simple music player app (#240)
* split power-cli dependence * music_player application * add player to release mode * fix stupid error
This commit is contained in:
parent
3d5563b169
commit
3d6af91dd1
@ -36,6 +36,7 @@ void sd_card_test(void* p);
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void application_vibro(void* p);
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void app_gpio_test(void* p);
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void cli_task(void* p);
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void music_player(void* p);
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const FlipperStartupApp FLIPPER_STARTUP[] = {
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#ifdef APP_DISPLAY
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@ -121,6 +122,10 @@ const FlipperStartupApp FLIPPER_STARTUP[] = {
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{.app = sd_card_test, .name = "sd_card_test", .libs = {1, FURI_LIB{"gui_task"}}},
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#endif
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#ifdef APP_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .libs = {1, FURI_LIB{"gui_task"}}},
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#endif
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#ifdef APP_GPIO_DEMO
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{
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.app = app_gpio_test,
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@ -169,4 +174,8 @@ const FlipperStartupApp FLIPPER_APPS[] = {
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#ifdef BUILD_GPIO_DEMO
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{.app = app_gpio_test, .name = "gpio test", .libs = {1, FURI_LIB{"gui_task"}}},
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#endif
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#ifdef BUILD_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .libs = {1, FURI_LIB{"gui_task"}}},
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#endif
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};
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@ -23,6 +23,7 @@ BUILD_SPEAKER_DEMO = 1
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BUILD_VIBRO_DEMO = 1
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BUILD_SD_TEST = 1
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BUILD_GPIO_DEMO = 1
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BUILD_MUSIC_PLAYER = 1
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endif
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APP_NFC ?= 0
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@ -246,6 +247,17 @@ CFLAGS += -DBUILD_GPIO_DEMO
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C_SOURCES += $(wildcard $(APP_DIR)/gpio-tester/*.c)
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endif
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APP_MUSIC_PLAYER ?= 0
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ifeq ($(APP_MUSIC_PLAYER), 1)
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CFLAGS += -DAPP_MUSIC_PLAYER
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BUILD_MUSIC_PLAYER = 1
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endif
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BUILD_MUSIC_PLAYER ?= 0
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ifeq ($(BUILD_MUSIC_PLAYER), 1)
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CFLAGS += -DBUILD_MUSIC_PLAYER
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C_SOURCES += $(wildcard $(APP_DIR)/music-player/*.c)
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endif
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# device drivers
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APP_GUI ?= 0
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444
applications/music-player/music-player.c
Normal file
444
applications/music-player/music-player.c
Normal file
@ -0,0 +1,444 @@
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#include "flipper_v2.h"
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// TODO float note freq
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typedef enum {
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// Delay
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N = 0,
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// Octave 4
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B4 = 494,
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// Octave 5
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C5 = 523,
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D5 = 587,
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E5 = 659,
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F_5 = 740,
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G5 = 784,
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A5 = 880,
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B5 = 988,
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// Octave 6
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C6 = 1046,
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D6 = 1175,
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E6 = 1319,
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} MelodyEventNote;
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typedef enum {
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L1 = 1,
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L2 = 2,
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L4 = 4,
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L8 = 8,
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L16 = 16,
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L32 = 32,
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L64 = 64,
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L128 = 128,
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} MelodyEventLength;
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typedef struct {
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MelodyEventNote note;
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MelodyEventLength length;
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} MelodyEventRecord;
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typedef struct {
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const MelodyEventRecord* record;
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int8_t loop_count;
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} SongPattern;
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const MelodyEventRecord melody_start[] = {
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{E6, L8}, {N, L8}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8},
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{E5, L8}, {B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8},
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{N, L4}, {D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8},
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{A5, L8}, {D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8},
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{B5, L8}, {F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8},
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{E5, L8}, {B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8},
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{A5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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const MelodyEventRecord melody_loop[] = {
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{N, L4}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {E5, L8},
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{B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8}, {N, L4},
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{D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8}, {A5, L8},
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{D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8}, {B5, L8},
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{F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8}, {E5, L8},
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{B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8}, {A5, L8},
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{N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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const MelodyEventRecord melody_chords_1bar[] = {
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{E6, L8}, {N, L8}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B5, L8}, {N, L4}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {A5, L8}};
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const SongPattern song[] = {{melody_start, 1}, {melody_loop, -1}};
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typedef enum {
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EventTypeTick,
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EventTypeKey,
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EventTypeNote,
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// add your events type
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} MusicDemoEventType;
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typedef struct {
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union {
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InputEvent input;
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const MelodyEventRecord* note_record;
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} value;
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MusicDemoEventType type;
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} MusicDemoEvent;
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typedef struct {
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ValueMutex* state_mutex;
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osMessageQueueId_t event_queue;
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} MusicDemoContext;
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#define note_stack_size 4
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typedef struct {
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// describe state here
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const MelodyEventRecord* note_record;
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const MelodyEventRecord* note_stack[note_stack_size];
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uint8_t volume_id;
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uint8_t volume_id_max;
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} State;
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float volumes[] = {0, 0.02, 0.05, 0.1, 0.5};
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bool is_white_note(const MelodyEventRecord* note_record, uint8_t id) {
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if(note_record == NULL) return false;
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switch(note_record->note) {
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case C5:
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case C6:
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if(id == 0) return true;
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break;
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case D5:
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case D6:
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if(id == 1) return true;
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break;
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case E5:
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case E6:
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if(id == 2) return true;
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break;
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case G5:
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if(id == 4) return true;
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break;
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case A5:
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if(id == 5) return true;
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break;
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case B4:
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case B5:
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if(id == 6) return true;
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break;
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default:
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break;
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}
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return false;
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}
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bool is_black_note(const MelodyEventRecord* note_record, uint8_t id) {
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if(note_record == NULL) return false;
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switch(note_record->note) {
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case F_5:
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if(id == 3) return true;
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break;
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default:
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break;
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}
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return false;
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}
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const char* get_note_name(const MelodyEventRecord* note_record) {
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if(note_record == NULL) return "";
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switch(note_record->note) {
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case N:
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return "---";
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break;
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case B4:
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return "B4-";
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break;
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case C5:
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return "C5-";
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break;
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case D5:
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return "D5-";
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break;
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case E5:
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return "E5-";
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break;
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case F_5:
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return "F#5";
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break;
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case G5:
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return "G5-";
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break;
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case A5:
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return "A5-";
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break;
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case B5:
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return "B5-";
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break;
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case C6:
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return "C6-";
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break;
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case D6:
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return "D6-";
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break;
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case E6:
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return "E6-";
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break;
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default:
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return "UNK";
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break;
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}
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}
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const char* get_note_len_name(const MelodyEventRecord* note_record) {
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if(note_record == NULL) return "";
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switch(note_record->length) {
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case L1:
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return "1-";
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break;
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case L2:
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return "2-";
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break;
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case L4:
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return "4-";
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break;
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case L8:
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return "8-";
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break;
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case L16:
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return "16";
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break;
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case L32:
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return "32";
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break;
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case L64:
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return "64";
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break;
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case L128:
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return "1+";
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break;
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default:
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return "--";
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break;
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}
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}
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static void render_callback(CanvasApi* canvas, void* ctx) {
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State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
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canvas->clear(canvas);
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canvas->set_color(canvas, ColorBlack);
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canvas->set_font(canvas, FontPrimary);
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canvas->draw_str(canvas, 0, 12, "MusicPlayer");
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uint8_t x_pos = 0;
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uint8_t y_pos = 24;
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const uint8_t white_w = 10;
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const uint8_t white_h = 40;
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const int8_t black_x = 6;
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const int8_t black_y = -5;
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const uint8_t black_w = 8;
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const uint8_t black_h = 32;
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// white keys
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for(size_t i = 0; i < 7; i++) {
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if(is_white_note(state->note_record, i)) {
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canvas->draw_box(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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} else {
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canvas->draw_frame(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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}
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}
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// black keys
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for(size_t i = 0; i < 7; i++) {
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if(i != 2 && i != 6) {
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canvas->set_color(canvas, ColorWhite);
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canvas->draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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canvas->set_color(canvas, ColorBlack);
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if(is_black_note(state->note_record, i)) {
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canvas->draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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} else {
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canvas->draw_frame(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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}
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}
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}
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// volume widget
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x_pos = 124;
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y_pos = 0;
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const uint8_t volume_h = (64 / (state->volume_id_max - 1)) * state->volume_id;
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canvas->draw_frame(canvas, x_pos, y_pos, 4, 64);
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canvas->draw_box(canvas, x_pos, y_pos + (64 - volume_h), 4, volume_h);
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// note stack widget
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x_pos = 73;
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y_pos = 0;
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canvas->set_color(canvas, ColorBlack);
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canvas->set_font(canvas, FontPrimary);
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canvas->draw_frame(canvas, x_pos, y_pos, 49, 64);
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canvas->draw_line(canvas, x_pos + 28, 0, x_pos + 28, 64);
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for(uint8_t i = 0; i < note_stack_size; i++) {
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if(i == 0) {
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canvas->draw_box(canvas, x_pos, y_pos + 48, 49, 16);
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canvas->set_color(canvas, ColorWhite);
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} else {
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canvas->set_color(canvas, ColorBlack);
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}
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canvas->draw_str(canvas, x_pos + 4, 64 - 16 * i - 3, get_note_name(state->note_stack[i]));
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canvas->draw_str(
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canvas, x_pos + 31, 64 - 16 * i - 3, get_note_len_name(state->note_stack[i]));
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canvas->draw_line(canvas, x_pos, 64 - 16 * i, x_pos + 48, 64 - 16 * i);
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}
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release_mutex((ValueMutex*)ctx, state);
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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osMessageQueueId_t event_queue = (QueueHandle_t)ctx;
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MusicDemoEvent event;
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event.type = EventTypeKey;
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event.value.input = *input_event;
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osMessageQueuePut(event_queue, &event, 0, 0);
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}
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void process_note(
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const MelodyEventRecord* note_record,
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float bar_length_ms,
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MusicDemoContext* context) {
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MusicDemoEvent event;
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// send note event
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event.type = EventTypeNote;
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event.value.note_record = note_record;
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osMessageQueuePut(context->event_queue, &event, 0, 0);
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// read volume
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State* state = (State*)acquire_mutex(context->state_mutex, 25);
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float volume = volumes[state->volume_id];
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release_mutex(context->state_mutex, state);
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// play note
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float note_delay = bar_length_ms / (float)note_record->length;
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if(note_record->note != N) {
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hal_pwm_set(volume, note_record->note, &SPEAKER_TIM, SPEAKER_CH);
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}
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delay(note_delay);
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hal_pwm_stop(&SPEAKER_TIM, SPEAKER_CH);
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}
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void music_player_thread(void* p) {
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MusicDemoContext* context = (MusicDemoContext*)p;
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const float bpm = 130.0f;
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// 4/4
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const float bar_length_ms = (60.0f * 1000.0f / bpm) * 4;
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const uint16_t melody_start_events_count = sizeof(melody_start) / sizeof(melody_start[0]);
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const uint16_t melody_loop_events_count = sizeof(melody_loop) / sizeof(melody_loop[0]);
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for(size_t i = 0; i < melody_start_events_count; i++) {
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process_note(&melody_start[i], bar_length_ms, context);
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}
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while(1) {
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for(size_t i = 0; i < melody_loop_events_count; i++) {
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process_note(&melody_loop[i], bar_length_ms, context);
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}
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}
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}
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void music_player(void* p) {
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osMessageQueueId_t event_queue = osMessageQueueNew(1, sizeof(MusicDemoEvent), NULL);
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State _state;
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_state.note_record = NULL;
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for(size_t i = 0; i < note_stack_size; i++) {
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_state.note_stack[i] = NULL;
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}
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_state.volume_id = 1;
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_state.volume_id_max = sizeof(volumes) / sizeof(volumes[0]);
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ValueMutex state_mutex;
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if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
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printf("cannot create mutex\n");
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furiac_exit(NULL);
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}
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Widget* widget = widget_alloc();
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widget_draw_callback_set(widget, render_callback, &state_mutex);
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widget_input_callback_set(widget, input_callback, event_queue);
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// Open GUI and register widget
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GuiApi* gui = (GuiApi*)furi_open("gui");
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if(gui == NULL) {
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printf("gui is not available\n");
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furiac_exit(NULL);
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}
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gui->add_widget(gui, widget, GuiLayerFullscreen);
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// open input record
|
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PubSub* input_events_record = furi_open("input_events");
|
||||
// prepare "do nothing" event
|
||||
InputEvent input_event = {InputRight, true};
|
||||
|
||||
// start player thread
|
||||
// TODO change to fuirac_start
|
||||
osThreadAttr_t player_attr = {.name = "music_player_thread", .stack_size = 512};
|
||||
MusicDemoContext context = {.state_mutex = &state_mutex, .event_queue = event_queue};
|
||||
osThreadId_t player = osThreadNew(music_player_thread, &context, &player_attr);
|
||||
|
||||
MusicDemoEvent event;
|
||||
while(1) {
|
||||
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 100);
|
||||
|
||||
State* state = (State*)acquire_mutex_block(&state_mutex);
|
||||
|
||||
if(event_status == osOK) {
|
||||
if(event.type == EventTypeKey) {
|
||||
// press events
|
||||
if(event.value.input.state && event.value.input.input == InputBack) {
|
||||
}
|
||||
|
||||
if(event.value.input.state && event.value.input.input == InputUp) {
|
||||
if(state->volume_id < state->volume_id_max - 1) state->volume_id++;
|
||||
}
|
||||
|
||||
if(event.value.input.state && event.value.input.input == InputDown) {
|
||||
if(state->volume_id > 0) state->volume_id--;
|
||||
}
|
||||
|
||||
if(event.value.input.state && event.value.input.input == InputLeft) {
|
||||
}
|
||||
|
||||
if(event.value.input.state && event.value.input.input == InputRight) {
|
||||
}
|
||||
|
||||
if(event.value.input.input == InputOk) {
|
||||
}
|
||||
|
||||
} else if(event.type == EventTypeNote) {
|
||||
// send "do nothing" event to prevent display backlight off
|
||||
notify_pubsub(input_events_record, &input_event);
|
||||
|
||||
state->note_record = event.value.note_record;
|
||||
|
||||
for(size_t i = note_stack_size - 1; i > 0; i--) {
|
||||
state->note_stack[i] = state->note_stack[i - 1];
|
||||
}
|
||||
state->note_stack[0] = state->note_record;
|
||||
}
|
||||
} else {
|
||||
// event timeout
|
||||
}
|
||||
|
||||
widget_update(widget);
|
||||
release_mutex(&state_mutex, state);
|
||||
}
|
||||
}
|
@ -57,7 +57,6 @@ Power* power_alloc() {
|
||||
furi_check(power->menu_vm);
|
||||
|
||||
power->cli = furi_open("cli");
|
||||
furi_check(power->cli);
|
||||
|
||||
power->menu = menu_item_alloc_menu("Power", NULL);
|
||||
menu_item_subitem_add(
|
||||
@ -97,7 +96,9 @@ void power_task(void* p) {
|
||||
(void)p;
|
||||
Power* power = power_alloc();
|
||||
|
||||
cli_add_command(power->cli, "poweroff", power_cli_poweroff, power);
|
||||
if(power->cli) {
|
||||
cli_add_command(power->cli, "poweroff", power_cli_poweroff, power);
|
||||
}
|
||||
|
||||
FuriRecordSubscriber* gui_record = furi_open_deprecated("gui", false, false, NULL, NULL, NULL);
|
||||
assert(gui_record);
|
||||
|
Loading…
Reference in New Issue
Block a user