[FL-2491] File browser GUI module (#1237)

* File browser module and test app
* nfc: Add support for saved files in subdirectories
* nfc: Use helper function to get shadow path when loading data
* File browser dialog integration pt.1
* File browser dialog integration pt.2
* Gui,Dialogs: drop file select
* Correct use of dynamic string_t(string_ptr)

Co-authored-by: Yukai Li <yukaili.geek@gmail.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
Nikolay Minaylov
2022-05-27 14:19:21 +03:00
committed by GitHub
parent 533f12af15
commit 79920a3522
82 changed files with 2025 additions and 1007 deletions

View File

@@ -1,5 +1,7 @@
#include "../ibutton_i.h"
#include "m-string.h"
#include <lib/toolbox/random_name.h>
#include <toolbox/path.h>
static void ibutton_scene_save_name_text_input_callback(void* context) {
iButton* ibutton = context;
@@ -10,13 +12,17 @@ void ibutton_scene_save_name_on_enter(void* context) {
iButton* ibutton = context;
TextInput* text_input = ibutton->text_input;
const char* key_name = ibutton_key_get_name_p(ibutton->key);
const bool key_name_is_empty = !strcmp(key_name, "");
string_t key_name;
string_init(key_name);
if(string_end_with_str_p(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
path_extract_filename(ibutton->file_path, key_name, true);
}
const bool key_name_is_empty = string_empty_p(key_name);
if(key_name_is_empty) {
set_random_name(ibutton->text_store, IBUTTON_TEXT_STORE_SIZE);
} else {
ibutton_text_store_set(ibutton, "%s", key_name);
ibutton_text_store_set(ibutton, "%s", string_get_cstr(key_name));
}
text_input_set_header_text(text_input, "Name the key");
@@ -28,11 +34,19 @@ void ibutton_scene_save_name_on_enter(void* context) {
IBUTTON_KEY_NAME_SIZE,
key_name_is_empty);
ValidatorIsFile* validator_is_file =
validator_is_file_alloc_init(IBUTTON_APP_FOLDER, IBUTTON_APP_EXTENSION, key_name);
string_t folder_path;
string_init(folder_path);
path_extract_dirname(string_get_cstr(ibutton->file_path), folder_path);
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
string_get_cstr(folder_path), IBUTTON_APP_EXTENSION, string_get_cstr(key_name));
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewTextInput);
string_clear(key_name);
string_clear(folder_path);
}
bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {