Assets, Icons, UI toolkit. Part 1. (#202)

* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>
This commit is contained in:
あく
2020-10-26 20:00:17 +03:00
committed by GitHub
parent e699c4a31e
commit 665f6d7d9c
116 changed files with 1057 additions and 184 deletions

View File

@@ -229,7 +229,7 @@ extern "C" void cc1101_workaround(void* p) {
printf("[cc1101] gui is not available\n");
furiac_exit(NULL);
}
gui->add_widget(gui, widget, WidgetLayerFullscreen);
gui->add_widget(gui, widget, GuiLayerFullscreen);
printf("[cc1101] creating device\n");
GpioPin cs_pin = {CC1101_CS_GPIO_Port, CC1101_CS_Pin};