[FL-1448], [FL-1529] Introducing Scene Manager, NFC App refactoring and bug fixes (#575)

* gui: refactore ViewNavigator -> SceneManager
* view_dispatcher: remove scene controller, add custom and navigation cb
* scene_manager: rework scene controller, move AppScene from lib
* nfc: rework nfc scenes with new scene controller API
* view_dispatcher: crash on free if not all views were freed
* nfc: introduce scene declaration
* scene_manager: allocate and configure application scenes
* nfc: rework nfc with new Scene Manager API
* scene_manager: remove dublicated scene handlers allocation
* nfc: rework nfc app with new scene manager API
* view_dispatcher: add tick event
* scene_manager: add tick event type and handler
* nfc: rework notifications with tick event
* scene_manager: remove scene id from scene structure
* scene_manager: rename array -> stack, add documentation
* api-hal-nfc: remove listen activation processing
* nfc_scene_start: shorter submenu call
* nfc: fix nfc file name
* nfc: fix Retry in mifare ul success read
* nfc_cli: fix read timeout in nfc_detect CLI command

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-07-12 21:56:14 +03:00
committed by GitHub
parent 5ae3d60101
commit 3571b58d0a
65 changed files with 753 additions and 1218 deletions

View File

@@ -1,7 +1,3 @@
#include <nfc/scenes/nfc_scene_save_success.h>
#include <furi.h>
#include "../nfc_i.h"
#define SCENE_SAVE_SUCCESS_CUSTOM_EVENT (0UL)
@@ -26,13 +22,13 @@ const void nfc_scene_save_success_on_enter(void* context) {
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_save_success_on_event(void* context, uint32_t event) {
const bool nfc_scene_save_success_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
view_dispatcher_send_back_search_scene_event(
nfc->nfc_common.view_dispatcher, NfcSceneStart);
return true;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_SUCCESS_CUSTOM_EVENT) {
return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
}
}
return false;
}
@@ -50,17 +46,3 @@ const void nfc_scene_save_success_on_exit(void* context) {
popup_set_timeout(popup, 0);
popup_disable_timeout(popup);
}
AppScene* nfc_scene_save_success_alloc() {
AppScene* scene = furi_alloc(sizeof(AppScene));
scene->id = NfcSceneSaveSuccess;
scene->on_enter = nfc_scene_save_success_on_enter;
scene->on_event = nfc_scene_save_success_on_event;
scene->on_exit = nfc_scene_save_success_on_exit;
return scene;
}
void nfc_scene_save_success_free(AppScene* scene) {
free(scene);
}