input->type == InputTypePress) { - if(input->key == InputKeyRight) { - state->player_v.y = 0; - state->player_v.x = SPEED_X; - } else if(input->key == InputKeyLeft) { - state->player_v.y = 0; - state->player_v.x = -SPEED_X; - } else if(input->key == InputKeyUp) { - state->player_v.x = 0; - state->player_v.y = -SPEED_Y; - } else if(input->key == InputKeyDown) { - state->player_v.x = 0; - state->player_v.y = SPEED_Y; - } - } - - if(input->type == InputTypeRelease) { - state->player_v.x = 0; - state->player_v.y = 0; - } else if(input->type == InputTypeShort) { - if(input->key == InputKeyOk) { - state->prev_action = MINDCONTROL; - state->action = INTERACT; - state->use_pending = true; - state->action_timeout = 0; - } - } - } -} - -void dolphin_scene_coordinates(SceneState* state, uint32_t dt) { - furi_assert(state); - - // global pos - state->player_global.x = CLAMP(state->player_global.x + state->player_v.x, WORLD_WIDTH, 0); - state->player_global.y = CLAMP(state->player_global.y + state->player_v.y, WORLD_HEIGHT, 0); - - // nudge camera postition - if(state->player_global.x > 170) { - state->player.x = - CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_CENTER, -DOLPHIN_WIDTH / 2); - } else if(state->player_global.x < 70) { - state->player.x = - CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_WIDTH * 2, DOLPHIN_CENTER); - } -} \ No newline at end of file diff --git a/applications/dolphin/scenes/scene_dolphin_state.c b/applications/dolphin/scenes/scene_dolphin_state.c deleted file mode 100644 index 8d0886bd..00000000 --- a/applications/dolphin/scenes/scene_dolphin_state.c +++ /dev/null @@ -1,47 +0,0 @@ -#include -#include "scene.h" -#include "assets/items.h" - -static void scene_proceed_action(SceneState* state) { - furi_assert(state); - state->prev_action = state->action; - state->action = roll_new(state->prev_action, ACTIONS_NUM); - state->action_timeout = default_timeout[state->action]; -} - -static void scene_action_handler(SceneState* state) { - furi_assert(state); - if(state->action == MINDCONTROL) { - if(state->player_v.x != 0 || state->player_v.y != 0) { - state->action_timeout = default_timeout[state->action]; - } - } - - if(state->action_timeout > 0) { - state->action_timeout--; - } -} - -void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt) { - furi_assert(state); - scene_action_handler(state); - - switch(state->action) { - case INTERACT: - if(state->action_timeout == 0) { - if(state->prev_action == MINDCONTROL) { - state->action = MINDCONTROL; - } else { - scene_proceed_action(state); - } - } - break; - - default: - - if(state->action_timeout == 0) { - scene_proceed_action(state); - } - break; - } -} diff --git a/applications/dolphin/scenes/scene_gfx.c b/applications/dolphin/scenes/scene_gfx.c deleted file mode 100644 index 0f722980..00000000 --- a/applications/dolphin/scenes/scene_gfx.c +++ /dev/null @@ -1,121 +0,0 @@ -#include -#include "scene.h" -#include "assets/items.h" -#include "assets/meta.h" -#include - -void dolphin_scene_transition_handler(SceneState* state) { - uint8_t speed_mod = (state->player_v.x || state->player_v.y || state->transition) ? 6 : 10; - - if(state->player_v.x < 0) { - state->frame_pending = DirLeft; - } else if(state->player_v.x > 0) { - state->frame_pending = DirRight; - } else if(state->player_v.y < 0) { - state->frame_pending = DirUp; - } else if(state->player_v.y > 0) { - state->frame_pending = DirDown; - } - state->transition_pending = state->frame_group != state->frame_pending; - - if(*&frames[state->frame_group][state->frame_type]->frames[state->frame_idx].f) { - state->current_frame = *&frames[state->frame_group][state->frame_type]; - } - - uint8_t total = state->current_frame->frames[2].f == NULL ? 2 : 3; - - if(state->transition_pending && !state->frame_idx) { - state->transition_pending = false; - state->transition = true; - } - - if(state->transition) { - state->frame_type = state->frame_pending; - state->frame_group = state->last_group; - state->transition = !(state->frame_idx == total - 1); - } else { - state->frame_group = state->frame_type; - } - - state->player_anim++; - - if(!(state->player_anim % speed_mod)) { - state->frame_idx = (state->frame_idx + 1) % total; - } -} - -void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas) { - furi_assert(state); - furi_assert(canvas); - - dolphin_scene_transition_handler(state); - - canvas_set_bitmap_mode(canvas, true); - canvas_set_color(canvas, ColorWhite); - canvas_draw_icon( - canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].b); - canvas_set_color(canvas, ColorBlack); - canvas_draw_icon( - canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].f); - canvas_set_bitmap_mode(canvas, false); -} - -static bool item_screen_bounds_x(int32_t pos) { - return pos > -SCREEN_WIDTH && pos < (SCREEN_WIDTH * 2); -} -static bool item_screen_bounds_y(int32_t pos) { - return pos > -SCREEN_HEIGHT * 2 && pos < (SCREEN_HEIGHT * 2); -} - -void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t) { - furi_assert(state); - furi_assert(canvas); - - canvas_set_font(canvas, FontSecondary); - canvas_set_color(canvas, ColorBlack); - const Item** current_scene = get_scene(state); - - for(uint8_t l = 0; l < LAYERS; l++) { - for(uint8_t i = 0; i < ItemsEnumTotal; i++) { - int32_t item_pos_X = (current_scene[i]->pos.x - state->player_global.x); - int32_t item_pos_Y = (current_scene[i]->pos.y - state->player_global.y); - - if(item_screen_bounds_x(item_pos_X) && item_screen_bounds_y(item_pos_Y)) { - if(l == current_scene[i]->layer) { - if(current_scene[i]->draw) { - current_scene[i]->draw(canvas, state); - } - } - } - } - - if(l == DOLPHIN_LAYER) dolphin_scene_render_dolphin(state, canvas); - } -} - -void dolphin_scene_render_state(SceneState* state, Canvas* canvas) { - furi_assert(state); - furi_assert(canvas); - - char buf[64]; - - canvas_set_font(canvas, FontSecondary); - canvas_set_color(canvas, ColorBlack); - - // dolphin_scene_debug - if(state->debug) { - sprintf( - buf, - "%d:%d %d/%dP%dL%d T%d-%d", - state->frame_idx, - state->current_frame->frames[2].f == NULL ? 2 : 3, - state->frame_group, - state->frame_type, - state->frame_pending, - state->last_group, - state->transition_pending, - state->transition); - canvas_draw_str(canvas, 0, 13, buf); - } - if(state->action == INTERACT) scene_activate_item_callback(state, canvas); -} \ No newline at end of file diff --git a/assets/compiled/assets_icons.c b/assets/compiled/assets_icons.c index f76f05c9..8a2d5b35 100644 --- a/assets/compiled/assets_icons.c +++ b/assets/compiled/assets_icons.c @@ -2,42 +2,6 @@ #include -const uint8_t _A_FX_Sitting_40x27_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,0x7C,0x08,0x00,0x00,0x00,0x02,0x09,0x00,0x00,0x00,0x3E,0x08,0x00,0x00,0x00,0x08,0x08,0x00,0x00,0xE0,0x0F,0x05,0x00,0x00,0x5F,0x05,0x02,0x00,0xE0,0xAA,0x4A,0x02,0x00,0x18,0x55,0x45,0x04,0x00,0x04,0x00,0x80,0x05,0x00,0x82,0xFF,0x7F,0x05,0xFC,0x79,0x00,0x00,0x06,0x18,0x04,0x00,0x00,0x04,0x60,0x02,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,}; -const uint8_t _A_FX_Sitting_40x27_1[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,0x7C,0x08,0x00,0x00,0x00,0x02,0x08,0x00,0x00,0x00,0x3E,0x08,0x00,0x00,0x00,0x08,0x08,0x00,0x00,0xE0,0x0F,0x05,0x00,0x00,0x5F,0x05,0x02,0x00,0xE0,0xAA,0x4A,0x02,0x00,0x18,0x55,0x45,0x04,0x00,0x04,0x00,0x80,0x05,0x00,0x82,0xFF,0x7F,0x05,0xFC,0x79,0x00,0x00,0x06,0x18,0x04,0x00,0x00,0x04,0x60,0x02,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,}; -const uint8_t *_A_FX_Sitting_40x27[] = {_A_FX_Sitting_40x27_0,_A_FX_Sitting_40x27_1}; - -const uint8_t _A_MDIB_32x32_0[] = {0x00,0x80,0x0F,0x00,0x00,0xC0,0xFF,0x01,0x00,0xE0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF0,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xF8,0x1F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFC,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFE,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDIB_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0xE0,0xFF,0x01,0x00,0xE0,0xFF,0x03,0x00,0xE0,0xFF,0x03,0x00,0xC0,0xFF,0x07,0x00,0x80,0xFF,0x07,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFE,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDIB_32x32_2[] = {0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0xE0,0xFF,0x01,0x00,0xE0,0xFF,0x03,0x00,0xE0,0xFF,0x03,0x00,0xC0,0xFF,0x07,0x00,0x80,0xFF,0x07,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFE,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDIB_32x32_3[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0xE0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF8,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFE,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t *_A_MDIB_32x32[] = {_A_MDIB_32x32_0,_A_MDIB_32x32_1,_A_MDIB_32x32_2,_A_MDIB_32x32_3}; - -const uint8_t _A_MDI_32x32_0[] = {0x00,0x80,0x0F,0x00,0x00,0x40,0xF0,0x01,0x00,0x60,0x04,0x01,0x00,0x30,0x70,0x01,0x00,0x10,0x80,0x00,0x00,0x08,0x7E,0x00,0x00,0x08,0x17,0x00,0x00,0x04,0x15,0x00,0x00,0x84,0x0A,0x00,0x00,0x42,0x09,0x00,0x00,0xAA,0x0A,0x00,0x00,0x69,0x09,0x00,0x00,0xA9,0x0A,0x00,0x00,0x69,0x0D,0x00,0x00,0xAA,0x02,0x00,0x00,0x6C,0x03,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0xA0,0x04,0x00,0x00,0x60,0x05,0x00,0x00,0x60,0x05,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDI_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0xE0,0x83,0x01,0x00,0x20,0x88,0x03,0x00,0xA0,0x03,0x02,0x00,0x40,0x00,0x04,0x00,0x80,0x9F,0x04,0x00,0x00,0x62,0x09,0x00,0x00,0xC2,0x08,0x00,0x00,0x42,0x09,0x00,0x00,0xAA,0x0A,0x00,0x00,0x69,0x09,0x00,0x00,0xA9,0x0A,0x00,0x00,0x69,0x0D,0x00,0x00,0xAA,0x02,0x00,0x00,0x6C,0x03,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0xA0,0x04,0x00,0x00,0x60,0x05,0x00,0x00,0x60,0x05,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDI_32x32_2[] = {0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0xE0,0x83,0x01,0x00,0x20,0x88,0x03,0x00,0xA0,0x03,0x02,0x00,0x40,0x00,0x04,0x00,0x80,0x9F,0x04,0x00,0x00,0x62,0x09,0x00,0x00,0xC2,0x08,0x00,0x00,0x42,0x09,0x00,0x00,0xAA,0x0A,0x00,0x00,0x69,0x09,0x00,0x00,0xA9,0x0A,0x00,0x00,0x69,0x0D,0x00,0x00,0xAA,0x02,0x00,0x00,0x6C,0x03,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0xA0,0x04,0x00,0x00,0x60,0x05,0x00,0x00,0x60,0x05,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t _A_MDI_32x32_3[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0x60,0xF0,0x01,0x00,0x70,0x04,0x01,0x00,0x10,0x70,0x01,0x00,0x08,0x80,0x00,0x00,0x08,0x7E,0x00,0x00,0x04,0x15,0x00,0x00,0x84,0x12,0x00,0x00,0x42,0x09,0x00,0x00,0xAA,0x0A,0x00,0x00,0x69,0x09,0x00,0x00,0xA9,0x0A,0x00,0x00,0x69,0x0D,0x00,0x00,0xAA,0x02,0x00,0x00,0x6C,0x03,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0xA0,0x04,0x00,0x00,0x60,0x05,0x00,0x00,0x60,0x05,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t *_A_MDI_32x32[] = {_A_MDI_32x32_0,_A_MDI_32x32_1,_A_MDI_32x32_2,_A_MDI_32x32_3}; - -const uint8_t _A_MDWLB_32x32_0[] = {0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x80,0xFF,0x07,0x00,0x80,0xFF,0x0F,0x00,0x80,0xFF,0x0F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xF8,0x3F,0x00,0x00,0xF8,0x3F,0x00,0x00,0xF8,0x7F,0x00,0x00,0xF8,0x7F,0x00,0x00,0xF8,0xFF,0x00,0x00,0xF8,0xFF,0x00,0x00,0xFC,0xFF,0x00,0x00,0xDC,0x7F,0x00,0x00,0xCC,0x3F,0x00,0x00,0xC0,0x3F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x0F,0x00,0x00,0xC0,0x0F,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x0F,0x00,0x00,0xC0,0x0F,0x00,0x00,0x80,0x0F,0x00,0x00,0x80,0x0D,0x00,0x00,0x00,0x09,0x00,}; -const uint8_t _A_MDWLB_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x80,0xFF,0x07,0x00,0x80,0xFF,0x0F,0x00,0x80,0xFF,0x0F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xF8,0x3F,0x00,0x00,0xF8,0x3F,0x00,0x00,0xF8,0x7F,0x00,0x00,0xF0,0x7F,0x00,0x00,0xF0,0xFF,0x00,0x00,0xF0,0xFF,0x00,0x00,0xF8,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xD8,0x3F,0x00,0x00,0xC0,0x3F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x0F,0x00,0x00,0xC0,0x0F,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xE0,0x07,0x00,0x00,0xE0,0x07,0x00,0x00,0xF0,0x0F,0x00,0x00,0xF0,0x0F,0x00,0x00,0x38,0x0F,0x00,0x00,0x08,0x1C,0x00,0x00,0x04,0x10,0x00,}; -const uint8_t _A_MDWLB_32x32_2[] = {0x00,0xF0,0x01,0x00,0x80,0xFF,0x03,0x00,0x80,0xFF,0x07,0x00,0x80,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xF8,0x1F,0x00,0x00,0xF8,0x3F,0x00,0x00,0xFC,0x3F,0x00,0x00,0xFC,0x7F,0x00,0x00,0xFC,0x7F,0x00,0x00,0xFE,0xFF,0x00,0x00,0xFE,0xFF,0x00,0x00,0xEE,0xFF,0x00,0x00,0xC6,0xFF,0x00,0x00,0xC2,0x7F,0x00,0x00,0xC0,0x3F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x1F,0x00,0x00,0x80,0x0F,0x00,0x00,0xC0,0x0F,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xC0,0x07,0x00,0x00,0xE0,0x07,0x00,0x00,0xE0,0x06,0x00,0x00,0xE0,0x06,0x00,0x00,0x60,0x04,0x00,}; -const uint8_t *_A_MDWLB_32x32[] = {_A_MDWLB_32x32_0,_A_MDWLB_32x32_1,_A_MDWLB_32x32_2}; - -const uint8_t _A_MDWL_32x32_0[] = {0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x80,0x0F,0x06,0x00,0x80,0x20,0x0E,0x00,0x80,0x0E,0x08,0x00,0x00,0x01,0x10,0x00,0x00,0x7E,0x10,0x00,0x00,0xA8,0x20,0x00,0x00,0x48,0x21,0x00,0x00,0xA8,0x42,0x00,0x00,0x48,0x55,0x00,0x00,0xA8,0x96,0x00,0x00,0x48,0x95,0x00,0x00,0xA4,0x96,0x00,0x00,0x54,0x55,0x00,0x00,0xCC,0x36,0x00,0x00,0x40,0x25,0x00,0x00,0x80,0x16,0x00,0x00,0x80,0x15,0x00,0x00,0x80,0x12,0x00,0x00,0x80,0x11,0x00,0x00,0x80,0x08,0x00,0x00,0x40,0x08,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x0A,0x00,0x00,0x40,0x0A,0x00,0x00,0x80,0x0A,0x00,0x00,0x80,0x0D,0x00,0x00,0x00,0x09,0x00,}; -const uint8_t _A_MDWL_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x80,0x0F,0x06,0x00,0x80,0x20,0x0E,0x00,0x80,0x0E,0x08,0x00,0x00,0x01,0x10,0x00,0x00,0x7E,0x10,0x00,0x00,0xA8,0x20,0x00,0x00,0x48,0x21,0x00,0x00,0x88,0x42,0x00,0x00,0x50,0x55,0x00,0x00,0x90,0x96,0x00,0x00,0x50,0x95,0x00,0x00,0x88,0x96,0x00,0x00,0x68,0x55,0x00,0x00,0xD8,0x36,0x00,0x00,0x40,0x25,0x00,0x00,0x80,0x16,0x00,0x00,0x80,0x15,0x00,0x00,0x80,0x12,0x00,0x00,0x80,0x11,0x00,0x00,0x80,0x08,0x00,0x00,0x40,0x08,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x20,0x04,0x00,0x00,0x20,0x04,0x00,0x00,0x10,0x09,0x00,0x00,0xD0,0x08,0x00,0x00,0x38,0x0B,0x00,0x00,0x08,0x1C,0x00,0x00,0x04,0x10,0x00,}; -const uint8_t _A_MDWL_32x32_2[] = {0x00,0xF0,0x01,0x00,0x80,0x0F,0x02,0x00,0x80,0x20,0x06,0x00,0x80,0x0E,0x0C,0x00,0x00,0x01,0x08,0x00,0x00,0x7E,0x10,0x00,0x00,0xE8,0x10,0x00,0x00,0xA8,0x20,0x00,0x00,0x44,0x21,0x00,0x00,0xA4,0x42,0x00,0x00,0x54,0x55,0x00,0x00,0xA2,0x96,0x00,0x00,0x52,0xA5,0x00,0x00,0xAA,0xA6,0x00,0x00,0x46,0xA5,0x00,0x00,0xC2,0x66,0x00,0x00,0x40,0x25,0x00,0x00,0x80,0x16,0x00,0x00,0x80,0x15,0x00,0x00,0x80,0x12,0x00,0x00,0x80,0x11,0x00,0x00,0x80,0x08,0x00,0x00,0x40,0x08,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x40,0x04,0x00,0x00,0x20,0x05,0x00,0x00,0xA0,0x06,0x00,0x00,0xA0,0x06,0x00,0x00,0x60,0x04,0x00,}; -const uint8_t *_A_MDWL_32x32[] = {_A_MDWL_32x32_0,_A_MDWL_32x32_1,_A_MDWL_32x32_2}; - -const uint8_t _A_MDWRB_32x32_0[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0xE0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF8,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFF,0x3F,0x00,0x00,0xFE,0x3B,0x00,0x00,0xFC,0x33,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xF0,0x03,0x00,0x00,0xF0,0x03,0x00,0x00,0xF0,0x01,0x00,0x00,0xB0,0x01,0x00,0x00,0x90,0x00,0x00,}; -const uint8_t _A_MDWRB_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0xE0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF8,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xFE,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x0F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFE,0x1F,0x00,0x00,0xFC,0x1B,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0xE0,0x07,0x00,0x00,0xF0,0x0F,0x00,0x00,0xF0,0x0F,0x00,0x00,0xF0,0x1C,0x00,0x00,0x38,0x10,0x00,0x00,0x08,0x20,0x00,}; -const uint8_t _A_MDWRB_32x32_2[] = {0x00,0x80,0x0F,0x00,0x00,0xC0,0xFF,0x01,0x00,0xE0,0xFF,0x01,0x00,0xF0,0xFF,0x01,0x00,0xF0,0xFF,0x00,0x00,0xF8,0x7F,0x00,0x00,0xF8,0x1F,0x00,0x00,0xFC,0x1F,0x00,0x00,0xFC,0x3F,0x00,0x00,0xFE,0x3F,0x00,0x00,0xFE,0x3F,0x00,0x00,0xFF,0x7F,0x00,0x00,0xFF,0x7F,0x00,0x00,0xFF,0x77,0x00,0x00,0xFF,0x63,0x00,0x00,0xFE,0x43,0x00,0x00,0xFC,0x03,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xF0,0x01,0x00,0x00,0xF0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x03,0x00,0x00,0xE0,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x60,0x07,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t *_A_MDWRB_32x32[] = {_A_MDWRB_32x32_0,_A_MDWRB_32x32_1,_A_MDWRB_32x32_2}; - -const uint8_t _A_MDWR_32x32_0[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0x60,0xF0,0x01,0x00,0x70,0x04,0x01,0x00,0x10,0x70,0x01,0x00,0x08,0x80,0x00,0x00,0x08,0x7E,0x00,0x00,0x04,0x15,0x00,0x00,0x84,0x12,0x00,0x00,0x42,0x15,0x00,0x00,0xAA,0x12,0x00,0x00,0x69,0x15,0x00,0x00,0xA9,0x12,0x00,0x00,0x69,0x25,0x00,0x00,0xAA,0x2A,0x00,0x00,0x6C,0x33,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x50,0x02,0x00,0x00,0x50,0x02,0x00,0x00,0x50,0x01,0x00,0x00,0xB0,0x01,0x00,0x00,0x90,0x00,0x00,}; -const uint8_t _A_MDWR_32x32_1[] = {0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0x60,0xF0,0x01,0x00,0x70,0x04,0x01,0x00,0x10,0x70,0x01,0x00,0x08,0x80,0x00,0x00,0x08,0x7E,0x00,0x00,0x04,0x15,0x00,0x00,0x84,0x12,0x00,0x00,0x42,0x11,0x00,0x00,0xAA,0x0A,0x00,0x00,0x69,0x09,0x00,0x00,0xA9,0x0A,0x00,0x00,0x69,0x11,0x00,0x00,0xAA,0x16,0x00,0x00,0x6C,0x1B,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x04,0x00,0x00,0x20,0x04,0x00,0x00,0x90,0x08,0x00,0x00,0x10,0x0B,0x00,0x00,0xD0,0x1C,0x00,0x00,0x38,0x10,0x00,0x00,0x08,0x20,0x00,}; -const uint8_t _A_MDWR_32x32_2[] = {0x00,0x80,0x0F,0x00,0x00,0x40,0xF0,0x01,0x00,0x60,0x04,0x01,0x00,0x30,0x70,0x01,0x00,0x10,0x80,0x00,0x00,0x08,0x7E,0x00,0x00,0x08,0x17,0x00,0x00,0x04,0x15,0x00,0x00,0x84,0x22,0x00,0x00,0x42,0x25,0x00,0x00,0xAA,0x2A,0x00,0x00,0x69,0x45,0x00,0x00,0xA5,0x4A,0x00,0x00,0x65,0x55,0x00,0x00,0xA5,0x62,0x00,0x00,0x66,0x43,0x00,0x00,0xA4,0x02,0x00,0x00,0x68,0x01,0x00,0x00,0xA8,0x01,0x00,0x00,0x48,0x01,0x00,0x00,0x88,0x01,0x00,0x00,0x10,0x01,0x00,0x00,0x10,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0x20,0x02,0x00,0x00,0xA0,0x04,0x00,0x00,0x60,0x05,0x00,0x00,0x60,0x05,0x00,0x00,0x20,0x06,0x00,}; -const uint8_t *_A_MDWR_32x32[] = {_A_MDWR_32x32_0,_A_MDWR_32x32_1,_A_MDWR_32x32_2}; - const uint8_t _A_WatchingTV_128x64_0[] = 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const uint8_t _A_WatchingTV_128x64_1[] = 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const uint8_t _A_WatchingTV_128x64_2[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x18,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x14,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x1F,0x00,0x00,0x00,0x00,0x02,0x00,0x1C,0x10,0x00,0x00,0x00,0x00,0x00,0xC0,0x00,0x60,0x00,0x00,0x00,0x00,0x02,0x00,0x16,0x10,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x80,0x00,0x00,0x00,0x00,0x04,0x00,0x2A,0x08,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x01,0x00,0x00,0x00,0x08,0x00,0x36,0x04,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x02,0x00,0x00,0x00,0x10,0x00,0x62,0x02,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x04,0x00,0x00,0x00,0x10,0x00,0xC6,0x03,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x08,0x00,0x00,0x00,0x20,0x00,0x0A,0x07,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x10,0x00,0x00,0x00,0x40,0x00,0x86,0x08,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x00,0x80,0x00,0x4A,0x08,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x20,0x00,0x00,0x00,0x80,0x00,0x24,0x08,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x01,0x3C,0xF0,0x3F,0x80,0x01,0x00,0x80,0x03,0x80,0x0F,0x20,0x00,0x00,0x00,0x00,0x02,0x18,0x00,0xC0,0x60,0x01,0x00,0x80,0x03,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x04,0x38,0x00,0x00,0x1F,0x01,0x00,0x80,0x03,0x00,0x00,0x40,0x00,0x00,0x00,0x00,0x04,0x14,0x00,0x00,0x80,0x00,0x00,0x80,0x03,0xE0,0x3F,0x60,0x00,0x00,0x00,0x00,0x08,0x14,0x00,0x00,0x40,0x00,0x00,0xC0,0x01,0x20,0x67,0x40,0x00,0x00,0x00,0x00,0x10,0x22,0x00,0x00,0x20,0x00,0x00,0x60,0x00,0x60,0xA7,0xA0,0x00,0x00,0x00,0x00,0xF8,0x27,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0xC0,0x53,0xC1,0x00,0x00,0x00,0x00,0x06,0x58,0x00,0x00,0x06,0x00,0x00,0x0C,0x00,0x80,0xAF,0xA0,0x00,0x00,0x00,0x00,0x01,0x60,0x80,0xFF,0x01,0x00,0x00,0x06,0x00,0x00,0x50,0xD0,0x00,0x00,0x00,0x80,0x00,0x40,0x78,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xA0,0x00,0x00,0x00,0x40,0x00,0x80,0x04,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xD0,0x00,0x00,0xFF,0xFF,0x0F,0x80,0x04,0x00,0x00,0x00,0xF0,0x00,0x00,0x80,0x03,0xA8,0x00,0x00,0x55,0x55,0xF5,0xFF,0xFF,0xFF,0x0F,0x00,0xAE,0x00,0x00,0x60,0x04,0xD4,0x0F,0x00,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x0E,0x80,0xD5,0x00,0x00,0x1C,0x00,0x78,0x35,0x00,0x55,0x55,0x55,0x55,0x55,0x55,0x0F,0xC0,0xAA,0xFF,0xE1,0x03,0x00,0x0C,0x6A,0x00,0xAA,0xAA,0xAA,0xAA,0xAA,0xEA,0x0A,0x60,0x81,0x01,0x1E,0x60,0x00,0x06,0xD4,0x00,0x55,0x55,0x55,0x55,0x55,0x75,0x0D,0x20,0x00,0x03,0x00,0x10,0x00,0x03,0xA8,0x01,0xAA,0xAA,0xAA,0xAA,0xAA,0xAE,0x0A,0x20,0x00,0x0F,0x00,0x2E,0x80,0x01,0x50,0x03,0x55,0x55,0x55,0x55,0x55,0x57,0x3D,0x3E,0x80,0xF5,0xFF,0x05,0x40,0x01,0xA8,0x02,0xAA,0xAA,0xAA,0xAA,0xEA,0xAA,0xCA,0x21,0x80,0xAA,0xAA,0x02,0xA0,0x00,0x50,0x03,0xFF,0xFF,0xFF,0xFF,0x7F,0x55,0x0D,0x20,0x80,0x55,0x55,0x01,0xD0,0x00,0xE8,0x07,0x88,0x88,0x88,0x88,0xB8,0xAA,0x0A,0x20,0x40,0xAA,0x02,0x00,0xAA,0x00,0x18,0x18,0x55,0x55,0x55,0x55,0x57,0x55,0x0D,0x20,0x40,0x00,0x00,0x00,0x55,0x00,0x04,0x20,0x22,0x22,0x22,0xA2,0xB3,0xAA,0x0A,0x40,0x40,0x00,0x00,0x80,0x6A,0x00,0x02,0x20,0x55,0x55,0x55,0x75,0x55,0x55,0x0D,0x80,0x40,0x00,0x00,0x40,0x7D,0x00,0x01,0x40,0x88,0x88,0x88,0x98,0xB8,0xAA,0x0A,0x00,0x21,0x00,0x00,0xA0,0x47,0x80,0x00,0x40,0x55,0x55,0x55,0x57,0x55,0x55,0x0D,0x00,0x3E,0x00,0x00,0xD0,0x40,0x80,0x00,0x40,0xFF,0xFF,0xFF,0x23,0xB2,0xAA,0x0A,0x00,0x00,0x00,0x00,0x6A,0x40,0x40,0x00,0x80,0x01,0x00,0x80,0x55,0x55,0x55,0x0D,0x00,0x00,0x00,0x40,0x35,0x40,0x40,0x00,0x80,0x01,0x00,0x80,0x88,0xB8,0xAA,0x0A,0x00,0x00,0x00,0xA0,0x1A,0x40,0x20,0x00,0x80,0x01,0x00,0x80,0x55,0x55,0x55,0x0D,0x00,0x00,0x00,0x54,0x15,0x40,0x20,0x00,0x80,0x31,0xFC,0x8F,0x22,0xB2,0xAA,0x0A,0x00,0x00,0x80,0xAA,0x0A,0x40,0x10,0x00,0x80,0x49,0x02,0x90,0x55,0x55,0x55,0x0D,0x00,0x00,0x50,0x55,0x0D,0x80,0x10,0x00,0x80,0x49,0x02,0x90,0x88,0xB8,0xAA,0x2A,0x00,0x80,0xAA,0xAA,0x0E,0x80,0x08,0x00,0x80,0x31,0x02,0x90,0x55,0x55,0x55,0x5D,0x55,0x55,0x55,0x55,0x01,0x00,0x07,0x00,0x80,0x01,0x02,0x90,0x22,0xB2,0xAA,0xF6,0xAA,0xEA,0xFF,0xFF,0x01,0x00,0x04,0x00,0x40,0x11,0xFC,0x8F,0x55,0x55,0x55,0x85,0xD7,0x1F,0x00,0x00,0x1E,0x00,0x04,0x00,0x40,0x29,0x00,0x80,0x88,0xB8,0xAA,0x06,0x6C,0x00,0x00,0x00,0x20,0x00,0x04,0x00,0x20,0x29,0x00,0x80,0x55,0x55,0x55,0x05,0x38,0x00,0x00,0x00,0x40,0x00,0x04,0x00,0x20,0x15,0x00,0x80,0x22,0xB2,0xAA,0x06,0x10,0x00,0x00,0x00,0x80,0x00,0x04,0x00,0x20,0x0B,0x00,0x80,0x55,0x55,0x55,0x05,0x10,0x00,0x00,0x00,0x00,0x03,0x04,0x00,0x10,}; @@ -98,15 +62,6 @@ const uint8_t *_I_ButtonRight_4x7[] = {_I_ButtonRight_4x7_0}; const uint8_t _I_ButtonCenter_7x7_0[] = {0x1C,0x22,0x5D,0x5D,0x5D,0x22,0x1C,}; const uint8_t *_I_ButtonCenter_7x7[] = {_I_ButtonCenter_7x7_0}; -const uint8_t _I_FX_SittingB_40x27_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x07,0x00,0x00,0x00,0xFC,0x0F,0x00,0x00,0x00,0xFE,0x0F,0x00,0x00,0x00,0xFE,0x0F,0x00,0x00,0x00,0xF8,0x0F,0x00,0x00,0xE0,0xFF,0x07,0x00,0x00,0xFF,0xFF,0x03,0x00,0xE0,0xFF,0xFF,0x03,0x00,0xF8,0xFF,0xFF,0x07,0x00,0xFC,0xFF,0xFF,0x07,0x00,0xFE,0xFF,0x7F,0x07,0xFC,0x7F,0x00,0x00,0x06,0xF8,0x07,0x00,0x00,0x04,0xE0,0x03,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,}; -const uint8_t *_I_FX_SittingB_40x27[] = {_I_FX_SittingB_40x27_0}; - -const uint8_t _I_BigGames_24x24_0[] = {0x00,0x3E,0x00,0x00,0x41,0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x41,0x00,0x00,0x3E,0x00,0x00,0x14,0x00,0x00,0x14,0x00,0x00,0x14,0x00,0xF8,0xF7,0x1F,0x08,0x14,0x10,0x84,0xF7,0x20,0xC4,0xF7,0x21,0xC2,0xFF,0x41,0x02,0x7F,0x40,0x01,0x00,0x80,0xFF,0xFF,0xFF,0x55,0x55,0xD5,0xAB,0xAA,0xAA,0x55,0x55,0xD5,0xFF,0xFF,0xFF,}; -const uint8_t *_I_BigGames_24x24[] = {_I_BigGames_24x24_0}; - -const uint8_t _I_BigProfile_24x24_0[] = {0x00,0x18,0x00,0x00,0x24,0x00,0x00,0x42,0x00,0x00,0x5A,0x00,0x00,0x5A,0x00,0x00,0x42,0x00,0x00,0x42,0x00,0xFE,0xFF,0x7F,0x01,0x00,0x80,0xF1,0x00,0x80,0xF9,0xF1,0xBF,0xF9,0x01,0x80,0xF9,0xF1,0xBF,0xF9,0x01,0x80,0xF1,0xB0,0x83,0x61,0x00,0x80,0x61,0xF0,0xBC,0xF1,0x00,0x80,0x09,0x01,0x80,0x05,0xF2,0xBB,0xFD,0x03,0x80,0x01,0x00,0x80,0x01,0x00,0x80,0xFE,0xFF,0x7F,}; -const uint8_t *_I_BigProfile_24x24[] = {_I_BigProfile_24x24_0}; - const uint8_t _I_DolphinOkay_41x43_0[] = {0x00,0x00,0xE0,0x1F,0x00,0x00,0x00,0x00,0x1E,0xE0,0x00,0x00,0x00,0x80,0x01,0x00,0x07,0x00,0x00,0x60,0x00,0x00,0x18,0x00,0x00,0x10,0x00,0x00,0x20,0x00,0x00,0x08,0x00,0x00,0x40,0x00,0x00,0x04,0x00,0x00,0x80,0x00,0x00,0x04,0x00,0x00,0x80,0x00,0x00,0x02,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x3E,0x00,0x00,0x80,0x00,0x00,0x7D,0x00,0x00,0x80,0x00,0x80,0xFE,0x00,0x00,0x80,0x00,0x40,0xE2,0x01,0x00,0x80,0x00,0x40,0xF2,0x01,0x00,0x80,0x00,0x40,0xFE,0x01,0x00,0x80,0x00,0x40,0xFE,0x05,0x00,0x80,0x00,0x40,0x7C,0x0B,0x00,0x80,0x00,0x80,0x80,0x15,0x00,0x80,0x00,0x00,0xFD,0x0A,0x00,0x00,0x01,0x00,0x02,0x15,0x00,0x00,0x01,0x00,0x01,0x0A,0x00,0x00,0xE1,0x07,0x00,0x06,0x00,0x80,0x1F,0x00,0x00,0x02,0x00,0xC0,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x00,0x20,0x00,0x00,0x08,0x00,0x00,0x20,0x00,0x00,0x04,0x00,0x00,0x10,0x00,0x00,0x02,0x00,0x00,0x08,0x00,0x00,0x01,0x00,0x00,0x04,0x00,0x00,0x01,0x00,0x80,0x03,0x00,0x00,0x01,0x00,0x70,0x00,0x00,0x00,0xF9,0x03,0x0F,0x00,0x00,0x00,0x06,0xFC,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0xC0,0x01,0x00,0x08,0x00,0x00,0x78,0x00,0x00,0x30,0x00,0xF8,0xAF,0x00,0x00,0xC0,0xFF,0xFF,0x57,0x00,0x00,0x00,0xF8,0xBF,0x2A,0x00,0x00,0x00,0xF8,0x57,0x15,0x00,0x00,0x00,0xF8,0xAB,0x02,0x00,0x00,}; const uint8_t *_I_DolphinOkay_41x43[] = {_I_DolphinOkay_41x43_0}; @@ -137,54 +92,9 @@ const uint8_t *_I_DolphinFirstStart7_61x51[] = {_I_DolphinFirstStart7_61x51_0}; const uint8_t _I_Flipper_young_80x60_0[] = {0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x83,0x21,0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x06,0xC3,0xD8,0x01,0x00,0x00,0x00,0x00,0xE0,0x3B,0x0C,0x86,0x31,0x07,0x00,0x00,0x00,0x00,0xC0,0x21,0x10,0x0C,0x21,0x0C,0x00,0x00,0x00,0x00,0x00,0xE7,0x60,0x18,0x62,0x14,0x00,0x00,0x00,0x00,0x00,0x8C,0xC1,0x10,0x46,0x24,0x00,0x00,0x00,0x00,0x00,0x18,0xC7,0x3F,0xC4,0x4C,0x00,0x00,0x00,0x00,0x00,0x10,0xFE,0xF3,0x87,0xC8,0x00,0x00,0x00,0x00,0x00,0xE0,0x0F,0x00,0x9C,0x50,0x01,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0xE0,0xD0,0x02,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,0x80,0x93,0x02,0x00,0x00,0x00,0x80,0x03,0x00,0x00,0x00,0x9C,0x04,0x00,0x00,0x00,0xC0,0x01,0x00,0x00,0x00,0x98,0x05,0x00,0x00,0x00,0x70,0x00,0x00,0x00,0x00,0x20,0x0D,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x40,0x15,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x80,0x15,0x00,0xF0,0x07,0x08,0x00,0x00,0x00,0x00,0x00,0x35,0x00,0x1E,0x38,0x0C,0x00,0x00,0x00,0x00,0x00,0x26,0x00,0x03,0xE0,0x04,0x00,0x00,0x00,0x00,0x00,0x24,0x80,0x01,0x80,0x07,0x00,0x00,0xF0,0xFF,0x01,0x5C,0x80,0x0F,0x00,0x04,0x00,0x00,0x18,0x00,0x03,0x48,0x80,0x1F,0x00,0x08,0x00,0x00,0xCC,0x7F,0x06,0x50,0x00,0x7F,0x00,0x30,0x00,0x00,0x26,0x80,0x0C,0x60,0x00,0xFE,0x01,0x40,0x00,0x00,0x13,0x00,0x09,0x40,0x00,0xFC,0x07,0x80,0x00,0x00,0x89,0x3F,0x12,0x80,0x00,0xF8,0x0F,0x00,0x03,0x80,0xC5,0x7F,0x14,0x00,0x00,0xF0,0x3F,0x00,0x0C,0x80,0xE4,0xFF,0x24,0x00,0x00,0xE0,0x7F,0x00,0x10,0x80,0xE2,0xFF,0x28,0x00,0x00,0xC0,0xFF,0x01,0x60,0x80,0xF2,0xE7,0x29,0x00,0x00,0x80,0xFF,0x03,0x80,0x81,0xF2,0xE7,0x29,0x00,0x00,0x00,0xFF,0x07,0x00,0x8E,0xF2,0xFF,0x29,0x00,0x00,0x00,0xFE,0x0F,0x00,0xB8,0xF2,0xFE,0x29,0x00,0x00,0x00,0xFC,0x1F,0x00,0xE0,0xF2,0xFC,0x29,0x00,0x00,0x00,0xF8,0x3F,0x00,0x00,0xFE,0xF9,0x69,0x01,0x00,0x00,0xF0,0x7F,0x00,0x00,0x82,0xFF,0xA4,0x02,0x00,0x00,0xE0,0xFF,0x00,0x00,0x00,0x7E,0x54,0x05,0x00,0x00,0xC0,0xFF,0x01,0x00,0x00,0x78,0xB2,0x0A,0xE0,0x01,0x80,0xFF,0x03,0x00,0x38,0x40,0x59,0x15,0x70,0xFE,0xFF,0xFF,0x0F,0x00,0xE0,0x80,0xA9,0x0A,0x90,0x00,0xF8,0x80,0x1F,0x00,0x80,0x01,0x57,0x15,0x10,0x03,0x0E,0x00,0x3F,0x00,0x00,0x03,0xAA,0x0A,0x10,0x9C,0x07,0x00,0x7C,0x00,0x00,0x02,0x54,0x15,0x20,0xF0,0x01,0x00,0xF8,0x01,0x06,0x06,0xA8,0x0A,0x20,0x00,0x0F,0x00,0xFC,0x0F,0x03,0x00,0x50,0x15,0x40,0x00,0xF8,0xFF,0xFF,0xFF,0x00,0x00,0xA0,0x0A,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x50,0x15,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0xA0,0x0A,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x50,0x05,0x00,0x3C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x7F,0x00,0x00,0x00,0x00,0x00,}; const uint8_t *_I_Flipper_young_80x60[] = {_I_Flipper_young_80x60_0}; -const uint8_t _I_BigBurger_24x24_0[] = {0xE0,0xFF,0x07,0x18,0x00,0x18,0x04,0x41,0x20,0x02,0x08,0x42,0x12,0x00,0x48,0x81,0x20,0x80,0x01,0x00,0x80,0x01,0x00,0x80,0xFE,0xFF,0x7F,0xFE,0xFF,0x77,0x31,0x18,0x8C,0x87,0xC3,0xE1,0x7C,0x3C,0x3E,0x04,0x00,0x20,0xFE,0xFF,0x7F,0x01,0x00,0x80,0xFF,0x1F,0xF8,0xAA,0x6A,0x6E,0x56,0xD5,0x55,0xFE,0xFF,0x7F,0x01,0x00,0x80,0x01,0x00,0x80,0x02,0x00,0x40,0xFC,0xFF,0x3F,}; -const uint8_t *_I_BigBurger_24x24[] = {_I_BigBurger_24x24_0}; - -const uint8_t _I_FX_Bang_32x6_0[] = {0x02,0x83,0xC0,0xC0,0x06,0x86,0x61,0x60,0x0C,0x86,0x61,0x30,0x18,0x0C,0x31,0x18,0x30,0x08,0x10,0x0C,0x00,0x00,0x00,0x00,}; -const uint8_t *_I_FX_Bang_32x6[] = {_I_FX_Bang_32x6_0}; - const uint8_t _I_DolphinFirstStart3_57x48_0[] = {0x00,0x00,0x00,0x80,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x38,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0xC0,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x04,0x00,0x00,0xF8,0x03,0x01,0x00,0x00,0x08,0x00,0x00,0x04,0xBC,0x00,0x00,0x00,0x10,0x00,0x00,0x02,0xC0,0x00,0x00,0x00,0x20,0x00,0x00,0x02,0x00,0x01,0x00,0x00,0x20,0x00,0x00,0x02,0x00,0x02,0x00,0x38,0x40,0x00,0x00,0x02,0x00,0x04,0x00,0x3E,0x40,0x00,0x00,0xF4,0x03,0x08,0x80,0x07,0x80,0x00,0x00,0x5C,0x0D,0x10,0xE0,0x01,0x80,0x00,0x00,0xA8,0x3A,0x20,0xE0,0x00,0x00,0x01,0x00,0x58,0x55,0x00,0xC0,0x01,0x00,0x01,0x00,0xB0,0xAA,0x00,0x80,0x07,0x00,0x01,0x00,0x60,0x55,0x01,0x00,0x1E,0x00,0x01,0x0E,0xC0,0xAA,0x02,0xE0,0x5C,0x00,0x01,0x11,0x80,0x55,0x05,0x00,0xA9,0x00,0x01,0x21,0x00,0xAB,0x0A,0x00,0x56,0x07,0x01,0x41,0x00,0x56,0x15,0x00,0xEC,0x08,0x01,0x81,0x00,0xBF,0x2A,0x00,0x34,0x08,0x01,0x01,0xF1,0xC0,0x57,0x00,0x0C,0x08,0x01,0x02,0x0A,0x00,0xBE,0x00,0x04,0x08,0x01,0x02,0x06,0x00,0x78,0x83,0x02,0x04,0x01,0x02,0x0C,0x00,0xF0,0x7F,0x01,0x04,0x01,0x02,0xF4,0x01,0xFE,0x81,0x00,0x04,0x01,0x04,0x08,0xFF,0x6B,0x40,0x00,0x02,0x01,0x04,0x88,0x55,0x1D,0x40,0x00,0x02,0x01,0x04,0x50,0xAA,0x06,0x20,0x00,0x02,0x01,0x04,0x30,0xD4,0x01,0x20,0x00,0x01,0x01,0x04,0x10,0x68,0x00,0x10,0x00,0x01,0x01,0x04,0x18,0x18,0x00,0x10,0x00,0x01,0x01,0x08,0x18,0x06,0x80,0x10,0x00,0x01,0x01,0x08,0xE8,0x01,0x60,0x08,0x80,0x00,0x01,0x08,0x08,0x00,0x18,0x08,0x80,0x00,0x00,0x08,0x10,0x00,0x06,0x08,0x80,0x00,0x00,0x08,0x60,0xE0,0x01,0x08,0x80,0x00,0x00,0x08,0x80,0x1F,0x00,0x08,0x80,0x00,0x00,0x08,0x80,0x04,0x00,0x04,0x00,0x01,0x00,0x08,0x80,0x04,0x00,0x04,0x00,0x01,0x00,0x10,0x00,0x03,0x00,0x04,0x00,0x01,0x00,0x10,0x00,0x03,0x00,0x04,0x00,0x01,0x00,0x10,0x00,0x01,0x00,0x04,0x00,0x02,0x00,0x10,0x00,0x01,0x00,0x04,0x00,0x02,0x00,0x10,0x80,0x00,0x00,0x04,0x00,0x02,0x00,0x10,0x80,0x00,0x00,0x04,0x00,0x06,0x00,}; const uint8_t *_I_DolphinFirstStart3_57x48[] = {_I_DolphinFirstStart3_57x48_0}; -const uint8_t _I_blackfish_25x17_0[] = {0x00,0x0E,0x00,0x00,0x00,0x1F,0x00,0x00,0x00,0x3F,0x80,0x01,0x80,0xFF,0xE0,0x01,0xE0,0xFF,0xF0,0x01,0xF0,0xFF,0xF3,0x01,0xF8,0xFF,0xFF,0x00,0xFC,0xFF,0xFF,0x00,0xFF,0xFF,0x7F,0x00,0xFF,0xFF,0xFF,0x00,0xFF,0xFF,0xFF,0x00,0xFF,0xFF,0xFF,0x01,0xFE,0xFF,0xFB,0x01,0xF8,0xFF,0xF1,0x01,0xE0,0x7F,0xC0,0x01,0x00,0x3F,0x00,0x00,0x00,0x3C,0x00,0x00,}; -const uint8_t *_I_blackfish_25x17[] = {_I_blackfish_25x17_0}; - -const uint8_t _I_blacklid_36x27_0[] = {0x00,0x80,0x1F,0x00,0x00,0x00,0xC0,0x3F,0x00,0x00,0x00,0xC0,0x3F,0x00,0x00,0x00,0x80,0x1F,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0xC0,0x3F,0x00,0x00,0x00,0xF8,0xFF,0x01,0x00,0x00,0xFE,0xFF,0x07,0x00,0x80,0xFF,0xFF,0x1F,0x00,0xC0,0xFF,0xFF,0x3F,0x00,0xE0,0xFF,0xFF,0x7F,0x00,0xF0,0xFF,0xFF,0xFF,0x00,0xF8,0xFF,0xFF,0xFF,0x01,0xFC,0xFF,0xFF,0xFF,0x03,0xFC,0xFF,0xFF,0xFF,0x03,0xFE,0xFF,0xFF,0xFF,0x07,0xFE,0xFF,0xFF,0xFF,0x07,0xFF,0xFF,0xFF,0xFF,0x0F,0xFF,0xFF,0xFF,0xFF,0x0F,0xFF,0xFF,0xFF,0xFF,0x0F,0xFF,0xFF,0xFF,0xFF,0x0F,0xFE,0xFF,0xFF,0xFF,0x07,0xFE,0xFF,0xFF,0xFF,0x07,0xFC,0xFF,0xFF,0xFF,0x03,0xF0,0xFF,0xFF,0xFF,0x00,0xC0,0xFF,0xFF,0x3F,0x00,0x00,0xFC,0xFF,0x03,0x00,}; -const uint8_t *_I_blacklid_36x27[] = {_I_blacklid_36x27_0}; - -const uint8_t _I_skeleton_25x17_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0x10,0x25,0xC0,0x00,0x08,0x49,0xA1,0x00,0x68,0x4A,0x92,0x00,0x64,0x4A,0x52,0x00,0x64,0xFE,0x5F,0x00,0x08,0x4A,0x92,0x00,0x08,0x4A,0xA1,0x00,0x10,0x29,0xC0,0x00,0xE0,0x04,0x00,0x00,}; -const uint8_t *_I_skeleton_25x17[] = {_I_skeleton_25x17_0}; - -const uint8_t _I_letterB_10x10_0[] = {0xFF,0x03,0x01,0x02,0x39,0x02,0x49,0x02,0x39,0x02,0x49,0x02,0x49,0x02,0x39,0x02,0x01,0x02,0xFF,0x03,}; -const uint8_t *_I_letterB_10x10[] = {_I_letterB_10x10_0}; - -const uint8_t _I_shit_25x17_0[] = {0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0xA0,0x00,0x00,0x00,0x30,0x01,0x00,0x00,0x18,0x01,0x00,0x00,0x0F,0x01,0x00,0x80,0x00,0x07,0x00,0x80,0xC0,0x08,0x00,0xC0,0x03,0x08,0x00,0x20,0x06,0x1E,0x00,0x20,0x30,0x13,0x00,0x20,0x00,0x10,0x00,0xC0,0x00,0x18,0x00,0x80,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; -const uint8_t *_I_shit_25x17[] = {_I_shit_25x17_0}; - -const uint8_t _I_letterC_10x10_0[] = {0xFF,0x03,0x01,0x02,0x31,0x02,0x49,0x02,0x09,0x02,0x09,0x02,0x49,0x02,0x31,0x02,0x01,0x02,0xFF,0x03,}; -const uint8_t *_I_letterC_10x10[] = {_I_letterC_10x10_0}; - -const uint8_t _I_active_plate_48x18_0[] = {0x08,0x00,0x00,0x00,0x00,0x10,0x0C,0x00,0x00,0x00,0x00,0x30,0x06,0x00,0x00,0x00,0x00,0x60,0x06,0x00,0x00,0x00,0x00,0x60,0x07,0x00,0x00,0x00,0x00,0xE0,0x0F,0x00,0x00,0x00,0x00,0xF0,0x0F,0x00,0x00,0x00,0x00,0xF0,0x1F,0x00,0x00,0x00,0x00,0xF8,0x3E,0x00,0x00,0x00,0x00,0x7C,0x7E,0x00,0x00,0x00,0x00,0x7E,0xFC,0x01,0x00,0x00,0x80,0x3F,0xF8,0x0F,0x00,0x00,0xF0,0x1F,0xF0,0x7F,0x00,0x00,0xFE,0x0F,0xE0,0xFF,0xFF,0xFF,0xFF,0x07,0x80,0xFF,0xFF,0xFF,0xFF,0x01,0x00,0xFE,0xFF,0xFF,0x7F,0x00,0x00,0xF0,0xFF,0xFF,0x0F,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,}; -const uint8_t *_I_active_plate_48x18[] = {_I_active_plate_48x18_0}; - -const uint8_t _I_fish_25x17_0[] = {0x00,0x0E,0x00,0x00,0x00,0x11,0x00,0x00,0x00,0x21,0x80,0x01,0x80,0xCD,0x60,0x01,0x60,0xC0,0x10,0x01,0x10,0x00,0x13,0x01,0x08,0x00,0x8C,0x00,0xC4,0x00,0x88,0x00,0xE3,0x00,0x40,0x00,0xE1,0x00,0x80,0x00,0x03,0x00,0x80,0x00,0x01,0x00,0x0C,0x01,0x0E,0x00,0x1B,0x01,0x38,0xC0,0x71,0x01,0xE0,0x7F,0xC0,0x01,0x00,0x3F,0x00,0x00,0x00,0x3C,0x00,0x00,}; -const uint8_t *_I_fish_25x17[] = {_I_fish_25x17_0}; - -const uint8_t _I_blackshit_25x17_0[] = {0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xF0,0x01,0x00,0x00,0xF8,0x01,0x00,0x00,0xFF,0x01,0x00,0x80,0xFF,0x07,0x00,0x80,0xFF,0x0F,0x00,0xC0,0xFF,0x0F,0x00,0xE0,0xFF,0x1F,0x00,0xE0,0xFF,0x1F,0x00,0xE0,0xFF,0x1F,0x00,0xC0,0xFF,0x1F,0x00,0x80,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; -const uint8_t *_I_blackshit_25x17[] = {_I_blackshit_25x17_0}; - -const uint8_t _I_lid_36x27_0[] = {0x00,0x80,0x1F,0x00,0x00,0x00,0x40,0x20,0x00,0x00,0x00,0x40,0x20,0x00,0x00,0x00,0x80,0x1F,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0xC0,0x3F,0x00,0x00,0x00,0x38,0xCF,0x01,0x00,0x00,0x06,0x00,0x06,0x00,0x80,0x01,0x00,0x18,0x00,0x40,0x00,0x80,0x21,0x00,0x20,0x00,0x00,0x46,0x00,0x10,0x00,0x00,0x8C,0x00,0x08,0x00,0x00,0x18,0x01,0x04,0x00,0x00,0x38,0x02,0x04,0x00,0x00,0x70,0x02,0x02,0x00,0x00,0x70,0x04,0x02,0x00,0x00,0xE0,0x04,0x01,0x00,0x00,0xE0,0x08,0x01,0x00,0x00,0xC0,0x09,0x01,0x00,0x00,0xC0,0x09,0x01,0x00,0x00,0xC0,0x09,0x02,0x00,0x00,0xC0,0x07,0x02,0x00,0x00,0xC0,0x07,0x0C,0x00,0x00,0xE0,0x03,0x30,0x00,0x00,0xF0,0x00,0xC0,0x03,0x00,0x3C,0x00,0x00,0xFC,0xFF,0x03,0x00,}; -const uint8_t *_I_lid_36x27[] = {_I_lid_36x27_0}; - -const uint8_t _I_blackskeleton_25x17_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xF0,0x25,0xC0,0x00,0xF8,0x49,0xE1,0x00,0xF8,0x4B,0xF2,0x00,0xFC,0x4B,0x72,0x00,0xFC,0xFF,0x7F,0x00,0xF8,0x4B,0xF2,0x00,0xF8,0x4B,0xE1,0x00,0xF0,0x29,0xC0,0x00,0xE0,0x04,0x00,0x00,}; -const uint8_t *_I_blackskeleton_25x17[] = {_I_blackskeleton_25x17_0}; - -const uint8_t _I_letterA_10x10_0[] = {0xFF,0x03,0x01,0x02,0x31,0x02,0x49,0x02,0x79,0x02,0x49,0x02,0x49,0x02,0x49,0x02,0x01,0x02,0xFF,0x03,}; -const uint8_t *_I_letterA_10x10[] = {_I_letterA_10x10_0}; - -const uint8_t _I_plate_42x19_0[] = {0x00,0xF0,0xFF,0x3F,0x00,0x00,0x00,0x0E,0x00,0xC0,0x01,0x00,0xC0,0x01,0x00,0x00,0x0E,0x00,0x30,0x00,0x00,0x00,0x30,0x00,0x08,0x00,0x00,0x00,0x40,0x00,0x04,0x00,0x00,0x00,0x80,0x00,0x02,0x00,0x00,0x00,0x00,0x01,0x02,0x00,0x00,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x00,0x02,0x01,0x00,0x00,0x00,0x00,0x02,0x01,0x00,0x00,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x00,0x01,0x02,0x00,0x00,0x00,0x00,0x01,0x04,0x00,0x00,0x00,0x80,0x00,0x08,0x00,0x00,0x00,0x40,0x00,0x30,0x00,0x00,0x00,0x30,0x00,0xC0,0x01,0x00,0x00,0x0E,0x00,0x00,0x0E,0x00,0xC0,0x01,0x00,0x00,0xF0,0xFF,0x3F,0x00,0x00,}; -const uint8_t *_I_plate_42x19[] = {_I_plate_42x19_0}; - const uint8_t _I_PassportBottom_128x17_0[] = {0x2C,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x8F,0x34,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x95,0x2C,0x00,0x00,0x00,0x00,0x00,0x00,0xA8,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x9A,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x95,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0xA8,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x9A,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x95,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0xA8,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x9A,0xF2,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x8F,0xF9,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x0D,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x05,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x05,0xF2,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x05,0xFA,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x1F,0x09,0x79,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,0xD5,0x80,0x55,0xD5,0x00,0xF3,0xCC,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0x6A,0x00,0xAB,0x6A,0x00,0x06,0x86,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x00,0xFE,0x3F,0x00,0xFC,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; const uint8_t *_I_PassportBottom_128x17[] = {_I_PassportBottom_128x17_0}; @@ -417,33 +327,6 @@ const uint8_t *_I_Medium_chip_22x21[] = {_I_Medium_chip_22x21_0}; const uint8_t _I_EMV_Chip_14x11_0[] = {0xFC,0x0F,0x02,0x10,0xC9,0x24,0x2F,0x3C,0x11,0x22,0x11,0x22,0x11,0x22,0x2F,0x3D,0xC9,0x24,0x02,0x10,0xFC,0x0F,}; const uint8_t *_I_EMV_Chip_14x11[] = {_I_EMV_Chip_14x11_0}; -const uint8_t _I_passport_happy1_43x45_0[] = {0x00,0xF8,0x3F,0x00,0x00,0x00,0x00,0x07,0xC0,0x00,0x00,0x00,0x80,0x00,0x00,0x03,0x00,0x00,0x40,0x00,0x00,0x04,0x00,0x00,0x20,0x00,0x00,0x08,0x70,0x00,0x10,0x00,0x00,0x10,0x8E,0x01,0x08,0x00,0x00,0xA0,0x01,0x02,0x08,0x00,0x00,0x60,0x00,0x02,0x04,0x00,0x00,0x30,0xC0,0x03,0x04,0x00,0x00,0x0C,0x10,0x02,0x02,0x70,0x00,0x06,0x0C,0x01,0x02,0xFC,0x01,0x01,0x02,0x01,0x02,0xFE,0x01,0x80,0x80,0x00,0x01,0xFF,0x03,0x40,0x40,0x00,0x01,0x2F,0x00,0x60,0x60,0x00,0x81,0x17,0x00,0xB0,0x20,0x00,0x41,0x0F,0x00,0x58,0x11,0x00,0x81,0x0A,0x00,0xAC,0x08,0x00,0x41,0x0D,0x00,0x56,0x05,0x00,0x81,0x8A,0x00,0xBF,0x06,0x00,0x40,0x85,0x80,0xFF,0x07,0x00,0x80,0x02,0xE3,0xC3,0x1F,0x00,0x00,0x00,0xFC,0x01,0x7F,0x00,0x00,0x00,0xF0,0x03,0xFC,0x03,0x00,0x00,0x80,0x3F,0xF0,0x07,0x00,0x00,0x00,0xC0,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x8E,0x03,0x00,0x00,0x04,0x00,0xD3,0x04,0x00,0x00,0x07,0x80,0x71,0x04,0x00,0xF0,0x01,0x80,0x61,0x44,0xFD,0x1F,0x00,0x80,0x61,0x88,0xAA,0x02,0x00,0x80,0x61,0x08,0x54,0x01,0x00,0xC0,0xC0,0x10,0xA8,0x01,0x00,0xC0,0xC0,0x10,0x40,0x01,0x00,0xC0,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x40,0x00,0x02,0x00,0x30,0xC0,0x80,0x00,0x02,0x00,0x38,0xC0,0x80,0x00,0x04,0x00,0x1C,0xC0,0x00,0x01,0x04,0x00,0x0E,0xC0,0x00,0x02,0x08,0x00,0x06,0xE0,0x01,0x0C,0x08,0x00,0x03,0xE0,0x01,0x70,0x10,0x00,0x01,0xF0,0x03,0x80,0x33,0x00,}; -const uint8_t *_I_passport_happy1_43x45[] = {_I_passport_happy1_43x45_0}; - -const uint8_t _I_passport_bad3_43x45_0[] = {0x00,0xC0,0xFF,0x01,0x00,0x00,0x00,0x30,0x00,0x02,0x00,0x00,0x00,0x0C,0x00,0x07,0x00,0x00,0x00,0x02,0xC0,0x18,0x00,0x00,0x00,0x01,0x20,0x20,0x00,0x00,0x80,0x01,0x10,0x40,0x00,0x00,0x40,0x01,0x08,0x80,0x00,0x00,0x20,0x01,0x08,0x80,0x00,0x00,0x10,0x01,0x08,0x00,0x01,0x00,0x10,0x01,0x04,0x50,0x01,0x00,0x08,0x02,0x04,0xAA,0x06,0x00,0x08,0xE2,0x07,0xD5,0x0F,0x00,0x04,0x14,0x88,0x3A,0x12,0x00,0x04,0xEC,0x50,0x07,0x12,0x00,0x04,0xF6,0xA1,0x04,0x14,0x00,0x02,0x8C,0x63,0x08,0x14,0x00,0x02,0x8E,0x26,0x08,0x14,0x00,0x02,0x8D,0x2B,0x08,0x14,0x00,0x02,0x4E,0x2C,0x04,0x14,0x00,0x02,0x35,0x28,0x04,0x12,0x00,0x02,0xFA,0x17,0x04,0x12,0x00,0x02,0x84,0xF9,0xFF,0x0F,0x00,0x02,0x02,0x07,0x04,0x08,0x00,0x02,0x00,0x00,0x08,0x10,0x00,0x02,0x00,0x00,0x10,0x20,0x00,0x03,0x00,0x00,0x20,0x40,0x00,0x02,0x00,0x00,0x40,0x80,0x00,0x0C,0xC0,0x01,0x80,0x00,0x01,0x30,0x20,0x06,0x00,0x01,0x02,0xC0,0x20,0x18,0x00,0x01,0x02,0x00,0x01,0x60,0x00,0x02,0x04,0x00,0x02,0x80,0x01,0x02,0x04,0x80,0x02,0x0F,0x06,0x04,0x04,0x00,0x02,0x3A,0x38,0xFC,0x07,0x01,0x02,0xD4,0xC0,0x07,0x03,0x0E,0x02,0xA8,0x03,0x80,0x00,0x70,0x02,0x40,0x1D,0x40,0x00,0x80,0x03,0x80,0xEA,0x3F,0x00,0x00,0x0C,0x00,0x55,0x35,0x00,0x00,0x30,0x00,0xAA,0x2A,0x00,0x00,0xC0,0x00,0x54,0x35,0x00,0x00,0x00,0x01,0xA0,0x6A,0x00,0x00,0x40,0x01,0x00,0x45,0x00,0x00,0x00,0x01,0x00,0x40,0x00,0x00,0x00,0x01,0x00,0x40,0x00,}; -const uint8_t *_I_passport_bad3_43x45[] = {_I_passport_bad3_43x45_0}; - -const uint8_t _I_passport_okay2_43x45_0[] = {0x00,0x00,0xE0,0x1F,0x00,0x00,0x00,0x00,0x9E,0xE3,0x00,0x00,0x00,0x80,0x61,0x00,0x07,0x00,0x00,0x60,0x10,0x00,0x18,0x00,0x00,0x10,0x08,0x00,0x20,0x00,0x00,0x08,0x04,0x00,0x40,0x00,0x00,0x04,0x04,0x00,0x80,0x00,0x00,0x04,0x02,0x00,0x80,0x00,0x00,0x02,0x03,0x00,0x00,0x01,0x00,0x01,0x01,0x00,0x00,0x01,0x00,0x01,0x03,0x00,0x00,0x02,0x80,0x80,0x05,0xFE,0x00,0x02,0x80,0x80,0x02,0x01,0x01,0x04,0x80,0x80,0x85,0x7C,0x02,0x04,0x80,0xFF,0x4A,0xFA,0x04,0x04,0x40,0x00,0x57,0xC5,0x04,0x00,0x40,0x01,0x78,0xE5,0x05,0x00,0x20,0x21,0x40,0xFD,0x15,0x00,0x20,0x21,0x40,0xFD,0x2D,0x00,0x20,0x21,0x40,0xF9,0x55,0x00,0x20,0x42,0x80,0x82,0x2C,0x00,0x20,0x42,0x80,0xFD,0x57,0x00,0x20,0x02,0x80,0x06,0x2A,0x00,0x40,0x00,0x78,0x02,0x14,0x00,0x40,0xE0,0x07,0x02,0x04,0x00,0x80,0x1F,0x00,0x00,0x00,0x00,0xC0,0x00,0x00,0x20,0x00,0x00,0x30,0x00,0x00,0x20,0x00,0x00,0x08,0x00,0x00,0x20,0x00,0x00,0x04,0x00,0x00,0x10,0x00,0x00,0x02,0x00,0x00,0x08,0x00,0x00,0x01,0x00,0x00,0x06,0x00,0x00,0x01,0x00,0x80,0x01,0x00,0x00,0x01,0x00,0x70,0x00,0x00,0x00,0xF9,0x00,0x0F,0x00,0x00,0x00,0x06,0xFF,0x00,0x00,0x06,0x00,0x04,0x00,0x00,0xC0,0x0B,0x00,0x08,0x00,0x00,0x78,0x05,0x00,0x30,0x00,0xF8,0xAF,0x02,0x00,0xC0,0xFF,0xFF,0x57,0x01,0x00,0x00,0xF8,0xBF,0x2A,0x00,0x00,0x00,0xF8,0x57,0x15,0x00,0x00,0x00,0xF8,0xAB,0x02,0x00,0x00,0x00,0xF8,0x55,0x01,0x00,0x00,0x00,0xF8,0xAA,0x00,0x00,0x00,}; -const uint8_t *_I_passport_okay2_43x45[] = {_I_passport_okay2_43x45_0}; - -const uint8_t _I_passport_bad2_43x45_0[] = {0x00,0xC0,0xFF,0x01,0x00,0x00,0x00,0x70,0x00,0x06,0x00,0x00,0x00,0xFC,0x07,0x18,0x00,0x00,0x00,0x02,0x1D,0x60,0x00,0x00,0x00,0x01,0x2A,0x80,0x00,0x00,0x80,0x00,0x50,0x00,0x01,0x00,0x40,0x00,0xA0,0x00,0x02,0x00,0x20,0x00,0xC0,0x00,0x04,0x00,0x10,0x00,0xA0,0x01,0x04,0x00,0x10,0x00,0x40,0x01,0x08,0x00,0x08,0xE0,0x81,0x02,0x08,0x00,0x08,0x18,0x06,0xE3,0x0F,0x00,0x04,0x04,0x88,0x1A,0x08,0x00,0x04,0x62,0x10,0x07,0x10,0x00,0x04,0xD2,0x91,0x41,0x14,0x00,0x02,0xCA,0x93,0x40,0x14,0x00,0x02,0xCA,0x66,0x44,0x14,0x00,0x02,0xCB,0x2F,0x44,0x14,0x00,0x82,0x8A,0x2F,0x44,0x14,0x00,0x02,0x15,0x14,0x04,0x10,0x00,0x82,0xFA,0x13,0x00,0x10,0x00,0x02,0x05,0x39,0xFC,0x0F,0x00,0x01,0x02,0xC6,0x03,0x08,0x00,0x01,0x00,0x00,0x00,0x10,0x00,0x01,0x00,0x00,0x00,0x20,0x00,0x01,0x00,0x00,0x00,0x40,0x00,0x01,0x00,0x00,0x00,0x80,0x00,0x01,0xC0,0x01,0x00,0x00,0x01,0x01,0x20,0x06,0x00,0x00,0x01,0x01,0x00,0x18,0x00,0x00,0x02,0x01,0x00,0x60,0x00,0x00,0x02,0x00,0x00,0x80,0x01,0x00,0x04,0x00,0x00,0x0F,0x06,0x00,0x04,0x00,0x00,0x3A,0x38,0xF8,0x07,0x00,0x00,0xD4,0xC0,0x07,0x02,0x00,0x00,0xA8,0x03,0x00,0x02,0x00,0x00,0x40,0x1D,0x80,0x01,0x00,0x00,0x80,0xEA,0x7F,0x00,0x00,0x00,0x00,0x55,0x0D,0x00,0x00,0x00,0x00,0xAA,0x0A,0x00,0x00,0x00,0x00,0x54,0x0D,0x00,0x00,0x00,0x00,0xA0,0x0A,0x00,0x00,0x00,0x00,0x00,0x15,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x10,0x00,}; -const uint8_t *_I_passport_bad2_43x45[] = {_I_passport_bad2_43x45_0}; - -const uint8_t _I_passport_okay3_43x45_0[] = {0x00,0x00,0xF0,0x1F,0x00,0x00,0x00,0x00,0x28,0xE0,0x00,0x00,0x00,0x00,0x5E,0x00,0x07,0x00,0x00,0x80,0xA1,0x00,0x1A,0x00,0x00,0x60,0x40,0x01,0x26,0x00,0x00,0x10,0x80,0x02,0x4A,0x00,0x00,0x08,0x80,0x02,0x85,0x00,0x00,0x04,0x00,0x01,0x83,0x00,0x00,0x02,0x00,0x01,0x05,0x01,0x00,0x02,0x00,0x02,0x03,0x01,0x00,0x01,0x00,0x82,0x01,0x02,0x00,0x01,0x00,0xFF,0x02,0x02,0x00,0xAB,0x80,0x80,0x01,0x04,0x00,0x55,0x41,0x3E,0x01,0x04,0x80,0xFF,0x22,0x41,0x02,0x04,0x40,0x40,0xA7,0xA2,0x02,0x02,0x40,0x40,0xB8,0x9C,0x06,0x02,0x20,0x20,0xA0,0x94,0x0A,0x02,0x20,0x20,0xA0,0x9C,0x06,0x01,0x20,0x20,0xA0,0xA2,0x0B,0x01,0x20,0x20,0xE0,0xC1,0x17,0x01,0x20,0x20,0xC0,0xFF,0x8B,0x00,0x20,0x40,0x80,0x03,0x95,0x00,0x40,0x40,0x78,0x01,0x4A,0x00,0x40,0xE0,0x1F,0x01,0x46,0x00,0x80,0x1F,0x05,0x00,0x40,0x00,0xC0,0xC0,0x02,0x20,0x80,0x00,0x30,0xB0,0x01,0x20,0x00,0x07,0x08,0x68,0x00,0x10,0x00,0x00,0x04,0x14,0x00,0x10,0x00,0x00,0x02,0x14,0x00,0x08,0x00,0x04,0x01,0x0A,0x00,0x04,0x00,0x02,0x01,0x0A,0x80,0x03,0x00,0x01,0x01,0x0A,0x70,0x00,0x00,0x01,0xF9,0x0A,0x0F,0x00,0x80,0x00,0x06,0xFF,0x00,0x00,0x86,0x00,0x04,0x00,0x00,0xC0,0x4B,0x00,0x08,0x00,0x00,0x78,0xA5,0x00,0x30,0x00,0xF8,0xAF,0x22,0x01,0xC0,0xFF,0xFF,0x57,0x41,0x02,0x00,0xF8,0xBF,0x2A,0x80,0x04,0x00,0xF8,0x57,0x15,0x00,0x01,0x00,0xF8,0xAB,0x02,0x00,0x02,0x00,0xF8,0x55,0x01,0x00,0x04,0x00,0xF8,0xAA,0x00,0x00,0x00,}; -const uint8_t *_I_passport_okay3_43x45[] = {_I_passport_okay3_43x45_0}; - -const uint8_t _I_passport_bad1_43x45_0[] = {0x00,0xC0,0x7F,0x00,0x00,0x00,0x00,0x30,0x80,0x03,0x00,0x00,0x00,0x0C,0x00,0x0C,0x00,0x00,0x00,0x02,0x00,0x30,0x00,0x00,0x00,0x01,0x00,0x40,0x00,0x00,0x80,0x00,0x00,0x80,0x00,0x00,0x40,0x00,0x00,0x00,0x01,0x00,0x20,0x00,0x00,0x00,0x02,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x10,0x00,0x02,0x00,0x04,0x00,0x08,0x00,0x04,0x00,0x04,0x00,0x08,0x00,0x04,0x00,0x04,0x00,0x04,0x00,0x08,0x00,0x08,0x00,0x04,0x60,0x30,0x00,0x08,0x00,0x04,0xD0,0x01,0x00,0x08,0x00,0x02,0xC8,0x03,0x00,0x08,0x00,0x02,0xCA,0x06,0x00,0x08,0x00,0x02,0xCD,0x0F,0x40,0x0D,0x00,0x02,0x8A,0x0F,0xA0,0x0A,0x00,0x02,0x15,0x04,0x50,0x05,0x00,0x02,0xFA,0x03,0xA8,0x06,0x00,0x02,0x04,0x01,0xF4,0x07,0x00,0x01,0x02,0x02,0x08,0x08,0x00,0x01,0x00,0x00,0x00,0x10,0x00,0x01,0x00,0x00,0x00,0x20,0x00,0x01,0x00,0x00,0x00,0x40,0x00,0x01,0x00,0x00,0x00,0x80,0x00,0x01,0xC0,0x01,0x00,0x00,0x01,0x01,0x20,0x06,0x00,0x00,0x01,0x01,0x00,0x18,0x00,0x00,0x02,0x01,0x00,0x60,0x00,0x00,0x02,0x00,0x00,0x80,0x01,0x00,0x04,0x00,0x00,0x0F,0x06,0x00,0x04,0x00,0x00,0x3A,0x38,0xF8,0x07,0x00,0x00,0xD4,0xC0,0x07,0x02,0x00,0x00,0xA8,0x03,0x00,0x02,0x00,0x00,0x40,0x1D,0x80,0x01,0x00,0x00,0x80,0xEA,0x7F,0x00,0x00,0x00,0x00,0x55,0x0D,0x00,0x00,0x00,0x00,0xAA,0x0A,0x00,0x00,0x00,0x00,0x54,0x0D,0x00,0x00,0x00,0x00,0xA0,0x0A,0x00,0x00,0x00,0x00,0x00,0x15,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x10,0x00,}; -const uint8_t *_I_passport_bad1_43x45[] = {_I_passport_bad1_43x45_0}; - -const uint8_t _I_passport_happy3_43x45_0[] = {0x00,0xFE,0x3F,0x00,0x00,0x00,0x80,0x05,0xE8,0x00,0x00,0x00,0x40,0x02,0xD4,0x07,0x00,0x00,0x20,0x01,0x68,0x08,0x00,0x00,0x10,0x01,0x14,0x10,0x70,0x00,0x08,0x01,0x0A,0x20,0x8E,0x01,0x08,0x02,0x05,0xE0,0x01,0x02,0x04,0xFE,0x0A,0x60,0x00,0x02,0x04,0x01,0x13,0xF0,0xC1,0x03,0x84,0x7C,0x22,0x0C,0x12,0x02,0x46,0x82,0x42,0x02,0x0C,0x01,0x4A,0xF9,0x82,0x01,0x02,0x01,0x4E,0xFD,0x42,0x80,0x80,0x00,0x7B,0xCF,0x23,0x40,0x40,0x00,0x55,0x27,0x1C,0x60,0x60,0x00,0x6A,0x1A,0x00,0xB0,0x20,0x00,0xC1,0x0C,0x00,0x58,0x11,0x00,0x81,0x09,0x00,0xAC,0x08,0x00,0x40,0x0F,0x00,0x56,0x05,0x00,0x80,0x8A,0x00,0xBF,0x06,0x00,0x41,0x85,0x80,0xFF,0x07,0x00,0x82,0x02,0xE3,0xC3,0x1F,0x00,0x04,0x00,0xFC,0x01,0x7F,0x00,0x08,0x00,0xF0,0x03,0xFC,0x03,0x10,0x00,0x80,0x3F,0xF0,0x07,0x20,0x00,0x00,0xC0,0xFF,0x07,0x21,0x00,0x00,0x00,0x00,0x04,0x23,0x8E,0x03,0x00,0x00,0x04,0x16,0xD3,0x04,0x00,0x00,0x07,0x8C,0x71,0x04,0x00,0xF0,0x01,0x98,0x61,0x44,0xFD,0x1F,0x00,0xB0,0x61,0x88,0xAA,0x02,0x00,0xE0,0x61,0x08,0x54,0x01,0x00,0xC0,0xC0,0x10,0xA8,0x01,0x00,0xC0,0xC0,0x10,0x40,0x01,0x00,0xC0,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x40,0x00,0x02,0x00,0x30,0xC0,0x80,0x00,0x02,0x00,0x38,0xC0,0x80,0x00,0x04,0x00,0x1C,0xC0,0x00,0x01,0x04,0x00,0x0E,0xC0,0x00,0x02,0x08,0x00,0x06,0xE0,0x01,0x0C,0x08,0x00,0x03,0xE0,0x01,0x70,0x10,0x00,0x01,0xF0,0x03,0x80,0x33,0x00,}; -const uint8_t *_I_passport_happy3_43x45[] = {_I_passport_happy3_43x45_0}; - -const uint8_t _I_passport_happy2_43x45_0[] = {0x00,0xF8,0x3F,0x00,0x00,0x00,0x00,0x07,0xC0,0x00,0x00,0x00,0x80,0x00,0x80,0x0F,0x00,0x00,0x40,0x1F,0x60,0x10,0x00,0x00,0xE0,0xEA,0x10,0x24,0x70,0x00,0x10,0x54,0x49,0x68,0x8E,0x01,0x08,0xA0,0x86,0xE8,0x01,0x02,0x08,0x78,0x05,0x61,0x00,0x02,0x04,0xC6,0x12,0x31,0xC0,0x03,0x04,0x01,0x23,0x0C,0x10,0x02,0x82,0x70,0x22,0x06,0x0C,0x01,0x82,0xFC,0x02,0x01,0x02,0x01,0x42,0xFE,0xC2,0x80,0x80,0x00,0x41,0xFF,0x23,0x40,0x40,0x00,0x41,0x2F,0x1C,0x60,0x60,0x00,0x41,0x16,0x00,0xB0,0x20,0x00,0xC1,0x08,0x00,0x58,0x11,0x00,0x81,0x0F,0x00,0xAC,0x08,0x00,0x41,0x0D,0x00,0x56,0x05,0x00,0x81,0x8A,0x00,0xBF,0x06,0x00,0x40,0x85,0x80,0xFF,0x07,0x00,0x80,0x02,0xE3,0xC3,0x1F,0x00,0x00,0x00,0xFC,0x01,0x7F,0x00,0x00,0x00,0xF0,0x03,0xFC,0x03,0x00,0x00,0x80,0x3F,0xF0,0x07,0x00,0x00,0x00,0xC0,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x8E,0x03,0x00,0x00,0x04,0x00,0xD3,0x04,0x00,0x00,0x07,0x80,0x71,0x04,0x00,0xF0,0x01,0x80,0x61,0x44,0xFD,0x1F,0x00,0x80,0x61,0x88,0xAA,0x02,0x00,0x80,0x61,0x08,0x54,0x01,0x00,0xC0,0xC0,0x10,0xA8,0x01,0x00,0xC0,0xC0,0x10,0x40,0x01,0x00,0xC0,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x20,0x00,0x02,0x00,0x60,0xC0,0x40,0x00,0x02,0x00,0x30,0xC0,0x80,0x00,0x02,0x00,0x38,0xC0,0x80,0x00,0x04,0x00,0x1C,0xC0,0x00,0x01,0x04,0x00,0x0E,0xC0,0x00,0x02,0x08,0x00,0x06,0xE0,0x01,0x0C,0x08,0x00,0x03,0xE0,0x01,0x70,0x10,0x00,0x01,0xF0,0x03,0x80,0x33,0x00,}; -const uint8_t *_I_passport_happy2_43x45[] = {_I_passport_happy2_43x45_0}; - -const uint8_t _I_passport_okay1_43x45_0[] = {0x00,0x00,0xE0,0x3F,0x00,0x00,0x00,0x00,0x1C,0xC0,0x01,0x00,0x00,0x00,0x03,0x00,0x06,0x00,0x00,0xC0,0x00,0x00,0x18,0x00,0x00,0x20,0x00,0x00,0x20,0x00,0x00,0x10,0x00,0x00,0x40,0x00,0x00,0x08,0x00,0x00,0x80,0x00,0x00,0x04,0x00,0x00,0x80,0x00,0x00,0x04,0x00,0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,0x02,0x00,0x01,0x00,0x00,0x00,0x02,0x00,0x01,0x00,0x7C,0x00,0x04,0x80,0x00,0x00,0xFA,0x00,0x04,0x80,0x00,0x00,0xFD,0x01,0x04,0x80,0x00,0x80,0xC4,0x03,0x00,0x80,0x00,0x80,0xE4,0x03,0x00,0x80,0x00,0x80,0xFC,0x03,0x00,0x80,0x00,0x80,0xFC,0x0B,0x00,0x80,0x00,0x80,0xF8,0x16,0x00,0x80,0x00,0x00,0x01,0x2B,0x00,0x80,0x00,0x00,0xFA,0x15,0x00,0x00,0x01,0x00,0x04,0x2A,0x00,0x00,0x01,0x00,0x02,0x14,0x00,0x00,0xE1,0x03,0x00,0x0C,0x00,0x00,0x1F,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x60,0x00,0x00,0x20,0x00,0x00,0x18,0x00,0x00,0x20,0x00,0x00,0x04,0x00,0x00,0x10,0x00,0x00,0x02,0x00,0x00,0x08,0x00,0x00,0x02,0x00,0x00,0x04,0x00,0x00,0x01,0x00,0x80,0x03,0x00,0x00,0x01,0x00,0x70,0x00,0x00,0x00,0xF9,0x03,0x0F,0x00,0x00,0x00,0x06,0xFC,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0xC0,0x01,0x00,0x08,0x00,0x00,0x78,0x00,0x00,0x30,0x00,0xF8,0xAF,0x00,0x00,0xC0,0xFF,0xFF,0x57,0x00,0x00,0x00,0xF8,0xBF,0x2A,0x00,0x00,0x00,0xF8,0x57,0x15,0x00,0x00,0x00,0xF8,0xAB,0x02,0x00,0x00,0x00,0xF8,0x55,0x01,0x00,0x00,0x00,0xF8,0xAA,0x00,0x00,0x00,}; -const uint8_t *_I_passport_okay1_43x45[] = {_I_passport_okay1_43x45_0}; - const uint8_t _I_Health_16x16_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x01,0x40,0x01,0x40,0x01,0x78,0x0F,0x08,0x08,0x78,0x0F,0x40,0x01,0x40,0x01,0xC0,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; const uint8_t *_I_Health_16x16[] = {_I_Health_16x16_0}; @@ -489,285 +372,6 @@ const uint8_t *_I_SDQuestion_35x43[] = {_I_SDQuestion_35x43_0}; const uint8_t _I_SDError_43x35_0[] = {0xFE,0xFF,0xFF,0xFF,0xFF,0x03,0x01,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0x3D,0x30,0x18,0x0C,0x06,0x04,0x3D,0x60,0x0C,0x18,0x03,0x04,0x01,0xC0,0x06,0xB0,0x01,0x04,0x3D,0x80,0x03,0xE0,0x00,0x04,0x3D,0x80,0x03,0xE0,0x00,0x04,0x01,0xC0,0x06,0xB0,0x01,0x04,0x3D,0x60,0x0C,0x18,0x03,0x04,0x3D,0x30,0x18,0x0C,0x06,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0xFC,0x3F,0x00,0x04,0x3D,0x00,0xFF,0xFF,0x00,0x04,0x01,0x80,0x1F,0xF9,0x01,0x04,0x3D,0xC0,0x2F,0xF2,0x03,0x04,0x3D,0xC0,0x5F,0xE4,0x03,0x04,0x01,0x80,0x83,0xE4,0x01,0x04,0x3D,0x08,0x80,0x20,0x10,0x04,0x3D,0x08,0x00,0x11,0x10,0x04,0x01,0x30,0x00,0x0E,0x0C,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x3D,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x04,0xFE,0xFF,0x00,0x00,0x00,0x04,0x00,0x00,0x01,0x1F,0x00,0x04,0x00,0x00,0x82,0x20,0x00,0x04,0x00,0x00,0xFC,0xC0,0xFF,0x03,}; const uint8_t *_I_SDError_43x35[] = {_I_SDError_43x35_0}; -const uint8_t _I_Console_74x67_4_0[] = 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-const uint8_t *_I_Console_74x67_4[] = {_I_Console_74x67_4_0}; - -const uint8_t _I_Console_74x67_5_0[] = 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-const uint8_t *_I_Console_74x67_7[] = {_I_Console_74x67_7_0}; - -const uint8_t _I_Console_74x67_6_0[] = 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-const uint8_t *_I_Console_74x67_6[] = {_I_Console_74x67_6_0}; - -const uint8_t _I_Console_74x67_2_0[] = 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-const uint8_t *_I_Console_74x67_2[] = {_I_Console_74x67_2_0}; - -const uint8_t _I_Console_74x67_3_0[] = 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-const uint8_t *_I_Console_74x67_3[] = {_I_Console_74x67_3_0}; - -const uint8_t _I_Console_74x67_1_0[] = 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-const uint8_t *_I_Console_74x67_0[] = {_I_Console_74x67_0_0}; - -const uint8_t _I_Console_74x67_8_0[] = 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-const uint8_t *_I_Console_74x67_8[] = {_I_Console_74x67_8_0}; - -const uint8_t _I_food8_61x98_0[] = 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-const uint8_t *_I_food8_61x98[] = {_I_food8_61x98_0}; - -const uint8_t _I_food5_61x98_0[] = 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-const uint8_t *_I_food5_61x98[] = {_I_food5_61x98_0}; - -const uint8_t _I_food3_61x98_0[] = 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-const uint8_t *_I_food3_61x98[] = {_I_food3_61x98_0}; - -const uint8_t _I_food9_61x98_0[] = 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-const uint8_t *_I_food9_61x98[] = {_I_food9_61x98_0}; - -const uint8_t _I_food12_61x98_0[] = 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-const uint8_t *_I_food12_61x98[] = {_I_food12_61x98_0}; - -const uint8_t _I_food4_61x98_0[] = 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-const uint8_t *_I_food4_61x98[] = {_I_food4_61x98_0}; - -const uint8_t _I_food2_61x98_0[] = 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-const uint8_t *_I_food2_61x98[] = {_I_food2_61x98_0}; - -const uint8_t _I_food7_61x98_0[] = 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-const uint8_t *_I_food7_61x98[] = {_I_food7_61x98_0}; - -const uint8_t _I_food11_61x98_0[] = 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-const uint8_t *_I_food11_61x98[] = {_I_food11_61x98_0}; - -const uint8_t _I_food1_61x98_0[] = 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-const uint8_t *_I_food1_61x98[] = {_I_food1_61x98_0}; - -const uint8_t _I_food6_61x98_0[] = 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-const uint8_t *_I_food6_61x98[] = {_I_food6_61x98_0}; - -const uint8_t _I_food10_61x98_0[] = 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-const uint8_t *_I_food10_61x98[] = {_I_food10_61x98_0}; - -const uint8_t _I_rightdown2_73x61_0[] = 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-const uint8_t *_I_rightdown2_73x61[] = {_I_rightdown2_73x61_0}; - -const uint8_t _I_black_upright2_73x61_0[] = 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-const uint8_t *_I_black_upright2_73x61[] = {_I_black_upright2_73x61_0}; - -const uint8_t _I_black_leftup1_73x61_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xFF,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0xFF,0xFF,0xF9,0x0F,0x00,0x00,0x00,0x00,0x00,0xE0,0xFF,0xFF,0xFF,0x1F,0x00,0x00,0x00,0x00,0x00,0xE0,0xFF,0xFF,0xFF,0x3F,0x00,0x00,0x00,0x00,0x00,0xC0,0xFF,0xFF,0xFF,0x3F,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x1F,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0xC0,0xFF,0xFF,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0xC0,0xFF,0xFF,0xFF,0x01,0x00,0x00,0x00,0x00,0x00,0xC0,0xFF,0xFF,0xFF,0x03,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0xFF,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0xFF,0xFF,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xFF,0xFF,0x01,0x00,0x00,0x00,0x00,0x00,0x3F,0xFC,0xFF,0xFF,0x03,0x38,0x00,0x00,0x00,0x00,0x1E,0xF8,0xFF,0xFF,0x0F,0x7C,0x00,0x00,0x00,0x00,0x0C,0xE0,0xFF,0xFF,0x3F,0xFE,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFF,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0xFF,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0xFF,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFC,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; -const uint8_t *_I_black_leftup1_73x61[] = {_I_black_leftup1_73x61_0}; - -const uint8_t _I_black_upleft1_73x61_0[] = 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-const uint8_t *_I_black_upleft1_73x61[] = {_I_black_upleft1_73x61_0}; - -const uint8_t _I_black_down2_73x61_0[] = 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-const uint8_t *_I_black_down2_73x61[] = {_I_black_down2_73x61_0}; - -const uint8_t _I_downleft3_73x61_0[] = 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-const uint8_t *_I_downleft3_73x61[] = {_I_downleft3_73x61_0}; - -const uint8_t _I_down2_73x61_0[] = 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-const uint8_t *_I_down2_73x61[] = {_I_down2_73x61_0}; - -const uint8_t _I_black_downright2_73x61_0[] = 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-const uint8_t *_I_black_downright2_73x61[] = {_I_black_downright2_73x61_0}; - -const uint8_t _I_black_downleft2_73x61_0[] = 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-const uint8_t *_I_black_downleft2_73x61[] = {_I_black_downleft2_73x61_0}; - -const uint8_t _I_up2_73x61_0[] = 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-const uint8_t *_I_up2_73x61[] = {_I_up2_73x61_0}; - -const uint8_t _I_right1_73x61_0[] = 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-const uint8_t *_I_right1_73x61[] = {_I_right1_73x61_0}; - -const uint8_t _I_black_up1_73x61_0[] = 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-const uint8_t *_I_black_up1_73x61[] = {_I_black_up1_73x61_0}; - -const uint8_t _I_upright1_73x61_0[] = 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-const uint8_t *_I_upright1_73x61[] = {_I_upright1_73x61_0}; - -const uint8_t _I_black_rightleft2_73x61_0[] = 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-const uint8_t *_I_black_rightleft2_73x61[] = {_I_black_rightleft2_73x61_0}; - -const uint8_t _I_black_right3_73x61_0[] = 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-const uint8_t *_I_black_right3_73x61[] = {_I_black_right3_73x61_0}; - -const uint8_t _I_upleft2_73x61_0[] = 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-const uint8_t *_I_upleft2_73x61[] = {_I_upleft2_73x61_0}; - -const uint8_t _I_black_downup3_73x61_0[] = 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-const uint8_t *_I_black_downup3_73x61[] = {_I_black_downup3_73x61_0}; - -const uint8_t _I_black_updown3_73x61_0[] = 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-const uint8_t *_I_black_updown3_73x61[] = {_I_black_updown3_73x61_0}; - -const uint8_t _I_leftup2_73x61_0[] = 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-const uint8_t *_I_leftup2_73x61[] = {_I_leftup2_73x61_0}; - -const uint8_t _I_leftdown2_73x61_0[] = 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-const uint8_t *_I_leftdown2_73x61[] = {_I_leftdown2_73x61_0}; - -const uint8_t _I_downup1_73x61_0[] = 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-const uint8_t *_I_downup1_73x61[] = {_I_downup1_73x61_0}; - -const uint8_t _I_updown1_73x61_0[] = 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-const uint8_t *_I_updown1_73x61[] = {_I_updown1_73x61_0}; - -const uint8_t _I_rightup1_73x61_0[] = 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-const uint8_t *_I_rightup1_73x61[] = {_I_rightup1_73x61_0}; - -const uint8_t _I_black_rightdown1_73x61_0[] = 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-const uint8_t *_I_black_rightdown1_73x61[] = {_I_black_rightdown1_73x61_0}; - -const uint8_t _I_downleft2_73x61_0[] = 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-const uint8_t *_I_downleft2_73x61[] = {_I_downleft2_73x61_0}; - -const uint8_t _I_downright1_73x61_0[] = 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-const uint8_t *_I_downright1_73x61[] = {_I_downright1_73x61_0}; - -const uint8_t _I_black_downright3_73x61_0[] = 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-const uint8_t *_I_black_downright3_73x61[] = {_I_black_downright3_73x61_0}; - -const uint8_t _I_black_downleft3_73x61_0[] = 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-const uint8_t *_I_black_downleft3_73x61[] = {_I_black_downleft3_73x61_0}; - -const uint8_t _I_rightleft1_73x61_0[] = 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-const uint8_t *_I_rightleft1_73x61[] = {_I_rightleft1_73x61_0}; - -const uint8_t _I_black_right2_73x61_0[] = 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-const uint8_t *_I_black_right2_73x61[] = {_I_black_right2_73x61_0}; - -const uint8_t _I_black_rightup2_73x61_0[] = 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-const uint8_t *_I_black_rightup2_73x61[] = {_I_black_rightup2_73x61_0}; - -const uint8_t _I_black_downup2_73x61_0[] = 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-const uint8_t *_I_black_downup2_73x61[] = {_I_black_downup2_73x61_0}; - -const uint8_t _I_black_updown2_73x61_0[] = 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-const uint8_t *_I_black_updown2_73x61[] = {_I_black_updown2_73x61_0}; - -const uint8_t _I_black_left1_73x61_0[] = 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-const uint8_t *_I_black_left1_73x61[] = {_I_black_left1_73x61_0}; - -const uint8_t _I_black_leftdown2_73x61_0[] = 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-const uint8_t *_I_black_leftdown2_73x61[] = {_I_black_leftdown2_73x61_0}; - -const uint8_t _I_left1_73x61_0[] = 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-const uint8_t *_I_left1_73x61[] = {_I_left1_73x61_0}; - -const uint8_t _I_rightup2_73x61_0[] = 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-const uint8_t *_I_rightup2_73x61[] = {_I_rightup2_73x61_0}; - -const uint8_t _I_black_rightdown2_73x61_0[] = 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-const uint8_t *_I_black_rightdown2_73x61[] = {_I_black_rightdown2_73x61_0}; - -const uint8_t _I_downup2_73x61_0[] = 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-const uint8_t *_I_downup2_73x61[] = {_I_downup2_73x61_0}; - -const uint8_t _I_updown2_73x61_0[] = 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-const uint8_t *_I_updown2_73x61[] = {_I_updown2_73x61_0}; - -const uint8_t _I_right3_73x61_0[] = 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-const uint8_t *_I_right3_73x61[] = {_I_right3_73x61_0}; - -const uint8_t _I_downright2_73x61_0[] = 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-const uint8_t *_I_downright2_73x61[] = {_I_downright2_73x61_0}; - -const uint8_t _I_downleft1_73x61_0[] = 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-const uint8_t *_I_downleft1_73x61[] = {_I_downleft1_73x61_0}; - -const uint8_t _I_black_rightup1_73x61_0[] = 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-const uint8_t *_I_black_rightup1_73x61[] = {_I_black_rightup1_73x61_0}; - -const uint8_t _I_black_right1_73x61_0[] = 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-const uint8_t *_I_black_right1_73x61[] = {_I_black_right1_73x61_0}; - -const uint8_t _I_rightleft2_73x61_0[] = 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-const uint8_t *_I_rightleft2_73x61[] = {_I_rightleft2_73x61_0}; - -const uint8_t _I_left2_73x61_0[] = 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-const uint8_t *_I_left2_73x61[] = {_I_left2_73x61_0}; - -const uint8_t _I_black_left2_73x61_0[] = 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-const uint8_t *_I_black_left2_73x61[] = {_I_black_left2_73x61_0}; - -const uint8_t _I_black_downup1_73x61_0[] = 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-const uint8_t *_I_black_downup1_73x61[] = {_I_black_downup1_73x61_0}; - -const uint8_t _I_black_updown1_73x61_0[] = 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-const uint8_t *_I_black_updown1_73x61[] = {_I_black_updown1_73x61_0}; - -const uint8_t _I_black_leftdown1_73x61_0[] = 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-const uint8_t *_I_black_leftdown1_73x61[] = {_I_black_leftdown1_73x61_0}; - -const uint8_t _I_downup3_73x61_0[] = 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-const uint8_t *_I_downup3_73x61[] = {_I_downup3_73x61_0}; - -const uint8_t _I_updown3_73x61_0[] = 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-const uint8_t *_I_updown3_73x61[] = {_I_updown3_73x61_0}; - -const uint8_t _I_black_leftup2_73x61_0[] = 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-const uint8_t *_I_black_leftup2_73x61[] = {_I_black_leftup2_73x61_0}; - -const uint8_t _I_black_upright1_73x61_0[] = 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-const uint8_t *_I_black_upright1_73x61[] = {_I_black_upright1_73x61_0}; - -const uint8_t _I_rightdown1_73x61_0[] = 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-const uint8_t *_I_rightdown1_73x61[] = {_I_rightdown1_73x61_0}; - -const uint8_t _I_right2_73x61_0[] = 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-const uint8_t *_I_right2_73x61[] = {_I_right2_73x61_0}; - -const uint8_t _I_black_downleft1_73x61_0[] = 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-const uint8_t *_I_black_downleft1_73x61[] = {_I_black_downleft1_73x61_0}; - -const uint8_t _I_down1_73x61_0[] = 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-const uint8_t *_I_down1_73x61[] = {_I_down1_73x61_0}; - -const uint8_t _I_black_downright1_73x61_0[] = 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-const uint8_t *_I_black_downright1_73x61[] = {_I_black_downright1_73x61_0}; - -const uint8_t _I_up1_73x61_0[] = 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-const uint8_t *_I_up1_73x61[] = {_I_up1_73x61_0}; - -const uint8_t _I_downright3_73x61_0[] = 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-const uint8_t *_I_downright3_73x61[] = {_I_downright3_73x61_0}; - -const uint8_t _I_black_down1_73x61_0[] = 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-const uint8_t *_I_black_down1_73x61[] = {_I_black_down1_73x61_0}; - -const uint8_t _I_black_upleft2_73x61_0[] = 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-const uint8_t *_I_black_upleft2_73x61[] = {_I_black_upleft2_73x61_0}; - -const uint8_t _I_upleft1_73x61_0[] = 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-const uint8_t *_I_upleft1_73x61[] = {_I_upleft1_73x61_0}; - -const uint8_t _I_black_rightleft1_73x61_0[] = 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-const uint8_t *_I_black_rightleft1_73x61[] = {_I_black_rightleft1_73x61_0}; - -const uint8_t _I_black_up2_73x61_0[] = 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-const uint8_t *_I_black_up2_73x61[] = {_I_black_up2_73x61_0}; - -const uint8_t _I_upright2_73x61_0[] = 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-const uint8_t *_I_upright2_73x61[] = {_I_upright2_73x61_0}; - -const uint8_t _I_leftdown1_73x61_0[] = 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-const uint8_t *_I_leftdown1_73x61[] = {_I_leftdown1_73x61_0}; - -const uint8_t _I_left3_73x61_0[] = 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-const uint8_t *_I_left3_73x61[] = {_I_left3_73x61_0}; - -const uint8_t _I_leftup1_73x61_0[] = 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-const uint8_t *_I_leftup1_73x61[] = {_I_leftup1_73x61_0}; - -const uint8_t _I_black_left3_73x61_0[] = {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x1F,0x00,0x00,0x00,0x0F,0x00,0x00,0xE0,0x0F,0xFC,0x1F,0x00,0x00,0xC0,0x1F,0x00,0x00,0xFC,0xFF,0xFF,0x0F,0x00,0x00,0xFF,0x1F,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x1F,0x00,0x80,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x3F,0x00,0xC0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x00,0xE0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x01,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x9F,0xFF,0x01,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x07,0xFE,0x01,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x01,0xF0,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x1F,0x00,0x00,0x00,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0x07,0x00,0x00,0x00,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0x01,0x00,0x00,0x00,0xE0,0xFF,0xFF,0xFF,0xFF,0x7F,0x00,0x00,0x00,0x00,0x00,0xF8,0xFF,0xFF,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0xFF,0x01,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xFF,0xFF,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x9F,0xFF,0x0F,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x07,0xFC,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF0,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,}; -const uint8_t *_I_black_left3_73x61[] = {_I_black_left3_73x61_0}; - const uint8_t _I_BadUsb_9x8_0[] = {0x01,0x01,0xBB,0x01,0xFE,0x00,0xFE,0x00,0xD6,0x00,0xD6,0x00,0x7C,0x00,0x38,0x00,}; const uint8_t *_I_BadUsb_9x8[] = {_I_BadUsb_9x8_0}; @@ -825,13 +429,6 @@ const uint8_t *_I_DolphinNice_96x59[] = {_I_DolphinNice_96x59_0}; const uint8_t _I_DolphinWait_61x59_0[] = {0x00,0x00,0x00,0xFE,0x0F,0x00,0x00,0x00,0x00,0x00,0xF0,0x01,0x70,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x80,0x01,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x06,0x00,0x00,0x00,0xC0,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x30,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x01,0xF0,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x0C,0x03,0x00,0x00,0x01,0x00,0x40,0x00,0xF2,0x05,0x00,0x00,0x01,0x00,0x40,0x00,0xF9,0x0B,0x00,0x80,0x03,0x00,0x00,0x00,0x3D,0x0F,0x00,0x80,0x02,0x00,0x00,0x80,0x3C,0x17,0x00,0x80,0x07,0x00,0x10,0x80,0xFC,0x17,0x00,0x80,0x07,0x00,0x10,0x80,0xFC,0x17,0x00,0x80,0x07,0x00,0x08,0x80,0xFC,0x17,0x80,0xFF,0x7F,0x00,0x08,0x80,0xF8,0x0B,0x60,0x00,0x80,0x01,0x00,0x40,0xF3,0x09,0x1C,0x00,0x00,0x06,0x04,0xA8,0x02,0x04,0x03,0x00,0x00,0x08,0x04,0x54,0x0D,0x83,0x00,0x00,0x00,0x08,0x00,0xAA,0xFF,0x00,0x00,0x00,0x00,0x10,0x02,0xD5,0x38,0x00,0x00,0x00,0x00,0x10,0x82,0x2A,0x40,0x00,0x00,0x00,0x00,0x10,0x00,0x15,0x80,0x00,0x00,0x00,0x00,0x10,0x82,0x0A,0x00,0x00,0x00,0xF8,0x3F,0x10,0x03,0x0D,0x00,0x00,0x00,0x07,0xC0,0x17,0x81,0x0A,0x00,0x00,0xE0,0x00,0x00,0x08,0x03,0x0D,0x04,0x00,0x1C,0x00,0x00,0x08,0x81,0x1A,0x04,0x00,0x03,0x00,0x00,0x08,0x03,0x15,0x04,0xC0,0x00,0x00,0x00,0x08,0x01,0x0A,0x08,0x30,0x00,0x00,0x00,0x04,0x03,0x00,0x30,0x0C,0x00,0x00,0x00,0x02,0x01,0x00,0xC0,0x03,0x00,0x00,0x00,0x01,0x03,0x00,0x00,0x00,0x00,0x00,0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x02,0x00,0x00,0x00,0x00,0x54,0x20,0x00,0x05,0x00,0x00,0x00,0x80,0xAA,0x1A,0x00,0x02,0x00,0x00,0x00,0x50,0x55,0x07,0x00,0x05,0x00,0x00,0x00,0xAA,0xAA,0x01,0x00,0x0A,0x00,0x00,0x40,0x7D,0xD5,0x01,0x00,0x15,0xFE,0xBF,0xEA,0x83,0xBF,0x01,0x00,0xEA,0x01,0xE0,0x3F,0x00,0x58,0x01,0x00,0x3D,0x00,0x80,0x63,0x00,0xA0,0x01,0x00,0x07,0x00,0xC0,0x80,0x00,0x40,0x01,0x00,0x00,0x00,0x40,0xBC,0x01,0x80,0x01,0x00,0x00,0x00,0x70,0x84,0x03,0x00,0x02,0x00,0x00,0x00,0x4E,0xC4,0x03,0x00,0x04,0x00,0x00,0x80,0xC1,0xF1,0x07,0x00,0x08,0x00,0x01,0x78,0x00,0xFF,0x0F,0x00,0x10,0x00,0x00,0x07,0x00,0xF0,0x0F,0x00,0x10,0x00,0x81,0x00,0x00,0xE0,0x1F,0x00,0x20,0x00,0x62,0x00,0x00,0xE0,0x1F,0x00,0x40,0x00,0x75,0x00,0x00,0xC0,0xFF,0x01,0x9F,0x00,0x6A,0x00,0x00,0xC0,0x03,0xFE,0xA0,0x00,0xF5,0x00,0x00,0x70,0x01,0x00,0x40,0x01,0xEA,0x1F,0x00,0xBE,0x02,0x00,0x40,0x02,0xD5,0xFF,0xFF,0x5F,0x05,0x00,0x20,0x02,}; const uint8_t *_I_DolphinWait_61x59[] = {_I_DolphinWait_61x59_0}; -const Icon A_FX_Sitting_40x27 = {.width=40,.height=27,.frame_count=2,.frame_rate=10,.frames=_A_FX_Sitting_40x27}; -const Icon A_MDIB_32x32 = {.width=32,.height=32,.frame_count=4,.frame_rate=10,.frames=_A_MDIB_32x32}; -const Icon A_MDI_32x32 = {.width=32,.height=32,.frame_count=4,.frame_rate=10,.frames=_A_MDI_32x32}; -const Icon A_MDWLB_32x32 = {.width=32,.height=32,.frame_count=3,.frame_rate=10,.frames=_A_MDWLB_32x32}; -const Icon A_MDWL_32x32 = {.width=32,.height=32,.frame_count=3,.frame_rate=10,.frames=_A_MDWL_32x32}; -const Icon A_MDWRB_32x32 = {.width=32,.height=32,.frame_count=3,.frame_rate=10,.frames=_A_MDWRB_32x32}; -const Icon A_MDWR_32x32 = {.width=32,.height=32,.frame_count=3,.frame_rate=10,.frames=_A_MDWR_32x32}; const Icon A_WatchingTV_128x64 = {.width=128,.height=64,.frame_count=5,.frame_rate=10,.frames=_A_WatchingTV_128x64}; const Icon A_Wink_128x64 = {.width=128,.height=64,.frame_count=9,.frame_rate=10,.frames=_A_Wink_128x64}; const Icon I_dir_10px = {.width=10,.height=10,.frame_count=1,.frame_rate=0,.frames=_I_dir_10px}; @@ -848,9 +445,6 @@ const Icon I_ButtonLeftSmall_3x5 = {.width=3,.height=5,.frame_count=1,.frame_rat const Icon I_Warning_30x23 = {.width=30,.height=23,.frame_count=1,.frame_rate=0,.frames=_I_Warning_30x23}; const Icon I_ButtonRight_4x7 = {.width=4,.height=7,.frame_count=1,.frame_rate=0,.frames=_I_ButtonRight_4x7}; const Icon I_ButtonCenter_7x7 = {.width=7,.height=7,.frame_count=1,.frame_rate=0,.frames=_I_ButtonCenter_7x7}; -const Icon I_FX_SittingB_40x27 = {.width=40,.height=27,.frame_count=1,.frame_rate=0,.frames=_I_FX_SittingB_40x27}; -const Icon I_BigGames_24x24 = {.width=24,.height=24,.frame_count=1,.frame_rate=0,.frames=_I_BigGames_24x24}; -const Icon I_BigProfile_24x24 = {.width=24,.height=24,.frame_count=1,.frame_rate=0,.frames=_I_BigProfile_24x24}; const Icon I_DolphinOkay_41x43 = {.width=41,.height=43,.frame_count=1,.frame_rate=0,.frames=_I_DolphinOkay_41x43}; const Icon I_DolphinFirstStart4_67x53 = {.width=67,.height=53,.frame_count=1,.frame_rate=0,.frames=_I_DolphinFirstStart4_67x53}; const Icon I_DolphinFirstStart2_59x51 = {.width=59,.height=51,.frame_count=1,.frame_rate=0,.frames=_I_DolphinFirstStart2_59x51}; @@ -861,22 +455,7 @@ const Icon I_DolphinFirstStart1_59x53 = {.width=59,.height=53,.frame_count=1,.fr const Icon I_DolphinFirstStart8_56x51 = {.width=56,.height=51,.frame_count=1,.frame_rate=0,.frames=_I_DolphinFirstStart8_56x51}; const Icon I_DolphinFirstStart7_61x51 = {.width=61,.height=51,.frame_count=1,.frame_rate=0,.frames=_I_DolphinFirstStart7_61x51}; const Icon I_Flipper_young_80x60 = {.width=80,.height=60,.frame_count=1,.frame_rate=0,.frames=_I_Flipper_young_80x60}; -const Icon I_BigBurger_24x24 = {.width=24,.height=24,.frame_count=1,.frame_rate=0,.frames=_I_BigBurger_24x24}; -const Icon I_FX_Bang_32x6 = {.width=32,.height=6,.frame_count=1,.frame_rate=0,.frames=_I_FX_Bang_32x6}; const Icon I_DolphinFirstStart3_57x48 = {.width=57,.height=48,.frame_count=1,.frame_rate=0,.frames=_I_DolphinFirstStart3_57x48}; -const Icon I_blackfish_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_blackfish_25x17}; -const Icon I_blacklid_36x27 = {.width=36,.height=27,.frame_count=1,.frame_rate=0,.frames=_I_blacklid_36x27}; -const Icon I_skeleton_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_skeleton_25x17}; -const Icon I_letterB_10x10 = {.width=10,.height=10,.frame_count=1,.frame_rate=0,.frames=_I_letterB_10x10}; -const Icon I_shit_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_shit_25x17}; -const Icon I_letterC_10x10 = {.width=10,.height=10,.frame_count=1,.frame_rate=0,.frames=_I_letterC_10x10}; -const Icon I_active_plate_48x18 = {.width=48,.height=18,.frame_count=1,.frame_rate=0,.frames=_I_active_plate_48x18}; -const Icon I_fish_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_fish_25x17}; -const Icon I_blackshit_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_blackshit_25x17}; -const Icon I_lid_36x27 = {.width=36,.height=27,.frame_count=1,.frame_rate=0,.frames=_I_lid_36x27}; -const Icon I_blackskeleton_25x17 = {.width=25,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_blackskeleton_25x17}; -const Icon I_letterA_10x10 = {.width=10,.height=10,.frame_count=1,.frame_rate=0,.frames=_I_letterA_10x10}; -const Icon I_plate_42x19 = {.width=42,.height=19,.frame_count=1,.frame_rate=0,.frames=_I_plate_42x19}; const Icon I_PassportBottom_128x17 = {.width=128,.height=17,.frame_count=1,.frame_rate=0,.frames=_I_PassportBottom_128x17}; const Icon I_DoorLeft_8x56 = {.width=8,.height=56,.frame_count=1,.frame_rate=0,.frames=_I_DoorLeft_8x56}; const Icon I_DoorLocked_10x56 = {.width=10,.height=56,.frame_count=1,.frame_rate=0,.frames=_I_DoorLocked_10x56}; @@ -926,15 +505,6 @@ const Icon A_U2F_14 = {.width=14,.height=14,.frame_count=4,.frame_rate=3,.frames const Icon A_iButton_14 = {.width=14,.height=14,.frame_count=7,.frame_rate=3,.frames=_A_iButton_14}; const Icon I_Medium_chip_22x21 = {.width=22,.height=21,.frame_count=1,.frame_rate=0,.frames=_I_Medium_chip_22x21}; const Icon I_EMV_Chip_14x11 = {.width=14,.height=11,.frame_count=1,.frame_rate=0,.frames=_I_EMV_Chip_14x11}; -const Icon I_passport_happy1_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_happy1_43x45}; -const Icon I_passport_bad3_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad3_43x45}; -const Icon I_passport_okay2_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_okay2_43x45}; -const Icon I_passport_bad2_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad2_43x45}; -const Icon I_passport_okay3_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_okay3_43x45}; -const Icon I_passport_bad1_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_bad1_43x45}; -const Icon I_passport_happy3_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_happy3_43x45}; -const Icon I_passport_happy2_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_happy2_43x45}; -const Icon I_passport_okay1_43x45 = {.width=43,.height=45,.frame_count=1,.frame_rate=0,.frames=_I_passport_okay1_43x45}; const Icon I_Health_16x16 = {.width=16,.height=16,.frame_count=1,.frame_rate=0,.frames=_I_Health_16x16}; const Icon I_FaceCharging_29x14 = {.width=29,.height=14,.frame_count=1,.frame_rate=0,.frames=_I_FaceCharging_29x14}; const Icon I_BatteryBody_52x28 = {.width=52,.height=28,.frame_count=1,.frame_rate=0,.frames=_I_BatteryBody_52x28}; @@ -950,99 +520,6 @@ const Icon I_RFIDDolphinSend_97x61 = {.width=97,.height=61,.frame_count=1,.frame const Icon I_RFIDDolphinReceive_97x61 = {.width=97,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_RFIDDolphinReceive_97x61}; const Icon I_SDQuestion_35x43 = {.width=35,.height=43,.frame_count=1,.frame_rate=0,.frames=_I_SDQuestion_35x43}; const Icon I_SDError_43x35 = {.width=43,.height=35,.frame_count=1,.frame_rate=0,.frames=_I_SDError_43x35}; -const Icon I_Console_74x67_4 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_4}; -const Icon I_Console_74x67_5 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_5}; -const Icon I_Console_74x67_7 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_7}; -const Icon I_Console_74x67_6 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_6}; -const Icon I_Console_74x67_2 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_2}; -const Icon I_Console_74x67_3 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_3}; -const Icon I_Console_74x67_1 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_1}; -const Icon I_Console_74x67_0 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_0}; -const Icon I_Console_74x67_8 = {.width=74,.height=67,.frame_count=1,.frame_rate=0,.frames=_I_Console_74x67_8}; -const Icon I_food8_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food8_61x98}; -const Icon I_food5_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food5_61x98}; -const Icon I_food3_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food3_61x98}; -const Icon I_food9_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food9_61x98}; -const Icon I_food12_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food12_61x98}; -const Icon I_food4_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food4_61x98}; -const Icon I_food2_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food2_61x98}; -const Icon I_food7_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food7_61x98}; -const Icon I_food11_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food11_61x98}; -const Icon I_food1_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food1_61x98}; -const Icon I_food6_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food6_61x98}; -const Icon I_food10_61x98 = {.width=61,.height=98,.frame_count=1,.frame_rate=0,.frames=_I_food10_61x98}; -const Icon I_rightdown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightdown2_73x61}; -const Icon I_black_upright2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_upright2_73x61}; -const Icon I_black_leftup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_leftup1_73x61}; -const Icon I_black_upleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_upleft1_73x61}; -const Icon I_black_down2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_down2_73x61}; -const Icon I_downleft3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downleft3_73x61}; -const Icon I_down2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_down2_73x61}; -const Icon I_black_downright2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downright2_73x61}; -const Icon I_black_downleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downleft2_73x61}; -const Icon I_up2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_up2_73x61}; -const Icon I_right1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_right1_73x61}; -const Icon I_black_up1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_up1_73x61}; -const Icon I_upright1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_upright1_73x61}; -const Icon I_black_rightleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightleft2_73x61}; -const Icon I_black_right3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_right3_73x61}; -const Icon I_upleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_upleft2_73x61}; -const Icon I_black_downup3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downup3_73x61}; -const Icon I_black_updown3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_updown3_73x61}; -const Icon I_leftup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_leftup2_73x61}; -const Icon I_leftdown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_leftdown2_73x61}; -const Icon I_downup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downup1_73x61}; -const Icon I_updown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_updown1_73x61}; -const Icon I_rightup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightup1_73x61}; -const Icon I_black_rightdown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightdown1_73x61}; -const Icon I_downleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downleft2_73x61}; -const Icon I_downright1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downright1_73x61}; -const Icon I_black_downright3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downright3_73x61}; -const Icon I_black_downleft3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downleft3_73x61}; -const Icon I_rightleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightleft1_73x61}; -const Icon I_black_right2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_right2_73x61}; -const Icon I_black_rightup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightup2_73x61}; -const Icon I_black_downup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downup2_73x61}; -const Icon I_black_updown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_updown2_73x61}; -const Icon I_black_left1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_left1_73x61}; -const Icon I_black_leftdown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_leftdown2_73x61}; -const Icon I_left1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_left1_73x61}; -const Icon I_rightup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightup2_73x61}; -const Icon I_black_rightdown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightdown2_73x61}; -const Icon I_downup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downup2_73x61}; -const Icon I_updown2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_updown2_73x61}; -const Icon I_right3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_right3_73x61}; -const Icon I_downright2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downright2_73x61}; -const Icon I_downleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downleft1_73x61}; -const Icon I_black_rightup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightup1_73x61}; -const Icon I_black_right1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_right1_73x61}; -const Icon I_rightleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightleft2_73x61}; -const Icon I_left2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_left2_73x61}; -const Icon I_black_left2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_left2_73x61}; -const Icon I_black_downup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downup1_73x61}; -const Icon I_black_updown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_updown1_73x61}; -const Icon I_black_leftdown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_leftdown1_73x61}; -const Icon I_downup3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downup3_73x61}; -const Icon I_updown3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_updown3_73x61}; -const Icon I_black_leftup2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_leftup2_73x61}; -const Icon I_black_upright1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_upright1_73x61}; -const Icon I_rightdown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_rightdown1_73x61}; -const Icon I_right2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_right2_73x61}; -const Icon I_black_downleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downleft1_73x61}; -const Icon I_down1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_down1_73x61}; -const Icon I_black_downright1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_downright1_73x61}; -const Icon I_up1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_up1_73x61}; -const Icon I_downright3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_downright3_73x61}; -const Icon I_black_down1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_down1_73x61}; -const Icon I_black_upleft2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_upleft2_73x61}; -const Icon I_upleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_upleft1_73x61}; -const Icon I_black_rightleft1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_rightleft1_73x61}; -const Icon I_black_up2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_up2_73x61}; -const Icon I_upright2_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_upright2_73x61}; -const Icon I_leftdown1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_leftdown1_73x61}; -const Icon I_left3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_left3_73x61}; -const Icon I_leftup1_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_leftup1_73x61}; -const Icon I_black_left3_73x61 = {.width=73,.height=61,.frame_count=1,.frame_rate=0,.frames=_I_black_left3_73x61}; const Icon I_BadUsb_9x8 = {.width=9,.height=8,.frame_count=1,.frame_rate=0,.frames=_I_BadUsb_9x8}; const Icon I_PlaceholderR_30x13 = {.width=30,.height=13,.frame_count=1,.frame_rate=0,.frames=_I_PlaceholderR_30x13}; const Icon I_Background_128x8 = {.width=128,.height=8,.frame_count=1,.frame_rate=0,.frames=_I_Background_128x8}; diff --git a/assets/compiled/assets_icons.h b/assets/compiled/assets_icons.h index 5534ca71..1ae1b19a 100644 --- a/assets/compiled/assets_icons.h +++ b/assets/compiled/assets_icons.h @@ -1,13 +1,6 @@ #pragma once #include -extern const Icon A_FX_Sitting_40x27; -extern const Icon A_MDIB_32x32; -extern const Icon A_MDI_32x32; -extern const Icon A_MDWLB_32x32; -extern const Icon A_MDWL_32x32; -extern const Icon A_MDWRB_32x32; -extern const Icon A_MDWR_32x32; extern const Icon A_WatchingTV_128x64; extern const Icon A_Wink_128x64; extern const Icon I_dir_10px; @@ -24,9 +17,6 @@ extern const Icon I_ButtonLeftSmall_3x5; extern const Icon I_Warning_30x23; extern const Icon I_ButtonRight_4x7; extern const Icon I_ButtonCenter_7x7; -extern const Icon I_FX_SittingB_40x27; -extern const Icon I_BigGames_24x24; -extern const Icon I_BigProfile_24x24; extern const Icon I_DolphinOkay_41x43; extern const Icon I_DolphinFirstStart4_67x53; extern const Icon I_DolphinFirstStart2_59x51; @@ -37,22 +27,7 @@ extern const Icon I_DolphinFirstStart1_59x53; extern const Icon I_DolphinFirstStart8_56x51; extern const Icon I_DolphinFirstStart7_61x51; extern const Icon I_Flipper_young_80x60; -extern const Icon I_BigBurger_24x24; -extern const Icon I_FX_Bang_32x6; extern const Icon I_DolphinFirstStart3_57x48; -extern const Icon I_blackfish_25x17; -extern const Icon I_blacklid_36x27; -extern const Icon I_skeleton_25x17; -extern const Icon I_letterB_10x10; -extern const Icon I_shit_25x17; -extern const Icon I_letterC_10x10; -extern const Icon I_active_plate_48x18; -extern const Icon I_fish_25x17; -extern const Icon I_blackshit_25x17; -extern const Icon I_lid_36x27; -extern const Icon I_blackskeleton_25x17; -extern const Icon I_letterA_10x10; -extern const Icon I_plate_42x19; extern const Icon I_PassportBottom_128x17; extern const Icon I_DoorLeft_8x56; extern const Icon I_DoorLocked_10x56; @@ -102,15 +77,6 @@ extern const Icon A_U2F_14; extern const Icon A_iButton_14; extern const Icon I_Medium_chip_22x21; extern const Icon I_EMV_Chip_14x11; -extern const Icon I_passport_happy1_43x45; -extern const Icon I_passport_bad3_43x45; -extern const Icon I_passport_okay2_43x45; -extern const Icon I_passport_bad2_43x45; -extern const Icon I_passport_okay3_43x45; -extern const Icon I_passport_bad1_43x45; -extern const Icon I_passport_happy3_43x45; -extern const Icon I_passport_happy2_43x45; -extern const Icon I_passport_okay1_43x45; extern const Icon I_Health_16x16; extern const Icon I_FaceCharging_29x14; extern const Icon I_BatteryBody_52x28; @@ -126,99 +92,6 @@ extern const Icon I_RFIDDolphinSend_97x61; extern const Icon I_RFIDDolphinReceive_97x61; extern const Icon I_SDQuestion_35x43; extern const Icon I_SDError_43x35; -extern const Icon I_Console_74x67_4; -extern const Icon I_Console_74x67_5; -extern const Icon I_Console_74x67_7; -extern const Icon I_Console_74x67_6; -extern const Icon I_Console_74x67_2; -extern const Icon I_Console_74x67_3; -extern const Icon I_Console_74x67_1; -extern const Icon I_Console_74x67_0; -extern const Icon I_Console_74x67_8; -extern const Icon I_food8_61x98; -extern const Icon I_food5_61x98; -extern const Icon I_food3_61x98; -extern const Icon I_food9_61x98; -extern const Icon I_food12_61x98; -extern const Icon I_food4_61x98; -extern const Icon I_food2_61x98; -extern const Icon I_food7_61x98; -extern const Icon I_food11_61x98; -extern const Icon I_food1_61x98; -extern const Icon I_food6_61x98; -extern const Icon I_food10_61x98; -extern const Icon I_rightdown2_73x61; -extern const Icon I_black_upright2_73x61; -extern const Icon I_black_leftup1_73x61; -extern const Icon I_black_upleft1_73x61; -extern const Icon I_black_down2_73x61; -extern const Icon I_downleft3_73x61; -extern const Icon I_down2_73x61; -extern const Icon I_black_downright2_73x61; -extern const Icon I_black_downleft2_73x61; -extern const Icon I_up2_73x61; -extern const Icon I_right1_73x61; -extern const Icon I_black_up1_73x61; -extern const Icon I_upright1_73x61; -extern const Icon I_black_rightleft2_73x61; -extern const Icon I_black_right3_73x61; -extern const Icon I_upleft2_73x61; -extern const Icon I_black_downup3_73x61; -extern const Icon I_black_updown3_73x61; -extern const Icon I_leftup2_73x61; -extern const Icon I_leftdown2_73x61; -extern const Icon I_downup1_73x61; -extern const Icon I_updown1_73x61; -extern const Icon I_rightup1_73x61; -extern const Icon I_black_rightdown1_73x61; -extern const Icon I_downleft2_73x61; -extern const Icon I_downright1_73x61; -extern const Icon I_black_downright3_73x61; -extern const Icon I_black_downleft3_73x61; -extern const Icon I_rightleft1_73x61; -extern const Icon I_black_right2_73x61; -extern const Icon I_black_rightup2_73x61; -extern const Icon I_black_downup2_73x61; -extern const Icon I_black_updown2_73x61; -extern const Icon I_black_left1_73x61; -extern const Icon I_black_leftdown2_73x61; -extern const Icon I_left1_73x61; -extern const Icon I_rightup2_73x61; -extern const Icon I_black_rightdown2_73x61; -extern const Icon I_downup2_73x61; -extern const Icon I_updown2_73x61; -extern const Icon I_right3_73x61; -extern const Icon I_downright2_73x61; -extern const Icon I_downleft1_73x61; -extern const Icon I_black_rightup1_73x61; -extern const Icon I_black_right1_73x61; -extern const Icon I_rightleft2_73x61; -extern const Icon I_left2_73x61; -extern const Icon I_black_left2_73x61; -extern const Icon I_black_downup1_73x61; -extern const Icon I_black_updown1_73x61; -extern const Icon I_black_leftdown1_73x61; -extern const Icon I_downup3_73x61; -extern const Icon I_updown3_73x61; -extern const Icon I_black_leftup2_73x61; -extern const Icon I_black_upright1_73x61; -extern const Icon I_rightdown1_73x61; -extern const Icon I_right2_73x61; -extern const Icon I_black_downleft1_73x61; -extern const Icon I_down1_73x61; -extern const Icon I_black_downright1_73x61; -extern const Icon I_up1_73x61; -extern const Icon I_downright3_73x61; -extern const Icon I_black_down1_73x61; -extern const Icon I_black_upleft2_73x61; -extern const Icon I_upleft1_73x61; -extern const Icon I_black_rightleft1_73x61; -extern const Icon I_black_up2_73x61; -extern const Icon I_upright2_73x61; -extern const Icon I_leftdown1_73x61; -extern const Icon I_left3_73x61; -extern const Icon I_leftup1_73x61; -extern const Icon I_black_left3_73x61; extern const Icon I_BadUsb_9x8; extern const Icon I_PlaceholderR_30x13; extern const Icon I_Background_128x8; diff --git a/assets/icons/Animations/FX_Sitting_40x27/frame_0.png b/assets/icons/Animations/FX_Sitting_40x27/frame_0.png deleted file mode 100644 index 22e3d38d..00000000 Binary files a/assets/icons/Animations/FX_Sitting_40x27/frame_0.png and /dev/null differ diff --git a/assets/icons/Animations/FX_Sitting_40x27/frame_1.png b/assets/icons/Animations/FX_Sitting_40x27/frame_1.png deleted file mode 100644 index 2438be9e..00000000 Binary files a/assets/icons/Animations/FX_Sitting_40x27/frame_1.png and /dev/null differ diff --git a/assets/icons/Animations/FX_Sitting_40x27/frame_rate b/assets/icons/Animations/FX_Sitting_40x27/frame_rate deleted file mode 100644 index 9a037142..00000000 --- a/assets/icons/Animations/FX_Sitting_40x27/frame_rate +++ /dev/null @@ -1 +0,0 @@ -10 \ No newline at end of file diff --git a/assets/icons/Animations/MDIB_32x32/frame_0.png b/assets/icons/Animations/MDIB_32x32/frame_0.png deleted file 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9a037142..00000000 --- a/assets/icons/Animations/MDIB_32x32/frame_rate +++ /dev/null @@ -1 +0,0 @@ -10 \ No newline at end of file diff --git a/assets/icons/Animations/MDI_32x32/frame_0.png b/assets/icons/Animations/MDI_32x32/frame_0.png deleted file mode 100644 index b71622f6..00000000 Binary files a/assets/icons/Animations/MDI_32x32/frame_0.png and /dev/null differ diff --git a/assets/icons/Animations/MDI_32x32/frame_1.png b/assets/icons/Animations/MDI_32x32/frame_1.png deleted file mode 100644 index f58938a9..00000000 Binary files a/assets/icons/Animations/MDI_32x32/frame_1.png and /dev/null differ diff --git a/assets/icons/Animations/MDI_32x32/frame_2.png b/assets/icons/Animations/MDI_32x32/frame_2.png deleted file mode 100644 index f58938a9..00000000 Binary files a/assets/icons/Animations/MDI_32x32/frame_2.png and /dev/null differ diff --git a/assets/icons/Animations/MDI_32x32/frame_3.png b/assets/icons/Animations/MDI_32x32/frame_3.png deleted file mode 100644 index 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index 444dceae..00000000 Binary files a/assets/icons/Animations/MDWRB_32x32/frame_3.png and /dev/null differ diff --git a/assets/icons/Animations/MDWRB_32x32/frame_rate b/assets/icons/Animations/MDWRB_32x32/frame_rate deleted file mode 100644 index 9a037142..00000000 --- a/assets/icons/Animations/MDWRB_32x32/frame_rate +++ /dev/null @@ -1 +0,0 @@ -10 \ No newline at end of file diff --git a/assets/icons/Animations/MDWR_32x32/frame_1.png b/assets/icons/Animations/MDWR_32x32/frame_1.png deleted file mode 100644 index d2e355a1..00000000 Binary files a/assets/icons/Animations/MDWR_32x32/frame_1.png and /dev/null differ diff --git a/assets/icons/Animations/MDWR_32x32/frame_2.png b/assets/icons/Animations/MDWR_32x32/frame_2.png deleted file mode 100644 index 522f1217..00000000 Binary files a/assets/icons/Animations/MDWR_32x32/frame_2.png and /dev/null differ diff --git a/assets/icons/Animations/MDWR_32x32/frame_3.png b/assets/icons/Animations/MDWR_32x32/frame_3.png deleted file mode 100644 index b01e463e..00000000 Binary files a/assets/icons/Animations/MDWR_32x32/frame_3.png and /dev/null differ diff --git a/assets/icons/Animations/MDWR_32x32/frame_rate b/assets/icons/Animations/MDWR_32x32/frame_rate deleted file mode 100644 index 9a037142..00000000 --- a/assets/icons/Animations/MDWR_32x32/frame_rate +++ /dev/null @@ -1 +0,0 @@ -10 \ No newline at end of file diff --git a/assets/icons/Dolphin/BigBurger_24x24.png b/assets/icons/Dolphin/BigBurger_24x24.png deleted file mode 100644 index 5533147c..00000000 Binary files a/assets/icons/Dolphin/BigBurger_24x24.png and /dev/null differ diff --git a/assets/icons/Dolphin/BigGames_24x24.png b/assets/icons/Dolphin/BigGames_24x24.png deleted file mode 100644 index a6e096f4..00000000 Binary files a/assets/icons/Dolphin/BigGames_24x24.png and /dev/null differ diff --git a/assets/icons/Dolphin/BigProfile_24x24.png b/assets/icons/Dolphin/BigProfile_24x24.png deleted file mode 100644 index 61b796e2..00000000 Binary files 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