Input, Gui: total events complementarity on all levels (#681)
* Cli: add missing const in cli_write. * Gui, Input: bit fields based key complementarity on all levels, key and type names API. * Gui: minor cleanup of bit filed usage
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6f7bcdf9a7
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433025b5c7
@ -46,7 +46,7 @@ void cli_stdout_callback(void* _cookie, const char* data, size_t size) {
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furi_hal_vcp_tx((const uint8_t*)data, size);
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}
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void cli_write(Cli* cli, uint8_t* buffer, size_t size) {
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void cli_write(Cli* cli, const uint8_t* buffer, size_t size) {
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return furi_hal_vcp_tx(buffer, size);
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}
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@ -88,7 +88,7 @@ bool cli_cmd_interrupt_received(Cli* cli);
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* @param size - size of buffer in bytes
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* @return bytes written
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*/
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void cli_write(Cli* cli, uint8_t* buffer, size_t size);
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void cli_write(Cli* cli, const uint8_t* buffer, size_t size);
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/* Read character
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* @param cli - Cli instance
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@ -22,42 +22,6 @@ typedef struct {
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EventType type;
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} KeypadTestEvent;
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static const char* keypad_test_get_key_name(InputKey key) {
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switch(key) {
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case InputKeyOk:
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return "Ok";
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case InputKeyBack:
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return "Back";
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case InputKeyLeft:
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return "Left";
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case InputKeyRight:
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return "Right";
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case InputKeyUp:
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return "Up";
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case InputKeyDown:
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return "Down";
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default:
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return "Unknown";
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}
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}
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static const char* keypad_test_get_type_name(InputType type) {
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switch(type) {
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case InputTypePress:
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return "Press";
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case InputTypeRelease:
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return "Release";
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case InputTypeShort:
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return "Short";
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case InputTypeLong:
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return "Long";
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case InputTypeRepeat:
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return "Repeat";
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default:
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return "Unknown";
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}
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}
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static void keypad_test_reset_state(KeypadTestState* state) {
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state->left = 0;
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state->right = 0;
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@ -139,8 +103,8 @@ int32_t keypad_test_app(void* p) {
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FURI_LOG_I(
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"KeypadTest",
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"key: %s type: %s",
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keypad_test_get_key_name(event.input.key),
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keypad_test_get_type_name(event.input.type));
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input_get_key_name(event.input.key),
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input_get_type_name(event.input.type));
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if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) {
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release_mutex(&state_mutex, state);
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@ -12,7 +12,7 @@ struct ViewHolder {
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BackCallback back_callback;
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void* back_context;
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uint8_t ongoing_input_events_count;
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uint8_t ongoing_input;
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};
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static void view_holder_draw_callback(Canvas* canvas, void* context);
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@ -94,7 +94,7 @@ void view_holder_start(ViewHolder* view_holder) {
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}
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void view_holder_stop(ViewHolder* view_holder) {
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while(view_holder->ongoing_input_events_count > 0) osDelay(1);
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while(view_holder->ongoing_input) osDelay(1);
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view_port_enabled_set(view_holder->view_port, false);
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}
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@ -118,12 +118,17 @@ static void view_holder_draw_callback(Canvas* canvas, void* context) {
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static void view_holder_input_callback(InputEvent* event, void* context) {
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ViewHolder* view_holder = context;
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if(event->type == InputTypeRelease && view_holder->ongoing_input_events_count > 0) {
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view_holder->ongoing_input_events_count--;
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} else if(event->type == InputTypePress) {
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view_holder->ongoing_input_events_count++;
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} else if(view_holder->ongoing_input_events_count == 0) {
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FURI_LOG_E("ViewHolder", "non-complementary input, discarding");
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uint8_t key_bit = (1 << event->key);
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if(event->type == InputTypePress) {
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view_holder->ongoing_input |= key_bit;
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} else if(event->type == InputTypeRelease) {
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view_holder->ongoing_input &= ~key_bit;
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} else if(!(view_holder->ongoing_input & key_bit)) {
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FURI_LOG_W(
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"ViewHolder",
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"non-complementary input, discarding key: %s, type: %s",
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input_get_key_name(event->key),
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input_get_type_name(event->type));
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return;
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}
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@ -216,20 +216,46 @@ void gui_input(Gui* gui, InputEvent* input_event) {
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furi_assert(gui);
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furi_assert(input_event);
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// Check input complementarity
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uint8_t key_bit = (1 << input_event->key);
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if(input_event->type == InputTypeRelease) {
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gui->ongoing_input &= ~key_bit;
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} else if(input_event->type == InputTypePress) {
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gui->ongoing_input |= key_bit;
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} else if(!(gui->ongoing_input & key_bit)) {
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FURI_LOG_W(
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"Gui",
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"non-complementary input, discarding key %s type %s",
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input_get_key_name(input_event->key),
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input_get_type_name(input_event->type));
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return;
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}
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gui_lock(gui);
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ViewPort* view_port;
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view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
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if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
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if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
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gui->ongoing_input_view_port = view_port;
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}
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if(view_port) {
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if(view_port == gui->ongoing_input_view_port) {
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if(view_port_get_orientation(view_port) == ViewPortOrientationVertical) {
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gui_rotate_buttons(input_event);
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}
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view_port_input(view_port, input_event);
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} else {
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FURI_LOG_W(
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"Gui",
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"ViewPort change while key press %x -> %x. Discarding key: %s, type: %s",
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gui->ongoing_input_view_port,
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view_port,
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input_get_key_name(input_event->key),
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input_get_type_name(input_event->type));
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}
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}
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gui_unlock(gui);
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@ -251,7 +277,7 @@ void gui_cli_screen_stream_callback(uint8_t* data, size_t size, void* context) {
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furi_assert(context);
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Gui* gui = context;
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uint8_t magic[] = {0xF0, 0xE1, 0xD2, 0xC3};
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const uint8_t magic[] = {0xF0, 0xE1, 0xD2, 0xC3};
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cli_write(gui->cli, magic, sizeof(magic));
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cli_write(gui->cli, data, size);
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}
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@ -35,14 +35,19 @@ struct Gui {
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// Thread and lock
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osThreadId_t thread;
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osMutexId_t mutex;
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// Layers and Canvas
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ViewPortArray_t layers[GuiLayerMAX];
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Canvas* canvas;
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GuiCanvasCommitCallback canvas_callback;
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void* canvas_callback_context;
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// Input
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osMessageQueueId_t input_queue;
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PubSub* input_events;
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uint8_t ongoing_input;
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ViewPort* ongoing_input_view_port;
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// Cli
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Cli* cli;
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};
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@ -93,13 +93,14 @@ void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
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}
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// Wait till all input events delivered
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while(view_dispatcher->ongoing_input_events_count > 0) {
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while(view_dispatcher->ongoing_input) {
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osMessageQueueGet(view_dispatcher->queue, &message, NULL, osWaitForever);
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if(message.type == ViewDispatcherMessageTypeInput) {
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uint8_t key_bit = (1 << message.input.key);
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if(message.input.type == InputTypePress) {
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view_dispatcher->ongoing_input_events_count++;
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view_dispatcher->ongoing_input |= key_bit;
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} else if(message.input.type == InputTypeRelease) {
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view_dispatcher->ongoing_input_events_count--;
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view_dispatcher->ongoing_input &= ~key_bit;
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}
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}
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}
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@ -168,7 +169,7 @@ void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t vi
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} else {
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View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
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furi_check(view_pp != NULL);
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if(view_dispatcher->ongoing_input_events_count > 0) {
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if(view_dispatcher->ongoing_input) {
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view_dispatcher->delayed_next_view = *view_pp;
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} else {
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view_dispatcher->delayed_next_view = NULL;
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@ -217,13 +218,18 @@ void view_dispatcher_input_callback(InputEvent* event, void* context) {
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}
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void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
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// Ongoing input events counting
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if(event->type == InputTypeRelease && view_dispatcher->ongoing_input_events_count > 0) {
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view_dispatcher->ongoing_input_events_count--;
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} else if(event->type == InputTypePress) {
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view_dispatcher->ongoing_input_events_count++;
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} else if(view_dispatcher->ongoing_input_events_count == 0) {
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FURI_LOG_E("ViewDispatcher", "non-complementary input, discarding");
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// Check input complementarity
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uint8_t key_bit = (1 << event->key);
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if(event->type == InputTypePress) {
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view_dispatcher->ongoing_input |= key_bit;
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} else if(event->type == InputTypeRelease) {
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view_dispatcher->ongoing_input &= ~key_bit;
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} else if(!(view_dispatcher->ongoing_input & key_bit)) {
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FURI_LOG_W(
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"ViewDispatcher",
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"non-complementary input, discarding key: %s, type: %s",
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input_get_key_name(event->key),
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input_get_type_name(event->type));
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return;
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}
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@ -251,7 +257,7 @@ void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* e
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}
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// Delayed view switch
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if(view_dispatcher->delayed_next_view && view_dispatcher->ongoing_input_events_count == 0) {
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if(view_dispatcher->delayed_next_view && !(view_dispatcher->ongoing_input)) {
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view_dispatcher_set_current_view(view_dispatcher, view_dispatcher->delayed_next_view);
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view_dispatcher->delayed_next_view = NULL;
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}
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@ -18,7 +18,7 @@ struct ViewDispatcher {
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View* current_view;
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View* delayed_next_view;
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uint8_t ongoing_input_events_count;
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uint8_t ongoing_input;
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ViewDispatcherCustomEventCallback custom_event_callback;
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ViewDispatcherNavigationEventCallback navigation_event_callback;
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@ -91,6 +91,31 @@ void input_cli_send(Cli* cli, string_t args, void* context) {
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notify_pubsub(&input->event_pubsub, &event);
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}
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const char* input_get_key_name(InputKey key) {
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for(size_t i = 0; i < input_pins_count; i++) {
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if(input_pins[i].key == key) {
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return input_pins[i].name;
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}
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}
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return "Unknown";
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}
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const char* input_get_type_name(InputType type) {
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switch(type) {
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case InputTypePress:
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return "Press";
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case InputTypeRelease:
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return "Release";
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case InputTypeShort:
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return "Short";
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case InputTypeLong:
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return "Long";
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case InputTypeRepeat:
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return "Repeat";
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}
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return "Unknown";
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}
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int32_t input_srv() {
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input = furi_alloc(sizeof(Input));
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input->thread = osThreadGetId();
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@ -103,10 +128,9 @@ int32_t input_srv() {
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input->cli, "input_send", CliCommandFlagParallelSafe, input_cli_send, input);
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}
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const size_t pin_count = input_pins_count;
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input->pin_states = furi_alloc(pin_count * sizeof(InputPinState));
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input->pin_states = furi_alloc(input_pins_count * sizeof(InputPinState));
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for(size_t i = 0; i < pin_count; i++) {
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for(size_t i = 0; i < input_pins_count; i++) {
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GpioPin gpio = {(GPIO_TypeDef*)input_pins[i].port, (uint16_t)input_pins[i].pin};
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hal_gpio_add_int_callback(&gpio, input_isr, NULL);
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input->pin_states[i].pin = &input_pins[i];
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@ -119,7 +143,7 @@ int32_t input_srv() {
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while(1) {
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bool is_changing = false;
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for(size_t i = 0; i < pin_count; i++) {
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for(size_t i = 0; i < input_pins_count; i++) {
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bool state = GPIO_Read(input->pin_states[i]);
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if(input->pin_states[i].debounce > 0 &&
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input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) {
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@ -18,3 +18,15 @@ typedef struct {
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InputKey key;
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InputType type;
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} InputEvent;
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/** Get human readable input key name
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* @param key - InputKey
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* @return string
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*/
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const char* input_get_key_name(InputKey key);
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/** Get human readable input type name
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* @param type - InputType
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* @return string
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*/
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const char* input_get_type_name(InputType type);
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@ -3,15 +3,15 @@
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#include <furi.h>
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const InputPin input_pins[] = {
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{.port = BUTTON_UP_GPIO_Port, .pin = BUTTON_UP_Pin, .key = InputKeyUp, .inverted = true},
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{.port = BUTTON_DOWN_GPIO_Port, .pin = BUTTON_DOWN_Pin, .key = InputKeyDown, .inverted = true},
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{.port = BUTTON_UP_GPIO_Port, .pin = BUTTON_UP_Pin, .key = InputKeyUp, .inverted = true, .name="Up"},
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{.port = BUTTON_DOWN_GPIO_Port, .pin = BUTTON_DOWN_Pin, .key = InputKeyDown, .inverted = true, .name="Down"},
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{.port = BUTTON_RIGHT_GPIO_Port,
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.pin = BUTTON_RIGHT_Pin,
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.key = InputKeyRight,
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.inverted = true},
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{.port = BUTTON_LEFT_GPIO_Port, .pin = BUTTON_LEFT_Pin, .key = InputKeyLeft, .inverted = true},
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{.port = BUTTON_OK_GPIO_Port, .pin = BUTTON_OK_Pin, .key = InputKeyOk, .inverted = false},
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{.port = BUTTON_BACK_GPIO_Port, .pin = BUTTON_BACK_Pin, .key = InputKeyBack, .inverted = true},
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.inverted = true, .name="Right"},
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{.port = BUTTON_LEFT_GPIO_Port, .pin = BUTTON_LEFT_Pin, .key = InputKeyLeft, .inverted = true, .name="Left"},
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{.port = BUTTON_OK_GPIO_Port, .pin = BUTTON_OK_Pin, .key = InputKeyOk, .inverted = false, .name="Ok"},
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{.port = BUTTON_BACK_GPIO_Port, .pin = BUTTON_BACK_Pin, .key = InputKeyBack, .inverted = true, .name="Back"},
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};
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const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin);
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@ -54,6 +54,7 @@ typedef struct {
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const uint16_t pin;
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const InputKey key;
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const bool inverted;
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const char* name;
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} InputPin;
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extern const InputPin input_pins[];
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