[FL-1061] iButton save and load from sd card (#394)
* SD App: fix queue adresses * sd-filesystem: fix making path on file select event * ibutton: add key reading from sd card * ibutton: save ibutton key to sd card * ibutton: add deleting keys from sd card * ibutton: remove KeyStore from application * ibutton: make directory if necessary on key save Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
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@@ -55,10 +55,19 @@ bool iButtonSceneDeleteConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
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if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
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if(event->payload.dialog_result == DialogExResultRight) {
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KeyStore* store = app->get_key_store();
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store->remove_key(app->get_stored_key_index());
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app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteSuccess);
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iButtonKey* key = app->get_key();
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string_t key_file_name;
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string_init_set_str(key_file_name, "ibutton/");
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string_cat_str(key_file_name, key->get_name());
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bool res =
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(app->get_fs_api()->common.remove(string_get_cstr(key_file_name)) == FSE_OK);
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string_clear(key_file_name);
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if(res) {
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app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteSuccess);
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} else {
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// TODO error file path
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// app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteFail);
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}
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} else {
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app->switch_to_previous_scene();
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}
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@@ -25,7 +25,7 @@ bool iButtonSceneDeleteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeBack) {
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app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneSavedList});
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app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneStart});
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consumed = true;
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}
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@@ -4,6 +4,7 @@
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#include "../ibutton-event.h"
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#include "../ibutton-key.h"
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#include <callback-connector.h>
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#include <filesystem-api.h>
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void iButtonSceneSaveName::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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@@ -28,14 +29,23 @@ bool iButtonSceneSaveName::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeTextEditResult) {
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KeyStore* store = app->get_key_store();
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uint8_t key_index = store->add_key();
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iButtonKey* key = app->get_key();
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store->set_key_type(key_index, key->get_key_type());
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store->set_key_name(key_index, app->get_text_store());
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store->set_key_data(key_index, key->get_data(), key->get_size());
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File key_file;
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string_t key_file_name;
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string_init_set_str(key_file_name, "ibutton/");
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string_cat_str(key_file_name, app->get_text_store());
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uint8_t key_data[IBUTTON_KEY_SIZE + 1];
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key_data[0] = static_cast<uint8_t>(key->get_key_type());
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memcpy(key_data + 1, key->get_data(), IBUTTON_KEY_SIZE);
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// Create ibutton directory if necessary
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app->get_fs_api()->common.mkdir("ibutton");
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bool res = app->get_fs_api()->file.open(
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&key_file, string_get_cstr(key_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS);
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if(res) {
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res = app->get_fs_api()->file.write(&key_file, key_data, IBUTTON_KEY_SIZE + 1);
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res = app->get_fs_api()->file.close(&key_file);
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}
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string_clear(key_file_name);
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app->switch_to_next_scene(iButtonApp::Scene::SceneSaveSuccess);
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consumed = true;
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}
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@@ -1,62 +0,0 @@
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#include "ibutton-scene-saved.h"
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#include "../ibutton-app.h"
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#include "../ibutton-view-manager.h"
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#include "../ibutton-event.h"
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#include <callback-connector.h>
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void iButtonSceneSavedList::on_enter(iButtonApp* app) {
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iButtonAppViewManager* view_manager = app->get_view_manager();
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Submenu* submenu = view_manager->get_submenu();
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auto callback = cbc::obtain_connector(this, &iButtonSceneSavedList::submenu_callback);
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KeyStore* store = app->get_key_store();
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if(store->get_key_count() > 0) {
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for(uint8_t i = 0; i < store->get_key_count(); i++) {
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submenu_add_item(submenu, store->get_key_name(i), i, callback, app);
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}
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} else {
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submenu_add_item(submenu, "Empty", 0, NULL, NULL);
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}
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view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
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}
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bool iButtonSceneSavedList::on_event(iButtonApp* app, iButtonEvent* event) {
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bool consumed = false;
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if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
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uint8_t key_index = event->payload.menu_index;
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// store data
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iButtonKey* stored_key_data = app->get_key();
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KeyStore* store = app->get_key_store();
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app->set_stored_key_index(key_index);
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stored_key_data->set_name(store->get_key_name(key_index));
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stored_key_data->set_type(store->get_key_type(key_index));
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stored_key_data->set_data(store->get_key_data(key_index), stored_key_data->get_size());
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app->switch_to_next_scene(iButtonApp::Scene::SceneSavedKeyMenu);
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consumed = true;
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}
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return consumed;
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}
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void iButtonSceneSavedList::on_exit(iButtonApp* app) {
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iButtonAppViewManager* view = app->get_view_manager();
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Submenu* submenu = view->get_submenu();
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submenu_clean(submenu);
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}
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void iButtonSceneSavedList::submenu_callback(void* context, uint32_t index) {
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iButtonApp* app = static_cast<iButtonApp*>(context);
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iButtonEvent event;
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event.type = iButtonEvent::Type::EventTypeMenuSelected;
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event.payload.menu_index = index;
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app->get_view_manager()->send_event(&event);
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}
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@@ -1,12 +0,0 @@
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#pragma once
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#include "ibutton-scene-generic.h"
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class iButtonSceneSavedList : public iButtonScene {
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public:
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void on_enter(iButtonApp* app) final;
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bool on_event(iButtonApp* app, iButtonEvent* event) final;
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void on_exit(iButtonApp* app) final;
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private:
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void submenu_callback(void* context, uint32_t index);
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};
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@@ -3,6 +3,7 @@
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#include "../ibutton-view-manager.h"
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#include "../ibutton-event.h"
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#include <callback-connector.h>
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#include <filesystem-api.h>
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typedef enum {
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SubmenuIndexRead,
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@@ -30,9 +31,40 @@ bool iButtonSceneStart::on_event(iButtonApp* app, iButtonEvent* event) {
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case SubmenuIndexRead:
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app->switch_to_next_scene(iButtonApp::Scene::SceneRead);
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break;
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case SubmenuIndexSaved:
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app->switch_to_next_scene(iButtonApp::Scene::SceneSavedList);
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break;
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case SubmenuIndexSaved: {
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bool res = app->get_sd_ex_api()->file_select(
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app->get_sd_ex_api()->context,
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"ibutton",
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"*",
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app->get_file_name(),
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app->get_file_name_size());
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if(res) {
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string_t key_str;
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string_init_set_str(key_str, "ibutton/");
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string_cat_str(key_str, app->get_file_name());
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File key_file;
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uint8_t key_data[IBUTTON_KEY_SIZE + 1] = {};
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// Read data from file
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// TODO handle false return
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res = app->get_fs_api()->file.open(
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&key_file, string_get_cstr(key_str), FSAM_READ, FSOM_OPEN_EXISTING);
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res = app->get_fs_api()->file.read(&key_file, key_data, IBUTTON_KEY_SIZE + 1);
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res = app->get_fs_api()->file.close(&key_file);
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string_clear(key_str);
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// Set key
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iButtonKeyType key_type = static_cast<iButtonKeyType>(key_data[0]);
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if(key_type > iButtonKeyType::KeyMetakom) {
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app->switch_to_next_scene(iButtonApp::Scene::SceneStart);
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}
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app->get_key()->set_name(app->get_file_name());
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app->get_key()->set_type(key_type);
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app->get_key()->set_data(key_data + 1, IBUTTON_KEY_SIZE);
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app->switch_to_next_scene(iButtonApp::Scene::SceneSavedKeyMenu);
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} else {
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// TODO add error scene
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app->switch_to_next_scene(iButtonApp::Scene::SceneStart);
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}
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}; break;
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case SubmenuIndexAdd:
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app->switch_to_next_scene(iButtonApp::Scene::SceneAddType);
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break;
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