[FL-2284] IR: Show universal remote loading (#1004)
* [FL-2131] IR: Show universal remote loading * Remove unused hal rtc. Gui: cleanup loading module. Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
@@ -40,8 +40,6 @@ ARRAY_DEF(ButtonMatrix, ButtonArray_t);
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struct ButtonPanel {
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View* view;
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ButtonPanelInputCallback input_callback;
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void* input_context;
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};
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typedef struct {
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@@ -51,8 +49,6 @@ typedef struct {
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uint16_t reserve_y;
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uint16_t selected_item_x;
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uint16_t selected_item_y;
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ButtonPanelDrawCallback draw_callback;
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void* draw_context;
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} ButtonPanelModel;
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static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y);
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@@ -72,7 +68,6 @@ ButtonPanel* button_panel_alloc() {
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view_allocate_model(button_panel->view, ViewModelTypeLocking, sizeof(ButtonPanelModel));
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view_set_draw_callback(button_panel->view, button_panel_view_draw_callback);
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view_set_input_callback(button_panel->view, button_panel_view_input_callback);
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button_panel->input_callback = NULL;
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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@@ -80,7 +75,6 @@ ButtonPanel* button_panel_alloc() {
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model->reserve_y = 0;
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model->selected_item_x = 0;
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model->selected_item_y = 0;
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model->draw_callback = NULL;
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ButtonMatrix_init(model->button_matrix);
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LabelList_init(model->labels);
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return true;
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@@ -216,8 +210,6 @@ static void button_panel_view_draw_callback(Canvas* canvas, void* _model) {
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canvas_set_font(canvas, label->font);
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canvas_draw_str(canvas, label->x, label->y, label->str);
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}
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if(model->draw_callback) model->draw_callback(canvas, model->draw_context);
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}
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static void button_panel_process_down(ButtonPanel* button_panel) {
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@@ -341,9 +333,7 @@ static bool button_panel_view_input_callback(InputEvent* event, void* context) {
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furi_assert(button_panel);
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bool consumed = false;
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if(button_panel->input_callback) {
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consumed = button_panel->input_callback(event, button_panel->input_context);
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} else if(event->type == InputTypeShort) {
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if(event->type == InputTypeShort) {
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switch(event->key) {
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case InputKeyUp:
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consumed = true;
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@@ -391,23 +381,3 @@ void button_panel_add_label(
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return true;
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});
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}
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void button_panel_set_popup_draw_callback(
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ButtonPanel* button_panel,
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ButtonPanelDrawCallback callback,
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void* context) {
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with_view_model(
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button_panel->view, (ButtonPanelModel * model) {
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model->draw_callback = callback;
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model->draw_context = context;
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return true;
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});
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}
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void button_panel_set_popup_input_callback(
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ButtonPanel* button_panel,
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ButtonPanelInputCallback callback,
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void* context) {
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button_panel->input_context = context;
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button_panel->input_callback = callback;
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}
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@@ -17,12 +17,6 @@ typedef struct ButtonPanel ButtonPanel;
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/** Callback type to call for handling selecting button_panel items */
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typedef void (*ButtonItemCallback)(void* context, uint32_t index);
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/** Callback type for additional drawings above main button_panel screen */
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typedef void (*ButtonPanelDrawCallback)(Canvas* canvas, void* _model);
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/** Callback type to intercept input events of button_panel */
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typedef bool (*ButtonPanelInputCallback)(InputEvent* event, void* context);
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/** Allocate new button_panel module.
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*
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* @return ButtonPanel instance
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@@ -106,34 +100,6 @@ void button_panel_add_label(
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Font font,
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const char* label_str);
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// TODO: [FL-1445] Have to replace callbacks above with additional popup-layer
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/** Set popup draw callback for button_panel module.
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*
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* Used to add popup drawings after main draw callback is done.
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*
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* @param button_panel ButtonPanel instance
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* @param callback callback function to set for draw event
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* @param context context to pass to callback
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*/
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void button_panel_set_popup_draw_callback(
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ButtonPanel* button_panel,
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ButtonPanelDrawCallback callback,
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void* context);
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/** Set popup input callback for button_panel module.
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*
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* Used to add popup input callback. It will intercept all input events for
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* current view.
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*
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* @param button_panel ButtonPanel instance
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* @param callback function to overwrite main input callbacks
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* @param context context to pass to callback
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*/
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void button_panel_set_popup_input_callback(
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ButtonPanel* button_panel,
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ButtonPanelInputCallback callback,
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void* context);
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#ifdef __cplusplus
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}
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#endif
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94
applications/gui/modules/loading.c
Normal file
94
applications/gui/modules/loading.c
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@@ -0,0 +1,94 @@
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#include <stdint.h>
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#include <furi.h>
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#include <assets_icons.h>
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#include <gui/icon_animation.h>
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#include <gui/elements.h>
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#include <gui/canvas.h>
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#include <gui/view.h>
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#include <input/input.h>
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#include "loading.h"
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struct Loading {
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View* view;
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};
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typedef struct {
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IconAnimation* icon;
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} LoadingModel;
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static void loading_draw_callback(Canvas* canvas, void* _model) {
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LoadingModel* model = (LoadingModel*)_model;
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uint8_t x = 7;
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uint8_t y = 40;
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uint8_t width = 49;
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uint8_t height = 47;
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elements_bold_rounded_frame(canvas, x, y, width, height);
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text(canvas, x + 7, y + 13, "Loading...");
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canvas_draw_icon_animation(canvas, x + 13, y + 19, model->icon);
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}
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static bool loading_input_callback(InputEvent* event, void* context) {
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furi_assert(context);
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return true;
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}
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static void loading_enter_callback(void* context) {
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furi_assert(context);
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Loading* instance = context;
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LoadingModel* model = view_get_model(instance->view);
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/* using Loading View in conjunction with several
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* Stack View obligates to reassign
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* Update callback, as it can be rewritten
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*/
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view_tie_icon_animation(instance->view, model->icon);
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icon_animation_start(model->icon);
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view_commit_model(instance->view, false);
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}
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static void loading_exit_callback(void* context) {
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furi_assert(context);
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Loading* instance = context;
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LoadingModel* model = view_get_model(instance->view);
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icon_animation_stop(model->icon);
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view_commit_model(instance->view, false);
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}
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Loading* loading_alloc(void) {
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Loading* instance = malloc(sizeof(Loading));
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instance->view = view_alloc();
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view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(LoadingModel));
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LoadingModel* model = view_get_model(instance->view);
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model->icon = icon_animation_alloc(&A_Loading_24);
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view_tie_icon_animation(instance->view, model->icon);
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view_commit_model(instance->view, false);
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view_set_context(instance->view, instance);
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view_set_draw_callback(instance->view, loading_draw_callback);
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view_set_input_callback(instance->view, loading_input_callback);
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view_set_enter_callback(instance->view, loading_enter_callback);
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view_set_exit_callback(instance->view, loading_exit_callback);
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return instance;
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}
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void loading_free(Loading* instance) {
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LoadingModel* model = view_get_model(instance->view);
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icon_animation_free(model->icon);
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view_commit_model(instance->view, false);
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furi_assert(instance);
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view_free(instance->view);
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free(instance);
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}
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View* loading_get_view(Loading* instance) {
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furi_assert(instance);
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furi_assert(instance->view);
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return instance->view;
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}
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35
applications/gui/modules/loading.h
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35
applications/gui/modules/loading.h
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@@ -0,0 +1,35 @@
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#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Loading anonymous structure */
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typedef struct Loading Loading;
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/** Allocate and initialize
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*
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* This View used to show system is doing some processing
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*
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* @return Loading View instance
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*/
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Loading* loading_alloc();
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/** Deinitialize and free Loading View
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*
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* @param instance Loading instance
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*/
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void loading_free(Loading* instance);
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/** Get Loading view
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*
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* @param instance Loading instance
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*
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* @return View instance that can be used for embedding
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*/
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View* loading_get_view(Loading* instance);
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#ifdef __cplusplus
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}
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#endif
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