[FL-2500] Change shadows direction and refactor status bar drawing code (#1200)
* GUI: cleanup status bar drawing code and change shadows positions * Archive: drop shadows where they should be
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@@ -11,20 +11,21 @@
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void power_draw_battery_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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Power* power = context;
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canvas_draw_icon(canvas, 0, 1, &I_Battery_26x8);
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canvas_draw_icon(canvas, 0, 0, &I_Battery_26x8);
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if(power->info.gauge_is_ok) {
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canvas_draw_box(canvas, 2, 3, (power->info.charge + 4) / 5, 4);
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canvas_draw_box(canvas, 2, 2, (power->info.charge + 4) / 5, 4);
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if(power->state == PowerStateCharging) {
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canvas_set_bitmap_mode(canvas, 1);
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_icon(canvas, 8, 0, &I_Charging_lightning_mask_9x10);
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// TODO: replace -1 magic for uint8_t with re-framing
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canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_mask_9x10);
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_icon(canvas, 8, 0, &I_Charging_lightning_9x10);
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canvas_draw_icon(canvas, 8, -1, &I_Charging_lightning_9x10);
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canvas_set_bitmap_mode(canvas, 0);
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}
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} else {
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canvas_draw_box(canvas, 8, 4, 8, 2);
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canvas_draw_box(canvas, 8, 3, 8, 2);
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}
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}
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