[FL-2212] File validators and archive fixes #972
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
@@ -18,6 +18,9 @@ void desktop_scene_lock_menu_on_enter(void* context) {
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desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
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desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
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uint8_t idx = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
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desktop_lock_menu_set_idx(desktop->lock_menu, idx);
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view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
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}
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@@ -30,6 +33,7 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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case DesktopLockMenuEventLock:
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedNoPin);
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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consumed = true;
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break;
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@@ -39,12 +43,14 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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} else {
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
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scene_manager_next_scene(desktop->scene_manager, DesktopScenePinSetup);
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}
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consumed = true;
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break;
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case DesktopLockMenuEventExit:
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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scene_manager_search_and_switch_to_previous_scene(
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desktop->scene_manager, DesktopSceneMain);
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consumed = true;
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@@ -57,6 +63,4 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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}
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void desktop_scene_lock_menu_on_exit(void* context) {
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Desktop* desktop = (Desktop*)context;
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desktop_lock_menu_reset_idx(desktop->lock_menu);
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}
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@@ -4,6 +4,8 @@
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#include "../desktop_i.h"
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#include "desktop_lock_menu.h"
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#define LOCK_MENU_ITEMS_NB 3
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void desktop_lock_menu_set_callback(
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DesktopLockMenuView* lock_menu,
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DesktopLockMenuViewCallback callback,
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@@ -22,10 +24,11 @@ void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set)
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});
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}
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void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
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void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
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furi_assert(idx < LOCK_MENU_ITEMS_NB);
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with_view_model(
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lock_menu->view, (DesktopLockMenuViewModel * model) {
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model->idx = 0;
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model->idx = idx;
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return true;
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});
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}
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@@ -51,7 +54,7 @@ static void lock_menu_callback(void* context, uint8_t index) {
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}
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void desktop_lock_menu_render(Canvas* canvas, void* model) {
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const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
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const char* Lockmenu_Items[LOCK_MENU_ITEMS_NB] = {"Lock", "Lock with PIN", "DUMB mode"};
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DesktopLockMenuViewModel* m = model;
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canvas_clear(canvas);
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@@ -60,14 +63,15 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
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canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
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canvas_set_font(canvas, FontSecondary);
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for(uint8_t i = 0; i < 3; ++i) {
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for(uint8_t i = 0; i < LOCK_MENU_ITEMS_NB; ++i) {
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const char* str = Lockmenu_Items[i];
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if(i == 1 && !m->pin_set) str = "Set PIN";
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if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
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canvas_draw_str_aligned(
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canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
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if(str != NULL)
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canvas_draw_str_aligned(
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canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
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if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
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}
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@@ -90,9 +94,9 @@ bool desktop_lock_menu_input(InputEvent* event, void* context) {
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lock_menu->view, (DesktopLockMenuViewModel * model) {
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model->hint_timeout = 0; // clear hint timeout
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if(event->key == InputKeyUp) {
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model->idx = CLAMP(model->idx - 1, 2, 0);
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model->idx = CLAMP(model->idx - 1, LOCK_MENU_ITEMS_NB - 1, 0);
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} else if(event->key == InputKeyDown) {
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model->idx = CLAMP(model->idx + 1, 2, 0);
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model->idx = CLAMP(model->idx + 1, LOCK_MENU_ITEMS_NB - 1, 0);
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}
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idx = model->idx;
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return true;
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@@ -28,6 +28,6 @@ void desktop_lock_menu_set_callback(
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View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
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void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set);
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void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu);
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void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx);
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DesktopLockMenuView* desktop_lock_menu_alloc();
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void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
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