Input, Gui: total events complementarity on all levels (#681)

* Cli: add missing const in cli_write.
* Gui, Input: bit fields based key complementarity on all levels, key and type names API.
* Gui: minor cleanup of bit filed usage
This commit is contained in:
あく 2021-08-31 11:22:52 +03:00 committed by GitHub
parent 6f7bcdf9a7
commit 433025b5c7
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12 changed files with 123 additions and 80 deletions

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@ -46,7 +46,7 @@ void cli_stdout_callback(void* _cookie, const char* data, size_t size) {
furi_hal_vcp_tx((const uint8_t*)data, size); furi_hal_vcp_tx((const uint8_t*)data, size);
} }
void cli_write(Cli* cli, uint8_t* buffer, size_t size) { void cli_write(Cli* cli, const uint8_t* buffer, size_t size) {
return furi_hal_vcp_tx(buffer, size); return furi_hal_vcp_tx(buffer, size);
} }

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@ -88,7 +88,7 @@ bool cli_cmd_interrupt_received(Cli* cli);
* @param size - size of buffer in bytes * @param size - size of buffer in bytes
* @return bytes written * @return bytes written
*/ */
void cli_write(Cli* cli, uint8_t* buffer, size_t size); void cli_write(Cli* cli, const uint8_t* buffer, size_t size);
/* Read character /* Read character
* @param cli - Cli instance * @param cli - Cli instance

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@ -22,42 +22,6 @@ typedef struct {
EventType type; EventType type;
} KeypadTestEvent; } KeypadTestEvent;
static const char* keypad_test_get_key_name(InputKey key) {
switch(key) {
case InputKeyOk:
return "Ok";
case InputKeyBack:
return "Back";
case InputKeyLeft:
return "Left";
case InputKeyRight:
return "Right";
case InputKeyUp:
return "Up";
case InputKeyDown:
return "Down";
default:
return "Unknown";
}
}
static const char* keypad_test_get_type_name(InputType type) {
switch(type) {
case InputTypePress:
return "Press";
case InputTypeRelease:
return "Release";
case InputTypeShort:
return "Short";
case InputTypeLong:
return "Long";
case InputTypeRepeat:
return "Repeat";
default:
return "Unknown";
}
}
static void keypad_test_reset_state(KeypadTestState* state) { static void keypad_test_reset_state(KeypadTestState* state) {
state->left = 0; state->left = 0;
state->right = 0; state->right = 0;
@ -139,8 +103,8 @@ int32_t keypad_test_app(void* p) {
FURI_LOG_I( FURI_LOG_I(
"KeypadTest", "KeypadTest",
"key: %s type: %s", "key: %s type: %s",
keypad_test_get_key_name(event.input.key), input_get_key_name(event.input.key),
keypad_test_get_type_name(event.input.type)); input_get_type_name(event.input.type));
if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) { if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) {
release_mutex(&state_mutex, state); release_mutex(&state_mutex, state);

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@ -12,7 +12,7 @@ struct ViewHolder {
BackCallback back_callback; BackCallback back_callback;
void* back_context; void* back_context;
uint8_t ongoing_input_events_count; uint8_t ongoing_input;
}; };
static void view_holder_draw_callback(Canvas* canvas, void* context); static void view_holder_draw_callback(Canvas* canvas, void* context);
@ -94,7 +94,7 @@ void view_holder_start(ViewHolder* view_holder) {
} }
void view_holder_stop(ViewHolder* view_holder) { void view_holder_stop(ViewHolder* view_holder) {
while(view_holder->ongoing_input_events_count > 0) osDelay(1); while(view_holder->ongoing_input) osDelay(1);
view_port_enabled_set(view_holder->view_port, false); view_port_enabled_set(view_holder->view_port, false);
} }
@ -118,12 +118,17 @@ static void view_holder_draw_callback(Canvas* canvas, void* context) {
static void view_holder_input_callback(InputEvent* event, void* context) { static void view_holder_input_callback(InputEvent* event, void* context) {
ViewHolder* view_holder = context; ViewHolder* view_holder = context;
if(event->type == InputTypeRelease && view_holder->ongoing_input_events_count > 0) { uint8_t key_bit = (1 << event->key);
view_holder->ongoing_input_events_count--; if(event->type == InputTypePress) {
} else if(event->type == InputTypePress) { view_holder->ongoing_input |= key_bit;
view_holder->ongoing_input_events_count++; } else if(event->type == InputTypeRelease) {
} else if(view_holder->ongoing_input_events_count == 0) { view_holder->ongoing_input &= ~key_bit;
FURI_LOG_E("ViewHolder", "non-complementary input, discarding"); } else if(!(view_holder->ongoing_input & key_bit)) {
FURI_LOG_W(
"ViewHolder",
"non-complementary input, discarding key: %s, type: %s",
input_get_key_name(event->key),
input_get_type_name(event->type));
return; return;
} }

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@ -216,20 +216,46 @@ void gui_input(Gui* gui, InputEvent* input_event) {
furi_assert(gui); furi_assert(gui);
furi_assert(input_event); furi_assert(input_event);
// Check input complementarity
uint8_t key_bit = (1 << input_event->key);
if(input_event->type == InputTypeRelease) {
gui->ongoing_input &= ~key_bit;
} else if(input_event->type == InputTypePress) {
gui->ongoing_input |= key_bit;
} else if(!(gui->ongoing_input & key_bit)) {
FURI_LOG_W(
"Gui",
"non-complementary input, discarding key %s type %s",
input_get_key_name(input_event->key),
input_get_type_name(input_event->type));
return;
}
gui_lock(gui); gui_lock(gui);
ViewPort* view_port; ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]); if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]); if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
if(view_port) { if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
if(view_port_get_orientation(view_port) == ViewPortOrientationVertical) { gui->ongoing_input_view_port = view_port;
gui_rotate_buttons(input_event); }
}
view_port_input(view_port, input_event); if(view_port) {
if(view_port == gui->ongoing_input_view_port) {
if(view_port_get_orientation(view_port) == ViewPortOrientationVertical) {
gui_rotate_buttons(input_event);
}
view_port_input(view_port, input_event);
} else {
FURI_LOG_W(
"Gui",
"ViewPort change while key press %x -> %x. Discarding key: %s, type: %s",
gui->ongoing_input_view_port,
view_port,
input_get_key_name(input_event->key),
input_get_type_name(input_event->type));
}
} }
gui_unlock(gui); gui_unlock(gui);
@ -251,7 +277,7 @@ void gui_cli_screen_stream_callback(uint8_t* data, size_t size, void* context) {
furi_assert(context); furi_assert(context);
Gui* gui = context; Gui* gui = context;
uint8_t magic[] = {0xF0, 0xE1, 0xD2, 0xC3}; const uint8_t magic[] = {0xF0, 0xE1, 0xD2, 0xC3};
cli_write(gui->cli, magic, sizeof(magic)); cli_write(gui->cli, magic, sizeof(magic));
cli_write(gui->cli, data, size); cli_write(gui->cli, data, size);
} }

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@ -35,14 +35,19 @@ struct Gui {
// Thread and lock // Thread and lock
osThreadId_t thread; osThreadId_t thread;
osMutexId_t mutex; osMutexId_t mutex;
// Layers and Canvas // Layers and Canvas
ViewPortArray_t layers[GuiLayerMAX]; ViewPortArray_t layers[GuiLayerMAX];
Canvas* canvas; Canvas* canvas;
GuiCanvasCommitCallback canvas_callback; GuiCanvasCommitCallback canvas_callback;
void* canvas_callback_context; void* canvas_callback_context;
// Input // Input
osMessageQueueId_t input_queue; osMessageQueueId_t input_queue;
PubSub* input_events; PubSub* input_events;
uint8_t ongoing_input;
ViewPort* ongoing_input_view_port;
// Cli // Cli
Cli* cli; Cli* cli;
}; };

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@ -93,13 +93,14 @@ void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
} }
// Wait till all input events delivered // Wait till all input events delivered
while(view_dispatcher->ongoing_input_events_count > 0) { while(view_dispatcher->ongoing_input) {
osMessageQueueGet(view_dispatcher->queue, &message, NULL, osWaitForever); osMessageQueueGet(view_dispatcher->queue, &message, NULL, osWaitForever);
if(message.type == ViewDispatcherMessageTypeInput) { if(message.type == ViewDispatcherMessageTypeInput) {
uint8_t key_bit = (1 << message.input.key);
if(message.input.type == InputTypePress) { if(message.input.type == InputTypePress) {
view_dispatcher->ongoing_input_events_count++; view_dispatcher->ongoing_input |= key_bit;
} else if(message.input.type == InputTypeRelease) { } else if(message.input.type == InputTypeRelease) {
view_dispatcher->ongoing_input_events_count--; view_dispatcher->ongoing_input &= ~key_bit;
} }
} }
} }
@ -168,7 +169,7 @@ void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t vi
} else { } else {
View** view_pp = ViewDict_get(view_dispatcher->views, view_id); View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
furi_check(view_pp != NULL); furi_check(view_pp != NULL);
if(view_dispatcher->ongoing_input_events_count > 0) { if(view_dispatcher->ongoing_input) {
view_dispatcher->delayed_next_view = *view_pp; view_dispatcher->delayed_next_view = *view_pp;
} else { } else {
view_dispatcher->delayed_next_view = NULL; view_dispatcher->delayed_next_view = NULL;
@ -217,13 +218,18 @@ void view_dispatcher_input_callback(InputEvent* event, void* context) {
} }
void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) { void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
// Ongoing input events counting // Check input complementarity
if(event->type == InputTypeRelease && view_dispatcher->ongoing_input_events_count > 0) { uint8_t key_bit = (1 << event->key);
view_dispatcher->ongoing_input_events_count--; if(event->type == InputTypePress) {
} else if(event->type == InputTypePress) { view_dispatcher->ongoing_input |= key_bit;
view_dispatcher->ongoing_input_events_count++; } else if(event->type == InputTypeRelease) {
} else if(view_dispatcher->ongoing_input_events_count == 0) { view_dispatcher->ongoing_input &= ~key_bit;
FURI_LOG_E("ViewDispatcher", "non-complementary input, discarding"); } else if(!(view_dispatcher->ongoing_input & key_bit)) {
FURI_LOG_W(
"ViewDispatcher",
"non-complementary input, discarding key: %s, type: %s",
input_get_key_name(event->key),
input_get_type_name(event->type));
return; return;
} }
@ -251,7 +257,7 @@ void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* e
} }
// Delayed view switch // Delayed view switch
if(view_dispatcher->delayed_next_view && view_dispatcher->ongoing_input_events_count == 0) { if(view_dispatcher->delayed_next_view && !(view_dispatcher->ongoing_input)) {
view_dispatcher_set_current_view(view_dispatcher, view_dispatcher->delayed_next_view); view_dispatcher_set_current_view(view_dispatcher, view_dispatcher->delayed_next_view);
view_dispatcher->delayed_next_view = NULL; view_dispatcher->delayed_next_view = NULL;
} }

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@ -18,7 +18,7 @@ struct ViewDispatcher {
View* current_view; View* current_view;
View* delayed_next_view; View* delayed_next_view;
uint8_t ongoing_input_events_count; uint8_t ongoing_input;
ViewDispatcherCustomEventCallback custom_event_callback; ViewDispatcherCustomEventCallback custom_event_callback;
ViewDispatcherNavigationEventCallback navigation_event_callback; ViewDispatcherNavigationEventCallback navigation_event_callback;

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@ -91,6 +91,31 @@ void input_cli_send(Cli* cli, string_t args, void* context) {
notify_pubsub(&input->event_pubsub, &event); notify_pubsub(&input->event_pubsub, &event);
} }
const char* input_get_key_name(InputKey key) {
for(size_t i = 0; i < input_pins_count; i++) {
if(input_pins[i].key == key) {
return input_pins[i].name;
}
}
return "Unknown";
}
const char* input_get_type_name(InputType type) {
switch(type) {
case InputTypePress:
return "Press";
case InputTypeRelease:
return "Release";
case InputTypeShort:
return "Short";
case InputTypeLong:
return "Long";
case InputTypeRepeat:
return "Repeat";
}
return "Unknown";
}
int32_t input_srv() { int32_t input_srv() {
input = furi_alloc(sizeof(Input)); input = furi_alloc(sizeof(Input));
input->thread = osThreadGetId(); input->thread = osThreadGetId();
@ -103,10 +128,9 @@ int32_t input_srv() {
input->cli, "input_send", CliCommandFlagParallelSafe, input_cli_send, input); input->cli, "input_send", CliCommandFlagParallelSafe, input_cli_send, input);
} }
const size_t pin_count = input_pins_count; input->pin_states = furi_alloc(input_pins_count * sizeof(InputPinState));
input->pin_states = furi_alloc(pin_count * sizeof(InputPinState));
for(size_t i = 0; i < pin_count; i++) { for(size_t i = 0; i < input_pins_count; i++) {
GpioPin gpio = {(GPIO_TypeDef*)input_pins[i].port, (uint16_t)input_pins[i].pin}; GpioPin gpio = {(GPIO_TypeDef*)input_pins[i].port, (uint16_t)input_pins[i].pin};
hal_gpio_add_int_callback(&gpio, input_isr, NULL); hal_gpio_add_int_callback(&gpio, input_isr, NULL);
input->pin_states[i].pin = &input_pins[i]; input->pin_states[i].pin = &input_pins[i];
@ -119,7 +143,7 @@ int32_t input_srv() {
while(1) { while(1) {
bool is_changing = false; bool is_changing = false;
for(size_t i = 0; i < pin_count; i++) { for(size_t i = 0; i < input_pins_count; i++) {
bool state = GPIO_Read(input->pin_states[i]); bool state = GPIO_Read(input->pin_states[i]);
if(input->pin_states[i].debounce > 0 && if(input->pin_states[i].debounce > 0 &&
input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) { input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {

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@ -18,3 +18,15 @@ typedef struct {
InputKey key; InputKey key;
InputType type; InputType type;
} InputEvent; } InputEvent;
/** Get human readable input key name
* @param key - InputKey
* @return string
*/
const char* input_get_key_name(InputKey key);
/** Get human readable input type name
* @param type - InputType
* @return string
*/
const char* input_get_type_name(InputType type);

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@ -3,15 +3,15 @@
#include <furi.h> #include <furi.h>
const InputPin input_pins[] = { const InputPin input_pins[] = {
{.port = BUTTON_UP_GPIO_Port, .pin = BUTTON_UP_Pin, .key = InputKeyUp, .inverted = true}, {.port = BUTTON_UP_GPIO_Port, .pin = BUTTON_UP_Pin, .key = InputKeyUp, .inverted = true, .name="Up"},
{.port = BUTTON_DOWN_GPIO_Port, .pin = BUTTON_DOWN_Pin, .key = InputKeyDown, .inverted = true}, {.port = BUTTON_DOWN_GPIO_Port, .pin = BUTTON_DOWN_Pin, .key = InputKeyDown, .inverted = true, .name="Down"},
{.port = BUTTON_RIGHT_GPIO_Port, {.port = BUTTON_RIGHT_GPIO_Port,
.pin = BUTTON_RIGHT_Pin, .pin = BUTTON_RIGHT_Pin,
.key = InputKeyRight, .key = InputKeyRight,
.inverted = true}, .inverted = true, .name="Right"},
{.port = BUTTON_LEFT_GPIO_Port, .pin = BUTTON_LEFT_Pin, .key = InputKeyLeft, .inverted = true}, {.port = BUTTON_LEFT_GPIO_Port, .pin = BUTTON_LEFT_Pin, .key = InputKeyLeft, .inverted = true, .name="Left"},
{.port = BUTTON_OK_GPIO_Port, .pin = BUTTON_OK_Pin, .key = InputKeyOk, .inverted = false}, {.port = BUTTON_OK_GPIO_Port, .pin = BUTTON_OK_Pin, .key = InputKeyOk, .inverted = false, .name="Ok"},
{.port = BUTTON_BACK_GPIO_Port, .pin = BUTTON_BACK_Pin, .key = InputKeyBack, .inverted = true}, {.port = BUTTON_BACK_GPIO_Port, .pin = BUTTON_BACK_Pin, .key = InputKeyBack, .inverted = true, .name="Back"},
}; };
const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin); const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin);

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@ -54,6 +54,7 @@ typedef struct {
const uint16_t pin; const uint16_t pin;
const InputKey key; const InputKey key;
const bool inverted; const bool inverted;
const char* name;
} InputPin; } InputPin;
extern const InputPin input_pins[]; extern const InputPin input_pins[];