Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive * Assets: fully working build pipeline and registry * NFC: menu icon * Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode. * ValueMutex: with lambda * Assets: proper animation frames sorting * ValueMutex: proper furi_open usage * Assets,GUI: split icon into icon data and icon state. * Format source code * Docker: add python3 and imagemagic * Irukagotchi: cleanup * GUI: event lock moved to gui. * Rfid: proper gui layer * GUI: elements. Menu: frame and scroll * GUI, Menu: format code. * Menu: dual font main menu * Menu: format sources * GUI: 0 total scrollbar * CI: enable lfs * Menu: pixel perfect main menu Co-authored-by: Aleksandr Kutuzov <aku@plooks.com> Co-authored-by: aanper <mail@s3f.ru>
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@@ -229,7 +229,7 @@ extern "C" void cc1101_workaround(void* p) {
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printf("[cc1101] gui is not available\n");
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furiac_exit(NULL);
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}
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gui->add_widget(gui, widget, WidgetLayerFullscreen);
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gui->add_widget(gui, widget, GuiLayerFullscreen);
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printf("[cc1101] creating device\n");
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GpioPin cs_pin = {CC1101_CS_GPIO_Port, CC1101_CS_Pin};
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