[FL-1307] iButton key files: ASCII encoding and .ibtn extension (#493)

* GUI module submenu: fix documentation
* GUI module submenu: add submenu_set_selected_item fn
* App iButton: use submenu_set_selected_item to store and set selected item in submenu
* App iButton: swap write and emulate in "saved key menu" scene
* App iButton: file select can now switch to the previous selected file
* App iButton: swap write and emulate indexes in "saved key menu" scene
* Gui module file_select: work with separate extension
* iButton app: separate file managment, file error handling
* SD card api: custom error message
* iButton app: better file error handling

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
SG
2021-05-27 02:50:16 +10:00
committed by GitHub
parent 63e9207c44
commit 7e6a97c3a3
11 changed files with 297 additions and 101 deletions

View File

@@ -115,6 +115,10 @@ public:
void generate_random_name(char* name, uint8_t max_name_size);
bool save_key(const char* key_name);
bool load_key();
bool delete_key();
private:
std::list<Scene> previous_scenes_list = {Scene::SceneExit};
Scene current_scene = Scene::SceneStart;
@@ -162,4 +166,9 @@ private:
bool read_hex_byte(string_t arg, uint8_t* byte);
void print_key_data(void);
static const char* app_folder;
static const char* app_extension;
void show_file_error_message(const char* error_text);
};