[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
@@ -1,23 +1,30 @@
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#include "animation_manager.h"
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#include "furi_hal_delay.h"
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#include "portmacro.h"
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#include "views/bubble_animation_view.h"
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#include "animation_storage.h"
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#include <cmsis_os2.h>
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#include <dolphin/dolphin.h>
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#include <furi/check.h>
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#include <furi/pubsub.h>
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#include <furi/record.h>
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#include <m-string.h>
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#include <power/power_service/power.h>
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#include <gui/view_stack.h>
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#include <stdint.h>
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#include <furi.h>
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#include <m-string.h>
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#include <portmacro.h>
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#include <dolphin/dolphin.h>
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#include <power/power_service/power.h>
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#include <storage/storage.h>
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#include <dolphin/dolphin_i.h>
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#include <storage/filesystem_api_defines.h>
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#include <assets_icons.h>
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#include "views/bubble_animation_view.h"
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#include "views/one_shot_animation_view.h"
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#include "animation_storage.h"
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#include "animation_manager.h"
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#define TAG "AnimationManager"
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#define HARDCODED_ANIMATION_NAME "L1_Tv_128x47"
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#define NO_SD_ANIMATION_NAME "L1_NoSd_128x49"
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#define BAD_BATTERY_ANIMATION_NAME "L1_BadBattery_128x47"
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#define NO_DB_ANIMATION_NAME "L0_NoDb_128x51"
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#define BAD_SD_ANIMATION_NAME "L0_SdBad_128x51"
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#define SD_OK_ANIMATION_NAME "L0_SdOk_128x51"
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#define URL_ANIMATION_NAME "L0_Url_128x51"
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#define NEW_MAIL_ANIMATION_NAME "L0_NewMail_128x51"
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typedef enum {
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AnimationManagerStateIdle,
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AnimationManagerStateBlocked,
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@@ -29,10 +36,13 @@ struct AnimationManager {
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bool sd_show_url;
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bool sd_shown_no_db;
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bool sd_shown_sd_ok;
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bool levelup_pending;
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bool levelup_active;
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AnimationManagerState state;
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FuriPubSubSubscription* pubsub_subscription_storage;
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FuriPubSubSubscription* pubsub_subscription_dolphin;
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BubbleAnimationView* animation_view;
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OneShotView* one_shot_view;
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osTimerId_t idle_animation_timer;
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StorageAnimation* current_animation;
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AnimationManagerInteractCallback interact_callback;
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@@ -41,6 +51,7 @@ struct AnimationManager {
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void* context;
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string_t freezed_animation_name;
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int32_t freezed_animation_time_left;
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ViewStack* view_stack;
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};
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static StorageAnimation*
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@@ -50,6 +61,11 @@ static void animation_manager_replace_current_animation(
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StorageAnimation* storage_animation);
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static void animation_manager_start_new_idle(AnimationManager* animation_manager);
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static bool animation_manager_check_blocking(AnimationManager* animation_manager);
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static bool animation_manager_is_valid_idle_animation(
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const StorageAnimationManifestInfo* info,
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const DolphinStats* stats);
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static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager);
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static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager);
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void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
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furi_assert(animation_manager);
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@@ -101,12 +117,26 @@ static void animation_manager_interact_callback(void* context) {
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}
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}
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/* reaction to animation_manager->interact_callback() */
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/* reaction to animation_manager->check_blocking_callback() */
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void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
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furi_assert(animation_manager);
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if(animation_manager->state == AnimationManagerStateIdle) {
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animation_manager_check_blocking(animation_manager);
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bool blocked = animation_manager_check_blocking(animation_manager);
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if(!blocked) {
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Dolphin* dolphin = furi_record_open("dolphin");
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DolphinStats stats = dolphin_stats(dolphin);
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furi_record_close("dolphin");
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const StorageAnimationManifestInfo* manifest_info =
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animation_storage_get_meta(animation_manager->current_animation);
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bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
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if(!valid) {
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animation_manager_start_new_idle(animation_manager);
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}
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}
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}
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}
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@@ -119,13 +149,24 @@ void animation_manager_new_idle_process(AnimationManager* animation_manager) {
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}
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}
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/* reaction to animation_manager->check_blocking_callback() */
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/* reaction to animation_manager->interact_callback() */
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void animation_manager_interact_process(AnimationManager* animation_manager) {
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furi_assert(animation_manager);
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if(animation_manager->state == AnimationManagerStateBlocked) {
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/* check if new blocking animation has to be displayed */
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if(animation_manager->levelup_pending) {
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animation_manager->levelup_pending = false;
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animation_manager->levelup_active = true;
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animation_manager_switch_to_one_shot_view(animation_manager);
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Dolphin* dolphin = furi_record_open("dolphin");
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dolphin_upgrade_level(dolphin);
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furi_record_close("dolphin");
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} else if(animation_manager->levelup_active) {
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animation_manager->levelup_active = false;
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animation_manager_start_new_idle(animation_manager);
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animation_manager_switch_to_animation_view(animation_manager);
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} else if(animation_manager->state == AnimationManagerStateBlocked) {
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bool blocked = animation_manager_check_blocking(animation_manager);
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if(!blocked) {
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animation_manager_start_new_idle(animation_manager);
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}
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@@ -152,22 +193,26 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
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if(sd_status == FSE_INTERNAL) {
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blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
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furi_assert(blocking_animation);
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} else if(sd_status == FSE_NOT_READY) {
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animation_manager->sd_shown_sd_ok = false;
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animation_manager->sd_shown_no_db = false;
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} else if(sd_status == FSE_OK) {
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if(!animation_manager->sd_shown_sd_ok) {
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blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
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furi_assert(blocking_animation);
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animation_manager->sd_shown_sd_ok = true;
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} else if(!animation_manager->sd_shown_no_db) {
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bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
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if(!db_exists) {
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blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
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furi_assert(blocking_animation);
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animation_manager->sd_shown_no_db = true;
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animation_manager->sd_show_url = true;
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}
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} else if(animation_manager->sd_show_url) {
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blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
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furi_assert(blocking_animation);
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animation_manager->sd_show_url = false;
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}
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}
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@@ -176,13 +221,17 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
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DolphinStats stats = dolphin_stats(dolphin);
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furi_record_close("dolphin");
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if(!blocking_animation && stats.level_up_is_pending) {
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blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
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blocking_animation = animation_storage_find_animation(NEW_MAIL_ANIMATION_NAME);
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furi_assert(blocking_animation);
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if(blocking_animation) {
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animation_manager->levelup_pending = true;
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}
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}
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if(blocking_animation) {
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osTimerStop(animation_manager->idle_animation_timer);
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animation_manager_replace_current_animation(animation_manager, blocking_animation);
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/* no starting timer because its blocking animation */
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/* no timer starting because this is blocking animation */
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animation_manager->state = AnimationManagerStateBlocked;
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}
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@@ -199,7 +248,7 @@ static void animation_manager_replace_current_animation(
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const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
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bubble_animation_view_set_animation(animation_manager->animation_view, animation);
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const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
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const char* new_name = animation_storage_get_meta(storage_animation)->name;
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FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
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animation_manager->current_animation = storage_animation;
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@@ -209,9 +258,11 @@ static void animation_manager_replace_current_animation(
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}
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AnimationManager* animation_manager_alloc(void) {
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animation_storage_initialize_internal_animations();
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AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
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animation_manager->animation_view = bubble_animation_view_alloc();
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animation_manager->view_stack = view_stack_alloc();
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View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
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view_stack_add_view(animation_manager->view_stack, animation_view);
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string_init(animation_manager->freezed_animation_name);
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animation_manager->idle_animation_timer =
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@@ -251,6 +302,8 @@ void animation_manager_free(AnimationManager* animation_manager) {
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furi_record_close("storage");
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string_clear(animation_manager->freezed_animation_name);
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View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
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view_stack_remove_view(animation_manager->view_stack, animation_view);
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bubble_animation_view_free(animation_manager->animation_view);
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osTimerDelete(animation_manager->idle_animation_timer);
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}
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@@ -258,7 +311,39 @@ void animation_manager_free(AnimationManager* animation_manager) {
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View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
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furi_assert(animation_manager);
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return bubble_animation_get_view(animation_manager->animation_view);
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return view_stack_get_view(animation_manager->view_stack);
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}
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static bool animation_manager_is_valid_idle_animation(
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const StorageAnimationManifestInfo* info,
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const DolphinStats* stats) {
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furi_assert(info);
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furi_assert(info->name);
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bool result = true;
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if(!strcmp(info->name, BAD_BATTERY_ANIMATION_NAME)) {
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Power* power = furi_record_open("power");
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bool battery_is_well = power_is_battery_healthy(power);
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furi_record_close("power");
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result = !battery_is_well;
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}
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if(!strcmp(info->name, NO_SD_ANIMATION_NAME)) {
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Storage* storage = furi_record_open("storage");
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FS_Error sd_status = storage_sd_status(storage);
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furi_record_close("storage");
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result = (sd_status == FSE_NOT_READY);
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}
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if((stats->butthurt < info->min_butthurt) || (stats->butthurt > info->max_butthurt)) {
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result = false;
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}
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if((stats->level < info->min_level) || (stats->level > info->max_level)) {
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result = false;
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}
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return result;
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}
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static StorageAnimation*
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@@ -267,40 +352,25 @@ static StorageAnimation*
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StorageAnimationList_init(animation_list);
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animation_storage_fill_animation_list(&animation_list);
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Power* power = furi_record_open("power");
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bool battery_is_well = power_is_battery_healthy(power);
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furi_record_close("power");
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Storage* storage = furi_record_open("storage");
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FS_Error sd_status = storage_sd_status(storage);
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furi_record_close("storage");
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Dolphin* dolphin = furi_record_open("dolphin");
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DolphinStats stats = dolphin_stats(dolphin);
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furi_record_close("dolphin");
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uint32_t whole_weight = 0;
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StorageAnimationList_it_t it;
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for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
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StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
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const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
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bool skip_animation = false;
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if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
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skip_animation = true;
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} else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
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skip_animation = true;
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} else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
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skip_animation = true;
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} else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
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skip_animation = true;
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}
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const StorageAnimationManifestInfo* manifest_info =
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animation_storage_get_meta(storage_animation);
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bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
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if(skip_animation) {
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if(valid) {
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whole_weight += manifest_info->weight;
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StorageAnimationList_next(it);
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} else {
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animation_storage_free_storage_animation(&storage_animation);
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/* remove and increase iterator */
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StorageAnimationList_remove(animation_list, it);
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} else {
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whole_weight += meta->weight;
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StorageAnimationList_next(it);
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}
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}
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@@ -325,11 +395,10 @@ static StorageAnimation*
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}
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StorageAnimationList_clear(animation_list);
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furi_record_close("dolphin");
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/* cache animation, if failed - choose reliable animation */
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if(!animation_storage_get_bubble_animation(selected)) {
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const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
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const char* name = animation_storage_get_meta(selected)->name;
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FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
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animation_storage_free_storage_animation(&selected);
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selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
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@@ -362,9 +431,15 @@ void animation_manager_unload_and_stall_animation(AnimationManager* animation_ma
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furi_assert(0);
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}
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StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
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FURI_LOG_I(
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TAG,
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"Unload animation \'%s\'",
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animation_storage_get_meta(animation_manager->current_animation)->name);
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StorageAnimationManifestInfo* meta =
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animation_storage_get_meta(animation_manager->current_animation);
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/* copy str, not move, because it can be internal animation */
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string_set(animation_manager->freezed_animation_name, meta->name);
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string_set_str(animation_manager->freezed_animation_name, meta->name);
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bubble_animation_freeze(animation_manager->animation_view);
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animation_storage_free_storage_animation(&animation_manager->current_animation);
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@@ -394,18 +469,27 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
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StorageAnimation* restore_animation = animation_storage_find_animation(
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string_get_cstr(animation_manager->freezed_animation_name));
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if(restore_animation) {
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animation_manager_replace_current_animation(animation_manager, restore_animation);
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animation_manager->state = AnimationManagerStateIdle;
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Dolphin* dolphin = furi_record_open("dolphin");
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DolphinStats stats = dolphin_stats(dolphin);
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furi_record_close("dolphin");
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const StorageAnimationManifestInfo* manifest_info =
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animation_storage_get_meta(restore_animation);
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bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
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if(valid) {
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animation_manager_replace_current_animation(
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animation_manager, restore_animation);
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animation_manager->state = AnimationManagerStateIdle;
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if(animation_manager->freezed_animation_time_left) {
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osTimerStart(
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animation_manager->idle_animation_timer,
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animation_manager->freezed_animation_time_left);
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} else {
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const BubbleAnimation* animation = animation_storage_get_bubble_animation(
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animation_manager->current_animation);
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osTimerStart(
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animation_manager->idle_animation_timer, animation->duration * 1000);
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if(animation_manager->freezed_animation_time_left) {
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osTimerStart(
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animation_manager->idle_animation_timer,
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animation_manager->freezed_animation_time_left);
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} else {
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const BubbleAnimation* animation = animation_storage_get_bubble_animation(
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animation_manager->current_animation);
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osTimerStart(
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animation_manager->idle_animation_timer, animation->duration * 1000);
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}
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}
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} else {
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FURI_LOG_E(
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@@ -423,12 +507,47 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
|
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if(!animation_manager->current_animation) {
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animation_manager_start_new_idle(animation_manager);
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}
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FURI_LOG_D(
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FURI_LOG_I(
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TAG,
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"Load & Continue with \'%s\'",
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string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
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"Load animation \'%s\'",
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animation_storage_get_meta(animation_manager->current_animation)->name);
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bubble_animation_unfreeze(animation_manager->animation_view);
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string_reset(animation_manager->freezed_animation_name);
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furi_assert(animation_manager->current_animation);
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}
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static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager) {
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furi_assert(animation_manager);
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furi_assert(!animation_manager->one_shot_view);
|
||||
Dolphin* dolphin = furi_record_open("dolphin");
|
||||
DolphinStats stats = dolphin_stats(dolphin);
|
||||
furi_record_close("dolphin");
|
||||
|
||||
animation_manager->one_shot_view = one_shot_view_alloc();
|
||||
one_shot_view_set_interact_callback(
|
||||
animation_manager->one_shot_view, animation_manager_interact_callback, animation_manager);
|
||||
View* prev_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
View* next_view = one_shot_view_get_view(animation_manager->one_shot_view);
|
||||
view_stack_remove_view(animation_manager->view_stack, prev_view);
|
||||
view_stack_add_view(animation_manager->view_stack, next_view);
|
||||
if(stats.level == 1) {
|
||||
one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup1_128x64);
|
||||
} else if(stats.level == 2) {
|
||||
one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup2_128x64);
|
||||
} else {
|
||||
furi_assert(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager) {
|
||||
furi_assert(animation_manager);
|
||||
furi_assert(animation_manager->one_shot_view);
|
||||
|
||||
View* prev_view = one_shot_view_get_view(animation_manager->one_shot_view);
|
||||
View* next_view = bubble_animation_get_view(animation_manager->animation_view);
|
||||
view_stack_remove_view(animation_manager->view_stack, prev_view);
|
||||
view_stack_add_view(animation_manager->view_stack, next_view);
|
||||
one_shot_view_free(animation_manager->one_shot_view);
|
||||
animation_manager->one_shot_view = NULL;
|
||||
}
|
||||
|
Reference in New Issue
Block a user