Skorp subghz capture refactoring (#569)
* SubGhz: changing the operation of the capture timer, and the logic of the work of parsers * Add toolbox lib. Move levels to toolbox. Subghz switch to levels. * Subghz: update worker signatures * SubGhz: pluggable level duration implementations. * SubGhz : test drawing pictures in Gui * SubGhz: Added a callback with the parser structure as argument * SubGhz: copy protocol data to model * SubGhz: refactoing code * SubGhz: cleanup and format sources * SubGhz: remove comments Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
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71
lib/toolbox/level_duration.h
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71
lib/toolbox/level_duration.h
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#pragma once
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#include <stdint.h>
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#define LEVEL_DURATION_BIG
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#ifdef LEVEL_DURATION_BIG
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#define LEVEL_DURATION_RESET 0U
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#define LEVEL_DURATION_LEVEL_LOW 1U
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#define LEVEL_DURATION_LEVEL_HIGH 2U
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#define LEVEL_DURATION_RESERVED 0x800000U
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typedef struct {
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uint32_t level;
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uint32_t duration;
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} LevelDuration;
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static inline LevelDuration level_duration_make(bool level, uint32_t duration) {
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LevelDuration level_duration;
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level_duration.level = level ? LEVEL_DURATION_LEVEL_HIGH : LEVEL_DURATION_LEVEL_LOW;
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level_duration.duration = duration;
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return level_duration;
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}
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static inline LevelDuration level_duration_reset() {
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LevelDuration level_duration;
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level_duration.level = LEVEL_DURATION_RESET;
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return level_duration;
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}
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static inline bool level_duration_is_reset(LevelDuration level_duration) {
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return level_duration.level == LEVEL_DURATION_RESET;
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}
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static inline bool level_duration_get_level(LevelDuration level_duration) {
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return level_duration.level == LEVEL_DURATION_LEVEL_HIGH;
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}
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static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
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return level_duration.duration;
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}
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#else
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#define LEVEL_DURATION_RESET 0U
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#define LEVEL_DURATION_RESERVED 0x800000U
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typedef int32_t LevelDuration;
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static inline LevelDuration level_duration(bool level, uint32_t duration) {
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return level ? duration : -(int32_t)duration;
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}
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static inline LevelDuration level_duration_reset() {
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return LEVEL_DURATION_RESET;
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}
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static inline bool level_duration_is_reset(LevelDuration level_duration) {
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return (level_duration == LEVEL_DURATION_RESET);
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}
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static inline bool level_duration_get_level(LevelDuration level_duration) {
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return (level_duration > 0);
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}
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static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
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return (level_duration >= 0) ? level_duration : -level_duration;
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}
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#endif
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