Assets, Icons, UI toolkit. Part 1. (#202)
* Assets: import from gdrive * Assets: fully working build pipeline and registry * NFC: menu icon * Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode. * ValueMutex: with lambda * Assets: proper animation frames sorting * ValueMutex: proper furi_open usage * Assets,GUI: split icon into icon data and icon state. * Format source code * Docker: add python3 and imagemagic * Irukagotchi: cleanup * GUI: event lock moved to gui. * Rfid: proper gui layer * GUI: elements. Menu: frame and scroll * GUI, Menu: format code. * Menu: dual font main menu * Menu: format sources * GUI: 0 total scrollbar * CI: enable lfs * Menu: pixel perfect main menu Co-authored-by: Aleksandr Kutuzov <aku@plooks.com> Co-authored-by: aanper <mail@s3f.ru>
This commit is contained in:
@@ -3,8 +3,8 @@
|
||||
|
||||
#include <flipper.h>
|
||||
#include <flipper_v2.h>
|
||||
#include <stdio.h>
|
||||
#include <m-array.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "gui_event.h"
|
||||
#include "canvas.h"
|
||||
@@ -18,54 +18,10 @@ struct Gui {
|
||||
GuiApi api;
|
||||
GuiEvent* event;
|
||||
CanvasApi* canvas_api;
|
||||
WidgetArray_t widgets_status_bar;
|
||||
WidgetArray_t widgets;
|
||||
WidgetArray_t widgets_fs;
|
||||
WidgetArray_t widgets_dialog;
|
||||
WidgetArray_t layers[GuiLayerMAX];
|
||||
osMutexId_t mutex;
|
||||
};
|
||||
|
||||
void gui_add_widget(GuiApi* gui_api, Widget* widget, WidgetLayer layer) {
|
||||
assert(gui_api);
|
||||
assert(widget);
|
||||
Gui* gui = (Gui*)gui_api;
|
||||
|
||||
// TODO add mutex on widget array
|
||||
WidgetArray_t* widget_array = NULL;
|
||||
|
||||
switch(layer) {
|
||||
case WidgetLayerStatusBar:
|
||||
widget_array = &gui->widgets_status_bar;
|
||||
break;
|
||||
case WidgetLayerMain:
|
||||
widget_array = &gui->widgets;
|
||||
break;
|
||||
case WidgetLayerFullscreen:
|
||||
widget_array = &gui->widgets_fs;
|
||||
break;
|
||||
case WidgetLayerDialog:
|
||||
widget_array = &gui->widgets_dialog;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
assert(widget_array);
|
||||
|
||||
gui_event_lock(gui->event);
|
||||
WidgetArray_push_back(*widget_array, widget);
|
||||
widget_gui_set(widget, gui);
|
||||
gui_event_unlock(gui->event);
|
||||
|
||||
gui_update(gui);
|
||||
}
|
||||
|
||||
void gui_update(Gui* gui) {
|
||||
assert(gui);
|
||||
GuiMessage message;
|
||||
message.type = GuiMessageTypeRedraw;
|
||||
gui_event_messsage_send(gui->event, &message);
|
||||
}
|
||||
|
||||
Widget* gui_widget_find_enabled(WidgetArray_t array) {
|
||||
size_t widgets_count = WidgetArray_size(array);
|
||||
for(size_t i = 0; i < widgets_count; i++) {
|
||||
@@ -77,9 +33,16 @@ Widget* gui_widget_find_enabled(WidgetArray_t array) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void gui_update(Gui* gui) {
|
||||
assert(gui);
|
||||
GuiMessage message;
|
||||
message.type = GuiMessageTypeRedraw;
|
||||
gui_event_messsage_send(gui->event, &message);
|
||||
}
|
||||
|
||||
bool gui_redraw_fs(Gui* gui) {
|
||||
canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
|
||||
Widget* widget = gui_widget_find_enabled(gui->widgets_fs);
|
||||
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
|
||||
if(widget) {
|
||||
widget_draw(widget, gui->canvas_api);
|
||||
return true;
|
||||
@@ -88,64 +51,128 @@ bool gui_redraw_fs(Gui* gui) {
|
||||
}
|
||||
}
|
||||
|
||||
void gui_redraw_status_bar(Gui* gui) {
|
||||
bool gui_redraw_status_bar(Gui* gui) {
|
||||
canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
|
||||
Widget* widget = gui_widget_find_enabled(gui->widgets_status_bar);
|
||||
if(widget) widget_draw(widget, gui->canvas_api);
|
||||
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerStatusBar]);
|
||||
if(widget) {
|
||||
widget_draw(widget, gui->canvas_api);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_redraw_normal(Gui* gui) {
|
||||
bool gui_redraw_normal(Gui* gui) {
|
||||
canvas_frame_set(gui->canvas_api, 0, 9, 128, 55);
|
||||
Widget* widget = gui_widget_find_enabled(gui->widgets);
|
||||
if(widget) widget_draw(widget, gui->canvas_api);
|
||||
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
|
||||
if(widget) {
|
||||
widget_draw(widget, gui->canvas_api);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_redraw_dialogs(Gui* gui) {
|
||||
canvas_frame_set(gui->canvas_api, 10, 20, 118, 44);
|
||||
Widget* widget = gui_widget_find_enabled(gui->widgets_dialog);
|
||||
if(widget) widget_draw(widget, gui->canvas_api);
|
||||
bool gui_redraw_none(Gui* gui) {
|
||||
canvas_frame_set(gui->canvas_api, 0, 9, 118, 44);
|
||||
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
|
||||
if(widget) {
|
||||
widget_draw(widget, gui->canvas_api);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void gui_redraw(Gui* gui) {
|
||||
assert(gui);
|
||||
gui_lock(gui);
|
||||
|
||||
if(!gui_redraw_fs(gui)) {
|
||||
if(!gui_redraw_normal(gui)) {
|
||||
gui_redraw_none(gui);
|
||||
}
|
||||
gui_redraw_status_bar(gui);
|
||||
gui_redraw_normal(gui);
|
||||
}
|
||||
gui_redraw_dialogs(gui);
|
||||
|
||||
canvas_commit(gui->canvas_api);
|
||||
gui_unlock(gui);
|
||||
}
|
||||
|
||||
void gui_input(Gui* gui, InputEvent* input_event) {
|
||||
assert(gui);
|
||||
gui_lock(gui);
|
||||
|
||||
Widget* widget = gui_widget_find_enabled(gui->widgets_dialog);
|
||||
if(!widget) widget = gui_widget_find_enabled(gui->widgets_fs);
|
||||
if(!widget) widget = gui_widget_find_enabled(gui->widgets);
|
||||
Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
|
||||
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
|
||||
if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
|
||||
|
||||
if(widget) {
|
||||
widget_input(widget, input_event);
|
||||
}
|
||||
|
||||
gui_unlock(gui);
|
||||
}
|
||||
|
||||
void gui_lock(Gui* gui) {
|
||||
assert(gui);
|
||||
assert(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
|
||||
}
|
||||
|
||||
void gui_unlock(Gui* gui) {
|
||||
assert(gui);
|
||||
assert(osMutexRelease(gui->mutex) == osOK);
|
||||
}
|
||||
|
||||
void gui_add_widget(GuiApi* gui_api, Widget* widget, GuiLayer layer) {
|
||||
assert(gui_api);
|
||||
assert(widget);
|
||||
assert(layer < GuiLayerMAX);
|
||||
Gui* gui = (Gui*)gui_api;
|
||||
|
||||
gui_lock(gui);
|
||||
WidgetArray_push_back(gui->layers[layer], widget);
|
||||
widget_gui_set(widget, gui);
|
||||
gui_unlock(gui);
|
||||
gui_update(gui);
|
||||
}
|
||||
|
||||
void gui_remove_widget(GuiApi* gui_api, Widget* widget) {
|
||||
assert(gui_api);
|
||||
assert(widget);
|
||||
Gui* gui = (Gui*)gui_api;
|
||||
|
||||
gui_lock(gui);
|
||||
|
||||
widget_gui_set(widget, NULL);
|
||||
WidgetArray_it_t it;
|
||||
for(size_t i = 0; i < GuiLayerMAX; i++) {
|
||||
WidgetArray_it(it, gui->layers[i]);
|
||||
while(!WidgetArray_end_p(it)) {
|
||||
if(*WidgetArray_ref(it) == widget) {
|
||||
WidgetArray_remove(gui->layers[i], it);
|
||||
}
|
||||
WidgetArray_next(it);
|
||||
}
|
||||
}
|
||||
|
||||
gui_unlock(gui);
|
||||
}
|
||||
|
||||
Gui* gui_alloc() {
|
||||
Gui* gui = furi_alloc(sizeof(Gui));
|
||||
|
||||
// Initialize widget arrays
|
||||
WidgetArray_init(gui->widgets_status_bar);
|
||||
WidgetArray_init(gui->widgets);
|
||||
WidgetArray_init(gui->widgets_fs);
|
||||
WidgetArray_init(gui->widgets_dialog);
|
||||
|
||||
// Set API functions
|
||||
gui->api.add_widget = gui_add_widget;
|
||||
gui->api.remove_widget = gui_remove_widget;
|
||||
// Allocate mutex
|
||||
gui->mutex = osMutexNew(NULL);
|
||||
assert(gui->mutex);
|
||||
// Event dispatcher
|
||||
gui->event = gui_event_alloc();
|
||||
|
||||
// Drawing canvas api
|
||||
gui->canvas_api = canvas_api_init();
|
||||
|
||||
gui->api.add_widget = gui_add_widget;
|
||||
// Compose Layers
|
||||
for(size_t i = 0; i < GuiLayerMAX; i++) {
|
||||
WidgetArray_init(gui->layers[i]);
|
||||
}
|
||||
|
||||
return gui;
|
||||
}
|
||||
|
Reference in New Issue
Block a user