Universal Projector Remote (#2343)

Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com>
Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
itsweekly
2023-02-08 18:28:34 +01:00
committed by GitHub
parent bf4d00a7d1
commit 39841bd5a9
6 changed files with 935 additions and 2 deletions

View File

@@ -86,7 +86,7 @@ static void infrared_cli_print_usage(void) {
printf("\tir universal <remote_name> <signal_name>\r\n");
printf("\tir universal list <remote_name>\r\n");
// TODO: Do not hardcode universal remote names
printf("\tAvailable universal remotes: tv audio ac\r\n");
printf("\tAvailable universal remotes: tv audio ac projector\r\n");
}
static void infrared_cli_start_ir_rx(Cli* cli, FuriString* args) {

View File

@@ -17,6 +17,7 @@ ADD_SCENE(infrared, universal, Universal)
ADD_SCENE(infrared, universal_tv, UniversalTV)
ADD_SCENE(infrared, universal_ac, UniversalAC)
ADD_SCENE(infrared, universal_audio, UniversalAudio)
ADD_SCENE(infrared, universal_projector, UniversalProjector)
ADD_SCENE(infrared, debug, Debug)
ADD_SCENE(infrared, error_databases, ErrorDatabases)
ADD_SCENE(infrared, rpc, Rpc)

View File

@@ -4,6 +4,7 @@ typedef enum {
SubmenuIndexUniversalTV,
SubmenuIndexUniversalAC,
SubmenuIndexUniversalAudio,
SubmenuIndexUniversalProjector,
} SubmenuIndex;
static void infrared_scene_universal_submenu_callback(void* context, uint32_t index) {
@@ -27,6 +28,12 @@ void infrared_scene_universal_on_enter(void* context) {
SubmenuIndexUniversalAudio,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Projectors",
SubmenuIndexUniversalProjector,
infrared_scene_universal_submenu_callback,
context);
submenu_add_item(
submenu,
"Air Conditioners",
@@ -54,6 +61,9 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
} else if(event.event == SubmenuIndexUniversalAudio) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalAudio);
consumed = true;
} else if(event.event == SubmenuIndexUniversalProjector) {
scene_manager_next_scene(scene_manager, InfraredSceneUniversalProjector);
consumed = true;
}
scene_manager_set_scene_state(scene_manager, InfraredSceneUniversal, event.event);
}
@@ -64,4 +74,4 @@ bool infrared_scene_universal_on_event(void* context, SceneManagerEvent event) {
void infrared_scene_universal_on_exit(void* context) {
Infrared* infrared = context;
submenu_reset(infrared->submenu);
}
}

View File

@@ -0,0 +1,86 @@
#include "../infrared_i.h"
#include "common/infrared_scene_universal_common.h"
void infrared_scene_universal_projector_on_enter(void* context) {
infrared_scene_universal_common_on_enter(context);
Infrared* infrared = context;
ButtonPanel* button_panel = infrared->button_panel;
InfraredBruteForce* brute_force = infrared->brute_force;
infrared_brute_force_set_db_filename(brute_force, EXT_PATH("infrared/assets/projector.ir"));
button_panel_reserve(button_panel, 2, 2);
uint32_t i = 0;
button_panel_add_item(
button_panel,
i,
0,
0,
3,
19,
&I_Power_25x27,
&I_Power_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Power");
button_panel_add_item(
button_panel,
i,
1,
0,
36,
19,
&I_Mute_25x27,
&I_Mute_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Mute");
button_panel_add_item(
button_panel,
i,
0,
1,
3,
66,
&I_Vol_up_25x27,
&I_Vol_up_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_up");
button_panel_add_item(
button_panel,
i,
1,
1,
36,
66,
&I_Vol_down_25x27,
&I_Vol_down_hvr_25x27,
infrared_scene_universal_common_item_callback,
context);
infrared_brute_force_add_record(brute_force, i++, "Vol_dn");
button_panel_add_label(button_panel, 2, 11, FontPrimary, "Proj. remote");
button_panel_add_label(button_panel, 17, 62, FontSecondary, "Volume");
view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationVertical);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewStack);
infrared_show_loading_popup(infrared, true);
bool success = infrared_brute_force_calculate_messages(brute_force);
infrared_show_loading_popup(infrared, false);
if(!success) {
scene_manager_next_scene(infrared->scene_manager, InfraredSceneErrorDatabases);
}
}
bool infrared_scene_universal_projector_on_event(void* context, SceneManagerEvent event) {
return infrared_scene_universal_common_on_event(context, event);
}
void infrared_scene_universal_projector_on_exit(void* context) {
infrared_scene_universal_common_on_exit(context);
}