[FL-3025] IR button overflow fix (#2115)
* Allow for more than 255 button_menu items * Allow more than 255 items in submenu * Fix button_menu_reset Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
parent
31a9a3f5f3
commit
2954ec6d97
@ -30,7 +30,7 @@ struct ButtonMenu {
|
|||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
ButtonMenuItemArray_t items;
|
ButtonMenuItemArray_t items;
|
||||||
uint8_t position;
|
size_t position;
|
||||||
const char* header;
|
const char* header;
|
||||||
} ButtonMenuModel;
|
} ButtonMenuModel;
|
||||||
|
|
||||||
@ -102,11 +102,9 @@ static void button_menu_view_draw_callback(Canvas* canvas, void* _model) {
|
|||||||
ButtonMenuModel* model = (ButtonMenuModel*)_model;
|
ButtonMenuModel* model = (ButtonMenuModel*)_model;
|
||||||
canvas_set_font(canvas, FontSecondary);
|
canvas_set_font(canvas, FontSecondary);
|
||||||
|
|
||||||
uint8_t item_position = 0;
|
const size_t active_screen = model->position / BUTTONS_PER_SCREEN;
|
||||||
int8_t active_screen = model->position / BUTTONS_PER_SCREEN;
|
const size_t items_size = ButtonMenuItemArray_size(model->items);
|
||||||
size_t items_size = ButtonMenuItemArray_size(model->items);
|
const size_t max_screen = items_size ? (items_size - 1) / BUTTONS_PER_SCREEN : 0;
|
||||||
int8_t max_screen = ((int16_t)items_size - 1) / BUTTONS_PER_SCREEN;
|
|
||||||
ButtonMenuItemArray_it_t it;
|
|
||||||
|
|
||||||
if(active_screen > 0) {
|
if(active_screen > 0) {
|
||||||
canvas_draw_icon(canvas, 28, 1, &I_InfraredArrowUp_4x8);
|
canvas_draw_icon(canvas, 28, 1, &I_InfraredArrowUp_4x8);
|
||||||
@ -125,6 +123,9 @@ static void button_menu_view_draw_callback(Canvas* canvas, void* _model) {
|
|||||||
furi_string_free(disp_str);
|
furi_string_free(disp_str);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
size_t item_position = 0;
|
||||||
|
ButtonMenuItemArray_it_t it;
|
||||||
|
|
||||||
for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
|
for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
|
||||||
ButtonMenuItemArray_next(it), ++item_position) {
|
ButtonMenuItemArray_next(it), ++item_position) {
|
||||||
if(active_screen == (item_position / BUTTONS_PER_SCREEN)) {
|
if(active_screen == (item_position / BUTTONS_PER_SCREEN)) {
|
||||||
@ -195,14 +196,14 @@ static void button_menu_process_ok(ButtonMenu* button_menu, InputType type) {
|
|||||||
if(item) {
|
if(item) {
|
||||||
if(item->type == ButtonMenuItemTypeControl) {
|
if(item->type == ButtonMenuItemTypeControl) {
|
||||||
if(type == InputTypeShort) {
|
if(type == InputTypeShort) {
|
||||||
if(item && item->callback) {
|
if(item->callback) {
|
||||||
item->callback(item->callback_context, item->index, type);
|
item->callback(item->callback_context, item->index, type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(item->type == ButtonMenuItemTypeCommon) {
|
if(item->type == ButtonMenuItemTypeCommon) {
|
||||||
if((type == InputTypePress) || (type == InputTypeRelease)) {
|
if((type == InputTypePress) || (type == InputTypeRelease)) {
|
||||||
if(item && item->callback) {
|
if(item->callback) {
|
||||||
item->callback(item->callback_context, item->index, type);
|
item->callback(item->callback_context, item->index, type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -341,7 +342,7 @@ void button_menu_set_selected_item(ButtonMenu* button_menu, uint32_t index) {
|
|||||||
button_menu->view,
|
button_menu->view,
|
||||||
ButtonMenuModel * model,
|
ButtonMenuModel * model,
|
||||||
{
|
{
|
||||||
uint8_t item_position = 0;
|
size_t item_position = 0;
|
||||||
ButtonMenuItemArray_it_t it;
|
ButtonMenuItemArray_it_t it;
|
||||||
for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
|
for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
|
||||||
ButtonMenuItemArray_next(it), ++item_position) {
|
ButtonMenuItemArray_next(it), ++item_position) {
|
||||||
|
@ -20,8 +20,8 @@ ARRAY_DEF(SubmenuItemArray, SubmenuItem, M_POD_OPLIST);
|
|||||||
typedef struct {
|
typedef struct {
|
||||||
SubmenuItemArray_t items;
|
SubmenuItemArray_t items;
|
||||||
const char* header;
|
const char* header;
|
||||||
uint8_t position;
|
size_t position;
|
||||||
uint8_t window_position;
|
size_t window_position;
|
||||||
} SubmenuModel;
|
} SubmenuModel;
|
||||||
|
|
||||||
static void submenu_process_up(Submenu* submenu);
|
static void submenu_process_up(Submenu* submenu);
|
||||||
@ -36,19 +36,19 @@ static void submenu_view_draw_callback(Canvas* canvas, void* _model) {
|
|||||||
|
|
||||||
canvas_clear(canvas);
|
canvas_clear(canvas);
|
||||||
|
|
||||||
uint8_t position = 0;
|
|
||||||
SubmenuItemArray_it_t it;
|
|
||||||
|
|
||||||
if(model->header) {
|
if(model->header) {
|
||||||
canvas_set_font(canvas, FontPrimary);
|
canvas_set_font(canvas, FontPrimary);
|
||||||
canvas_draw_str(canvas, 4, 11, model->header);
|
canvas_draw_str(canvas, 4, 11, model->header);
|
||||||
}
|
}
|
||||||
|
|
||||||
canvas_set_font(canvas, FontSecondary);
|
canvas_set_font(canvas, FontSecondary);
|
||||||
|
|
||||||
|
size_t position = 0;
|
||||||
|
SubmenuItemArray_it_t it;
|
||||||
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
|
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
|
||||||
SubmenuItemArray_next(it)) {
|
SubmenuItemArray_next(it)) {
|
||||||
uint8_t item_position = position - model->window_position;
|
const size_t item_position = position - model->window_position;
|
||||||
uint8_t items_on_screen = model->header ? 3 : 4;
|
const size_t items_on_screen = model->header ? 3 : 4;
|
||||||
uint8_t y_offset = model->header ? 16 : 0;
|
uint8_t y_offset = model->header ? 16 : 0;
|
||||||
|
|
||||||
if(item_position < items_on_screen) {
|
if(item_position < items_on_screen) {
|
||||||
@ -198,7 +198,7 @@ void submenu_set_selected_item(Submenu* submenu, uint32_t index) {
|
|||||||
submenu->view,
|
submenu->view,
|
||||||
SubmenuModel * model,
|
SubmenuModel * model,
|
||||||
{
|
{
|
||||||
uint32_t position = 0;
|
size_t position = 0;
|
||||||
SubmenuItemArray_it_t it;
|
SubmenuItemArray_it_t it;
|
||||||
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
|
for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it);
|
||||||
SubmenuItemArray_next(it)) {
|
SubmenuItemArray_next(it)) {
|
||||||
@ -208,7 +208,9 @@ void submenu_set_selected_item(Submenu* submenu, uint32_t index) {
|
|||||||
position++;
|
position++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(position >= SubmenuItemArray_size(model->items)) {
|
const size_t items_size = SubmenuItemArray_size(model->items);
|
||||||
|
|
||||||
|
if(position >= items_size) {
|
||||||
position = 0;
|
position = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -219,16 +221,12 @@ void submenu_set_selected_item(Submenu* submenu, uint32_t index) {
|
|||||||
model->window_position -= 1;
|
model->window_position -= 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8_t items_on_screen = model->header ? 3 : 4;
|
const size_t items_on_screen = model->header ? 3 : 4;
|
||||||
|
|
||||||
if(SubmenuItemArray_size(model->items) <= items_on_screen) {
|
if(items_size <= items_on_screen) {
|
||||||
model->window_position = 0;
|
model->window_position = 0;
|
||||||
} else {
|
} else if(model->window_position >= items_size - items_on_screen) {
|
||||||
if(model->window_position >=
|
model->window_position = items_size - items_on_screen;
|
||||||
(SubmenuItemArray_size(model->items) - items_on_screen)) {
|
|
||||||
model->window_position =
|
|
||||||
(SubmenuItemArray_size(model->items) - items_on_screen);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
true);
|
true);
|
||||||
@ -239,16 +237,18 @@ void submenu_process_up(Submenu* submenu) {
|
|||||||
submenu->view,
|
submenu->view,
|
||||||
SubmenuModel * model,
|
SubmenuModel * model,
|
||||||
{
|
{
|
||||||
uint8_t items_on_screen = model->header ? 3 : 4;
|
const size_t items_on_screen = model->header ? 3 : 4;
|
||||||
|
const size_t items_size = SubmenuItemArray_size(model->items);
|
||||||
|
|
||||||
if(model->position > 0) {
|
if(model->position > 0) {
|
||||||
model->position--;
|
model->position--;
|
||||||
if(((model->position - model->window_position) < 1) &&
|
if((model->position - model->window_position < 1) &&
|
||||||
model->window_position > 0) {
|
(model->window_position > 0)) {
|
||||||
model->window_position--;
|
model->window_position--;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
model->position = SubmenuItemArray_size(model->items) - 1;
|
model->position = items_size - 1;
|
||||||
if(model->position > (items_on_screen - 1)) {
|
if(model->position > items_on_screen - 1) {
|
||||||
model->window_position = model->position - (items_on_screen - 1);
|
model->window_position = model->position - (items_on_screen - 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -261,12 +261,13 @@ void submenu_process_down(Submenu* submenu) {
|
|||||||
submenu->view,
|
submenu->view,
|
||||||
SubmenuModel * model,
|
SubmenuModel * model,
|
||||||
{
|
{
|
||||||
uint8_t items_on_screen = model->header ? 3 : 4;
|
const size_t items_on_screen = model->header ? 3 : 4;
|
||||||
if(model->position < (SubmenuItemArray_size(model->items) - 1)) {
|
const size_t items_size = SubmenuItemArray_size(model->items);
|
||||||
|
|
||||||
|
if(model->position < items_size - 1) {
|
||||||
model->position++;
|
model->position++;
|
||||||
if((model->position - model->window_position) > (items_on_screen - 2) &&
|
if((model->position - model->window_position > items_on_screen - 2) &&
|
||||||
model->window_position <
|
(model->window_position < items_size - items_on_screen)) {
|
||||||
(SubmenuItemArray_size(model->items) - items_on_screen)) {
|
|
||||||
model->window_position++;
|
model->window_position++;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@ -284,7 +285,8 @@ void submenu_process_ok(Submenu* submenu) {
|
|||||||
submenu->view,
|
submenu->view,
|
||||||
SubmenuModel * model,
|
SubmenuModel * model,
|
||||||
{
|
{
|
||||||
if(model->position < (SubmenuItemArray_size(model->items))) {
|
const size_t items_size = SubmenuItemArray_size(model->items);
|
||||||
|
if(model->position < items_size) {
|
||||||
item = SubmenuItemArray_get(model->items, model->position);
|
item = SubmenuItemArray_get(model->items, model->position);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user