[FL-1720] BLE GUI refactoring (#678)
* dialog_ex: add clean method, fix documentation * application: add bt debug and settings application * bt: add debug application * bt: add settings application * bt: rework bt service * bt debug: fix carrier debug app * assets: add debug animation to main menu * bt debug: fix bt packet test * bt service: rework bt service * bt: cleanup * Assets: fix spelling * Ble: wait for core 2 startup complete before initializing radio stack. * Accessor: remove dead code, switch port PA6 to PA4, because interrupt line 6 is used by down button. * FuriHal: assert interrupt line on add_int_callback. * Bt: update icon on core2 startup complete. Co-authored-by: あく <alleteam@gmail.com>
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applications/bt/bt_settings_app/scenes/bt_settings_scene.c
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applications/bt/bt_settings_app/scenes/bt_settings_scene.c
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#include "bt_settings_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const bt_settings_on_enter_handlers[])(void*) = {
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#include "bt_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const bt_settings_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "bt_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const bt_settings_on_exit_handlers[])(void* context) = {
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#include "bt_settings_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers bt_settings_scene_handlers = {
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.on_enter_handlers = bt_settings_on_enter_handlers,
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.on_event_handlers = bt_settings_on_event_handlers,
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.on_exit_handlers = bt_settings_on_exit_handlers,
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.scene_num = BtSettingsAppSceneNum,
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};
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