Embed assets in elf file (#2466)
* FBT: file_assets generator * Elf file: process manifest section externally * FBT, file_assets generator: add assets signature * Storage: assets path alias * Flipper application: assets unpacker * Apps, Storage: use '/data' alias for apps data * Storage: copy file to file * Assets: log flag, fixes * Update f18 api * Assets: asserts * Assets: fix signature_data check * App assets: example * Example assets: fix folder structure in readme * Assets: fix error handling * Assets builder: use ansii instead of utf-8, use .fapassets section instead of .fapfiles, add assets path to signature * Elf file: comment strange places * Storage: totaly optimized storage_file_copy_to_file
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@@ -10,12 +10,14 @@ extern "C" {
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#define STORAGE_INT_PATH_PREFIX "/int"
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#define STORAGE_EXT_PATH_PREFIX "/ext"
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#define STORAGE_ANY_PATH_PREFIX "/any"
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#define STORAGE_APP_DATA_PATH_PREFIX "/app"
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#define STORAGE_APP_DATA_PATH_PREFIX "/data"
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#define STORAGE_APP_ASSETS_PATH_PREFIX "/assets"
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#define INT_PATH(path) STORAGE_INT_PATH_PREFIX "/" path
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#define EXT_PATH(path) STORAGE_EXT_PATH_PREFIX "/" path
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#define ANY_PATH(path) STORAGE_ANY_PATH_PREFIX "/" path
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#define APP_DATA_PATH(path) STORAGE_APP_DATA_PATH_PREFIX "/" path
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#define APP_ASSETS_PATH(path) STORAGE_APP_ASSETS_PATH_PREFIX "/" path
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#define RECORD_STORAGE "storage"
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@@ -146,6 +148,17 @@ bool storage_file_eof(File* file);
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*/
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bool storage_file_exists(Storage* storage, const char* path);
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/**
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* @brief Copy data from one opened file to another opened file
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* Size bytes will be copied from current position of source file to current position of destination file
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*
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* @param source source file
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* @param destination destination file
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* @param size size of data to copy
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* @return bool success flag
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*/
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bool storage_file_copy_to_file(File* source, File* destination, uint32_t size);
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/******************* Dir Functions *******************/
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/** Opens a directory to get objects from it
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