Dolphin_srv timestamp and butthurt; Desktop_srv refactoring (#750)

* dolphin_srv: save timestamp on deed; desktop_srv minor refactoring
* dolphin_srv timegated butthurt increse, desktop refactoring
* desktop app: update debug screen
* remove debug logging
* increasing icounter affects butthurt value
* Dolphin: correct error message on DolphinStore load

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
its your bedtime
2021-10-07 16:32:37 +03:00
committed by GitHub
parent 1dd96419ab
commit 5dbfe3d90a
15 changed files with 152 additions and 61 deletions

View File

@@ -0,0 +1,26 @@
#include "desktop_animation.h"
static const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
const Icon* desktop_get_icon() {
uint8_t new = 0;
#if 0
// checking dolphin state here to choose appropriate animation
Dolphin* dolphin = furi_record_open("dolphin");
DolphinStats stats = dolphin_stats(dolphin);
float timediff = fabs(difftime(stats.timestamp, dolphin_state_timestamp()));
FURI_LOG_I("desktop-animation", "background change");
FURI_LOG_I("desktop-animation", "icounter: %d", stats.icounter);
FURI_LOG_I("desktop-animation", "butthurt: %d", stats.butthurt);
FURI_LOG_I("desktop-animation", "time since deeed: %.0f", timediff);
#endif
if((random() % 100) > 50) { // temp rnd selection
new = random() % COUNT_OF(idle_scenes);
}
return idle_scenes[new];
}

View File

@@ -0,0 +1,10 @@
#pragma once
#include <furi.h>
#include <math.h>
#include <assets_icons.h>
#include "dolphin/dolphin.h"
#include "dolphin/helpers/dolphin_state.h"
#include "time.h"
const Icon* desktop_get_icon();