[FL-2220, FL-2221, FL-1883] RFID and iButton GUI update (#1107)

* RFID and iButton gui update
* Grammar nazi: readed -> read
* Grammar nazi pt.2: writed -> written

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Nikolay Minaylov
2022-04-14 15:03:47 +03:00
committed by GitHub
parent 72a6bbb8ad
commit 779d319069
44 changed files with 419 additions and 131 deletions

View File

@@ -2,7 +2,9 @@
#include "scene/lfrfid_app_scene_start.h"
#include "scene/lfrfid_app_scene_read.h"
#include "scene/lfrfid_app_scene_read_success.h"
#include "scene/lfrfid_app_scene_readed_menu.h"
#include "scene/lfrfid_app_scene_retry_confirm.h"
#include "scene/lfrfid_app_scene_exit_confirm.h"
#include "scene/lfrfid_app_scene_read_menu.h"
#include "scene/lfrfid_app_scene_write.h"
#include "scene/lfrfid_app_scene_write_success.h"
#include "scene/lfrfid_app_scene_emulate.h"
@@ -48,8 +50,10 @@ void LfRfidApp::run(void* _args) {
} else {
scene_controller.add_scene(SceneType::Start, new LfRfidAppSceneStart());
scene_controller.add_scene(SceneType::Read, new LfRfidAppSceneRead());
scene_controller.add_scene(SceneType::RetryConfirm, new LfRfidAppSceneRetryConfirm());
scene_controller.add_scene(SceneType::ExitConfirm, new LfRfidAppSceneExitConfirm());
scene_controller.add_scene(SceneType::ReadSuccess, new LfRfidAppSceneReadSuccess());
scene_controller.add_scene(SceneType::ReadedMenu, new LfRfidAppSceneReadedMenu());
scene_controller.add_scene(SceneType::ReadKeyMenu, new LfRfidAppSceneReadKeyMenu());
scene_controller.add_scene(SceneType::Write, new LfRfidAppSceneWrite());
scene_controller.add_scene(SceneType::WriteSuccess, new LfRfidAppSceneWriteSuccess());
scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());