Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315)

* gui test app
* aligned string draw functions
* add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right
* use new str and button fns in dialog
* real dialog mockup
* add new gui test app recipe
* submenu module init
* delete unused variable
* move buttons to element, add canvas_string_width fn, new center button element
* button icons
* submenu module
* use submenu module, switch views
* keyboard buttons img
* new font for keyboard
* text input (keyboard) module
* add text input to gui test app
* add gui tesst app to release build, fix flags
* handle transition from start and end position, fix input switch
* add long text support to text input
* canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t
* remove deprecated libs and apps
* canvas_font_max_height fn
* new element, aligned multiline text
* use multiline text instead of plain string
* fix second keyboard row, rename uppercase fn
* qwerty-like keyboard layout
* new icons for iButton app
* better dialog text position and events handling
* remove confusing comment
* new extended dialog module
* extended dialog module usage
* update docs
* new gui module, popup with timeout
* popup usage
* canvas, remove outdated canvas_font_max_height, use canvas_current_font_height
* use furi check
* use new view_enter and view_exit callback for timers
* add DrZlo to gui tester codeowner

Co-authored-by: aanper <mail@s3f.ru>
This commit is contained in:
DrZlo13
2021-02-05 09:35:06 +10:00
committed by GitHub
parent 9642f0d529
commit 4341da90dc
35 changed files with 1768 additions and 156 deletions

View File

@@ -22,6 +22,38 @@ void elements_scrollbar(Canvas* canvas, uint8_t pos, uint8_t total);
*/
void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/*
* Draw button in left corner
* @param str - button text
*/
void elements_button_left(Canvas* canvas, const char* str);
/*
* Draw button in right corner
* @param str - button text
*/
void elements_button_right(Canvas* canvas, const char* str);
/*
* Draw button in center
* @param str - button text
*/
void elements_button_center(Canvas* canvas, const char* str);
/*
* Draw aligned multiline text
* @param x, y - coordinates based on align param
* @param horizontal, vertical - aligment of multiline text
* @param text - string (possible multiline)
*/
void elements_multiline_text_aligned(
Canvas* canvas,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
const char* text);
/*
* Draw multiline text
* @param x, y - top left corner coordinates