GUI: rename widget to ViewPort. Update GUI API usage. (#317)

This commit is contained in:
あく
2021-01-29 16:52:16 +03:00
committed by GitHub
parent 7243758b40
commit 523f99f154
29 changed files with 400 additions and 404 deletions

View File

@@ -8,24 +8,24 @@
#include "gui_event.h"
#include "canvas.h"
#include "canvas_i.h"
#include "widget.h"
#include "widget_i.h"
#include "view_port.h"
#include "view_port_i.h"
ARRAY_DEF(WidgetArray, Widget*, M_PTR_OPLIST);
ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
struct Gui {
GuiEvent* event;
Canvas* canvas;
WidgetArray_t layers[GuiLayerMAX];
ViewPortArray_t layers[GuiLayerMAX];
osMutexId_t mutex;
};
Widget* gui_widget_find_enabled(WidgetArray_t array) {
size_t widgets_count = WidgetArray_size(array);
for(size_t i = 0; i < widgets_count; i++) {
Widget* widget = *WidgetArray_get(array, widgets_count - i - 1);
if(widget_is_enabled(widget)) {
return widget;
ViewPort* gui_view_port_find_enabled(ViewPortArray_t array) {
size_t view_ports_count = ViewPortArray_size(array);
for(size_t i = 0; i < view_ports_count; i++) {
ViewPort* view_port = *ViewPortArray_get(array, view_ports_count - i - 1);
if(view_port_is_enabled(view_port)) {
return view_port;
}
}
return NULL;
@@ -40,9 +40,9 @@ void gui_update(Gui* gui) {
bool gui_redraw_fs(Gui* gui) {
canvas_frame_set(gui->canvas, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
if(widget) {
widget_draw(widget, gui->canvas);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if(view_port) {
view_port_draw(view_port, gui->canvas);
return true;
} else {
return false;
@@ -50,50 +50,50 @@ bool gui_redraw_fs(Gui* gui) {
}
void gui_redraw_status_bar(Gui* gui) {
WidgetArray_it_t it;
ViewPortArray_it_t it;
uint8_t x;
uint8_t x_used = 0;
uint8_t width;
Widget* widget;
ViewPort* view_port;
// Right side
x = 128;
WidgetArray_it(it, gui->layers[GuiLayerStatusBarRight]);
while(!WidgetArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
// Render widget;
widget = *WidgetArray_ref(it);
if(widget_is_enabled(widget)) {
width = widget_get_width(widget);
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
// Render view_port;
view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
x_used += width;
x -= (width + 2);
canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
widget_draw(widget, gui->canvas);
view_port_draw(view_port, gui->canvas);
}
WidgetArray_next(it);
ViewPortArray_next(it);
}
// Left side
x = 0;
WidgetArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
while(!WidgetArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
// Render widget;
widget = *WidgetArray_ref(it);
if(widget_is_enabled(widget)) {
width = widget_get_width(widget);
ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
while(!ViewPortArray_end_p(it) && x_used < GUI_STATUS_BAR_WIDTH) {
// Render view_port;
view_port = *ViewPortArray_ref(it);
if(view_port_is_enabled(view_port)) {
width = view_port_get_width(view_port);
if(!width) width = 8;
x_used += width;
canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width, GUI_STATUS_BAR_HEIGHT);
widget_draw(widget, gui->canvas);
view_port_draw(view_port, gui->canvas);
x += (width + 2);
}
WidgetArray_next(it);
ViewPortArray_next(it);
}
}
bool gui_redraw_normal(Gui* gui) {
canvas_frame_set(gui->canvas, GUI_MAIN_X, GUI_MAIN_Y, GUI_MAIN_WIDTH, GUI_MAIN_HEIGHT);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
if(widget) {
widget_draw(widget, gui->canvas);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
if(view_port) {
view_port_draw(view_port, gui->canvas);
return true;
}
return false;
@@ -101,9 +101,9 @@ bool gui_redraw_normal(Gui* gui) {
bool gui_redraw_none(Gui* gui) {
canvas_frame_set(gui->canvas, GUI_MAIN_X, GUI_MAIN_Y, GUI_MAIN_WIDTH, GUI_MAIN_HEIGHT);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
if(widget) {
widget_draw(widget, gui->canvas);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
if(view_port) {
view_port_draw(view_port, gui->canvas);
return true;
}
@@ -133,12 +133,12 @@ void gui_input(Gui* gui, InputEvent* input_event) {
gui_lock(gui);
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerMain]);
if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerNone]);
if(widget) {
widget_input(widget, input_event);
if(view_port) {
view_port_input(view_port, input_event);
}
gui_unlock(gui);
@@ -154,33 +154,33 @@ void gui_unlock(Gui* gui) {
furi_check(osMutexRelease(gui->mutex) == osOK);
}
void gui_add_widget(Gui* gui, Widget* widget, GuiLayer layer) {
void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer) {
furi_assert(gui);
furi_assert(widget);
furi_assert(view_port);
furi_check(layer < GuiLayerMAX);
gui_lock(gui);
WidgetArray_push_back(gui->layers[layer], widget);
widget_gui_set(widget, gui);
ViewPortArray_push_back(gui->layers[layer], view_port);
view_port_gui_set(view_port, gui);
gui_unlock(gui);
gui_update(gui);
}
void gui_remove_widget(Gui* gui, Widget* widget) {
void gui_remove_view_port(Gui* gui, ViewPort* view_port) {
furi_assert(gui);
furi_assert(widget);
furi_assert(view_port);
gui_lock(gui);
widget_gui_set(widget, NULL);
WidgetArray_it_t it;
view_port_gui_set(view_port, NULL);
ViewPortArray_it_t it;
for(size_t i = 0; i < GuiLayerMAX; i++) {
WidgetArray_it(it, gui->layers[i]);
while(!WidgetArray_end_p(it)) {
if(*WidgetArray_ref(it) == widget) {
WidgetArray_remove(gui->layers[i], it);
ViewPortArray_it(it, gui->layers[i]);
while(!ViewPortArray_end_p(it)) {
if(*ViewPortArray_ref(it) == view_port) {
ViewPortArray_remove(gui->layers[i], it);
}
WidgetArray_next(it);
ViewPortArray_next(it);
}
}
@@ -198,7 +198,7 @@ Gui* gui_alloc() {
gui->canvas = canvas_init();
// Compose Layers
for(size_t i = 0; i < GuiLayerMAX; i++) {
WidgetArray_init(gui->layers[i]);
ViewPortArray_init(gui->layers[i]);
}
return gui;

View File

@@ -1,6 +1,6 @@
#pragma once
#include "widget.h"
#include "view_port.h"
#include "canvas.h"
#ifdef __cplusplus
@@ -23,10 +23,10 @@ extern "C" {
typedef enum {
GuiLayerNone, /* Special layer for internal use only */
GuiLayerStatusBarLeft, /* Status bar left-side widget layer, auto-layout */
GuiLayerStatusBarRight, /* Status bar right-side widget layer, auto-layout */
GuiLayerMain, /* Main widget layer, status bar is shown */
GuiLayerFullscreen, /* Fullscreen widget layer */
GuiLayerStatusBarLeft, /* Status bar left-side view_port layer, auto-layout */
GuiLayerStatusBarRight, /* Status bar right-side view_port layer, auto-layout */
GuiLayerMain, /* Main view_port layer, status bar is shown */
GuiLayerFullscreen, /* Fullscreen view_port layer */
GuiLayerMAX /* Don't use or move, special value */
} GuiLayer;
@@ -34,16 +34,16 @@ typedef enum {
typedef struct Gui Gui;
/*
* Add widget to widget tree
* Add view_port to view_port tree
* @remarks thread safe
*/
void gui_add_widget(Gui* gui, Widget* widget, GuiLayer layer);
void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer);
/*
* Remove widget from rendering tree
* Remove view_port from rendering tree
* @remarks thread safe
*/
void gui_remove_widget(Gui* gui, Widget* widget);
void gui_remove_view_port(Gui* gui, ViewPort* view_port);
#ifdef __cplusplus
}

View File

@@ -7,7 +7,7 @@
extern "C" {
#endif
/* Hides drawing widget */
/* Hides drawing view_port */
#define VIEW_NONE 0xFFFFFFFF
/* Ignore navigation event */
#define VIEW_IGNORE 0xFFFFFFFE

View File

@@ -3,12 +3,12 @@
ViewDispatcher* view_dispatcher_alloc() {
ViewDispatcher* view_dispatcher = furi_alloc(sizeof(ViewDispatcher));
view_dispatcher->widget = widget_alloc();
widget_draw_callback_set(
view_dispatcher->widget, view_dispatcher_draw_callback, view_dispatcher);
widget_input_callback_set(
view_dispatcher->widget, view_dispatcher_input_callback, view_dispatcher);
widget_enabled_set(view_dispatcher->widget, false);
view_dispatcher->view_port = view_port_alloc();
view_port_draw_callback_set(
view_dispatcher->view_port, view_dispatcher_draw_callback, view_dispatcher);
view_port_input_callback_set(
view_dispatcher->view_port, view_dispatcher_input_callback, view_dispatcher);
view_port_enabled_set(view_dispatcher->view_port, false);
ViewDict_init(view_dispatcher->views);
@@ -18,7 +18,7 @@ ViewDispatcher* view_dispatcher_alloc() {
void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
// Detach from gui
if(view_dispatcher->gui) {
gui_remove_widget(view_dispatcher->gui, view_dispatcher->widget);
gui_remove_view_port(view_dispatcher->gui, view_dispatcher->view_port);
}
// Free views
ViewDict_it_t it;
@@ -46,7 +46,7 @@ void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t vi
furi_assert(view_dispatcher);
if(view_id == VIEW_NONE) {
view_dispatcher->current_view = NULL;
widget_enabled_set(view_dispatcher->widget, false);
view_port_enabled_set(view_dispatcher->view_port, false);
} else if(view_id == VIEW_IGNORE) {
} else if(view_id == VIEW_DESTROY) {
view_dispatcher_free(view_dispatcher);
@@ -54,8 +54,8 @@ void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t vi
View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
furi_check(view_pp != NULL);
view_dispatcher->current_view = *view_pp;
widget_enabled_set(view_dispatcher->widget, true);
widget_update(view_dispatcher->widget);
view_port_enabled_set(view_dispatcher->view_port, true);
view_port_update(view_dispatcher->view_port);
}
}
@@ -68,11 +68,11 @@ void view_dispatcher_attach_to_gui(
furi_assert(gui);
if(type == ViewDispatcherTypeNone) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerNone);
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerNone);
} else if(type == ViewDispatcherTypeFullscreen) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerFullscreen);
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerFullscreen);
} else if(type == ViewDispatcherTypeWindow) {
gui_add_widget(gui, view_dispatcher->widget, GuiLayerMain);
gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerMain);
} else {
furi_check(NULL);
}
@@ -108,6 +108,6 @@ void view_dispatcher_update(ViewDispatcher* view_dispatcher, View* view) {
furi_assert(view);
if(view_dispatcher->current_view == view) {
widget_update(view_dispatcher->widget);
view_port_update(view_dispatcher->view_port);
}
}

View File

@@ -7,11 +7,11 @@
extern "C" {
#endif
/* ViewDispatcher widget placement */
/* ViewDispatcher view_port placement */
typedef enum {
ViewDispatcherTypeNone, /* Special layer for internal use only */
ViewDispatcherTypeWindow, /* Main widget layer, status bar is shown */
ViewDispatcherTypeFullscreen /* Fullscreen widget layer */
ViewDispatcherTypeWindow, /* Main view_port layer, status bar is shown */
ViewDispatcherTypeFullscreen /* Fullscreen view_port layer */
} ViewDispatcherType;
typedef struct ViewDispatcher ViewDispatcher;

View File

@@ -9,15 +9,15 @@ DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
struct ViewDispatcher {
Gui* gui;
Widget* widget;
ViewPort* view_port;
ViewDict_t views;
View* current_view;
};
/* Widget Draw Callback */
/* ViewPort Draw Callback */
void view_dispatcher_draw_callback(Canvas* canvas, void* context);
/* Widget Input Callback */
/* ViewPort Input Callback */
void view_dispatcher_input_callback(InputEvent* event, void* context);
/* View to ViewDispatcher update event */

View File

@@ -0,0 +1,98 @@
#include "view_port_i.h"
#include <furi.h>
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to view_port ops
ViewPort* view_port_alloc(ViewPortDrawCallback callback, void* callback_context) {
ViewPort* view_port = furi_alloc(sizeof(ViewPort));
view_port->is_enabled = true;
return view_port;
}
void view_port_free(ViewPort* view_port) {
furi_assert(view_port);
furi_check(view_port->gui == NULL);
free(view_port);
}
void view_port_set_width(ViewPort* view_port, uint8_t width) {
assert(view_port);
view_port->width = width;
}
uint8_t view_port_get_width(ViewPort* view_port) {
assert(view_port);
return view_port->width;
}
void view_port_set_height(ViewPort* view_port, uint8_t height) {
assert(view_port);
view_port->height = height;
}
uint8_t view_port_get_height(ViewPort* view_port) {
assert(view_port);
return view_port->height;
}
void view_port_enabled_set(ViewPort* view_port, bool enabled) {
furi_assert(view_port);
if(view_port->is_enabled != enabled) {
view_port->is_enabled = enabled;
view_port_update(view_port);
}
}
bool view_port_is_enabled(ViewPort* view_port) {
furi_assert(view_port);
return view_port->is_enabled;
}
void view_port_draw_callback_set(ViewPort* view_port, ViewPortDrawCallback callback, void* context) {
furi_assert(view_port);
view_port->draw_callback = callback;
view_port->draw_callback_context = context;
}
void view_port_input_callback_set(
ViewPort* view_port,
ViewPortInputCallback callback,
void* context) {
furi_assert(view_port);
view_port->input_callback = callback;
view_port->input_callback_context = context;
}
void view_port_update(ViewPort* view_port) {
furi_assert(view_port);
if(view_port->gui) gui_update(view_port->gui);
}
void view_port_gui_set(ViewPort* view_port, Gui* gui) {
furi_assert(view_port);
view_port->gui = gui;
}
void view_port_draw(ViewPort* view_port, Canvas* canvas) {
furi_assert(view_port);
furi_assert(canvas);
furi_check(view_port->gui);
if(view_port->draw_callback) {
view_port->draw_callback(canvas, view_port->draw_callback_context);
}
}
void view_port_input(ViewPort* view_port, InputEvent* event) {
furi_assert(view_port);
furi_assert(event);
furi_check(view_port->gui);
if(view_port->input_callback) {
view_port->input_callback(event, view_port->input_callback_context);
}
}

View File

@@ -0,0 +1,78 @@
#pragma once
#include <input/input.h>
#include "canvas.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ViewPort ViewPort;
/*
* ViewPort Draw callback
* @warning called from GUI thread
*/
typedef void (*ViewPortDrawCallback)(Canvas* canvas, void* context);
/*
* ViewPort Input callback
* @warning called from GUI thread
*/
typedef void (*ViewPortInputCallback)(InputEvent* event, void* context);
/*
* ViewPort allocator
* always returns view_port or stops system if not enough memory.
*/
ViewPort* view_port_alloc();
/*
* ViewPort deallocator
* Ensure that view_port was unregistered in GUI system before use.
*/
void view_port_free(ViewPort* view_port);
/*
* Set view_port width.
* Will be used to limit canvas drawing area and autolayout feature.
* @param width - wanted width, 0 - auto.
*/
void view_port_set_width(ViewPort* view_port, uint8_t width);
uint8_t view_port_get_width(ViewPort* view_port);
/*
* Set view_port height.
* Will be used to limit canvas drawing area and autolayout feature.
* @param height - wanted height, 0 - auto.
*/
void view_port_set_height(ViewPort* view_port, uint8_t height);
uint8_t view_port_get_height(ViewPort* view_port);
/*
* Enable or disable view_port rendering.
* @param enabled.
*/
void view_port_enabled_set(ViewPort* view_port, bool enabled);
bool view_port_is_enabled(ViewPort* view_port);
/*
* ViewPort event callbacks
* @param callback - appropriate callback function
* @param context - context to pass to callback
*/
void view_port_draw_callback_set(ViewPort* view_port, ViewPortDrawCallback callback, void* context);
void view_port_input_callback_set(
ViewPort* view_port,
ViewPortInputCallback callback,
void* context);
/*
* Emit update signal to GUI system.
* Rendering will happen later after GUI system process signal.
*/
void view_port_update(ViewPort* view_port);
#ifdef __cplusplus
}
#endif

View File

@@ -1,39 +1,39 @@
#pragma once
#include "gui_i.h"
#include "widget.h"
#include "view_port.h"
struct Widget {
struct ViewPort {
Gui* gui;
bool is_enabled;
uint8_t width;
uint8_t height;
WidgetDrawCallback draw_callback;
ViewPortDrawCallback draw_callback;
void* draw_callback_context;
WidgetInputCallback input_callback;
ViewPortInputCallback input_callback;
void* input_callback_context;
};
/*
* Set GUI reference.
* To be used by GUI, called upon widget tree insert
* To be used by GUI, called upon view_port tree insert
* @param gui - gui instance pointer.
*/
void widget_gui_set(Widget* widget, Gui* gui);
void view_port_gui_set(ViewPort* view_port, Gui* gui);
/*
* Process draw call. Calls draw callback.
* To be used by GUI, called on tree redraw.
* @param canvas - canvas to draw at.
*/
void widget_draw(Widget* widget, Canvas* canvas);
void view_port_draw(ViewPort* view_port, Canvas* canvas);
/*
* Process input. Calls input callbac
* To be used by GUI, called on input dispatch.
* @param event - pointer to input event.
*/
void widget_input(Widget* widget, InputEvent* event);
void view_port_input(ViewPort* view_port, InputEvent* event);

View File

@@ -1,95 +0,0 @@
#include "widget_i.h"
#include <furi.h>
#include "gui.h"
#include "gui_i.h"
// TODO add mutex to widget ops
Widget* widget_alloc(WidgetDrawCallback callback, void* callback_context) {
Widget* widget = furi_alloc(sizeof(Widget));
widget->is_enabled = true;
return widget;
}
void widget_free(Widget* widget) {
furi_assert(widget);
furi_check(widget->gui == NULL);
free(widget);
}
void widget_set_width(Widget* widget, uint8_t width) {
assert(widget);
widget->width = width;
}
uint8_t widget_get_width(Widget* widget) {
assert(widget);
return widget->width;
}
void widget_set_height(Widget* widget, uint8_t height) {
assert(widget);
widget->height = height;
}
uint8_t widget_get_height(Widget* widget) {
assert(widget);
return widget->height;
}
void widget_enabled_set(Widget* widget, bool enabled) {
furi_assert(widget);
if(widget->is_enabled != enabled) {
widget->is_enabled = enabled;
widget_update(widget);
}
}
bool widget_is_enabled(Widget* widget) {
furi_assert(widget);
return widget->is_enabled;
}
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context) {
furi_assert(widget);
widget->draw_callback = callback;
widget->draw_callback_context = context;
}
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context) {
furi_assert(widget);
widget->input_callback = callback;
widget->input_callback_context = context;
}
void widget_update(Widget* widget) {
furi_assert(widget);
if(widget->gui) gui_update(widget->gui);
}
void widget_gui_set(Widget* widget, Gui* gui) {
furi_assert(widget);
widget->gui = gui;
}
void widget_draw(Widget* widget, Canvas* canvas) {
furi_assert(widget);
furi_assert(canvas);
furi_check(widget->gui);
if(widget->draw_callback) {
widget->draw_callback(canvas, widget->draw_callback_context);
}
}
void widget_input(Widget* widget, InputEvent* event) {
furi_assert(widget);
furi_assert(event);
furi_check(widget->gui);
if(widget->input_callback) {
widget->input_callback(event, widget->input_callback_context);
}
}

View File

@@ -1,75 +0,0 @@
#pragma once
#include <input/input.h>
#include "canvas.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Widget Widget;
/*
* Widget Draw callback
* @warning called from GUI thread
*/
typedef void (*WidgetDrawCallback)(Canvas* canvas, void* context);
/*
* Widget Input callback
* @warning called from GUI thread
*/
typedef void (*WidgetInputCallback)(InputEvent* event, void* context);
/*
* Widget allocator
* always returns widget or stops system if not enough memory.
*/
Widget* widget_alloc();
/*
* Widget deallocator
* Ensure that widget was unregistered in GUI system before use.
*/
void widget_free(Widget* widget);
/*
* Set widget width.
* Will be used to limit canvas drawing area and autolayout feature.
* @param width - wanted width, 0 - auto.
*/
void widget_set_width(Widget* widget, uint8_t width);
uint8_t widget_get_width(Widget* widget);
/*
* Set widget height.
* Will be used to limit canvas drawing area and autolayout feature.
* @param height - wanted height, 0 - auto.
*/
void widget_set_height(Widget* widget, uint8_t height);
uint8_t widget_get_height(Widget* widget);
/*
* Enable or disable widget rendering.
* @param enabled.
*/
void widget_enabled_set(Widget* widget, bool enabled);
bool widget_is_enabled(Widget* widget);
/*
* Widget event callbacks
* @param callback - appropriate callback function
* @param context - context to pass to callback
*/
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context);
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context);
/*
* Emit update signal to GUI system.
* Rendering will happen later after GUI system process signal.
*/
void widget_update(Widget* widget);
#ifdef __cplusplus
}
#endif