cpp template application library (#232)
This commit is contained in:
parent
608d458b9a
commit
38d895956a
92
lib/app-template/app-template.cpp
Normal file
92
lib/app-template/app-template.cpp
Normal file
@ -0,0 +1,92 @@
|
||||
#include "flipper.h"
|
||||
#include "flipper_v2.h"
|
||||
#include "app-template.h"
|
||||
|
||||
/*
|
||||
To use this example you need to rename
|
||||
AppExampleState - class to hold app state
|
||||
AppExampleEvent - class to hold app event
|
||||
AppExample - app class
|
||||
app_cpp_example - function that launch app
|
||||
*/
|
||||
|
||||
// event enumeration type
|
||||
typedef uint8_t event_t;
|
||||
|
||||
// app state class
|
||||
class AppExampleState {
|
||||
public:
|
||||
// state data
|
||||
uint8_t example_data;
|
||||
|
||||
// state initializer
|
||||
AppExampleState() {
|
||||
example_data = 12;
|
||||
}
|
||||
};
|
||||
|
||||
// app events class
|
||||
class AppExampleEvent {
|
||||
public:
|
||||
// events enum
|
||||
static const event_t EventTypeTick = 0;
|
||||
static const event_t EventTypeKey = 1;
|
||||
|
||||
// payload
|
||||
union {
|
||||
InputEvent input;
|
||||
} value;
|
||||
|
||||
// event type
|
||||
event_t type;
|
||||
};
|
||||
|
||||
// our app derived from base AppTemplate class
|
||||
// with template variables <state, events>
|
||||
class AppExample : public AppTemplate<AppExampleState, AppExampleEvent> {
|
||||
public:
|
||||
void run();
|
||||
void render(CanvasApi* canvas);
|
||||
};
|
||||
|
||||
// start app
|
||||
void AppExample::run() {
|
||||
AppExampleEvent event;
|
||||
while(1) {
|
||||
if(get_event(&event, 1000)) {
|
||||
if(event.type == AppExampleEvent::EventTypeKey) {
|
||||
// press events
|
||||
if(event.value.input.state && event.value.input.input == InputBack) {
|
||||
printf("bye!\n");
|
||||
exit();
|
||||
}
|
||||
|
||||
if(event.value.input.state && event.value.input.input == InputUp) {
|
||||
// to read or write state you need to execute
|
||||
// acquire modify release state
|
||||
acquire_state();
|
||||
state.example_data = 24;
|
||||
release_state();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// signal to force gui update
|
||||
update_gui();
|
||||
};
|
||||
}
|
||||
|
||||
// render app
|
||||
void AppExample::render(CanvasApi* canvas) {
|
||||
// here you dont need to call acquire_state or release_state
|
||||
// to read or write app state, that already handled by caller
|
||||
canvas->set_color(canvas, ColorBlack);
|
||||
canvas->set_font(canvas, FontPrimary);
|
||||
canvas->draw_str(canvas, 2, state.example_data, "Example app");
|
||||
}
|
||||
|
||||
// app enter function
|
||||
extern "C" void app_cpp_example(void* p) {
|
||||
AppExample* app = new AppExample();
|
||||
app->run();
|
||||
}
|
107
lib/app-template/app-template.h
Normal file
107
lib/app-template/app-template.h
Normal file
@ -0,0 +1,107 @@
|
||||
#pragma once
|
||||
#include "callback-connector.h"
|
||||
#include "flipper.h"
|
||||
#include "flipper_v2.h"
|
||||
|
||||
// simple app class with template variables <state, events>
|
||||
template <class TState, class TEvent> class AppTemplate {
|
||||
public:
|
||||
AppTemplate();
|
||||
~AppTemplate();
|
||||
void input_callback(InputEvent* input_event, void* ctx);
|
||||
void draw_callback(CanvasApi* canvas, void* ctx);
|
||||
virtual void render(CanvasApi* canvas) = 0;
|
||||
Widget* widget;
|
||||
osMessageQueueId_t event_queue;
|
||||
TState state;
|
||||
ValueMutex state_mutex;
|
||||
GuiApi* gui;
|
||||
|
||||
void acquire_state(void);
|
||||
void release_state(void);
|
||||
bool get_event(TEvent* event, uint32_t timeout);
|
||||
void exit(void);
|
||||
void update_gui(void);
|
||||
};
|
||||
|
||||
template <class TState, class TEvent> AppTemplate<TState, TEvent>::AppTemplate() {
|
||||
// allocate events queue
|
||||
event_queue = osMessageQueueNew(10, sizeof(TEvent), NULL);
|
||||
|
||||
// allocate valuemutex
|
||||
// TODO: use plain os mutex?
|
||||
if(!init_mutex(&state_mutex, &state, sizeof(TState))) {
|
||||
printf("cannot create mutex\n");
|
||||
furiac_exit(NULL);
|
||||
}
|
||||
|
||||
// allocate widget
|
||||
widget = widget_alloc();
|
||||
|
||||
// connect widget with input callback
|
||||
auto input_cb_ref = cbc::obtain_connector(this, &AppTemplate::input_callback);
|
||||
widget_input_callback_set(widget, input_cb_ref, this);
|
||||
|
||||
// connect widget with draw callback
|
||||
auto draw_cb_ref = cbc::obtain_connector(this, &AppTemplate::draw_callback);
|
||||
widget_draw_callback_set(widget, draw_cb_ref, this);
|
||||
|
||||
// open gui and add widget
|
||||
gui = (GuiApi*)furi_open("gui");
|
||||
if(gui == NULL) {
|
||||
printf("gui is not available\n");
|
||||
furiac_exit(NULL);
|
||||
}
|
||||
gui->add_widget(gui, widget, GuiLayerFullscreen);
|
||||
}
|
||||
|
||||
template <class TState, class TEvent> AppTemplate<TState, TEvent>::~AppTemplate() {
|
||||
}
|
||||
|
||||
// generic input callback
|
||||
template <class TState, class TEvent>
|
||||
void AppTemplate<TState, TEvent>::input_callback(InputEvent* input_event, void* ctx) {
|
||||
AppTemplate* app = static_cast<AppTemplate*>(ctx);
|
||||
|
||||
TEvent event;
|
||||
event.type = TEvent::EventTypeKey;
|
||||
event.value.input = *input_event;
|
||||
osMessageQueuePut(app->event_queue, &event, 0, 0);
|
||||
}
|
||||
|
||||
// generic draw callback
|
||||
template <class TState, class TEvent>
|
||||
void AppTemplate<TState, TEvent>::draw_callback(CanvasApi* canvas, void* ctx) {
|
||||
AppTemplate* app = static_cast<AppTemplate*>(ctx);
|
||||
app->acquire_state();
|
||||
|
||||
canvas->clear(canvas);
|
||||
app->render(canvas);
|
||||
|
||||
app->release_state();
|
||||
}
|
||||
|
||||
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::acquire_state(void) {
|
||||
acquire_mutex(&state_mutex, osWaitForever);
|
||||
}
|
||||
|
||||
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::release_state(void) {
|
||||
release_mutex(&state_mutex, &state);
|
||||
}
|
||||
|
||||
template <class TState, class TEvent>
|
||||
bool AppTemplate<TState, TEvent>::get_event(TEvent* event, uint32_t timeout) {
|
||||
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, timeout);
|
||||
|
||||
return (event_status == osOK);
|
||||
}
|
||||
|
||||
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::exit(void) {
|
||||
// TODO remove all widgets create by app
|
||||
widget_enabled_set(widget, false);
|
||||
furiac_exit(NULL);
|
||||
}
|
||||
|
||||
template <class TState, class TEvent> void AppTemplate<TState, TEvent>::update_gui(void) {
|
||||
widget_update(widget);
|
||||
}
|
99
lib/callback-connector/callback-connector.h
Normal file
99
lib/callback-connector/callback-connector.h
Normal file
@ -0,0 +1,99 @@
|
||||
#ifndef CALLBACKCONNECTOR_H
|
||||
#define CALLBACKCONNECTOR_H
|
||||
#include <functional>
|
||||
namespace cbc {
|
||||
namespace Details {
|
||||
|
||||
template <std::size_t Tag, typename T, typename Ret, typename... Args> class FuncMemberWrapper {
|
||||
public:
|
||||
FuncMemberWrapper() = delete;
|
||||
using member_fun_t = Ret (T::*)(Args...);
|
||||
using const_member_fun_t = Ret (T::*)(Args...) const;
|
||||
static auto instantiate(T* t, member_fun_t ptr) {
|
||||
obj = t;
|
||||
member = ptr;
|
||||
return MetaCall;
|
||||
}
|
||||
|
||||
static auto instantiate(T* t, const_member_fun_t ptr) {
|
||||
obj = t;
|
||||
const_member = ptr;
|
||||
return ConstMetaCall;
|
||||
}
|
||||
|
||||
private:
|
||||
static auto MetaCall(Args... args) {
|
||||
return (*obj.*member)(args...);
|
||||
}
|
||||
static auto ConstMetaCall(Args... args) {
|
||||
return (*obj.*const_member)(args...);
|
||||
}
|
||||
static T* obj;
|
||||
static member_fun_t member;
|
||||
static const_member_fun_t const_member;
|
||||
};
|
||||
template <std::size_t Tag, typename T, typename Ret, typename... Args>
|
||||
T* FuncMemberWrapper<Tag, T, Ret, Args...>::obj{};
|
||||
|
||||
template <std::size_t Tag, typename T, typename Ret, typename... Args>
|
||||
typename FuncMemberWrapper<Tag, T, Ret, Args...>::member_fun_t
|
||||
FuncMemberWrapper<Tag, T, Ret, Args...>::member{};
|
||||
|
||||
template <std::size_t Tag, typename T, typename Ret, typename... Args>
|
||||
typename FuncMemberWrapper<Tag, T, Ret, Args...>::const_member_fun_t
|
||||
FuncMemberWrapper<Tag, T, Ret, Args...>::const_member{};
|
||||
|
||||
template <typename Functor, typename Ret, typename... Args> struct FunctorWrapper {
|
||||
public:
|
||||
static std::function<Ret(Args...)> functor;
|
||||
static auto instatiate(Functor fn) {
|
||||
functor = std::move(fn);
|
||||
return MetaCall;
|
||||
}
|
||||
|
||||
private:
|
||||
static auto MetaCall(Args... args) {
|
||||
return functor(args...);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename Functor, typename Ret, typename... Args>
|
||||
std::function<Ret(Args...)> FunctorWrapper<Functor, Ret, Args...>::functor;
|
||||
|
||||
template <typename Functor, typename Ret, typename T, typename... Args>
|
||||
auto deducer(Functor obj, Ret (T::*)(Args...) const) {
|
||||
return FunctorWrapper<Functor, Ret, Args...>::instatiate(std::move(obj));
|
||||
}
|
||||
|
||||
template <typename Functor, typename Ret, typename T, typename... Args>
|
||||
auto deducer(Functor obj, Ret (T::*)(Args...)) {
|
||||
return FunctorWrapper<Functor, Ret, Args...>::instatiate(std::move(obj));
|
||||
}
|
||||
|
||||
template <std::size_t tag, typename T, typename Ret, typename... Args>
|
||||
auto const_instantiate(T* t, Ret (T::*ptr)(Args...) const) {
|
||||
return FuncMemberWrapper<tag, T, Ret, Args...>::instantiate(t, ptr);
|
||||
}
|
||||
|
||||
template <std::size_t tag, typename T, typename Func> auto const_instantiate(T* t, Func ptr) {
|
||||
return const_instantiate(t, ptr);
|
||||
}
|
||||
|
||||
} //end of Details scope
|
||||
|
||||
template <std::size_t tag = 0, typename T, typename Ret, typename... Args>
|
||||
auto obtain_connector(T* t, Ret (T::*ptr)(Args...)) {
|
||||
return Details::FuncMemberWrapper<tag, T, Ret, Args...>::instantiate(t, ptr);
|
||||
}
|
||||
|
||||
template <std::size_t tag = 0, typename T, typename Ret, typename... Args>
|
||||
auto obtain_connector(T* t, Ret (T::*ptr)(Args...) const) {
|
||||
return Details::FuncMemberWrapper<tag, T, Ret, Args...>::instantiate(t, ptr);
|
||||
}
|
||||
|
||||
template <typename Functor> auto obtain_connector(Functor functor) {
|
||||
return Details::deducer(std::move(functor), &Functor::operator());
|
||||
}
|
||||
} //end of cbc scope
|
||||
|
||||
#endif // CALLBACKCONNECTOR_H
|
@ -45,3 +45,9 @@ C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/*.c)
|
||||
C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/source/*.c)
|
||||
C_SOURCES += $(wildcard $(ST25RFAL002_DIR)/source/st25r3916/*.c)
|
||||
endif
|
||||
|
||||
# callback connector (C to CPP) library
|
||||
CFLAGS += -I$(LIB_DIR)/callback-connector
|
||||
|
||||
# app template library
|
||||
CFLAGS += -I$(LIB_DIR)/app-template
|
Loading…
Reference in New Issue
Block a user