Fix out of screen drawings (#842)
* Fix lock screen menu * Fix pin setup in lock menu * Desktop GUI layer on FS, black status bar * Desktop: fix spelling * Fix first start screen * Fix status bar drawing Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -214,11 +214,18 @@ void desktop_animation_activate(DesktopAnimation* animation) {
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}
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}
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static const Icon* desktop_animation_get_current_idle_animation(DesktopAnimation* animation) {
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const Icon* active_icon = animation->current->active->icon;
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const Icon* basic_icon = animation->current->basic->icon;
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return (animation->state == DesktopAnimationStateActive && active_icon) ? active_icon :
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basic_icon;
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static const Icon* desktop_animation_get_current_idle_animation(
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DesktopAnimation* animation,
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bool* status_bar_background_black) {
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const ActiveAnimation* active = animation->current->active;
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const BasicAnimation* basic = animation->current->basic;
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if(animation->state == DesktopAnimationStateActive && active->icon) {
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*status_bar_background_black = active->black_status_bar;
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return active->icon;
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} else {
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*status_bar_background_black = basic->black_status_bar;
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return basic->icon;
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}
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}
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// Every time somebody starts 'desktop_animation_get_animation()'
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@@ -227,7 +234,9 @@ static const Icon* desktop_animation_get_current_idle_animation(DesktopAnimation
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// 3) check if the SD card is empty
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// 4) if all false - get idle animation
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const Icon* desktop_animation_get_animation(DesktopAnimation* animation) {
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const Icon* desktop_animation_get_animation(
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DesktopAnimation* animation,
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bool* status_bar_background_black) {
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Dolphin* dolphin = furi_record_open("dolphin");
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Storage* storage = furi_record_open("storage");
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const Icon* icon = NULL;
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@@ -272,7 +281,10 @@ const Icon* desktop_animation_get_animation(DesktopAnimation* animation) {
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}
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if(!icon) {
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icon = desktop_animation_get_current_idle_animation(animation);
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icon =
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desktop_animation_get_current_idle_animation(animation, status_bar_background_black);
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} else {
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status_bar_background_black = false;
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}
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furi_record_close("storage");
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