[FL-1755, FL-1756] added LL_DeInit timers, removed Analyze scene, redesigned astomatic frequency change mechanism, updated subghz read scene interface (#677)

* SubGhz: Fix Timer hopping
* SubGhz: add display of received packages and their maximum number. redesigned interface, the maximum number of received packages increased to 50
* SubGhz: add clearing history on exit read scene, jump after saving the key into the history of received signals
* SubGhz: Fix honoring the width of the icon for transmitter scene
* RFID: Fix [FL-1755] freeze after key emulation
* SubGhz: drop analyze scene and views
* SubGhz: fix save scene
* Input, GUI: new event delivery scheme that groups event for complementarity.
* Gui: update View Dispatcher documentation
* Gui: remove dead code, wait till all input events are delivered in ViewDispatcher in queue mode.
* Gui: update comment in ViewDispatcher
* FuriHal: fix incorrect clock disable invocation
* FuriHal: proper include
* SubGhz: properly reset history in receiver view
* Gui: correct view switch order and non-complementary events discarding

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Skorpionm
2021-08-31 00:05:09 +04:00
committed by GitHub
parent 8b9210704a
commit 6f7bcdf9a7
21 changed files with 147 additions and 366 deletions

View File

@@ -1,7 +1,6 @@
#include "../subghz_i.h"
enum SubmenuIndex {
SubmenuIndexAnalyze,
SubmenuIndexRead,
SubmenuIndexSaved,
SubmenuIndexTest,
@@ -18,12 +17,6 @@ const void subghz_scene_start_on_enter(void* context) {
if(subghz->state_notifications == NOTIFICATION_STARTING_STATE) {
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
}
submenu_add_item(
subghz->submenu,
"Analyze",
SubmenuIndexAnalyze,
subghz_scene_start_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
@@ -47,12 +40,7 @@ const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubmenuIndexAnalyze) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAnalyze);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneAnalyze);
return true;
} else if(event.event == SubmenuIndexRead) {
if(event.event == SubmenuIndexRead) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);