[FL-1547], [FL-1500] NFC app v1 (#593)

* nfc: remove mifare read debug view and scene
* nfc: change mifare ultralight data structure
* mifare_ultralight: add more commands
* nfc: add emulate mifare ul scene
* nfc: rework data structures, remove debug scenes and views
* nfc: add read emv scenes
* nfc: mifare emulation wip
* nfc cli: increase detecting time
* nfc: save nfc files with new format
* nfc: store Mifare Ultralight
* nfc: start loading mifare ultralight
* nfc: add delete scenes
* nfc: add edit UID and name
* nfc: finish parsing uid and mifare ul data
* nfc: delete success fix
* gui_widget: introduce GuiWidget
* gui_widget: add string element
* gui_widget: add button element
* gui_widget: move free elements into gui_widget
* nfc: rework info scene with GuiWidget
* nfc: rework device info scene
* nfc: rework delete scene gui
* nfc: add compatible script support
* nfc: rework emv reading scenes
* nfc: rework bank card save
* nfc: add bank card custom view
* gui_widget: add icon element
* nfc: add icon to bank card
* nfc: start worker after switching view

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
gornekich
2021-07-22 09:05:07 +03:00
committed by GitHub
parent 7ca89256eb
commit 49af516ec7
64 changed files with 2188 additions and 1059 deletions

14
applications/nfc/scenes/nfc_scene_emulate_uid.c Normal file → Executable file
View File

@@ -5,10 +5,10 @@ const void nfc_scene_emulate_uid_on_enter(void* context) {
// Setup view
Popup* popup = nfc->popup;
NfcDeviceData* data = &nfc->device.data;
NfcDeviceCommomData* data = &nfc->dev.dev_data.nfc_data;
if(strcmp(nfc->device.dev_name, "")) {
nfc_text_store_set(nfc, "%s", nfc->device.dev_name);
if(strcmp(nfc->dev.dev_name, "")) {
nfc_text_store_set(nfc, "%s", nfc->dev.dev_name);
} else if(data->uid_len == 4) {
nfc_text_store_set(
nfc, "%02X %02X %02X %02X", data->uid[0], data->uid[1], data->uid[2], data->uid[3]);
@@ -31,10 +31,8 @@ const void nfc_scene_emulate_uid_on_enter(void* context) {
// Setup and start worker
nfc_worker_set_emulation_params(nfc->nfc_common.worker, data);
nfc_worker_start(
nfc->nfc_common.worker, NfcWorkerStateEmulate, &nfc->nfc_common.worker_result, NULL, nfc);
view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewPopup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
nfc_worker_start(nfc->worker, NfcWorkerStateEmulate, &nfc->dev.dev_data, NULL, nfc);
}
const bool nfc_scene_emulate_uid_on_event(void* context, SceneManagerEvent event) {
@@ -51,7 +49,7 @@ const void nfc_scene_emulate_uid_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->nfc_common.worker);
nfc_worker_stop(nfc->worker);
// Clear view
Popup* popup = nfc->popup;