Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive * Assets: fully working build pipeline and registry * NFC: menu icon * Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode. * ValueMutex: with lambda * Assets: proper animation frames sorting * ValueMutex: proper furi_open usage * Assets,GUI: split icon into icon data and icon state. * Format source code * Docker: add python3 and imagemagic * Irukagotchi: cleanup * GUI: event lock moved to gui. * Rfid: proper gui layer * GUI: elements. Menu: frame and scroll * GUI, Menu: format code. * Menu: dual font main menu * Menu: format sources * GUI: 0 total scrollbar * CI: enable lfs * Menu: pixel perfect main menu Co-authored-by: Aleksandr Kutuzov <aku@plooks.com> Co-authored-by: aanper <mail@s3f.ru>
This commit is contained in:
@@ -1,5 +1,7 @@
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#include "canvas.h"
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#include "canvas_i.h"
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#include "icon.h"
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#include "icon_i.h"
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#include <assert.h>
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#include <flipper.h>
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@@ -20,6 +22,11 @@ void canvas_clear(CanvasApi* api);
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void canvas_color_set(CanvasApi* api, uint8_t color);
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void canvas_font_set(CanvasApi* api, Font font);
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void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
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void canvas_icon_draw(CanvasApi* api, uint8_t x, uint8_t y, Icon* icon);
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void canvas_dot_draw(CanvasApi* api, uint8_t x, uint8_t y);
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void canvas_box_draw(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void canvas_draw_frame(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void canvas_draw_line(CanvasApi* api, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
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uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
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@@ -43,6 +50,11 @@ CanvasApi* canvas_api_init() {
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canvas->api.set_color = canvas_color_set;
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canvas->api.set_font = canvas_font_set;
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canvas->api.draw_str = canvas_str_draw;
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canvas->api.draw_icon = canvas_icon_draw;
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canvas->api.draw_dot = canvas_dot_draw;
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canvas->api.draw_box = canvas_box_draw;
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canvas->api.draw_frame = canvas_draw_frame;
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canvas->api.draw_line = canvas_draw_line;
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return (CanvasApi*)canvas;
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}
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@@ -112,8 +124,43 @@ void canvas_font_set(CanvasApi* api, Font font) {
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void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
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assert(api);
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if(!str) return;
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Canvas* canvas = (Canvas*)api;
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x += canvas->offset_x;
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y += canvas->offset_y;
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u8g2_DrawStr(&canvas->fb, x, y, str);
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}
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void canvas_icon_draw(CanvasApi* api, uint8_t x, uint8_t y, Icon* icon) {
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assert(api);
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if(!icon) return;
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Canvas* canvas = (Canvas*)api;
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x += canvas->offset_x;
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y += canvas->offset_y;
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u8g2_DrawXBM(
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&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
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}
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void canvas_dot_draw(CanvasApi* api, uint8_t x, uint8_t y) {
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assert(api);
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Canvas* canvas = (Canvas*)api;
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u8g2_DrawPixel(&canvas->fb, x, y);
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}
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void canvas_box_draw(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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assert(api);
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Canvas* canvas = (Canvas*)api;
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u8g2_DrawBox(&canvas->fb, x, y, width, height);
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}
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void canvas_draw_frame(CanvasApi* api, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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assert(api);
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Canvas* canvas = (Canvas*)api;
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u8g2_DrawFrame(&canvas->fb, x, y, width, height);
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}
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void canvas_draw_line(CanvasApi* api, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
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assert(api);
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Canvas* canvas = (Canvas*)api;
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u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
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}
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@@ -2,6 +2,7 @@
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#include <stdint.h>
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#include <u8g2.h>
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#include <gui/icon.h>
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typedef enum {
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ColorWhite = 0x00,
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@@ -24,4 +25,9 @@ struct CanvasApi {
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void (*set_font)(CanvasApi* canvas, Font font);
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void (*draw_str)(CanvasApi* canvas, uint8_t x, uint8_t y, const char* str);
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void (*draw_icon)(CanvasApi* canvas, uint8_t x, uint8_t y, Icon* icon);
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void (*draw_dot)(CanvasApi* canvas, uint8_t x, uint8_t y);
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void (*draw_box)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void (*draw_frame)(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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void (*draw_line)(CanvasApi* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
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};
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31
applications/gui/elements.c
Normal file
31
applications/gui/elements.c
Normal file
@@ -0,0 +1,31 @@
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#include "elements.h"
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void elements_scrollbar(CanvasApi* canvas, uint8_t pos, uint8_t total) {
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uint8_t width = canvas->width(canvas);
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uint8_t height = canvas->height(canvas);
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// prevent overflows
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canvas->set_color(canvas, ColorWhite);
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canvas->draw_box(canvas, width - 3, 0, 3, height);
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// dot line
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canvas->set_color(canvas, ColorBlack);
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for(uint8_t i = 0; i < height; i += 2) {
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canvas->draw_dot(canvas, width - 2, i);
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}
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// Position block
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if(total) {
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uint8_t block_h = ((float)height) / total;
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canvas->draw_box(canvas, width - 3, block_h * pos, 3, block_h);
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}
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}
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void elements_frame(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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canvas->draw_line(canvas, x + 2, y, x + width - 2, y);
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canvas->draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
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canvas->draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
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canvas->draw_line(canvas, x, y + 2, x, y + height - 2);
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canvas->draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
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canvas->draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
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canvas->draw_dot(canvas, x + 1, y + 1);
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}
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8
applications/gui/elements.h
Normal file
8
applications/gui/elements.h
Normal file
@@ -0,0 +1,8 @@
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#pragma once
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#include <stdint.h>
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#include "canvas.h"
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void elements_scrollbar(CanvasApi* canvas, uint8_t pos, uint8_t total);
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void elements_frame(CanvasApi* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
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@@ -3,8 +3,8 @@
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#include <flipper.h>
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#include <flipper_v2.h>
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#include <stdio.h>
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#include <m-array.h>
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#include <stdio.h>
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#include "gui_event.h"
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#include "canvas.h"
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@@ -18,54 +18,10 @@ struct Gui {
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GuiApi api;
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GuiEvent* event;
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CanvasApi* canvas_api;
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WidgetArray_t widgets_status_bar;
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WidgetArray_t widgets;
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WidgetArray_t widgets_fs;
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WidgetArray_t widgets_dialog;
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WidgetArray_t layers[GuiLayerMAX];
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osMutexId_t mutex;
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};
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void gui_add_widget(GuiApi* gui_api, Widget* widget, WidgetLayer layer) {
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assert(gui_api);
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assert(widget);
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Gui* gui = (Gui*)gui_api;
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// TODO add mutex on widget array
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WidgetArray_t* widget_array = NULL;
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switch(layer) {
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case WidgetLayerStatusBar:
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widget_array = &gui->widgets_status_bar;
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break;
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case WidgetLayerMain:
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widget_array = &gui->widgets;
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break;
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case WidgetLayerFullscreen:
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widget_array = &gui->widgets_fs;
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break;
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case WidgetLayerDialog:
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widget_array = &gui->widgets_dialog;
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break;
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default:
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break;
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}
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assert(widget_array);
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gui_event_lock(gui->event);
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WidgetArray_push_back(*widget_array, widget);
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widget_gui_set(widget, gui);
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gui_event_unlock(gui->event);
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gui_update(gui);
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}
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void gui_update(Gui* gui) {
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assert(gui);
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GuiMessage message;
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message.type = GuiMessageTypeRedraw;
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gui_event_messsage_send(gui->event, &message);
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}
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Widget* gui_widget_find_enabled(WidgetArray_t array) {
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size_t widgets_count = WidgetArray_size(array);
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for(size_t i = 0; i < widgets_count; i++) {
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@@ -77,9 +33,16 @@ Widget* gui_widget_find_enabled(WidgetArray_t array) {
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return NULL;
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}
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void gui_update(Gui* gui) {
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assert(gui);
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GuiMessage message;
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message.type = GuiMessageTypeRedraw;
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gui_event_messsage_send(gui->event, &message);
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}
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bool gui_redraw_fs(Gui* gui) {
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canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
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Widget* widget = gui_widget_find_enabled(gui->widgets_fs);
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Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(widget) {
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widget_draw(widget, gui->canvas_api);
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return true;
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@@ -88,64 +51,128 @@ bool gui_redraw_fs(Gui* gui) {
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}
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}
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void gui_redraw_status_bar(Gui* gui) {
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bool gui_redraw_status_bar(Gui* gui) {
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canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
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Widget* widget = gui_widget_find_enabled(gui->widgets_status_bar);
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if(widget) widget_draw(widget, gui->canvas_api);
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Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerStatusBar]);
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if(widget) {
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widget_draw(widget, gui->canvas_api);
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return true;
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}
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return false;
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}
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void gui_redraw_normal(Gui* gui) {
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bool gui_redraw_normal(Gui* gui) {
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canvas_frame_set(gui->canvas_api, 0, 9, 128, 55);
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Widget* widget = gui_widget_find_enabled(gui->widgets);
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if(widget) widget_draw(widget, gui->canvas_api);
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Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
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if(widget) {
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widget_draw(widget, gui->canvas_api);
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return true;
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}
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return false;
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}
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void gui_redraw_dialogs(Gui* gui) {
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canvas_frame_set(gui->canvas_api, 10, 20, 118, 44);
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Widget* widget = gui_widget_find_enabled(gui->widgets_dialog);
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if(widget) widget_draw(widget, gui->canvas_api);
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bool gui_redraw_none(Gui* gui) {
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canvas_frame_set(gui->canvas_api, 0, 9, 118, 44);
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Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
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if(widget) {
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widget_draw(widget, gui->canvas_api);
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return true;
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}
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return false;
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}
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void gui_redraw(Gui* gui) {
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assert(gui);
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gui_lock(gui);
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if(!gui_redraw_fs(gui)) {
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if(!gui_redraw_normal(gui)) {
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gui_redraw_none(gui);
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}
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gui_redraw_status_bar(gui);
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gui_redraw_normal(gui);
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}
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gui_redraw_dialogs(gui);
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canvas_commit(gui->canvas_api);
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gui_unlock(gui);
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}
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void gui_input(Gui* gui, InputEvent* input_event) {
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assert(gui);
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gui_lock(gui);
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Widget* widget = gui_widget_find_enabled(gui->widgets_dialog);
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if(!widget) widget = gui_widget_find_enabled(gui->widgets_fs);
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if(!widget) widget = gui_widget_find_enabled(gui->widgets);
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Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
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if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
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if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
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if(widget) {
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widget_input(widget, input_event);
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}
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gui_unlock(gui);
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}
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void gui_lock(Gui* gui) {
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assert(gui);
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assert(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
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}
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void gui_unlock(Gui* gui) {
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assert(gui);
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assert(osMutexRelease(gui->mutex) == osOK);
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}
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void gui_add_widget(GuiApi* gui_api, Widget* widget, GuiLayer layer) {
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assert(gui_api);
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assert(widget);
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assert(layer < GuiLayerMAX);
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Gui* gui = (Gui*)gui_api;
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gui_lock(gui);
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WidgetArray_push_back(gui->layers[layer], widget);
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widget_gui_set(widget, gui);
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gui_unlock(gui);
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gui_update(gui);
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}
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void gui_remove_widget(GuiApi* gui_api, Widget* widget) {
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assert(gui_api);
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assert(widget);
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Gui* gui = (Gui*)gui_api;
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gui_lock(gui);
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widget_gui_set(widget, NULL);
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WidgetArray_it_t it;
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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WidgetArray_it(it, gui->layers[i]);
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while(!WidgetArray_end_p(it)) {
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if(*WidgetArray_ref(it) == widget) {
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WidgetArray_remove(gui->layers[i], it);
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}
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WidgetArray_next(it);
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}
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}
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gui_unlock(gui);
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}
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Gui* gui_alloc() {
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Gui* gui = furi_alloc(sizeof(Gui));
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// Initialize widget arrays
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WidgetArray_init(gui->widgets_status_bar);
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WidgetArray_init(gui->widgets);
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WidgetArray_init(gui->widgets_fs);
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WidgetArray_init(gui->widgets_dialog);
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// Set API functions
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gui->api.add_widget = gui_add_widget;
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gui->api.remove_widget = gui_remove_widget;
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// Allocate mutex
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gui->mutex = osMutexNew(NULL);
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assert(gui->mutex);
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// Event dispatcher
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gui->event = gui_event_alloc();
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// Drawing canvas api
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gui->canvas_api = canvas_api_init();
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gui->api.add_widget = gui_add_widget;
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// Compose Layers
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for(size_t i = 0; i < GuiLayerMAX; i++) {
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WidgetArray_init(gui->layers[i]);
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}
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return gui;
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}
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|
@@ -4,15 +4,17 @@
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#include "canvas.h"
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|
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typedef enum {
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WidgetLayerStatusBar,
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WidgetLayerMain,
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WidgetLayerFullscreen,
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WidgetLayerDialog
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} WidgetLayer;
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GuiLayerNone, /* Special layer for internal use only */
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|
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typedef struct Widget Widget;
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GuiLayerStatusBar, /* Status bar widget layer */
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GuiLayerMain, /* Main widget layer, status bar is shown */
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GuiLayerFullscreen, /* Fullscreen widget layer */
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|
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GuiLayerMAX /* Don't use or move, special value */
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} GuiLayer;
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|
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typedef struct GuiApi GuiApi;
|
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struct GuiApi {
|
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void (*add_widget)(GuiApi* gui_api, Widget* widget, WidgetLayer layer);
|
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void (*add_widget)(GuiApi* gui_api, Widget* widget, GuiLayer layer);
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void (*remove_widget)(GuiApi* gui_api, Widget* widget);
|
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};
|
||||
|
@@ -8,7 +8,6 @@
|
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struct GuiEvent {
|
||||
PubSub* input_event_record;
|
||||
osMessageQueueId_t mqueue;
|
||||
osMutexId_t lock_mutex;
|
||||
};
|
||||
|
||||
void gui_event_input_events_callback(const void* value, void* ctx) {
|
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@@ -33,37 +32,15 @@ GuiEvent* gui_event_alloc() {
|
||||
assert(gui_event->input_event_record != NULL);
|
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subscribe_pubsub(gui_event->input_event_record, gui_event_input_events_callback, gui_event);
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|
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// Lock mutex
|
||||
gui_event->lock_mutex = osMutexNew(NULL);
|
||||
assert(gui_event->lock_mutex);
|
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gui_event_lock(gui_event);
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|
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return gui_event;
|
||||
}
|
||||
|
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void gui_event_free(GuiEvent* gui_event) {
|
||||
osStatus_t status;
|
||||
assert(gui_event);
|
||||
gui_event_unlock(gui_event);
|
||||
status = osMessageQueueDelete(gui_event->mqueue);
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||||
assert(status == osOK);
|
||||
assert(osMessageQueueDelete(gui_event->mqueue) == osOK);
|
||||
free(gui_event);
|
||||
}
|
||||
|
||||
void gui_event_lock(GuiEvent* gui_event) {
|
||||
osStatus_t status;
|
||||
assert(gui_event);
|
||||
status = osMutexAcquire(gui_event->lock_mutex, osWaitForever);
|
||||
assert(status == osOK);
|
||||
}
|
||||
|
||||
void gui_event_unlock(GuiEvent* gui_event) {
|
||||
osStatus_t status;
|
||||
assert(gui_event);
|
||||
status = osMutexRelease(gui_event->lock_mutex);
|
||||
assert(status == osOK);
|
||||
}
|
||||
|
||||
void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message) {
|
||||
assert(gui_event);
|
||||
assert(message);
|
||||
@@ -71,12 +48,10 @@ void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message) {
|
||||
}
|
||||
|
||||
GuiMessage gui_event_message_next(GuiEvent* gui_event) {
|
||||
osStatus_t status;
|
||||
assert(gui_event);
|
||||
GuiMessage message;
|
||||
gui_event_unlock(gui_event);
|
||||
status = osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever);
|
||||
assert(status == osOK);
|
||||
gui_event_lock(gui_event);
|
||||
|
||||
assert(osMessageQueueGet(gui_event->mqueue, &message, NULL, osWaitForever) == osOK);
|
||||
|
||||
return message;
|
||||
}
|
||||
|
@@ -20,10 +20,6 @@ GuiEvent* gui_event_alloc();
|
||||
|
||||
void gui_event_free(GuiEvent* gui_event);
|
||||
|
||||
void gui_event_lock(GuiEvent* gui_event);
|
||||
|
||||
void gui_event_unlock(GuiEvent* gui_event);
|
||||
|
||||
void gui_event_messsage_send(GuiEvent* gui_event, GuiMessage* message);
|
||||
|
||||
GuiMessage gui_event_message_next(GuiEvent* gui_event);
|
||||
|
@@ -3,3 +3,5 @@
|
||||
typedef struct Gui Gui;
|
||||
|
||||
void gui_update(Gui* gui);
|
||||
void gui_lock(Gui* gui);
|
||||
void gui_unlock(Gui* gui);
|
63
applications/gui/icon.c
Normal file
63
applications/gui/icon.c
Normal file
@@ -0,0 +1,63 @@
|
||||
#include "icon.h"
|
||||
#include "icon_i.h"
|
||||
|
||||
#include <cmsis_os2.h>
|
||||
#include <flipper.h>
|
||||
#include <assert.h>
|
||||
|
||||
Icon* icon_alloc(const IconData* data) {
|
||||
Icon* icon = furi_alloc(sizeof(Icon));
|
||||
icon->data = data;
|
||||
return icon;
|
||||
}
|
||||
|
||||
void icon_free(Icon* icon) {
|
||||
assert(icon);
|
||||
free(icon);
|
||||
}
|
||||
|
||||
const uint8_t* icon_get_data(Icon* icon) {
|
||||
assert(icon);
|
||||
if(icon->tick) {
|
||||
uint32_t now = osKernelGetTickCount();
|
||||
if(now < icon->tick) {
|
||||
icon->tick = now;
|
||||
icon_next_frame(icon);
|
||||
} else if(now - icon->tick > osKernelGetTickFreq() / icon->data->frame_rate) {
|
||||
icon->tick = now;
|
||||
icon_next_frame(icon);
|
||||
}
|
||||
}
|
||||
return icon->data->frames[icon->frame];
|
||||
}
|
||||
|
||||
void icon_next_frame(Icon* icon) {
|
||||
assert(icon);
|
||||
icon->frame = (icon->frame + 1) % icon->data->frame_count;
|
||||
}
|
||||
|
||||
uint8_t icon_get_width(Icon* icon) {
|
||||
assert(icon);
|
||||
return icon->data->width;
|
||||
}
|
||||
|
||||
uint8_t icon_get_height(Icon* icon) {
|
||||
assert(icon);
|
||||
return icon->data->height;
|
||||
}
|
||||
|
||||
bool icon_is_animated(Icon* icon) {
|
||||
assert(icon);
|
||||
return icon->data->frame_count > 1;
|
||||
}
|
||||
|
||||
void icon_start_animation(Icon* icon) {
|
||||
assert(icon);
|
||||
icon->tick = osKernelGetTickCount();
|
||||
}
|
||||
|
||||
void icon_stop_animation(Icon* icon) {
|
||||
assert(icon);
|
||||
icon->tick = 0;
|
||||
icon->frame = 0;
|
||||
}
|
21
applications/gui/icon.h
Normal file
21
applications/gui/icon.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct IconData IconData;
|
||||
typedef struct Icon Icon;
|
||||
|
||||
Icon* icon_alloc(const IconData* data);
|
||||
|
||||
void icon_free(Icon* icon);
|
||||
|
||||
uint8_t icon_get_width(Icon* icon);
|
||||
|
||||
uint8_t icon_get_height(Icon* icon);
|
||||
|
||||
bool icon_is_animated(Icon* icon);
|
||||
|
||||
void icon_start_animation(Icon* icon);
|
||||
|
||||
void icon_stop_animation(Icon* icon);
|
21
applications/gui/icon_i.h
Normal file
21
applications/gui/icon_i.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
struct IconData {
|
||||
const uint8_t width;
|
||||
const uint8_t height;
|
||||
const uint8_t frame_count;
|
||||
const uint8_t frame_rate;
|
||||
const uint8_t** frames;
|
||||
};
|
||||
|
||||
struct Icon {
|
||||
const IconData* data;
|
||||
uint8_t frame;
|
||||
uint32_t tick;
|
||||
};
|
||||
|
||||
const uint8_t* icon_get_data(Icon* icon);
|
||||
|
||||
void icon_next_frame(Icon* icon);
|
@@ -32,8 +32,10 @@ void widget_free(Widget* widget) {
|
||||
|
||||
void widget_enabled_set(Widget* widget, bool enabled) {
|
||||
assert(widget);
|
||||
widget->is_enabled = enabled;
|
||||
widget_update(widget);
|
||||
if(widget->is_enabled != enabled) {
|
||||
widget->is_enabled = enabled;
|
||||
widget_update(widget);
|
||||
}
|
||||
}
|
||||
|
||||
bool widget_is_enabled(Widget* widget) {
|
||||
|
Reference in New Issue
Block a user