[FL-1908] New animation update scheme (#737)

* Assets: update desktop animation frame rate and cleanup.

* Power: update ViewPort only if changed.

* Gui: tie IconAnimation with View, new update event generation scheme. Desktop: update IconAnimation usage.

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
This commit is contained in:
あく
2021-10-02 20:00:56 +03:00
committed by GitHub
parent 6f346597d2
commit 61aaed8abb
18 changed files with 271 additions and 175 deletions

View File

@@ -14,48 +14,41 @@ typedef enum {
ViewPortOrientationVertical,
} ViewPortOrientation;
/*
* ViewPort Draw callback
/** ViewPort Draw callback
* @warning called from GUI thread
*/
typedef void (*ViewPortDrawCallback)(Canvas* canvas, void* context);
/*
* ViewPort Input callback
/** ViewPort Input callback
* @warning called from GUI thread
*/
typedef void (*ViewPortInputCallback)(InputEvent* event, void* context);
/*
* ViewPort allocator
/** ViewPort allocator
* always returns view_port or stops system if not enough memory.
*/
ViewPort* view_port_alloc();
/*
* ViewPort deallocator
/** ViewPort deallocator
* Ensure that view_port was unregistered in GUI system before use.
*/
void view_port_free(ViewPort* view_port);
/*
* Set view_port width.
/** Set view_port width.
* Will be used to limit canvas drawing area and autolayout feature.
* @param width - wanted width, 0 - auto.
*/
void view_port_set_width(ViewPort* view_port, uint8_t width);
uint8_t view_port_get_width(ViewPort* view_port);
/*
* Set view_port height.
/** Set view_port height.
* Will be used to limit canvas drawing area and autolayout feature.
* @param height - wanted height, 0 - auto.
*/
void view_port_set_height(ViewPort* view_port, uint8_t height);
uint8_t view_port_get_height(ViewPort* view_port);
/*
* Enable or disable view_port rendering.
/** Enable or disable view_port rendering.
* @param view_port - ViewPort instance
* @param enabled
* @warning automatically dispatches update event
@@ -63,8 +56,7 @@ uint8_t view_port_get_height(ViewPort* view_port);
void view_port_enabled_set(ViewPort* view_port, bool enabled);
bool view_port_is_enabled(ViewPort* view_port);
/*
* ViewPort event callbacks
/** ViewPort event callbacks
* @param callback - appropriate callback function
* @param context - context to pass to callback
*/
@@ -74,14 +66,12 @@ void view_port_input_callback_set(
ViewPortInputCallback callback,
void* context);
/*
* Emit update signal to GUI system.
/** Emit update signal to GUI system.
* Rendering will happen later after GUI system process signal.
*/
void view_port_update(ViewPort* view_port);
/*
* Set ViewPort orientation.
/** Set ViewPort orientation.
* @param orientation, display orientation, horizontal or vertical.
*/
void view_port_set_orientation(ViewPort* view_port, ViewPortOrientation orientation);